Zakari Beck

Brax

💯
Zakari Beck




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    WRITTEN DESCRIPTION:


    Zakari is a little taller then the average man, but is rather lean. His hair is long in general but runs at various lengths depending on the side of his head. It is brown in color, a pretty major contrast to his vibrant yellow iris. His skin is rather light, though contains a natural tan hue due to the origin of his bloodline, which is mostly European.

    • Height & Weight: 6'4" / 180 lbs


    • Markings/Scars/Tattoos: The entire left side of his body, from the top of his forehead to the tips of his toes, is covered in black tribal tattoos.





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Mech Type:


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Rege is a hybrid mech. Though it was not originally Zakari's mech, nor was it ever intended to be his, it happens to be a mech designed and created by the great mind of John Rhea - Jade's father. It is slender in build, capable of moving fast in and out of combat. An armored skirt around the waste protects from low attacks. Energy is transferred through the mech's eyes - the same energy which also extends to its weapons. The colors of the mech are black and orange. There are two enlarged parts on the back, which exist for jet propulsion. Rege opens vertically, with its front and back both detaching in order for the pilot to get in. Zakari operates by looking through the head of the mech, which is impossible to see into but completely transparent on the inside. It is the same size as most hybrid mecha, but has the unique ability to transform into a liger form. This replacesthe 'walker mode' capability.


Mech Capabilities:

  • Shield: Energy shield which can be expanded and contracted on command. The smaller the shield the stronger it is, larger shields tend to be weaker.
  • Environmental Awareness: Has a system of sensors which alert to any in coming enemies and objects, the radius expands 10 ft and will advise evasive moves and counter measures.
  • Blasters: Extremely tiny plasma beams developed to deliver high energy blasts at close to medium range. They are emitted through tiny pockets in the fingertips. It's essentially a buck-shot. In order for an energy bullet to be dispensed with the proper amount of energy displaced, it would need to be condensed down and stabilized. With undulating double vortices rings, the energy is kept stabilized and cycled through a condensed line shape while being pushed through the pockets.
  • EMP: A direction-conducted blast which affects the other mech. It completely shuts down the other mech's systems for up to a minute depending on the type of system capabilities existing within the other mech. Capabilities exist by use of a small launcher on both arms. A harpoon effect then takes place, with the actual EMP being emitted through the chain of the harpoon. This allows Rege to remain unaffected.
  • Enhanced Speed System: Boosters on the back of the shoulders and feet allow for a faster base speed. Allows for more stability while at high speeds ranging from 100-200 mph while keeping reactions and mobility.
  • Dual Energized Vibration Blades: Using conduction of energy to transfer it through a hidden blade (which is already tempered to those energies), and using high speed vibrations to super-heat the object it makes contact with at a rate faster than the material you are cutting to cope with. Thus, cutting edge has more energy than the surface can distribute.
 
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