• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy ๐‘๐Ž๐†๐”๐„ ๐–๐€๐•๐„๐’ โ€” THE CAST

Main
Here
OOC
Here
Other
Here

Gao

[sad jester jingle noises]
Roleplay Availability
Roleplay Type(s)
font callfont callfont call
APPLICATIONS

OPTIONAL ROLES

ROGUE WAVES.
YOU BOARD THE LEVIATHAN.
THE CHARACTERS.
Applications are currently OPEN to newcomers.
Hello hello and welcome to the application area of Rogue Waves. Linked [ HERE ] is the google document which goes over lore, locations, factions and extras to assist in your character sheets. I've asterisked below what is compulsory to include. I use codes because I find them pretty and enjoy customisation, but you are not forced to use them to partake in this roleplay. If you have any questions, feel free to ask in the ooc or send me a dm! A deadline for applications will be applied further into the future.
As a quick reminder, there is a limit of two characters (for newcomers), and characters are to be over 21 and human. Below is an excerpt from the google document over what characters I will not be accepting:
โ€” Murderers, thieves, false identities, stowaways, runaways, wanted statuses, prophetic covenant members, betrayal from npc significant others, bounties, fake deaths and criminals. There are exceptions if these are past events that play a tiny part in your characterโ€™s history, example being they stole things as a teenager or ran away from home at age 15, but are no longer seen as relevant or acting as a major plot device.
Moving forward hopefully this limit will be able to ease away, but our current cast leans heavily towards these themes instead of a balance that Iโ€™d originally intended. Please know I am now mostly looking for high society, king loyalists, everyday people/crew, guests, or my absolute favourites: little nobodies. This is not to say new characters cannot be liars or involved in shady things, but preference will now be given to those that have honest intentions onboard. This does not mean your character cannot be โ€œevilโ€, morally grey, or without angst.
THE CHARACTER SHEET.
*Full Name:
Alias: [Nicknames, perhaps a name they prefer or have to go by]
*Role: [โ€œThe Dishonoredโ€, or your custom role.]
*Age:
*Place of Birth:
*Face-claim: [Written description or realistic face-claim]
*Height:
*Eye & Hair colour:
Written description of appearance:
*Personality: [This can be communicated through descriptions, bullet points or even a written scene.]
*Likes & Dislikes:
*Fears:
Habits:
Hobbies:
*Strengths: [What are they good at? What are their skills? Does not have to be battle or physical oriented, nor written at extensive length.]
*Weaknesses: [Same as above, but the opposite.]
*History: [I know this part sucks. Iโ€™m sorry. You are free to style this in any format you like.]
*Reputation: [Are they well-known? By who? For good reasons? If publicly, what cities would they be known in?]
*Why did they board The Leviathan? [What is their motivation? Is there one, or are they drifting aimlessly?]
How did they get on board? [This was once a free-for-all answer, but as of the current character creation limitations there are now only the following options:]
ใ…คใ…คโฎž STOWAWAYS: Not currently available because we have too many. I'm so sorry. I need some legal boarding. Please.
ใ…คใ…คโฎž SINCE THE BEGINNING: Your character has been onboard since chapter One (or Two). This may mean a quick skim of the chapter index to familiarise with where the ship has travelled and what the crew has encountered so far. Majority of season one was a sandbox to build connections, with the season finale taking them off the boat to an isle in Algol.
ใ…คใ…คโฎž BOARDING AT ANTARES: Your character is boarding at Antares at the beginning of Season Two. Due to the amount of stowaways and GMโ€™s eagerness to balance the scales, this must be done through a legally bought ticket for them to be a guest, a Kingโ€™s letter to assign them onto the ship, or through the Captain hiring them in Antares.
Faction: [Can answer as none if not applicable, listed in the document]
Status: [Also found in the document, this is their social position and can be past or present. Do not feel too caught up on getting these "correct", these are just used for the simplicity of pinging certain groups at a time & finding plots.]
Opinion on royalty: [Are you loyal, neutral, or against?]
Opinion on piracy: [Swing sword be sexy? What do you think?]
Extras: (If you have a Spotify playlist or a Pinterest moodboard for your character, place them into my loving hands at once.)
{WOJTEK FUS}
night owl
 
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  • "RAT"
















    # CAMPBELL BOWER




    # THE LAZARUS










    โ™กcoded by uxieโ™ก









    "FUNAI REN"
















    # ATSUSHI SAKURAI




    # KINGSLAYER










    โ™กcoded by uxieโ™ก









    "LEXIS M. GRAVES"
















    # JEREMY DUFOUR




    # THE CAPTAIN










    โ™กcoded by uxieโ™ก









    "GRAYSON MOYER"
















    # CILLIAN MURPHY




    # CRYPTKEEPER










    โ™กcoded by uxieโ™ก



 
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  • tw: medical talk, needles, xenophobia, heavily implied child/family illness/death













    • ILYA



      THE PHYSICIAN.














      Melancholia



      St. Loreto




























      FULL NAME


      ILYA MIKHAIL Jovanoviฤ‡







      ALIAS


      N/A







      age


      TWENTY-EIGHT






      BIRTHPLACE


      UMBRA






      PRONOUNS


      HE/HIM







      SEXUALITY


      BISEXUAL






      ROLE


      THE PHYSICIAN





































































    nine lives


 
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Click Image !
FCโ€” Ju JingYi
Click Image !
FC โ€” Tang Shi Hao
Click Image !
FCโ€” Yu Yan








    • Lilith
      ellise




      01
      name
      Countess Harmony Liang
      02
      Titles
      Noble Society's Flower, Desert Rose
      03
      age
      Twenty-Seven
      04
      place of birth
      The Capital
      05
      Affiliation
      Stygian Order - Present
      06
      Status
      Royalty/High Society
      07
      occupation
      Countess
      08
      role
      The Guillotine
    left
    right
    coded by natasha.
 
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    • Rogue Waves Placeholder Take Two.png

 
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  • the huntsman
















    death twitches my ear




    fc Aneurin Barnard










    โ™กcoded by uxieโ™ก





    • 04
      03
      02
      general
      magnus
      full name
      Finnick Madden
      alias
      Magnus (his real name is dead to him)
      role
      The Huntsman
      age
      29
      p.o.b
      Zenith
      Status
      Low Society
      Factions
      Stygian Order (former)
      fc
      Aneurin Barnard
      and all of my devotion turns violent
      Reputation.
      He is known as The Doctor because of the surgical precision and cleanliness of his kills. Some would call it a mercy. Others shiver at the implications of such clean kills. No struggle, no hesitation. A fatal blow dealt with as much thought to him as breathing. If there had been mercy begged from trembling lips, it fell on deaf ears.

      Itโ€™s a well known rumor whispered across webs of criminals from multiple cities that if the doctor takes on your bounty--itโ€™s pretty much a death sentence. And you wonโ€™t see it coming.

    left
 
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    • 04
      03
      02
      general
      DAHLIA
      Full Name
      Amelia Porter "Dahlia Blackwater"
      age
      27
      gender
      Female
      sexuality
      Unknown/Leaning to Pansexual
      date of birth
      Third of May
      place of birth
      Antares
      "Pain is an exceptional tutor."
      ethnicity.
      English

      Strengths
      Hand-to-Hand Combat, Resourcefulness, Pickpocketing, Lockpicking, and Stamina

      Weaknesses
      Her Anger, Stubbornness, Competitive Drinking, Sweets, and Intrusive Thoughts

      Theme:


    left


 
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    • Blade



      Dutchess Aurelia Keiran of Solas














      Runaway



      AURORA

































      Alias


      Blade Longsword






      age


      twenty-four






      gender


      Male (allegedly)






      p.o.b.


      Sirocco Sands






      d.o.b.


      November 29th





































































    nine lives


 
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Luc Cardin










  • Luc CS1.pngFull Name: Luc Cardin

    Alias: Gallin Forestson

    Role: The Gemini

    Age: 28

    Place of Birth: The Cascades




    Appearance

    Luc CS 2.png






    Height: 6โ€ 0โ€™

    Eyes: His eyes are a deep chestnut brown (ironic as the poor lad is allergic to chestnut). If the sunlight strikes his eyes just right, they actually appear to me more of a golden brown. His eyes typically don't carry much expression; neither disdain nor excitement. His gaze always moving; his eye lids never quite fully open; the best way to describe his eyes would be bored and watchful.

    Hair: Short and black, sometimes braided. How he looks is half of his lie and his hair is half of how he looks and so he goes to great lengths to take care of it. The curls must be curling at all times; the hairline must be as sharp as a needle point. When braided, it is a single, thick, tight braid on each side, running from front to back and finished up in a ponytail, which is actually a "warrior's wolf tail" but is also definitely a ponytail.

    Distinguishing features: Always seen with a pen on his ear and a notebook is sure to be somewhere on his person at all times. After all, a scribe must be ready to scribe at all times because one never knows when inspiration will hit or anew story will develop.

    Detailed Description:
    Luc is a 6-foot man who sits at 185 pounds and has dark skin. His frame is fit but far from intimidating or muscular, such that he doesn't command much presence. Most people could bump into him and barely stagger. The boy was clearly built more for endurance and stamina more than he was built for strength and power. His muscles are small but firm, not likely to dish out much damage but capable of taking in a lot.

    His eyes are chestnut brown but lighten up to an almost golden-brown when hit directly by the sun and he styles his hair in a typical burst fade, usually braiding his hair when the top gets long enough. His outfits will typically have oranges or yellows in them, complemented by blues or blacks. He is a fan of the open shirt look and so one can just assume that all his shirts will have buttons ad he will use a total of zero of them. The abdominal muscles that peek out as a result are not large or attention-grabbing, but are well-defined nonetheless.

    Should he speak, his accent and tone suggest high-class upbring, an accent he picked up from his schooling. It is the same practiced cadence, a soft yet projected voice, with all sounds expertly enunciated. His speech is honey and his whispers are nectar and shouting? He knows no such word.​


 
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XI.
ArmaฤŸan Kaplan




the soothsayer.


coded by xayah.แƒฆ


the soothsayer
โ€” basics
full name
ARMAฤžAN KAPLAN
alias
KADER
age
27
gender
they/them
sexuality
bisexual
โ€” visage
height
5'2" / 157.48 cm
hair
bald / shoulder length black wavy hair
eyes
pale sea green
assertive
visonary
temperate
stubborn
blunt
vengeful
โ€” description
Whispers of a historical storm swirled around the Cascades, many people began boarding up their houses or seeking shelter, but one family was preparing for the arrival of their child. The Kaplan's had no time to prepare for the monstrous waves and winds that were heading towards them, the two bunkered down in their small home, Deniz Kaplan lie on the floor, screaming in pain, but nobody would be the wiser as they were deafened with the sounds of thunder. After many hours of labor, Armaวงan was born, and at the same moment, lightning struck the home.

Years later, Armaวงan's father, Ahmet, accepted a job under the King, while in this position, he overheard two members of the Covenant speaking about "the children". He tried to gather as much information without being caught, but alas he did. He was given two options, quit & stay quiet, or lose his life. His only reasonable option was to leave the position as he had a family to protect.

As Armaวงan grew older, they began showing signs of divinity, being able to predict things in the near future, and on occasion receiving messages from unseen forces, this concerned their father, as they did not want to risk their child being abducted by the Covenant, or worse. So, Deniz & Ahmet decided that it would be best to keep the existence of Armaวงan and their powers a secret. Regardless of living a sheltered life, the child grew and blossomed into a beautiful & intelligent human.

In the days leading up to the Leviathan leaving the port, Armaวงan's parents decided that it would be safer to board their child onto the ship, allowing them to leave the Cascades and be protected from any harm due to word getting out about their powers. The only condition that had to be followed was that Armaวงan could no longer use their family's name, the must adopt the identity of Kader, a nomad with no substantial history.
reveriee ยฉ
 
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scroll








scroll





โ
We are all just sinners judging other sinners for sinning differently.





Sui Ishida
















The Navigator



"Louise"







full name

Lora Rover






alias

Louise Fletcher






age

33 yrs old






p.o.b.

Antares






status

Low Society






faction

Pirate

































My Mother Told Me


The Hound + Fox FT. Adam Chance




















01.



visage

















height

182.88 cm






weight

59.8 Kg






hair c.

dark reddish-brown






eye c.

blue






faceclaim

Clara Paget as Anne Bonney























02.



psyche









A true daughter of the sea, she's free as the waves. Calm, but can erupt like a fierce tide. To put it bluntly, she's got a mouth on her for sure. She gives off a laid-back calm vibe until you piss her off. Then it's like trying to steer a boat during a huge storm - violent and unforgiving. She's confident and refuses to let anyone put her down. Those who try are met with a string of harsh words and sometimes a punch to the face.

Foul-mouthed but kind hearted when you get past her harsh tone.

Down to earth and laid back most the time, but when needed she's actually quite reliable and hard-working. She enjoys her work and so long as she's not under strict rules, will perform with her maximum ability. She takes charting the seas very seriously and has never led a crew astray. Trustworthy, even if she has no bonds of loyalty.

Confident and quite a bit of a flirt. Tends to flirt as if it were second nature when she gets close to people. Speaking of getting close to people, she has 0 concept of personal space and will wrap her arm around others as if 'best of buds'. This often ends with some confrontations.





virtues

Adventurous. Clever. Intelligent. Brave. Daring. Fun-Loving. Hard-Working. Down-to-Earth. Charismatic.






vices

Foul- Mouthed. Stubborn. Outspoken. Blunt. Unmannered. Provocative. Petty. Impulsive. Disobedient. No concept of personal space.






likes

The stars and sea. Sailing. Drawing maps. Smell of the sea. Anything apple flavored (a fast way to win her friendship). Swords. Guns. Her father. Storms.






dislikes

Royalty. Being told she can't do something. People who cry often. Alcohol. Sour foods. Peas. Being on land for too long. Her brothers. Horses. Rats. Being confined.






fears

Dying on land, if she goes she wants to go at sea. Making a mistake and getting innocent people lost at sea. Going blind. Dogs.






habits

Hands fall to her dagger when upset. Cracks her knuckles anytime she gets into a fight. Grinds her teeth.





Hobbies

Star gazing. Sparring. Cleaning her gun regularly. Star gazing. Sketching maps. Wood carvings. Whistling. Card games. Swimming.





strengths

Maps. Sailing. Swordsmanship. Honest when needed to be. Scaling heights. Knot tying. Fishing. Reliable. Protective.






weaknesses

Horse-back riding. Light weight/Drunk easily. Informal, often offensive to nobles. Provokes people for reactions sometimes. Un-loyal.


















03.



history









this scrolls if you add enough content.
Lora's birth had been harsh. Though the ship should have been docked safely in Antares, they found themself a few days behind their projected course. Seas rocky with the promise of an impending storm, and the muffled screams of the captain's wife in labor. They were completely unprepared for the situation playing before them. The ship doctor was no mid wife. Probably only witnessing 1 birth ever in his career and this was it. Some how. Some miracle of the Sea, the baby girl was born safely and the mother made it through. Those with boarded this ship were fighters. That included Cecillia and the now new life she held. Lora Rover.

Perhaps the very moment of her birth was embedded into Lora's veins because she loved the sea. Every time the ship would dock at a port, young Lora threw fits. Ending with her being left on the ship with a trusted crew member so her mother could handle errands.

As Lora grew, the more she and her older brothers fought. Harlan and Hadden were twins, and they were greedy and jealous things. Their parents favored her, giving her attention more than they gave the twins. It caused a rift between them that never mended, only worsened with time. She was 10 when her mother died of illness. Some drunken gunman whispered that Lora's birth had weakened her and was why she passed so suddenly. The boys took it to heart. Blaming Lora for their mother's death and Lora never stopped blaming herself for it over time.

She dedicated herself to being helpful. Whatever the crew needed help with, she did. But the hole left by her mother's passing still lingered. Her dad was her only beacon of light. She listened to his stories of the stars. The sea's harsh tales. His tales with lessons hidden in them. Her mind memorized every last one. Through him, she learned not to let her brothers get to her. She learned to turn to the stars and sea when she needed comfort. Under his guidance, she took up the sword. Learning swordsmanship was her confidence boost. One she desperately had needed. Gifted with a blade, and darn good with a pistol. Sparring and target practice became some of her favorite past times.

By her late teens, she was someone who couldn't be walked over. She would bend to no one's will. Lora began putting her focus in maps, wanting to be the ship's navigator since they never had a stable one. She found her calling and studied every map she could find, drawing her own when they were damaged. Piecing together the torn papers to create clear pictures. It took her time, a lot of learning and asking questions, but eventually she became very knowledgeable. She still can recall the look of shock on her father's face when she started leaving the ship when they anchored at port. Her? Leaving the ship willingly? Unheard of. But if she was to expand her knowledge, it was best to learn from people who knew more. Lora would bother anyone she could about navigating the seas. Some would give her useful information, maybe a spare map even. Though most would ramble and boast of their adventures at sea.

Lora's ideal future crashed in front of her eyes when she turned 23. A scuffle between pirates. A battle long fought. The crew of the Ole Rover won, but at the cost of their captain. Given Harlan has been her father's right hand, it wasn't much of a vote among the crew when they elected him as captain. His first order of business as the new captain had been hiring a navigator. Lora could tell he was doing it to keep her in check in some weird game of jealously. She didn't take well to it. She let words fly that day, and left the crew then and there. She had no desire for her brothers' petty games. Not when their father had just passed.

Lora jumped crew to crew, never really devoting her loyalty to any one. Usually would leave port in one ship , and would choose a new one at the next. She took whatever jobs she could to expand her knowledge of the seas. Traveling with a compass, collection of maps, and the dagger her father had given her. She didn't need much more. She just wanted to stay moving at sea.

Recently after stopping at Zenith port, she struggled getting in contact with a crew that would need a navigator. So, low on money, she took a gamble and applied to a job offer for the Leviathan. Somehow she manage to lie about her identity without getting caught. Or perhaps they knew and didn't care due to her knowledge. She wasn't sure, but at least she's got a job for now.


















04.



gallery


































05.



connections

















Eric Rover



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.

















Harlan Rover



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.

















Hadden Rover



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.

















Cecillia Rover



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.





















06.



miscellaneous

















Royalty?

"Superficial and bunch of cowards locked in their castle. Don't hate them, but I don't like nor trust them either."






Pirates??

"That a trick question? Asking a pirate their opinions on pirates?? Of course I don't mind them. "





The Leviathan

"I needed a job. No pirate crews have docked in port for a while now. So when I heard they were hiring a navigator for this big fancy ship, I gave it a try. Surprised they accepted me....it was so awkward coming up with lies on the spot. I mean...."Louise Fletcher? What kind of name is that? Well they believed it and hired me, that's on them. Job is a job. I'll jump ship if they try to shackle me though. "





Reputation

"The Ole Rover is a well known ship. Well....known enough among fellow pirates and the royal guard I guess. We were no Corsairs, but I imagine theres a few storys out there about my family's ship. It's been captained by my grandfather, father, and now my brothers.

Most pirates will know me, I'm sure my brothers have spread word not to trust me due to my "unloyalty". My loyalty was to my dad, and will belong to no other captain. Hence why I jump ship to ship. Their opinions of me likely vary based on how much they believe my brother's words.




















โ™กcoded by uxieโ™ก











scroll








scroll





โ
When you believe in something, you give it power over you.





Zaira
















The Unfaithful



Zaira







full name

Zaira Sezen






alias

Kadri (Formerly), Zaira, The Oracles Hand (Formerly)






age

29 yrs old






p.o.b.

Cascades






status

Low Society, Criminal (In The Cascades Only)






faction

Covenant Of Aethera (Formerly)

































ANTI-HERO


Sekai no owari




















01.



visage

















height

165.3 cm






weight

60.32 Kg






hair c.

Raven black.






eye c.

A mix of brown and grey






faceclaim

Merve BoluฤŸu























02.



psyche









She's the whisper in the dark, telling you to doubt everything you know. Zaira is not a person of faith, despite growing up serving the Oracles every order. In fact, she despises them and the so called Stars. Though, she's only ever shown it too people of alike minds. To most of those who followed the belief, she was a devoted follower. The kind hand of the Oracles, doing the tasks they gave her. Something like an assistant to them. A servant of their will.

She's cunning. Always looking for opportunities that benefit her or allow her to spite the Oracles. Spite is her driving factor. Everything she's done up to this point was in spite. A bitter heart directed toward those who blindly follow the Oracles or the Stars. That said, she can be an extremely loyal friend or ally. Zaira would die to protect her friends. She take secrets to the grave for them. To her, friends are her family.

She's an adaptable person, always prepared to improvise when her plans go awry. It's what got her this far. She enjoys challenging authority as well as pushing the limits of what's allowed. Can be vain or materialistic. Her words can also come off as hurtful, condescending, or full of sarcasm.





virtues

Charismatic. Loyal. Cunning. Calm. Methodical. Adaptable.






vices

Sarcastic. Skeptical. Deceitful. Amoral. Faithless. Money-minded. Challenges Authority.






likes

Children. Peaches. Stormy weather. Money. Jewelry. Anyone who doesn't like the Covenant. Black cats. Card games. Planning. Traveling.






dislikes

Authority. The Stars. People who follow orders blindly. The Oracles. Anything to do with fate. Being given orders. Ugly dresses. Insects. Gun shots.






fears

She fears a painful death, but not death it's self. Falling ill. Disease.






habits

Will run to a child if they cry, she can't help it. "Piano fingers"; moves her fingers as if playing a piano when thinking. Eye-rolling.





Hobbies

Card games. Drinking contests. Sewing. Challenging authority figures. Styling hair. Lockpicking. Provoking those who follow the Oracles. Climbing.





strengths

Loyal. Good at keeping secrets. Adaptable. Cunning. Lockpicking. Scaling walls/Climbing. Styling hair. Sewing. Calming children. A good liar.






weaknesses

Sarcastic. Vain. Provokes others for reaction. Challenges authority. Condescending. Judgmental. No idea how to wield any weapon. Stubborn. Doesn't follow orders. Will bite you if you try restraining her.


















03.



history









Followers of the Stars are rampant within the Cascades. Zaira's parents were no different. A family with many mouths to feed, they gave up their child to the Covenant at the mere age of eight years old. They told her that is was "the Stars will" and she took it to heart. Though, not the way they were expecting her too. Zaira at that age took it as the Stars told her parents to get rid of her. Out of 5 siblings, they choose her. She wasn't a bad child, so in her eyes that meant one thing. The Stars didn't like her. The Stars least favorite. She took this as a slight. Resenting the Stars and her parents both. They made their choice, and the young girl made hers. If they were too disown her, she would disown them. From that moment on, she never believed in the Stars words people claimed to hear. She didn't believe in the things the Oracles claimed. After all, the moment you start believing in something, you gave it power. Including power over you.

Despite her inner hatred for the faith, she let the Oracles give her a new name. Kadri. Pure. This began her new life learning to handle chores and running errands. Eventually being appointed as a caretaker over the children the Oracles took in. The ones that could hear the Stars. She swallowed her spite for the Stars each time she heard that name. Zaira gave the image of a devoted and kind caretaker when working with the children. After all, she couldn't say anything reckless. Who knows what the children would tell her employers?

It was during this time she met the Nightingale, assigned to be an assistant and handle their care. Zaira could tell they knew of her dislike of the Stars, but they never said anything. So, she felt she could be more open around them. Leading to a sort of ally like bond.

As she grew older, she gained more free time. By the time she was a young adult, she was secretly conducting what would be called scams. Selling charms she sewed to followers of the Stars. Taking money from followers in exchange for promising to give their words to the Oracles. Zaira managed to keep these scams secret, pocketing the money and keeping it hidden. Well hidden. Never spending any of it.

One faithful day, the Nightingale announced to her they were leaving. It was the first time she was ever surprised by someone's actions. Despite them giving her a chance to leave with them, she stayed. Covering up their tracks and bidding time. The Oracles found out and their was much disorder within the Covenant. Zaira prepared, organizing her grand plan. The Oracles found the clues she left that lead to her assistance in the escape.

A private interrogation was held. It was then Zaira felt truly afraid. Everything was going to her plan, but it could go awry. When they pressed her for details, she claimed innocence. That she was fooled by the Nightingale. They believed her or pretended too. She wasn't entirely sure. They agreed to give her a mission instead of punishment; bring back the Nightingale. She accepted. Backing her belongings; including her hidden wealth. She left the Cascades the next day. Leaving behind the name Kadri.



















04.



gallery


































05.



connections

















NAME HERE



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.

















NAME HERE



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.

















NAME HERE



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.

















NAME HERE



Lorem ipsum dolor sit amet, consectetur adipiscing elit. Suspendisse finibus erat mi, vel consectetur neque ultrices a. Nulla facilisi. Fusce at quam ut sem pharetra posuere nec nec enim. Mauris rhoncus fermentum sapien, ac finibus mi tempus sed.





















06.



miscellaneous

















Royalty?

"Ahh...nobility. How I envy their little cushiony lives and wealth. Must be soooo nice. As long as they aren't in my face giving orders, I don't care. Don't expect me to respect their so called power or the King's commands. I have had enough of following orders."






Pirates??

"They mind their own, I mind my own. Simple put; don't care long as they leave me alone."





The Leviathan

"A giant boat full of people. A cruise of a life time. It sounded too thrilling to pass up. Besides being on a boat keeps me moving without having to actually walk or find travel. Gives me a perfect opportunity to find a quiet place to settle down and live in comfort with the wealth I've taken. Oh my mission? Could care less. Let the Oracles solve their own damned problems for once. Do tell the madam I'm sorry for stealing her ticket, but she shouldn't have left it unattended. How foolish. "





Reputation

In the Cascades she was know as the Oracles hand. Trusted for her devoted faith and kind image. Though it was all an act. Most till think of her fondly if they met her within the places of faith. The Oracles called her Kadri; pure.

When it was discovered she aided in the escape of the nightingale, she pleaded her innocence. Claiming to be fooled. The Oracles believed her, and wanting to handle the matter quietly; sent her to hunt them down. People were told she was serving somewhere else, rewarded for her contributions. Truth was they were likely happy to get rid of her quietly without drawing attention to the missing nightingale.



















โ™กcoded by uxieโ™ก

[/QUOTE]
 
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  • โžณโฅ ๐•ฏ๐–”๐–‘๐–”๐–—๐–Š๐–˜ ๐•ฟ๐–๐–”๐–—๐–“๐–Š
















    ๐•ฝ๐–”๐–‘๐–Š: ๐•ฟ๐–๐–Š ๐•พ๐–ˆ๐–”๐–š๐–—๐–Œ๐–Š




    ๐•ฑ๐•ฎ: ๐•ฏ๐–Ž๐–“๐–† ๐•ฏ๐–Š๐–“๐–”๐–Ž๐–—๐–Š











    โ™กcoded by uxieโ™ก









    the scourge.















    scroll

    Dolores



    Thorne




    ใ…Žใ…Ž














    01.

    full name




    Dolores Thorne








    02.

    alias




    Dol, Lori or Res.








    03.

    age




    Twenty-six (26 years old)








    04.

    gender




    Female (She/Her/Hers)








    05.

    P.O.B




    The Cascades








    06.

    Status




    Privateer








    07.

    Role




    The Scourge




































    • Death



      is the mother of beauty. Only the perishable can be beautiful, which is why we are unmoved by artificial flowers.













    โ™กcoded by uxieโ™ก

 
Last edited:














    • The Old-timer



      Maltke Cycek














      Rain



      Sleep Token

































      Known as


      One-eyed Maltke






      Age


      fourty-five






      Gender


      Male






      p.o.b.


      City of Umbra






      d.o.b.


      February 22th





































































    nine lives



 
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Evelynne









The Canary.










01.



02.



03.














  • 01.




















    01


    name.


    Evelynne Clair "Lovett"







    02


    a.k.a.


    doesn't mind Eve or Lynne.







    03


    age.


    25.







    04


    gender.


    female.







    05


    p.o.b


    the canals.






    06


    faction.


    n/a






    07


    status.


    high society (formerly), outcast


















    visage.







    height.


    5'5






    appearance.


    now that she is leaving the Lovett family she slowly taking back things they controlled. such as her appearance. she doesn't bother with make-up anymore. doesn't don a bunch of jewelry, nor wear clothes that draw the eye. simplistic. that is what she was back then, and what she desires to be now. she's brought jewelry with her with plans to sell it. if the Lovett's were so willing to toss it just because she wore it, then they wouldn't mind if she sold it off. right? she has wild, red hair as free as she once was running through the uncharted lands of the canals. it's long, cascading far down her back. when she has the energy, she may work it into a braid. other wise, she maintains it just enough to keep it healthy and clean. some may call it unkept, but it reminds her of her childhood. (she also just doesn't have the drive to style it currently. who cares how their hair looks when they are focused on getting back what was taken?) kind green eyes, that seem to radiate both gentleness and a glance of pain. eyes that always seem to be looking through you as if she's lost somewhere far away. and maybe she is just that. lost in another place. she's grown quite weak from malnutrition and poor care after the birth of her son. she looks frail and often pale in the face.






    faceclaim.


    eleanor tomlinson.


















โ™กcoded by uxieโ™ก

 
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SHE WOULD WRITE STRANGE DREAMS UPON THE BRAIN



โ€” DOSSIER

FULL NAME
: devana ludmilla acindius
ALIAS: lady devana of house acindius, the dark maiden, the cursed blood
AGE: 28 years old
GENDER: cisfemale
SEXUALITY: bisexual
PLACE OF BIRTH: umbra
STATUS: โ€œhigh societyโ€

โ€” VISAGE
a haunting presence, the glimpse of dark fabric before it disappears around a corner. eyes made of pure shadow and precious onyx stones. she holds the typical coloring of her bloodline. midnight blue hair flows like crashing waves. the wild curls nearly sweeping the floor if not for styling to keep it from doing so. darkness is a common theme with house acindius.

her skin speaks of a deepness often seen when looking at a clear night skin. a brown so concentrated that it reflects blue in the moonlight. she is no picturesque lady. no devana ludmilla acindius is something more. her scars speak of mistakes made and lessons learned. she wears each mark proudly, unperturbed as โ€œproperโ€ ladies and men eye her with barely concealed contempt. but there be a strength in her. beneath her layers of fur and armor is a body cut from stone, carefully carved and crafted to protect and defend. muscles cut from stone, gained from years of intense training and fighting have left her as solid as an oak tree.

amongst the whispers there are often mentions of her face. since a mere babe her face as been covered, first with a veil and then with a mask of her own. a face protected by broken porcelain lined with gold would surely draw attention. some believe her to be disfigured while others believe that she is truly a hideous monster. she has little intention to prove them right or wrong. those closest to her have seen her without her layer of protection and that is enough for her.

it is not known why her kin took to adorning mask but underneath the porcelain devana is something far too different to be traditionally beautiful beautiful. no, the word feels quite unfitting on the tongue. instead she is elegant, sensual in the way that a predator is. she has a face that some deem hard to look at yet they find themselves entranced all the same. there is something vaguely unnervingโ€ฆotherworldly hidden in her features she is sharp angles and unblinking stares.



โ€” PERSONA

IN DETAIL:
a blank expression that gives off the impression of something untouchable, something inhuman even. there is something about lady devana that seem to set most on edge. she seems completely unaware of this or perhaps she just doesnโ€™t care.

it would be safe to assume that a lady of her nature is unreceptive when it comes to the company of others. yes, she is as secretive as any northerner and then some perhaps. her lips may very well be sewn together with how tight she is with personal information, however devana is not antisocial in the slightest.

her ratherโ€ฆodd mannerism are typically what tend to keep people away from her and the topic of her mad blood of course. devana is the cackle at a funeral, the loan figure that watches you from a corner as you lay paralyzed in bed. she speaks of dark matters as plainly as speaking about the weather. those dark eyes narrow in amusement at matters deemed unseemly by polite society. its rather off putting when the discussions of torture and death are met with bright, eager eyes and a too sharp smile. whispers of madness roll off her back like water on seal skin. her eyes twinkle with the barest hint of something feral, some malicious.

some speak of her northern blood as if it is something dirty, something tainted. she has little care for the opinions of others. devana cherishes her blood, it is even safe to say that she worships it. with each monster slain she prays to mysterious forces and ancestors, each kill done in their names. devana is deeply spiritual and holds a deep love for her culture. her tight lips are an act of survival, a way to make sure that said culture stays alive.



LIKES: rare & forbidden tomes, sitting by the fire, folklore, training, children, starry nights, spooking others
DISLIKES: northern slander, pretentious individuals, the monarchy, wastefulness

STRENGTHS: a skilled fighter with fast reflexes and deadly accuracy, a heavy hitter due both slaying monster and rigorous physical training and labor, knowledge of scavenging and healing, survivalist, can blend into the background, reading others and discovering bad intentions

WEAKNESSES: tends to push wounds and pain to the back of her mind in favor of fighting, her nature makes it hard to form connections with outsiders, blunt to a fault and has no use for pleasantries, trusting outsiders

FEARS: devana has a very intense fear of umbra falling under the monarchyโ€™s thumb. she fear her home being forced to lift their walls so to speak for she knows it could mean ruin for them.

โ€” MISC

REPUTATION:
a madwoman who hails from a clan of the deranged and the strange. behind closed door they are mocked for the simple way in which they live and the strangeness of their ways. it can be counted on hand, the number of time that she has been to the capital and which each time the rumors only stretched and warped.

REASON FOR PASSAGE: the king says that with a member of the acindius clan on board, they would be able to face any monster that came their way. devana can see through the lies as well as her family clan. she knows that the tension between her family and the ruling family have come to a head. and what better way to flaunt oneโ€™s power than to send a houseโ€™s heir on a potentially dangerous journey.

FACTION: none

ROYALTY: she would like to see them spout their superiority when stripped of their riches and influence. devana cares little for royals, their delicate sensibilities bore her and their entitlement makes her sword hand twitch.

PIRACY: devana has heard the stories of pirate, more bad than good. she can see the appeal in the concept of freedom, yet she knows better than to glamorize the lifestyle.

CHARACTER DEVELOPMENT: baby throw whatever at her-

โ€” HISTORY
devana of house acindius, the noble daughter of casimir acindius and agata acindius. she grew up on tales of her great house and their refusal to bend the knee to the monarchy. though no official authority reigned in umbra, their ancient house had earned the respect from their countrymen long ago. for it was them who braved the wilds and reduced the threat of monsters that dwelled there.

it never once occurred to her that her ways were seen as strange to the outside world. how was she to know that other children were not taught to bite the hand that fed them on occasion? that it was not common for them to wander the hall of their ancient halls lined with weapons and paintings of terrifying ancestors that mounted nightmarish war horses, carrying the head of their enemies in their hand? devana grew up within a household of ancient knowledge passed down and dark forces revered under the cover of night.

she took to the dark with gleaming black eyes and childish giggles, learning knowledge often seen as too unseemly for children along with her siblings. it was common knowledge that the acindius family were an odd bunch, but a close one nevertheless. they were known to help those who sought their help and those who held dark intentions towards themโ€ฆsome say that they were forever lost to the cold and what dwelled beneath the ice and within the wilds.

sadly she could not hide within umbra forever. her parents had told her long ago how the outside world viewed them, how they disrespected their ways. her mother had smiled lovingly, her wicked laughter bouncing off the walls as devana snarled a curse at them. meetings outside of their home were always unpleasant. young devana wanted to do nothing more than sick their bears on all who wished to subdue and suppress them. she soon learned that the visits were little more than displays of power to keep the north in check. devana would welcome the biting cold once they returned home.

as time passed and she grew into herself devana developed into a fine heir, learning all the ways to look after her family and home from her father. it was under her mother that she learned to fight, to survive with her eyes blindfolded and without weapons. with each brush and death and each task passed, she only proved to be the leader that her house deserved.





DEVANA.
code by birth of venus.
 
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Anon Keep










  • Anon.jpg

    Full Name: Anon Keep

    Alias: Forge

    Role: The Anvil

    Age: 32

    Place of Birth: Antares



    Appearance

    Anon 2 fr.jpg





    Height: 6โ€ 2โ€™

    Eyes: A deep sea blue, bright like the sun shining through a stained glass window. They are gentle eyes, innately kind. However, they are also the type of eyes that seem to bore into you and stare right through you. The kind of eyes that always have dozens of thoughts running behind them at any given second and somehow able to focus on every one.

    Hair: A long, dirty blond. If he feels like he is going somewhere fancy (hardly ever) and wants to dress up a little bit, he will go through the additional effort of styling it neatly back. Otherwise, he lets it fall loosely around him wherever it wants. For as care-free as he is with his hair, he takes surprisingly good care of his beard: always neat, always perfectly groomed.

    Distinguishing Features: Celtic arm tattoo on his right arm and a large one across his back.

    Detailed Description:
    Anon comes in at 6 feet 2 inches and 252 pounds. He is by no means a small person and he knows that. It is clear in the way he walks and carries himself. For his large stature, all his features are surprisingly gentle. His eyes are kind yet contemplative, his face hardly ever wrinkles and he walks around with the slightest of smiles, albeit a notably smug one.

    He makes himself presentable but doesn't necessarily fuss over appearances. He chooses comfort and functionality over anything else and has been known, on more than one occasion, to rip off his sleeves if he's wearing a particularly formal outfit and he gets uncomfortable.

    Most of his weight comes from muscle and so, while not particularly "bulking", his well-defined muscles still manage to make themselves known through any clothing that isn't considered thick winter clothing. In any case,, his wardrobe mainly consists of thick or heavy clothing as he's gotten rather used to being warm and/or in the heat.​


 







  • saar ennes
















    the mutineer




    seize power. seize control.










    โ™กcoded by uxieโ™ก










    XI.
    the mutineer
    scroll.















    words
    Gregory Alan Isakov

    saar ennes โ€”
    the mutineer, played by sollie


    A silent prayer slipped from the cracked lips of a manic woman. Hands clasped together, soaked in blood, sweat, and stained with dirt. Perfectly porcelain skin looked dull and lacking in the grey moonlight, stars twinkling with pity down at the perishing woman. Saarโ€™s ears begged her to listen closer to the manic words of her mother, seeking solace from the familiar prayer. Crimson snaked through grooves in cobblestone, staining Saarโ€™s hands which kissed the stone. Blood seeped into the grooves of her hands, traveling through the creases of her palms, and soaking into the delicate, thick skin of her fingers until her hands were stained red.

    The prayer ceased, but the noise of the port never did. The ocean taunted her, the harsh waves crashing ashore like laughter from the belly of her tormentor. She wondered silently if the stars were her tormentor, that they predestined tragedy to strike her so suddenly, and tarnish her so permanently. The limp body of a woman Saar once recognized laid motionless only a few feet from her unmoving form. Dark eyes pierced through her blood soaked palms, begging for direction in the red abyss.



    GENERAL
    name โ€” Saar Ennes
    aliases โ€” The Blood Warden
    role โ€” The Mutineer
    age โ€” Twenty-five
    place of birth โ€” Antares




    APPEARANCE
    height โ€” 5'2โ€
    weight โ€” 120 lbs
    sexuality โ€” bisexual
    eyes & hair โ€” black
    scars/markings โ€” saar is riddled with countless scars, too many to name their origin or their story. every thin or thick line on her body she wears with pride and dignity. they are proof of her survival.


    appearance โ€”A shadow looms in the face of Saar Ennes. Light dares not linger in her presence. Deep eyes, sharp, keen, and piercing are framed by thick eyebrows, which often are flat or furrowed, inexpressive in her calm. Color is lacking in the woman's face, pale skin and dark hair contrasting light and dark in her features. Pink lips bring soft saturation to the picture, though they do not brighten it at all as an unamused expression often wears itself in place of a grin, snarl, or even frown. Stillness lives in even features of Saar Ennes. Calamity lies dormant in each shift of an expression.

    The lithe woman has no physical standing, and makes up for the unimpressive physical stature with a keen awareness and an incredible agility. Light on her feet, she is a feather in the wind when she wishes to be. An anchor for those around her, she acts as a supposed beacon for calm and tranquility.



    PSYCHE
    personality โ€” Saar is a beacon of religious piety. Raised at a young age by a devout and delirious mother, Saar was instilled with extreme beliefs at a very young age. With a. skewed moral compass, Saar believes it is her duty to spread the will of the cosmos to all those she encounters, though she strays from traditional methods typically used by those from The Cascades and belonging to the Covenant of Aethera. She is still in her beliefs, and quick acting. Saar lacks large reactions, or fuss over simple things. The grand scheme of salvation for sinners seemed to weigh heavily on her heart and it influences everything she does. In her stillness, she finds herself often at the side of a Captain in her sea voyages. With a gift for controlling others, she finds ease in commanding and influencing. She is strange, but there is something alluring about her peculiar nature. Like an enigma, there is much more to be learned about the strange woman.

    Often closed off and secretive, it is rare for Saar to reveal her true intentions, her history, or her devotions to others. She believes fully in her cause and will has not been swayed yet. Her skin is tough and leathery, withstanding even the harshest of foes. This steely, often aloof woman has created a certain charisma around her and interacts easily with others. Once the mask if off, however, on lookers will be displeased to witness the woman Saar actually is. And if they aren't displeased... perhaps Saar has finally found an individual worthy of her true friendship and companionship.



    VICES
    โ€” rigid
    โ€” spiteful
    โ€”judgmental
    โ€” unwavering beliefs
    โ€” violent

    โ€” aloof
    โ€” unemotional


    VIRTUES โ€” confident
    โ€” charismatic
    โ€” purpose-driven
    โ€” charming
    โ€” quiet
    โ€” amicable
    โ€” intelligent/knowledgeable
    โ€” hyper-vigilant


    LIKES โ€” thunder storms & rainy mornings
    โ€” reading her mother's scriptures
    โ€” quiet mornings
    โ€” praying
    โ€” the ocean
    โ€” sweets
    โ€” stars

    โ€” heavenly bodies

    DISLIKES โ€” extravagance
    โ€” over indulgence (or indulgence of any kind really)

    โ€” alcohol
    โ€” brothels
    โ€” pirates
    โ€” Antares

    โ€” debauchery, filth, lies, dishonesty, unholiness


    FEARS โ€” Despite her beliefs, Saar has a deep fear of death and judgement. Through her righteous quest, she feels she has been guided by the deities to enact their will. However, in the back of her mind, lying in wait... the thought of her mother's fate and sins and madness lead her to question her journey at times. She remains steadfast in her devotion, but fears she will be caught and sentenced to death for her virtuous acts of justice and judgement. Also being underground for extended periods of times-- Saar is plagued with repetitive nightmares of two things; dead doves falling into a black abyss, and being buried alive.

    HABITS โ€” Aside for her dedication to reading her mother's scriptures (once in the morning and once in the evening), she also engages in self-repentance when the deities to compel her to do so.

    STRENGTHS โ€” Saar's work with a blade is deadly. She is incredibly accurate, and with an adequate knowledge of the human body (and the bodies of many animals) she can manage a butchering of a creature with skill and ease. She finds ease in diplomatic affairs, accommodating and shifting herself to fit a palatable mold of herself. Agility and speed are on her side, she is light on her feet and quick in a fight, using strategy over brute force to overcome an adversary.

    WEAKNESSES โ€” Physical strength is not where she succeeds-- lacking in the stature to intimidate any being larger than her, her hand-to-hand combat skills are confined to defensive tactics only. Saar is loyal only to the deities at this point in the time-- she has no dedication to any creed or faction aside from the cosmos. She won't risk her life to save others unless she is compelled to do so on instruction of said deities. She can be unnecessarily violent in some situations and has a silent and secret bloodlust at times.


    HISTORY

    REPUTATION โ€”
    While Saar Ennes is known only as a reliable sailor with a strong sense for justice and little patience for unsavory individuals, The Blood Warden in infamous in corners of Solas, particularly Antares. With a pretty penny for the Blood Warden's head, those that known the name and rumors surrounding the loathsome creature know how poorly thought of the Blood Warden is. In particular, The Red Baron has a bone to pick with the Blood Warden after the massacre of several Carmine Corsairs. Saar, however, is respectable and well liked in Zenith. She is generous with her time and money, and cares deeply for those around her, making her amicable and well received by civilians.


    STATUS โ€” WANTED; The Blood Warden wanted for violent murders in the port city of Antares and assassinations in Zenith. Posters depict a small statured individual cloaked in black.

    FACTIONS โ€” COVENANT OF AETHERA; Though not formally apart of the Covenant of Aethera, Saar feels she could reconstruct the covenant to align with the holy teaching of the prophet and saint of the stars, Ilja Ennis. She would not be formally recognized, despite her kinship with the pious covenant.



    So much of Saarโ€™s life was spent in complete darkness, totally ignorant to the bliss and enlightenment brought on by belief. Despite this darkness that came before the awakening, the memories exist, despite her best wishes to push them away. These dim memories serve as nothing more than a reminder of what awaits her should she stray too far from the light.

    โ€”

    Antares was harsh to those who wished to stray from her corruption. The hostile conditions were cruel and unforgiving to the children of the patrons and unscrupulous scum that had the misfortune of procreating in the port city. While Antares operated as a stop for many wayfaring travelers, the unlucky few that inhabited the city year round suffered in the wickedness of the city.

    Ilja Ennes was a woman desperate to get by. Despite her age, any semblance of youth had been sapped from the woman through years of work as an escort for the sleezy sailors that washed ashore. Opium laced her blood, and sin spelled her name. Through some fault of her own, after a drunken night at a tavern or an innโ€“ even she isnโ€™t certain of the story herselfโ€“ and a night of ecstasy and debauchery, she eventually came to be with child. To her merit, Ilja tried with all her might to spare a child the curse of being born in Antares. But when she failed at sparing the childโ€™s life, she attempted to improve her own.

    While money from โ€œThe Gilded Houseโ€ (those familiar with port in Antares fondly recounted โ€œall roads lead homeโ€ฆ or to a house at the least.โ€) was steady, Iljaโ€™s carefree and immoral lifestyle was unbeffitting of a child. Clawing tooth and nail from the pits of impurity, Ilja found solace in the teachings of an older woman formerly associated with Covenant of Aethera. Delirious as this woman may have been, Ilja listened with open ears and open heart, desperate for a better future for the child that laid in wait.

    Through the nine months it took, Ilja changed her lifeโ€“ as best as she could. No longer did her skin feel cold and calmly, her body felt healthy and rejuvinated, and her mind, for the first time since she could remember being a child, felt hopeful and clear.
    โ€”

    Antares was contempetous and sordid landscape transformed by the verbal teaching of a skewed religion. Ilja loved Saar more than sheโ€™d loved a being in her life. Her child was bright, full of life and expectations. Even at eight pounds, Saar was a symbol of optimism in the den Ilja had been stuck in her whole life.

    For the first two years of Saarโ€™s life, Ilja walked the straight and narrow, somehow managing to protect her child inside a den of sacrilege. The Gilded House provided shelter for the mother and daughter, but the brothel was rank with danger. Ilja heard stories of stolen babies, of sailors tossing the bastard children of prostitues into the murky waters of ports, thinking in their drunken stupor that drowning was more merciful than coming to age in a place like that. Saar was walking and talking before temptation called Iljaโ€™s name again.

    The older Saar grew to be, the more she saw, and the more she remembered about her motherโ€™s deteriorating condition. Ilja was the picture of piety, dedicating her time to teaching Saar the altered teachings of the Covenant of Aethera. Though the words likely strayed from the teachings in The Cascades, Iljaโ€™s conviction guided her to speak, as if she was a prophet relaying the words of the deities. She was a vessel for holy information to be obtained. But as her condition deteriorated, her obsession with piety and her devotion to the deities intensified.

    Ilja began writing Aetheraโ€™s Manifesto when Saar was four years old and never finished. The last text was written the day of her passing. The page was written and stained with blood and tears, the writings of a woman on the brink of reuniting with the cosmos. Her soul would be redeemed, and the mistakes of herself and her forefathers would be forgiven. Or, at least, that is what she conveyed through her writings.

    The day Ilja took her own life, Saar remembers a horrible storm. Rain beat down on the roof of The Gilded House, escaping through small holes in the thatch ceiling and dripping rhythmically into buckets positioned strategically throughout the open living quarters. Her hands worked dutifully to fold the few clothing items she and Ilja shared. Despite her age, three and ten, and in spite of her motherโ€™s endless inebriation, she felt safe in The Gilded House. Ilja, alongside the other women that inhabited The Gilded House, looked out for Saar as she grew and learned.

    โ€œIt is a beautiful day.โ€ Ilja uttered, a strange smile plastered on her face as she scribbled down more words. โ€œAre you still writing, mother?โ€ Saar asked, pressing her hand into a fold sheโ€™d just created.

    Ilja stayed silent, only increasing the pace of her writing until finishing moments later and abruptly rising. โ€œLetโ€™s go out today.โ€ She said, snatching the clothing piece out of Saarโ€™s hand. โ€œIโ€™d like to go out to the docks today. Letโ€™s go.โ€

    Saar was hesitant to allow her mother to go out in this stateโ€“ as sheโ€™d learned, the docks were a dangerous place. Not only due to the incoming sailors and travelers, but in any state it could be easy to fall off the side and perish in the murky waters below. But something propitious glimmered in the tired eyes of her mother. It was difficult to refuse her, especially when she loved her so. Saar silently scorned her hesitanceโ€“ the deties would allow them to meet their end when it was time. She couldnโ€™t prevent anything, she could only push back the inevitable.

    โ€œLetโ€™s go.โ€ Saar responded, extending a hand to her mother. The older woman graciously took it, embracing her daughter as they took to the streets of Antares, soaked in rain but blissful in their experience of others.

    โ€œMother I was thinkingโ€ฆโ€ A young Saar began as they neared a tavern rowdy with another barfight. โ€œCould we go to The Cascades? I am certain the Covenant of Aethera would accept us with open arms. Your scripture is beautiful, mother, and I think you should share it with those that will listen. Even those that donโ€™t.โ€ She held Iljaโ€™s hand tighter. โ€œThe deities would want you to share your writing with the worldโ€“ it is the only way they will know the light and love we do.โ€

    โ€”

    When Iljaโ€™s life ended, Saarโ€™s life began. The world became very clear to her after Iljaโ€™s death. With her hands stained with blood, clothing soaked with red and rain, and mind fully clear, Saarโ€™s purpose in this world seemed to be given to her. As if the deities themselves blessed her with the gift of knowledge as they took her mother from her.

    Antares was a city riddled with unholiness. They turned from the cosmos and disparaged others in the name of lust, pleasure and sin. All the years of teachings and ramblings came to fruition when Saar completed her readings of the Aethera Manifesto her mother written. Hundreds of pages of text, scriptures that were holy and rare to have. Divine intervention blessed Saar with her purpose in lifeโ€“ to purge the world of the impurities it was cursed with and return the natural order.

    The Aethera Manifesto was riddled with falsehoods, the writing of a woman inspired by alcohol, drugs, and madness. They strayed far from the words of the Oracles. But The Cascades were a holy land Saar could never reach, no matter how hard she tried. And regardless, sheโ€™d been deemed as a warrior for the deities. She extended her arm as their blade.

    Without Ilja, she lacked prospect and security. But what she didnโ€™t lack was the ability to learn and teach herself. She poured over the writings of her mother day in and day out, working to survive and working where she could. She worked on the docks, tying ships off, ushering sailors in, studying the scum that crawled to Antares. She worked in The Gilded House restoring the den of sin to itโ€™s original states, washing the floors clean of their infernal footsteps. And she worked with the blade that Ilja ended her life with, sharpening her skills and becoming one with the sacred blade. A sword of stars, sheโ€™d called it as a child. In her older adolescence, she knew the blade was a mere dagger, but it did the job.

    She studied matters of the body, the internal workings of manโ€“ if she had a mind for it, she might have made a good doctor, but her aim was straight as an arrow. The will of the deities would be carried out by her hands, influence by the writings of the Saint Ilja.

    At only six and ten, Saar set out on her quest of purging Antares of the vermin that called themselves patrons. Six and ten, lacking in physical intimidation, but making up for it in agility and alertness. Though, that was not always the case. Mistakes were easily made, especially at the hands of a young girl enacting justice in the horrible place.

    The black night masked her intentions, the blade of stars held tightly behind her back. โ€œSir.. Sirโ€“ Could you help me?โ€ She called, sweet voice tantalizing the ears of a drunk manโ€“ Henrik, he was called. Henrik was Captain of a ship known for smuggling cargo in and out of Antares. Heโ€™d visited her mother several times. Saar remembered the marks he left. โ€œSir, please. Iโ€™m lost.. And scared andโ€ฆโ€

    โ€œDonโ€™t worry little ladyโ€ฆ Iโ€™m coming! Iโ€™m comingโ€ฆโ€

    The mess afterwards was unseemingly and impure to Saar. Her hands were blessed with the blood of her mother, she could not taint them with a sinners blood. But Henrikโ€™s demise taught her many things about her destiny.

    Gloves, to purify. A clean entry wound to purge. And a sinner on their way to salvation to show.

    Antares masked her work easily. The crime of the port city was hard to track for many, but Saarโ€™s sights were not set on low status individuals. She felt a holy duty to rectify the wrongs of these individuals, and pray only for their salvation after she carried out the will of her deities. The more she purified, the more renown she gathered. Known only as the The Blood Warden, fear surronded her name and being. Caution was used when alone at night in particular areas. But Saar worked around these obstacles with ease and skill.

    The Red Baron did not appreciate her holy work.

    After an attempted attack on her life did she draw back to the shadows, retiring the blade momentarily. The Blood Warden was a wanted criminal, with a hefty price on her head. Sheโ€™d been unable to eliminate the man sent to kill her, and heโ€™d seen her face. The only man that could name the woman behind The Blood Warden was alive, with breath in his lungs, and a scar reminding him of Saarโ€™s ability. Antares had been purged partially of itโ€™s corruption, but more work was to be had. Unfortunately, it was impossible to do so with killers lurking around every corner. If Saar were to carry out her holy purpose, she might as well put a blade to her throat and end her life. Lying low would provide her cover to continue her righteous quest.
    โ€”

    The Cascades were an impossible dream, one Saar convinced herself would be too difficult to reach. The Cascades also held no true knowledge of the prophetical text of her motherโ€“ she feared ostracization for her work. Unfortunately, a place she felt called to could not harbor her. She searched for a city in need of her services and eventually found herself stowed away in the cargo of a ship headed to Zenith.

    The Capital of Solas would become a landing place when Saar wasnโ€™t at seaโ€“ the ocean offered a unique opportunity for her. No one could track her if she was in the middle of nowhere. Spending years on a ship, learning the operations, the ins and outs, the intricacies, without running for her lifeโ€ฆ Well, it only strengthened her conviction in her faith. The Ocean became her home, and Zenith became her port. And greed began to infect her mindโ€“ greed for power. For influence. For station. If she were able to take the helm of a ship and pass Saint Iljaโ€™s words down, the world could be changed. Solas could see a great reckoning from the deities above. And Saarโ€™s hands would be the one to facilitate it, no matter the cost.


    EXTRAS

    THE LEVIATHAN? โ€” As a seasoned sailor, Saar has served as second and third mate on other ships. With her experience and ability to lead and aid the Captain, she boarded the Leviathan with the purpose of aiding and assisting the Captain first-mate. However her own ambitions of usurping power from the Captain and turning the Leviathan into a tool for the cosmos is her true intentions behind boarding or even acting as first-mate.

    OPINIONS ON ROYALY? โ€” Royalty, in any capacity, are sinful beings that attempt to take power from the real divine beings. They should be dealt justice and eliminated for attempting to be false deities.

    OPINIONS ON PIRARCY? โ€” Pirates operate with only sinful ambitions of stealing and pillaging. Similarly to royalty, a swift and merciless death should met them as punishments of their crimes against nature and their fellow man.


    FOR GAO

    WHAT I WOULD LIKE MY CHARACTER TO ENCOUNTER/EXPERIENCE/DEVELOP IN THIS ROLEPLAY ARE โ€” I'm very interested in introducing to Saar the idea that her entire life has been built on the foundation of madness. That her mother was insane and that the bloodlust that comes with her religious dedication is inherently wrong. Making her face the moral decision between being right and being wrong (and also her obsession with reshaping the Covenant of Aethera) would be so interesting! And/or introducing her to individuals that might make her question her beliefs or even stray from her beliefs. Right now, if someone is going to die, she will let them in a heartbeat. I would love for her to feel an urge to save someone and question her entire beliefs and life and have a crisis. I would love a total change in perspective and goals for Saar. (Because right now she wants to take over the Leviathan and mass murder sinners so...)

    IF NOT SELECTED IN THE FIRST ROUND OF APPLICATIONS, I AM WILLING TO BE CONTACTED AT A LATER DATE IF THE GM FEELS THEREโ€™S A FITTING OPPORTUNITY FOR MY CHARACTER TO MAKE THEIR GRAND ARRIVAL
    โ€” Yes absolutely!!



    GALLERY











    saar ennes.


    designed by bad ending. & coded by xayah.แƒฆ
 
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  • Cassandra Isabella Flores
















    #The Bride
    #On Board




    #Catherine Zeta-Jones










    โ™กcoded by uxieโ™ก











    Knox Hood
















    #The Archer
    #Coming Soon




    # Barry Keoghan










    โ™กcoded by uxieโ™ก





 
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  • Tallulah Azzarร 
















    # The Magpie




    # Gratiela Brancusi










    โ™กcoded by uxieโ™ก











    Cosette Martel
















    # The Erudite




    # Tamika Fawcett










    โ™กcoded by uxieโ™ก





 
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calanthe de braose
  • The Perfumist

    Full Name : Lady Calanthe de Braose

    Nickname : none

    Age : 23

    Date of birth : The Nineteenth day of the Fifth month - May 19th

    Place of birth : Sirocco Sands

 
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OPEN

SEASON II APPLICATIONS




scroll






SEASON II APPLICATIONS.


In advance of Season Two, Rogue Waves has reopened to accept new applications.

Below this post will be new characters from both existing writers and potential new writers. This is to make my life easier when it comes to reading, accepting and creating discord channels, as well as to integrate newcomers with a familiar batch of new faces.

At acceptance, characters below will be placed in a little Orientation Week area in the server where we will have activities and icebreakers to help integrate you into our writing group.

Optional, but I request my existing writers keep the new application below here for a week or two after acceptance before they are moved into a tab in a previous post. You do not have to move them if you do not wish to.


ADMISSION DATE IS THE 16TH OF DECEMBER.






โ™กcoded by uxieโ™ก
 
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Knox Hood, Quartermaster
















#The Archer




# Barry Keoghan










โ™กcoded by uxieโ™ก











Knox Hood









The Archer










01.



02.



03.














  • 01.




















    01


    name.


    John Knox Hood







    02


    a.k.a.


    Knox







    03


    age & birthday.


    2#, December 16th







    04


    gender & pronouns.


    Cis Male; He/Him







    05


    sexuality


    Fluid/Pan; Romantic







    06


    Occupation


    Quartermaster onboard The Leviathan; Currently contracted by The King







    08


    Place of Birth


    A village in a forest outside of Zenith







    09


    Face Claim


    Barry Keoghan




















    visage.







    weight.


    158 lbs






    height.


    5'8"






    build


    Slim, with a strong upper body from climbing, archery, and cutting firewood.






    eyes


    Blue-Grey; Bright and Expressive; Sometimes deep, sometimes shallow, possibly making one wonder: Whatโ€™s he thinking about right now?






    skin.


    Fair; Prone to burning from the sun and the wind; His cheeks and nose flush when itโ€™s cold out.






    hair.


    Short; Brown; It just has a way of settling where it wants, no matter what he does; On occasion, there is a cowlick on the back that has the habit of acting up.






    body mods.


    Red Feather Tattoo, Upper back of his right arm [x]






    distinguishing features & style.


    With his strong jaw and downturned mouth, Knox could often be perceived as a solemn and serious person, until he cracks a wide, sunny smile. He has a comfort oriented style, opting for colours found in nature (browns, greens, oranges, blues) with a fondness for knitted sweaters. His hands are worn from years of working with them.


















โ™กcoded by uxieโ™ก

 
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the paladin.















scroll

Adrian



Bishop




ใ…Žใ…Ž














01.

full name




Adrian Bishop








02.

age




36








03.

P.O.B.




Empyra








04.

sexuality




Demisexual








05.

status




High Society | Earl of House Bishop




































  • Courts are levelers.



    Our courts have our faults, as does any human institution, but in this country our courts are the great levelers, and in our courts all men are created equal.













โ™กcoded by uxieโ™ก
 
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  • Cosette Martel
















    # The Erudite




    # Tamika Fawcett










    โ™กcoded by uxieโ™ก





 
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CW: Depictions of family death, grief, abuse, and light sex work found in the history sections. Allusions to suicide, mental illness, and religious trauma throughout the personality and history section.













  • GRAHAM



    THE BEREAVED.














    Someone New



    Hozier




























    FULL NAME


    GRAHAM FLYNN BYRNE







    ALIAS


    FROECH







    age


    TWENTY-FIVE






    BIRTHPLACE


    THE CANALS






    PRONOUNS


    HE/HIM







    SEXUALITY


    "UNPICKY"






    ROLE


    THE BEREAVED





































































nine lives

 
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