Shin Positron Laser
Guardian of the Old Ways
Wrath of the North
" ' Date: Nware 3rd 993 C.Y.A.D.
I address this letter to the Commander of the Norhad Swords
2 years ago I was serving as Helmsman of the Airship MKS Freedom, a Transport Vessel that ferried travelers from the Kingdom of Maxwell to Selkirk. On Glacial 14th 991 C.Y.A.D. , at Midday, we were ambushed in the Skies over St. Catherines bay. Two Scout airships suddenly flew out of their cloud cover and their crews started boarding the ship. Needless to say, our crew were nearly all slaughtered and the passengers taken as hostages, I along with them.
For weeks we remained in a decrepit castle that bordered the contested regions of Adanaque. One by one the hostages were ransomed and released from the walls. They were the lucky ones. Those with no money or influence suffered the most. Men of no value were killed... The women were turned over to brothels... children were sold to slavery. I, myself, a mere commoner dreaded being subjected to such immoral and dishonorable persons. I decided I would take my life, as it was, so as not to let it belong to anyone.
It was not my time to die it would seem. I was rescued from that hellish place by a group of people belonging to the Norhad Swords. I was able to return to my country and regain my health overtime. While I recovered, I could not fathom why my Kingdom of Maxwell had not involved themselves in ending the suffering of the War. I inevitably came to the conclusion that I could no longer abide to live in a place where the government allows a War of Attrition to go on when the casualties are always innocents.
I write this letter, in the hopes of being of service to your cause of ending this senseless war. "
- Excerpt from the Journal of Commander Antarah Genzah
Hello there,
My name is Shin and I am looking to restart an old RP. Here are a few things that should explain the RP further.
Storyline: A group called the Norhad Swords has been operating under the banner of a man named Antarah Genzah, a foreigner to the land. He initially forms the group to aide in the lesser developped regions of several Kingdoms on the Continent. The Continent itself is dealing with a long standing 500 year old war, known as the True Blood wars. Although it is mostly between 2 of the 5 Kingdoms on this continent, it does affect every one of them in some manner. Players will form a new group of Adventurers and venture into the continent fulfilling requests while revealing an underlying plot regarding the background story.
Characters: The RP story is general and so much substance will come from character development, character interactions and characters reacting to situations. Characters will have ample access to each other, not limiting themselves to 1 or 2 others only. Adhering closely to the personality you have created will enable interesting exchanges and reactions to events. Characters mostly start out with no rank and will have opportunity to grow in that aspect as well.
Setting: Over the years and with the help of many players, the world of elegos has become more developed and intricate in nature. It is a fantasy with all the traditional elements such as supernatural powers, otherworldly beings and races other than humans, but it also lends to the renaissance periods, steampunk, and traditional elements of JRPGs.
Combat: Yes, combat is a main part of the RP but in no way is it mandatory. The written combat style relies not on the traditional specs of D&D nor the rolling of dice. If I had to compare it to something, if anyone knows anything about YUGIOH TCG, that is what this system is about, knowing, anticipating and countering. It is a very fun and well tested aspect. Depending on the number of participants actual Combat Gameplay can be removed altogether in favor or flavor text combat.
Points System: A very fun, rewarding and simple Point system has been developed to help visually observe the growth of characters abilities, techniques and artes used in combat. As diverse as a character can be shaped, the points system only furthers the unique aspects of your character. Participation is not mandatory especially if you are looking for interaction only.
Original Content: As original as one can be, everything from the setting, lore, history, religions, governments, events, flora and fauna are created. Creating and policing all of the creations would be ridiculous, and like before I would like the help of the members to make the world as alive and enriching with life as possible.
Detailed: I am not asking for perfect grammar, or awesome looking BBcodes, or spending every waking moment waiting for a post. Neither am I asking long posts, indepth writing at every turn or your availability for the next 3 years. ( lol that's how long the previous one lasted) What I do ask for, is your commitment and dedication to this RP.
- 1 paragraph minimum.
- No one-liners
I have always preferred quality over quantity, and from my observations, quality posts encourage thoughtful replies, and helps to fuel a consistent posting frequency.
I want to shoot for 1 post per player a day as a minimum. If some players are more available to post than others, we can always devise a posting order to give those ones a little more freedom while not leaving behind anyone who can only do the minimum.
I am looking for at least 4 players maximum 6.
When interested players post in this thread, I'll make available to them the Character Sheet to start filling out for approval.
When 2 or 3 sheets are approved or in the works, I'll write up the OoC and possibly the IC to commence posting.
Questions, Comments and Criticisms are welcome in this Thread. I look forward to reading your replies!
Thank you!
Link to OOC
Fantasy - The Principle Journey OOC 2020
Welcome to the OoC for the Principle Journey RP Player Roster @Fred Colon @Reinhardt @Sul_Silver HIATUS @ThatGuyWithSouvlaki @Worthlessplebian @Dix Inactive Players @oldbadname @thespacekid @Orikanyo @Jellal @Jack Rakan Useful Thread links Below Player Posting Threads...
www.rpnation.com
Character Sheet below
What do you expect from RP's? :
Is the answer to the above question your expectation of this RP? Please Explain :
What kind of Experience do you have in Roleplaying? :
What genres of Roleplay do you like? :
What times are you available? :
How long on average are you on? :
How many posts a week do you think you can make? :
Are you willing to contribute in World building? Please Explain :
Would you be willing to play a role already setup? :
Would you be willing to play an Antagonist? :
Would you be willing to GM certain events? :
Would you like to participate in character points system? :
Would you to battle with the RP battle system or no?
General Traits
Character Picture: ( optional )
Character Name: Full Name
Meaning of Name: (Optional)
Alias: Nickname, Titles etc. (Optional)
Gender: Male, Female, Genderless
Race: Default Human
Age: Default minimum age is 18 // Default maximum age 30
Appearance
Height:
Weight:
Hair:
Eyes:
Body Marks:
Biography
Birth Place: Locations provided soon.
Date of Birth: Current year is 997 CYAD, you must count back from it LINK
Nationality: NORTHERNER ( DEFAULT )
Personality:
2 Positive Traits:
2 Negative Traits:
Weaknesses:
History:
Occupation:
Life Skills:
Material Possessions
Clothing and Attire:
Personal Items:
Combat Section (Optional for those who wish to combat using the game system.)
Character Class: The Character Class Helps to determine the affinity your character has to certain Elements. It also shows what the Types of artes you can use.These Classes are purely for OoC purposes and have no meaning in the IC. You may choose to have your character behave or act like your class is described. The Character Class' are as follows, Please choose one and delete the rest:
Combateer:
Description: Combateers concentrate on close range combat, and are masters of attack and defense. They are self reliant always having others depend on them rather than vice versa. While they excel both in group and single combat, when engaging large numbers it may take some time to deal with all opponents.
Elements Affinity: Fire / Earth / Ice / Steel
Types of Artes: ATK / DEF / EHM / SPT
Base Stats: HP: 6 / SE: 15 / CCA: 3 /
ShadowKhan:
Description: ShadowKhan's are revered for their stealth, cunning and reach, being efficient in both long range and close range combat. They dispatch enemies with Haste not wanting to drag this out. Because of their great emphasis on assault, they tend to neglect defense a great deal.
Elemental Affinity: Fire / Wind / Wood / Darkness
Types of Artes: ATK / EHM / SEAL / PNM
Base Stats: HP: 5 / SE: 15 / CCA: 3 /
Mage:
Description: Mages always guard your back. Although not on the frontlines Mages support their allies with great prowess in support and showering the enemy with grand Artes from long distances. Count on them to use specialized artes and healing to turn the tide of any battle.
Elemental Affinity: Fire / Ice / Lightning / Wood
Types of Artes: ATK / SPT / HEAL / FLD
Base Stats: HP: 4 / SE: 25 / CCA: 3 /
Spiritualist:
Description: Spiritualist are considered Pacifists. Instead of beating their opponent into submission with force, they focus greatly on discouraging action by overwhelming them with impenetrable defenses and a wide assortment of healing and sealing techniques.
Elemental Affinity: Light / Water / Wind / Lightning
Types: of Artes: DEF / SPT / HEAL / SEAL
Base Stats: HP 4 / SE: 20 / CCA: 4 /
Custom Class:
Description: (FILL IN THE BLANK ) You can create your own class aside from the four main classes.
Elemental Affinity: Please choose 3 elements. The 10 Elements are : Light / Darkness / Fire / Wood / Earth / Water / Lightning / Wind / Steel / Ice
Types of Artes: Please choose 3 types
Base Stats: HP 4 / SE 15 / CCA: 3 ///
Special Ability: An ability that can be used outside of combat and is another facet of defining your character.
Personal Artes: For a detailed explanation on Artes please go to this
Overview:
Arte level : Level of your arte
Name of Arte: The name so that you can mark in down in the IC when used. Can also be what you yell in battle.
Type: Choose one of the types that are made available by your Class
Description: Please describe what it may be like in IC, as well as what happens OoC
Elemental: Choose from the ten elements
Price: The amount of Token points needed to unlock this arte and use it in battle.
Cost: The amount of SE ( spirit energy ) that is required in IC to use in battle.
CCA: The amount of CCA ( Combat Character Actions ) that is required in IC to use in Battle
* Please do not change any of the numerical values on the sheet as they are fixed for all players.
Arte level 1
Name of Arte:
Type
Description:
Elemental:
Price: 5 Token points
Cost: 6 SE
CCA: 3
Arte level 2
Name of Arte:
Type:
Description:
Elemental:
Price: 10 Token points
Cost: 12 SE
CCA: 6
Arte level 3
Name of Arte:
Type:
Description:
Elemental:
Price: 15 Token points
Cost: 18 SE
CCA: 9
Arte level 4
Name of Arte:
Type:
Description:
Elemental:
Price: 20 Token points
Cost: 24 SE
CCA: 12
Arte level 5
Name of Arte:
Type:
Description:
Elemental:
Price: 25 Token points
Cost: 30 SE
CCA: 15
Is the answer to the above question your expectation of this RP? Please Explain :
What kind of Experience do you have in Roleplaying? :
What genres of Roleplay do you like? :
What times are you available? :
How long on average are you on? :
How many posts a week do you think you can make? :
Are you willing to contribute in World building? Please Explain :
Would you be willing to play a role already setup? :
Would you be willing to play an Antagonist? :
Would you be willing to GM certain events? :
Would you like to participate in character points system? :
Would you to battle with the RP battle system or no?
General Traits
Character Picture: ( optional )
Character Name: Full Name
Meaning of Name: (Optional)
Alias: Nickname, Titles etc. (Optional)
Gender: Male, Female, Genderless
Race: Default Human
Age: Default minimum age is 18 // Default maximum age 30
Appearance
Height:
Weight:
Hair:
Eyes:
Body Marks:
Biography
Birth Place: Locations provided soon.
Date of Birth: Current year is 997 CYAD, you must count back from it LINK
Nationality: NORTHERNER ( DEFAULT )
Personality:
2 Positive Traits:
2 Negative Traits:
Weaknesses:
History:
Occupation:
Life Skills:
Material Possessions
Clothing and Attire:
Personal Items:
Combat Section (Optional for those who wish to combat using the game system.)
Character Class: The Character Class Helps to determine the affinity your character has to certain Elements. It also shows what the Types of artes you can use.These Classes are purely for OoC purposes and have no meaning in the IC. You may choose to have your character behave or act like your class is described. The Character Class' are as follows, Please choose one and delete the rest:
Combateer:
Description: Combateers concentrate on close range combat, and are masters of attack and defense. They are self reliant always having others depend on them rather than vice versa. While they excel both in group and single combat, when engaging large numbers it may take some time to deal with all opponents.
Elements Affinity: Fire / Earth / Ice / Steel
Types of Artes: ATK / DEF / EHM / SPT
Base Stats: HP: 6 / SE: 15 / CCA: 3 /
ShadowKhan:
Description: ShadowKhan's are revered for their stealth, cunning and reach, being efficient in both long range and close range combat. They dispatch enemies with Haste not wanting to drag this out. Because of their great emphasis on assault, they tend to neglect defense a great deal.
Elemental Affinity: Fire / Wind / Wood / Darkness
Types of Artes: ATK / EHM / SEAL / PNM
Base Stats: HP: 5 / SE: 15 / CCA: 3 /
Mage:
Description: Mages always guard your back. Although not on the frontlines Mages support their allies with great prowess in support and showering the enemy with grand Artes from long distances. Count on them to use specialized artes and healing to turn the tide of any battle.
Elemental Affinity: Fire / Ice / Lightning / Wood
Types of Artes: ATK / SPT / HEAL / FLD
Base Stats: HP: 4 / SE: 25 / CCA: 3 /
Spiritualist:
Description: Spiritualist are considered Pacifists. Instead of beating their opponent into submission with force, they focus greatly on discouraging action by overwhelming them with impenetrable defenses and a wide assortment of healing and sealing techniques.
Elemental Affinity: Light / Water / Wind / Lightning
Types: of Artes: DEF / SPT / HEAL / SEAL
Base Stats: HP 4 / SE: 20 / CCA: 4 /
Custom Class:
Description: (FILL IN THE BLANK ) You can create your own class aside from the four main classes.
Elemental Affinity: Please choose 3 elements. The 10 Elements are : Light / Darkness / Fire / Wood / Earth / Water / Lightning / Wind / Steel / Ice
Types of Artes: Please choose 3 types
Base Stats: HP 4 / SE 15 / CCA: 3 ///
Special Ability: An ability that can be used outside of combat and is another facet of defining your character.
Personal Artes: For a detailed explanation on Artes please go to this
Overview:
Arte level : Level of your arte
Name of Arte: The name so that you can mark in down in the IC when used. Can also be what you yell in battle.
Type: Choose one of the types that are made available by your Class
Description: Please describe what it may be like in IC, as well as what happens OoC
Elemental: Choose from the ten elements
Price: The amount of Token points needed to unlock this arte and use it in battle.
Cost: The amount of SE ( spirit energy ) that is required in IC to use in battle.
CCA: The amount of CCA ( Combat Character Actions ) that is required in IC to use in Battle
* Please do not change any of the numerical values on the sheet as they are fixed for all players.
Arte level 1
Name of Arte:
Type
Description:
Elemental:
Price: 5 Token points
Cost: 6 SE
CCA: 3
Arte level 2
Name of Arte:
Type:
Description:
Elemental:
Price: 10 Token points
Cost: 12 SE
CCA: 6
Arte level 3
Name of Arte:
Type:
Description:
Elemental:
Price: 15 Token points
Cost: 18 SE
CCA: 9
Arte level 4
Name of Arte:
Type:
Description:
Elemental:
Price: 20 Token points
Cost: 24 SE
CCA: 12
Arte level 5
Name of Arte:
Type:
Description:
Elemental:
Price: 25 Token points
Cost: 30 SE
CCA: 15
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