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New York Wasteland Adventure!

Hello, before I explain this roleplay game let me tell you a bit about myself. I'm a very experienced Rper but I'm quite new to GMing, I got the idea from the old 4chan threads on /K where they would play with the Innawoods website and make characters then play a short roleplay wasteland survival game. I've been reading about them and they seem like a blast to setup and play, they are also not really complicated at all, anyone can do it!


Since I'm quite new to GMing I'd like some help from more experienced GMers, so when we're playing the game and you have a really cool idea for an event or big thing to happen in the game PM. But don't worry, as we speak I'm currently writing a script down for the game. Of course we aren't going to fully follow the scripts because what fun would that be? This is our adventure so what will happen is I'll write down an event and you must decide on how you want to act, and you'll need your fellow RPers on your group to agree with you if you don't want to piss them off. If a random wastelander Comes up to you what will you do? A: shoot him and loot him, B: ignore/sneak around him, C: ask him to trade with you. The options are endless. And of course you can do much more then that, and as I said I have a lot of cool events that will happen to keep it interesting, I also have a few pretty cool factions that you'll meet on your journey, some kind and helpful! Some not...


Now that I got all that junk out of the way I present you the game!


The year is 2066 and in the year 2011 a global nuclear war happened. The whole world is a post apocalyptic wasteland, and you are a survivor. In these treacherous wastes you will find hardships, pain, sadness, greif, death, sickness, and suffering. Or you may be lucky and potentially find friendship and maybe even love?


RULES:


1: no saying stuff like "I shoot the raider and kill him" you'll have to say "I attempt to shoot the raider" the. You roll a dice and see if you hit him! Depending in how the roll is I'll determine weather you kill, miss, or just injure the enemies.


2: be detailed! If you were to say something like "I walk into the building and search around." I'll assume you clumsily run in the building and search around making noise, and searching badly and bit finding anything of use. I will reward the more detailed writing!


3: no taking control or killing other players characters. Unless they give you permission that is.


4: and all other basic rules of any game that I'm forgetting right now!


Character Creation!


We are going to use https://innawoods.net now if you don't know what it is, it is basically an amazing character creator for post apocalyptic games! On the program there are sadly no female models to use so you'll just have to pretend it's a female if you want to play a female. For the gear that you use make sure it's realistic! No having a machine gun with tons if ammo, use melee or a pistol with 10-15 bullets. Also don't wear crazy armor! After all in the game you will find better weapons and armor later, so do not worry!


Now as I've said make the character, but keep it not OP and keep it realistic. Now remember wastelanders, remember to pack FOOD, WATER, and MEDICINE! You'll have to eat and drink everyday, and if you get cut by some bandit's rusty old knife, you damn well need antibiotics so it doesn't get infected and kill you!


Here is your character sheet!


Name:


Race:


Gender:


Age:


Bio: (2-4 paragraphs!)


Skills:


Good traits:


Bad traits:


Goal(s):


OPTIONAL STUFF


Theme song:


Quotes:


Feelings:


THE WORLD: there are massive stretches of deserts where the nukes hit the hardest, but there are also small cities and camps built by survivors, and there are even some old cities that are crumbling and destroyed. Since this is in New York (the whole state not just the city) you'll be gong from the desert area around the city, to the main city where old destroyed sky scraper buildings potentially full of loot, bandits, and survivors still stand!


That's all for now, remember I'm no expert at this and am open to constructive criticism and help! PM if you have any questions, concerns, tips, or ideas!
 
Shitty map, made with Shitty drawings and Shitty handwriting. (Yes I know my handwriting looks like that of a six year old!)


shitty handwriting key. The dots are points of interests. The arrow is YOU. The houses are towns that you discovered, UNDISCOVERED TOWNS WILL BE MARKED AS THE POINT OF INTERESTS DOTS. The X is discovered enemies, UNDISCOVERED ENEMIES WILL BE MARKED AS POINT OF INTEREST DOTS. the cross is discovered friendly wastelanders/ merchants, UNDISCOVERED FRIENDS WILL BE MARKED AS PONT OF I TEREST DOTS!


(WILL UPDATE MAP AS GAME CONTINUES!)


<p><a href="<fileStore.core_Attachment>/monthly_2015_06/image.jpg.b3b10704dc061a7373b483ef21410771.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="55933" src="<fileStore.core_Attachment>/monthly_2015_06/image.jpg.b3b10704dc061a7373b483ef21410771.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


 
SIDE NOTE: LOOKING FOR 3-5 PLAYERS!


 
Good News! The script type deal that I've been working on for the last 2-3 days is 100% COMPLETE! Each DOT on the map has an encounter that will be offering and unique from every other dot, YES THAT IS 17 UNIQUE ENCOUNTERS! ( and if this gets any attention and gets popular I'll be sure to add more encounters!!!)


 
<p><a href="<fileStore.core_Attachment>/monthly_2015_06/image.jpg.e55840b47ca5cafaca0497a601be9924.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="55970" src="<fileStore.core_Attachment>/monthly_2015_06/image.jpg.e55840b47ca5cafaca0497a601be9924.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> EX: of innawoods.


 


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Bmikeization said:
what can we start with
Hey, glad to see someone is interested! I'd say you can start with any melee you want, and for guns I suppose a pistol but with only a little bit of ammo, but as I said the character design is ultimately up to you, it's your character so you design it! Just remember, this is the post nuclear wasteland, good gear is hard to come by so be realistic about your character. Also you'll find rifles and whatnot later in the story once we start playing.


 
Also this rp is going to be realistic, we won't be using an HP system, but instead a real life system pretty much. One shot can kill you if you don't extract the bullet and clean the wound. You can clean the wound with alcohol or antibiotics, you'll also need some bandages so you don't bleed out. Food and water so you don't starve to death or die of dehydration, because it is a desert after all. Just pack all the things you'll need for survival and remember don't pack a bunch of food, because good is hard to come by so keep it realistic to the post apocalyptic world.
 
If the players are using die to attack does that mean hostile NPCs will as well? Also I assume we will be using a standard die (d6) to judge rolls, so how will things like luck and concealment factor in? I don't mean to cause you any problems. I'm just curious as this is my first time outside a D&D game.


 
I hope I put enough thought into this character. Kindly let me know what else I need to add.


Character:


Name: Calvin Richardson


Race: British


Gender: Male


Age: 23


Bio:


Wise beyond his years, Calvin was raised by his parents in the Western Wasteland. Calvin is the eldest of two children born to a British Diplomat and an ex-military medic. As he was growing up Calvin was taught social skills by his father and survival skills by his mother. Due to two different dialects of English being spoken, Calvin has some strange interpretations of what others say. As he aged into a young adult, Calvin’s sister, Melissa, ran away with an older boy at the age of 17. Incapable of chasing after her, Calvin’s parents sent him to find her and bring her home. That was five years ago. Calvin has encountered his fair share of scavengers and other Wastelanders in his quest. Although he is greatly disillusioned with the world, Calvin sticks to his goal of finding his sister.


Appearance -Calvin’s clothes have seen their share of time and as a result are worn but that only enhances Calvin’s reliance on them. Scavenged and sewn together, Calvin wears a pair of light khakis and a matching brown shirt to blend in with the desert. Over that is a long brown duster designed to keep sand and the desert sun off his clothes. Calvin has a cloth rag tied over the bottom half of his face to help him against the raging desert sandstorms as well as a battered baseball cap to keep the sun off his head.


Habits - Calvin’s five years of experience have taught him well. He is cautious when dealing with strangers but trusting when dealing with friends. He has good accuracy with his sidearm with was a gift from his mother because he has trouble finding ammunition for it. In the event that he does not want to attract undue attention, Calvin relies on his Wastelander’s knife for close range combat. Due to the stress and sheer boredom of his daily life, Calvin is a heavy smoker.


Skills:

  1. Scavenger Pro- Calvin has always had a keen eye. Years of experience in scavenging means that he will always find something extra that another person wouldn’t spot.
  2. Steady Aim - With little ammo for his pistol, Calvin has had to make every shot count. One thing he learned is that distracting an enemy can be just as vital as killing them. A crack shot with singlehanded weapons, Calvin sometimes outright refuses to use anything besides a pistol.
  3. Medic - As he was growing up, Calvin’s mother taught him about human biology. Due to these teachings Calvin has an extensive knowledge on human anatomy that the common person lacks. He is capable of hitting critical spots in the midst of combat. Unfortunately he has very little sense of privacy so he is oblivious to situations that normal people would find awkward.


Good Traits:

  • Mercy – While Cal knows the potential danger of other people, he tends to give people a chance before deciding how he deals with them. When in combat Calvin tries to ensure that his opponents feel as little pain as possible.
  • Honesty – Calvin cannot comprehend the point of lying. He sees little value in it and looks down on those who do.
  • Wanderer – Calvin has spent a decent amount of time searching the Wasteland for his sister and has come across many strange things. Because of his experience virtually nothing fazes him.


  • Thinker - Calvin dislike physical activity and will come up with ways to accomplish it without actually doing work.


Bad Traits:

  • Lone Wolf – Calvin has spent the majority of his years in the Wasteland alone. As such he is not used to large groups or other people in general.
  • Modesty – Calvin has very little sense of modesty and finds almost no situation awkward. He finds it hard to remember that others do.
  • Planning – While Calvin has an average level of intelligence, he has almost no capability to plan ahead. Any plans he can make never work because he fails to see all the angles.


Goals:

  • Stay Alive
  • Find Melissa and return home with her.


Theme song: What I’ve Done (Linkin Park)


Quotes: “Leave me alone and I’ll do the same.”


Feelings: Calvin spends a majority of his time bored out of his mind or apathetic to the happenings of the world.
 

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