wordman
Two Thousand Club
Vent here about what was wrong with the EC and suggest corrections. This does not mean problems with the community or the content, but rather the site itself. To me, what prevented it from being great was this:
[*]Comments on content items were rendered infuriating by virtue of them being shown only one at a time. It's no wonder the site had bandwidth problems, given that this practice forced the user to refresh a page numerous times for only a slight difference in output. Just show all the comments at once.
[*]The rating system was tantalizingly close to being useful, but wasn't. I've expanded upon this idea in another thread.
[*]The code was closed. Had it been opened, the resurrection of the site we are planning here would be much nearer to completion. The code for this site (or, at least the parts that aren't phpbb) should be published in some format, preferably as a Source Forge project.
[*]The data was closed. Had it been opened, the resurrection of the site we are planning here would be almost done. The data should be periodically archived in some public place, even if it is just an ASCII file.
[*]The HTML of the site was pretty bad. In particular, it's evident allergy to using height and width tags on images made the rendering jump all over the place as the page downloaded.
[*]The "only see the charms of the skin you are using" was just stupid and lazy. The data and functionality should be the same (allowing browsing of all charm schools) regardless of the skin. That's why its called a "skin".
[*]The bandwidth limitations the site suffered were beyond stupid. At least three hosting companies offered a minimum of ten times the bandwidth of EC's host, for less money.
[*]Goes without saying, but a number of the sections (like link submission) simply didn't work.
[*]In the charm section, Martial Arts was treated like the other abilities and it bogged down the interface. Martial Arts should probably be treated specially. In particular, they should not be lumped in with particular types of exalts, but listed as Terrestrial, Celestial and Sidereal (more similar to how sorcery would be organized).
- Nearly all of the design was geared towards the input and editing of data, but almost no thought, design or effort was put into how the data would be used. This was backwards. The design should start with how users can get the most of out of the data and everything else building on that. A site geared towards data use would do things similar to the following:
- Construction of personal lists of data using complex queries on things like author, rating, type, etc.
- Being able to add records at random into something similar to "playlists", both from the queries above or ad hoc.
- Ability to render these "playlists" into PDF, XML or ASCII. In other words, make your own books containing just the stuff you like.
- Ability to completely prevent things from being shown to you based on some criterion. For example, maybe you ignore all charms with a rating less than a certain value or all forum entries written by a particular author. Basically, some way that you can keep what you consider noise out of your way.
- There should be a number of "popular" playlists that have pre-generated PDFs. For example, "all solar charms", "highest rated lunar charms", etc.
- Construction of personal lists of data using complex queries on things like author, rating, type, etc.
[*]Comments on content items were rendered infuriating by virtue of them being shown only one at a time. It's no wonder the site had bandwidth problems, given that this practice forced the user to refresh a page numerous times for only a slight difference in output. Just show all the comments at once.
[*]The rating system was tantalizingly close to being useful, but wasn't. I've expanded upon this idea in another thread.
[*]The code was closed. Had it been opened, the resurrection of the site we are planning here would be much nearer to completion. The code for this site (or, at least the parts that aren't phpbb) should be published in some format, preferably as a Source Forge project.
[*]The data was closed. Had it been opened, the resurrection of the site we are planning here would be almost done. The data should be periodically archived in some public place, even if it is just an ASCII file.
[*]The HTML of the site was pretty bad. In particular, it's evident allergy to using height and width tags on images made the rendering jump all over the place as the page downloaded.
[*]The "only see the charms of the skin you are using" was just stupid and lazy. The data and functionality should be the same (allowing browsing of all charm schools) regardless of the skin. That's why its called a "skin".
[*]The bandwidth limitations the site suffered were beyond stupid. At least three hosting companies offered a minimum of ten times the bandwidth of EC's host, for less money.
[*]Goes without saying, but a number of the sections (like link submission) simply didn't work.
[*]In the charm section, Martial Arts was treated like the other abilities and it bogged down the interface. Martial Arts should probably be treated specially. In particular, they should not be lumped in with particular types of exalts, but listed as Terrestrial, Celestial and Sidereal (more similar to how sorcery would be organized).