Technically wouldn't it be a opposed roll of 7 dice with crowbar vs 8 dice for thick steel doors based on the breaking objects section or would that not apply in this case because its a door? Either way, I totally understand the not moving plot thing forward as obviously you have extra knowledge...
Bray
Location: BC Hydro Generator Complex C - Rooftop
Condition: Intrigued
Party: @Neon Valkyrie
Health 7/7
Slightly taken aback by the tone of this strange new character, it took Bray a moment to process her response. It had been a long time since Bray had ever heard someone talk to him so...
I'm assuming its something like you just can't lift it even with the crowbars assistance. Although embarrassing perhaps you can flag down a random bystandard to help you
gotcha, we can try rapid posting if thats cool but if it gets too cluttered we can try talking beforehand or we can condense afterwards. I'm sure we'll figure it out and it'll seem smooth once we get used to it
Bray
Location: BC Hydro Generator Complex C - Rooftop
Condition: Slightly startled
Party: @Neon Valkyrie
7/7
Bray turns to acknowledge the sound and notices a young human female waving at him. Befuddled, he slowly began approaching the purple clad beckoner noting the strange sickly sweet...
@Neon Valkyrie How does dialogue between characters work? Should we expect to see a rapid succession of posts by two or more people or how did you want to run that?
I didnt really feel like comp was setup and brusers, it just seems like a healthy mix. We have two infiltrators, two frontlines, and two backline. Inflitraitors do setup / recon / assinations / thefts etc. Frontline is there to be shot at and backline is support / ranged damage with a healthy...
Also the more people that join our group the more this seems like the start of some sort of joke. A cyborg, a dragon, an angel, a ghost, a thief, and a supersoldier walk into a bar etc. (Just a benefit of a more open system like this :) )