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Fantasy Yule Ball Dec. 23rd- Characters

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Yule ball - Characters

SilverFlight

Tende altum, volare altius
Characters

Welcome to the Yule Ball character pages!
There are very few rules for the character sheets here, I have a very basic profile and you can most certainly add more if you like.

The profile for the character page will be:

Name:

Age:
Race:
Place of Origin:
Skills and abilities:

Background: (optional)

Please post your full character sheets in this thread. There is no approval system, any character is permitted to join.

I recommend you have a small side with your character's basic info in every IC post, this will help people with interactions if there are a lot of people participating. It might look something like this:



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Name: The White Stag
Age: unknown
Origin: The Winter Forest

Here is the code for people who don't do the bb code:

Code:
[side=right]
*thumbnail of your character*
Name:
Age:
Origin:[/side]
 
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Image source
Name: Prince Evren of the Winter Kingdom
Age: 21
Race: Human?
Place of Origin: Evren hails from the Winter Kingdom, a mysterious and magical land that can only be found during the winter solstice. Evren will tell you it is a beautiful and bountiful land...or, it was.
Skills and abilities: Evren is an accomplished nobleman, as good at court as on the field of battle. He is polite and diplomatic, and though he tries to hide it, his skill with ice magic is not unremarkable.
Character: Evren at first meeting is the pinnacle of courtly manner, it is only when speaking to him for longer does one find out who he truly is. Evren can be playful and childlike, and seems to yearn for a time when his life was simpler. Evren can sometimes grow distant, as if a worry is plaguing his mind, though he will try to hide it. Still, three of the four thrones stand empty, and that in itself might be cause for question...





Harian.jpg



Name: Harian of Kadesh
Age: unknown
Race: Djinn
Place of Origin: An alternate dimension, home to magical spirits that can be drawn into the physical world through intricate summoning spells.
Skills and abilities: Harian is an adept pyromancer, though not a powerful one. Her real strength lies in her ability to change her shape into anything from a tiny wasp to a lioness. She must have practiced the form beforehand, especially when taking the shape of people, where details are crucial in the ruse. Being a djinn she is made of a smokey essence so physical attacks will knock her back but won't wear her down. Silver is her greatest weakness, and even a small wound could be fatal.
Character: Harian doesn't have much patience, though she does have a quick temper. She goes through most events with a sharp tongue and a bored expression, though she tends not to strike those who can't fight back. She has a soft spot for the vulnerable and she will take that fact to her grave. She has been in the service of human magicians on and off for the last 3000 years, though physical age doesn't matter much to djinn. She is from a modern timeline and wears clothes to match. Harian is in attendance to offer assistance to the royal family, and she knows a lot more than she first lets on.
 
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Name: Kurantse, God of Trade - The Trickster

Age: ~1200.

Race: Divine.

Place of Origin: Ocaeril.

Skills and abilities: Kurantse's status as the God of Trade grants him almighty power over all aspects of economy and wealth, material and abstract. In addition, he is the greatest practitioner of Cash Magic (being its progenitor), giving him telekinetic might unmatched by any mortal.

Background: One of the fifteen gods of the planet of Ocaeril, and the one most responsible for its creation - at least if you ask him. According to the myths, he tricked the other gods into creating the world in a divine Ponzi scheme. After this, he and his siblings were sent into a thousand-year slumber by the all-powerful Void Lord. Since their reemergence two-hundred years ago, Kurantse has been promoting industrialization and advancement in the name of profit, as well as providing many shady folk with the means to enrich themselves.

Personality: Kurantse usually speaks like a cross between an upper-class businessman, a sleazy car dealer, and a mob wiseguy. He's blustery in demeanor, but coldly calculating in mind, always looking for opportunities.
 
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Name: Aleksandra Petrovna Ivanova aka Buck/Aries

Age: 19

Race:
Human (mutant)

Place of Origin: Russia but had a memory wipe and gene alterations

Skills and abilities: Fast reactions and reaction time

Character: She has a total lack of taste for anything that seems weak and she will make sure to show it if she likes you or not. She has a rather explosive personality and trigger happy attitude but don't worry once you prove your worth to her she is the most protective asshole you know.[/FONT]
 
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Name: Her Royal Majesty the Queen, Aurora Cecilianna Marguerite Davenwood
Age: 15
Place of origin: Arrowyl. A beautiful kingdom that has known nothing but chaos since the death of her father.
Skills and abilities: Her Majesty is proficient in horseback riding, archery, fencing, dancing, and playing the harpsichord. She’s also been trained in public speaking, rhetoric, politics, history, military strategy, philosophy, and linguistics.
Background: Aurora is borrowed from a 1x1 Rp I’m in, centering around the first several months of her rule. Her majesty was never meant to take the throne. She was the youngest of four children, and the only girl. But in turn, each of her older brothers and her mother raised a rebellion against their father, and each of them lost their head. The last died when Aurora was nine. Two years later, her father was dead, and she, an eleven year old girl, was crowned Her Royal Majesty, Aurora the Queen. The first year or so of her reign was a bloody struggle for control as various nobles and courtiers fought to manipulate and puppet the young queen. In the end, she rose up triumphant, taking power for herself, and ruling for the benefit of her people. She has become a much beloved queen.


(I know nothing about coding. Sorry. If you want to see the full sized image, check this thread)
 

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Name: Leena Wysarora
Age:
100 (20 human years)
Race: Elf
Place of Origin:
A'eth Esari

Skills and abilities:
Leena can heal faster than most and can heal others slightly faster than how they would naturally heal. Being the daughter of the village elder, she was responsible for carrying the village stories down to the next generation. This is helped by her excellent memory.

Background: Leena is the only daughter of the village elder and was always treated as such, resulting in her becoming a little spoiled. However, she was taught to keep her appearance of a sweet and mature girl. While she acts patient, she actually gets irritated quite easily if she doesn't get what she wants.
 
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Name: Casper Ollila
Age: 21
Race: Human
Place of Origin: Skyggejord
Skills and abilities: Amazing artist, decent at defusing situations.
Note: Outfit is standard modern day wear- They're wearing something different for the ball, though I'm not quite sure what yet :)
 
Name: Lyra (it's a mononym, so like, no last name)

Age: Ancient (she forgot her age... but approx. maybe a few billion?)

Race: Goddess of Light (to be more precise, is humanoid with bird features)

Place of Origin:
Elysia

Skills and abilities:
The Goddess of Light is a huge oversimplification of her powers. She can bend any type of radiation to her will and alter what others see. Alongside this, Lyra can make stars and create illusions. She has limited healing prowess only meant for small cuts and scrapes. Finally, she can summon Haemosu, her lance of light.

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Name:
Gabriel Albright

Age: Current Incarnation is 32 (True age is unknown, but well over 1000)

Race: Originally Human

Place of Origin: Alternate dimension more akin to something out of an Urban Fantasy novel.

Personality: They call him the Lovable Idiot for a reason. Known for his kind nature, easy smile and an endless stream of puns and bad jokes, Gabriel learned from a hard life of fighting back the darkness that you either give in to that darkness, or shine brighter because of it. He is easy going and gets along with nearly anyone. Anger seems to be the only emotion that doesn't come easily to him, only ever truly going into a blinding rage when the lives of his friends are threatened, or when someone performs a truly heinous act.

Skills and abilities: Due to his role as Justicar, Gabriel possess peak human strength, speed and endurance. However, during times of great distress or when his life or the lives of those he cares for are in great danger, he can tap into a latent power from the long incarnations of the Justicar from ages past, gaining vast strength and combat prowess. On his own, Gabriel has mastered a number of fighting styles, including the arts of Ninjutsu and several forms of combat long lost to history. He has an accelerated healing rate several times greater than an average human and an incredibly high pain tolerance capable of taking bullets in non-vital areas with little effect on his ability. He also fluently speaks and can write in various languages including Ancient Greek, Latin, English, Mandarin and Welsh. After months, if not years, of nearly dying every day since joining up with Jophiel, Harian, and the rest of their rag-tag group of would-be world savers, he has also acquired the ability to manipulate local gravity due to a bit of mental trickery from their Ba-bird friend, Keh'wet. He is a skilled coder and hacker, though not skilled enough to be able to break into secure government files, bank systems, or any other similarly high security databases. Gabriel is not immortal and can be killed by normal means, but is functionally un-aging. Outside of being killed, he could theoretically continue living indefinitely. Due to his extensive and obsessive study of all things paranormal and supernatural, Gabriel possess a wealth of knowledge about the Occult, as well as a talent for mysticism. But Gabriel's most powerful abilities are outside of his reach and only accessible during the fleeting moments when he is able to draw forth the full power of the Justicar mantle and Awaken the true form of his soul.

Background: "To know who, or indeed what, the Justicar is, you must first know what brought about his existence in this world. Long ago, thousands of years before humanity formed its first great empire, there was a war. A war that nearly brought about the end of the world before mortal kind had even had a chance to form what would become true society and civilization. It was a war for creation itself, lost to time and stricken from the annals of history. God, Demon, and every race that lived at the time were caught in its grasp, fighting for their very survival against an unknown enemy they had never seen. Something not from this world, but from another. Great beasts and monsters of terrible power, armies of indescribable horrors that brought mighty engines of war and weapons never seen before or since. It was decided amongst a few brave souls that something must be done. A handful of mortals were selected to be our champions. Seven incarnations of dragons lent their very essence to their cause and a ritual was enacted, powered by the divine energies of the gods present at the time. These brave men and women were fused at the very soul with the essence of the dragons who gave themselves to the cause. A union of dragonic power, mortal Will and the divinity of patron deities. Collectively they became known as The Brood. They discarded their mortal identities and took up mantles in their sted, each playing their part in the protection of every being in the world. And the future itself."

These were the words of Adrestia, daughter of Ares. Gabriel Albright is the name of the latest incarnation of a long line of ancient prophecy dating back to before the dawn of human civilization.
The Justicar, The Magister, The Architect, The Judge, The Magus, The Inquisitor, and The Emperor. These 7 men and women were gifted with immense power and a responsibility to match. Not truly immortal, they instead reincarnate whenever the world may have need of their abilities, so long as their soul remains intact.

  • In his awakened state, Gabriel posses immense strength, endurance, agility, and stamina far beyond human limitations, able to fight against nearly any foe. Due to his dragonic heritage, he also gains immunity to fire. This form was able to stand against even the might of Ares.
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Name: Cymbelin Auriga Taurari
Age: ~900 years
Race: Deified human
Place of Origin: Phendei
Skills and abilities:
  • Living multiverse - Cymbelin’s body composition has wavered and reformed itself until it began defying physics. It eventually stabilized as it became its own extra-dimensional space, forming solar systems and its own flow of time. As such, he can manifest smaller-scale versions of cosmic phenomena such as solar flares and wormholes. Touching him is like touching a window, though; unless he wants someone to enter his multiverse, they can’t.
  • Pocket dimension: Cymbelin can consume items including mortal beings, housing them in a pocket dimension within his incomprehensibly vast multiverse.
Background:
The astrologers of Phendei were wizards and sorcerers who conducted powerful magic rituals at moments of planetary alignments to harness greater powers. Most didn’t have the constitution to handle the changes this magic granted them, and so they would rapidly disintegrate until they were nothing more than a cloud of atoms. Cymbelin was a unique case; already a powerful and promising mage, he conducted a ritual at the moment of a solar eclipse. With the Essence of Phendei—the magic power of the world—fluctuating, he began channeling it.

At first, it appeared his body was about to evaporate. All his organs were destroyed, but still he stood, wreathed in glowing energy. His form turned translucent, then darkened like the void of space. Those watching the ritual observed a single glowing point inside his form. This sole light suddenly exploded, giving birth to countless stars. Three helix nebulae formed, two located where his eyes should be and one appearing on his forehead. For giving birth to a “miniature” multiverse and becoming his own living pocket dimension, he was worshipped as a god.
 
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WYSTERIA BEACON

Name: Wendy|Wysteria|Wuu (has multiple personalities)
Age:21
Race: Human
Place of Origin: Club Kingdom

Abilities:


CLOUD MANIPULATION-Wysteria can create and manipulate different kinds of clouds and there properties. Some uses include but are not limited to flight, shields/barriers, fog, storm clouds.

Subspells

Cumulonimbus -A dark storm cloud used to generate lightning which Wysteria can blast at the enemy. The amount and strength can vary given the amount of mana poured into a technique, or the situation.

Stratus (Snow)-Creates a cloud to generate ice that can be rained down at the enemy. The cloud itself can be used to attempt to freeze/chill the enemy (not instant). Nevertheless, the most common use of Stratus (snow) is to shoot hail or iciciles that can very in size, or amount.

Stratus (Rain)-This is used to unleash a torrent upon the enemy. It can be cast as rain, or all the water can be released at once, crushing the enemy or putting out fires.

Nimbus-Cloud utilized for flight. With more mana it can be expanded to carry multiple people.


THERMOKINESIES-Controls the temperature of objects and her surrounding area by generating or absorbing heat. To directly control an objects internal temperature she must be in direct contact with the object. Objects such as diamonds will take much longer to melt, as well as objects already enhanced by mana. In general, she can raise or lower the temperature of her immediate surroundings (range?). If given enough time she can bring about local drought, or boil water.

Heatwave-By concentrating her thermokinesis in the air by a specific point, or path she can generate a concussive heatwave to travel toward her target rather than generally heating her surrounding area.

ALCHEMIST

She can change the properties of water to that of a corrosive liquid, or gas and then manipulate it for her own purposes. Of course there is a limit to the amount of water she can create.

Gear:

Special Gloves that are highly resistant to extreme temperatures.

A butterfly sword she utilizes for close combat, or to augment her attacks.

a canteen usually filled with water.


Biography: Wysteria's birth would have been celebrated by most households; however, her birth destroyed her family. At birth Wysteria's mana reserves were abnormally high. In fact, they were much higher than the next official heir of their noble family. Needless to say, due to optics and politics they quickly made efforts to bury her existence. They did not kill her, for they could always utilize a potential powerful resource, but until such a time transpired she would be locked away in an underground dungeon as if she was a monster. She spent most of her childhood isolated from the world and her family. Servants would come to provide her with whatever food was leftover, as well as teach her the basics. Unfortunately, several experiments were also carried out to test the limits of her abilities. One servant, Eren, who was only a few years older than Wysteria befriended her. He would often sneak full meals, tell her stories of the outside world, and commend her on her strength. He became a mentor, and good friend. In fact, this was the only time she really began to question the kind of life that she lived. As time continued to pass they eventually hatched a plan to run away and disappear once and for all, but that would prove futile.

Despite her isolation, the feeling of inadequacy never -me left her father, who was now considerably weaker than his chained up daughter. Eventually, his perceived inferiority overwhelmed him to the point of obsession. Not willing to kill his own daughter, mainly for his own selfish reasons, he decided to seek other ways to become stronger. This included research on dysidia. He began to dabble in the forbidden, malevolent magic in order to increase his power. A day before Wysteria and Eren planned their escape, her father attempted a spell he could not control. The entire estate was turned to ruin...save for Wysteria, Her family, the servants, Eren all became denizens of the dead, unable to live and unable to die. Free from the mental chains her father cast upon her she continued to wait...bound by the chains of a newfound friendship unaware of what became of him. It was during this time that Wuu was born. To adjust to the isolation, pain, and denial of neglect, she created Wuu. Nevertheless, even this defense mechanism wasn't enough to stop her body from succumbing to her lack of proper nutrients. She began to deteriorate with the faith that Eren would come for her. It was reported that she remained in that cell for 4 months. Eventually, mages took care of the zombie incident before it spread to far. They did not find Wysteria, but not too long after this event, Wuu took over and escaped. There was nothing left.

Wysteria managed to survive on her own before wandering to a nearby city. Once the citizens saw her condition she was immediately placed in a hospital. Later, it was quickly discovered that she possessed immense mana although it had no direction, or form. With any guidance she could very well be a competent mage, likely nothing less than a seven once her full potential was achieved. She was unsure of what to do with her life, and the mages did not know exactly what to do either. Since she had no documented past, and no one else to take care of her she was taken in by an older, veteran mage who became her teacher. He knew she had the potential to be talented, but her growth surpassed all expectations. After finding out what spells she had an affinity for she quickly developed her magic and sharpened this sword overtime. Her magic was practically harmless at first and she was no more than a rank 2 once she finally joined the rank of the mages. However, her growth was faster than anyone could have expected as she quickly rose through the ranks. Eventually, she achieved a rank 9 by the age of 16. The remaining years of her life was spent learning new spells, and better ways to utilize her existing spells. During this time her mentor would pass due to natural causes but she would continue to fulfill her potential regardless of his status. In fact, she felt nothing at the time of his death. Her motivations for living still remained, power and revenge. Revenge on the world that allowed her to be born. This is my story.

PERSONALITY: H-Hi it's nice to meet you....Wysteria suffers from multiple personality disorder and currently houses 3 personalities. Wysteria is cunning, cold, and calculating. She is not afraid to use less than honorable methods to achieve her goals and has little trust, or respect for anyone other than herself. She is ruthless and would not bat an eye at even the most gruesome sights. This is her base, or primary persona. Wendy, that's me, was created after she had escaped the dungeon. One could say I represent her innocence. I'm shy and I hate getting in trouble I often advise that Wysteria take the more righteous, self sacrificing path. I'm a friend to all, and sensitive to emotions of others as well as her own. I take pleasure in doing favors for others and I'm really childlike. Wuu is dangerous...
 
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Name
Ruu
Ronu Kanim

Age
317

Race
Fenin

Place of Origin
Kultir // Duloc // Fensh // Wenire

Skills and Abilities
Shift

The bloodline ability of the Kanim, Ruu shows the strongest example in generations. He is able to shift into a number of Untrue forms, favoring those that appear canine. He can often be seen in the shape of a small fox.
Smoke
Something akin to smoke spills out of his mouth in Ruu’s Untrue forms. He can command and summon it at his will, though it seems to not have definite mass. It is commonly used to help him disappear, as it blocks both sound and light from traveling through.
Enhanced Abilities
As a Fenin, his physical strength, speed, reflexes, sight, and hearing are better than those of a Human- who insist that they are in better control of their emotions than the "animalistic" Fenin.
Long Lived
As a Fenin, his lifespan is much longer than that of the average Human. This is only boosted by the ridiculous amount of power he inherited.
Nightlight
With the royal Bren blood in his veins, Ruu’s markings and eyes can be made to glow.
Retractable
While he does normally have claws and teeth, Ruu can choose for them to be both sharper and stronger. To his disdain, however, he cannot hide his ears or tail.

Background
Though he never had the chance for his family throne- the title of Crown Princess fell to his elder sister- he was groomed to be the perfect royal. The perfect King, too.
(He could never be perfect.)
If his parents played their cards right- which he knew they would- Ruu would be married to the next in line of another family. His elder brother was already engaged to the Rin's Crown Prince by the time Ruu had any say in his future, and his sister's army of suitors grew each day.
(They would fight to the death if they could.)
Though he never said it outright, Ruu absolutely hated his blood. He hated his parents for using him and his siblings as tools to gain more power, he hated the hushed whispers and giggles of girls as he passed, he hated the stuffy castle he was raised in, he hated that he hated his blood. Because all things considered? It could be worse.
(It can always be worse.)
Like his siblings, he would have a say- however small- in who he would marry. His parents were almost certain to hear his opinion, though his fear was if they would listen.
(Hearing and listening are two different things.)
However, Ruu had nothing to back this fear. No proof, at least. His gut was certain that he would be married off to the suitor who had the best to offer the kingdom. Not the suitor who he picked, who he fell for.
(He swore to catch himself before he fell.)
At the ball- his ball- where his suitors would present themselves and their gifts, Ruu tried to keep his mind off the numerous thoughts he'd lost sleep over. His parents were... occupied... so his dear sister provided commentary. Her Courting Ball was arranged to fall in line with the passing of the Auburn Arrow, a streak of light that passed overhead at predictable times.
(What he would trade to fly past this kingdom, this world.)
Nonetheless, she was happily poking fun at Ruu's lack of romantic experience. Comments about how horrible a kisser he must be were only halted whenever she asked about his preference- guys or girls? Or did he not care like she did? Or was there someone in particular he was keeping an eye out for? Oooooooh, did someone have a crush? The comments followed him to the edge of the ballroom where he excused himself to go clean up before he was to receive gifts.
(He never had to want for material things.)
Before his servants could catch on, Ruu saw his chance and took it. He saw a chance for freedom in the way the guard were half-drunk beside the gate they guarded as he ran past. He saw freedom in the cheer of the people, of his people, because today was a happy day. And he faltered.
(He never was good at staying on track.)
They were happy- for him. Him, the Prince who could never do something right. Him, the Prince who cursed his blood for his cage of ornate gems and gold. Him, who hadn't been happy, not since he realized that his parents had a plan. But he'd promised to himself that he wouldn't be trapped anymore. He wouldn't be trapped in this cage, only to be flown around as a tool for power.
(He would be happy, though, with his people.)
So he counted his stars and ran. Again. Like the coward he was, Ruu ran away from his home and his people, who were surely concerned about the palace resident who had just run.
(Nobody ran after him, though.)
Maybe he fell in love or made a new life or found new worlds. Maybe he lived happily ever after. Or maybe he just... was. He was Ruu. Not Ronu Kanim, third in line for the throne, a Prince who had died on the night of his Courting Ball. Not a tool for his parents to use to gain power. Just Ruu. Just... Ruu.
(And that was fine.)
 
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