Would Anyone like a Presidential Roleplay?

Ghostpal10

A Random Vault Dweller
I have had this Idea for a roleplay that is Set in the Future and is about The Government. Every now and then a Crisis would happen and it would affect a certain branch of the government i.e. A Country goes into a Crisis and The Secretary of Secretary of State has to deal with it. I Would love to hear Suggestions to add to it and feel free to ask me anything. :3
 

"Make RP'NAYSH Great Again"


 


"I'm cokemonster.


And if you vote for me this election year, I swear I'll put all of my buddies in office,


and all those dirty god-modders who tuuk errr jeeeeobs behind a wall!


I'll ban em all. That's a promise"




(Nah dude I have no idea how to expand on something like Government crisis and what not. I always thought that Nation Building / running RPs required a lot of technical skill and know-how to pull off. Take this dumb joke as a bump at least?)


Actually, I really want to make this joke while also being productive, so take these ideas as little as they're worth:


The Government could be one of an upstart / relatively young and small nation. Foreign Affairs could have to deal with the war mongering / tyrannical / expansionist / insert any other antagonistic government trope. The nation is too small for war, and may have to choose a side to ally with. Or not. It will be up to each branch of government to do their best in forming an opinion of which is best. (i.e. Intelligence sending spies. Foreign Affairs hashing out meetings with emissaries. Homeland Security (or whatever the Martial branch is called) dealing with internal protesters that is either legit or staged by hired terrorists. One branch might have a mole. Economics may have to deal with an ever changing economy that may be in turmoil by too much export/import with the bigger nations.


I dont know. The more I think about it, the more it boggels my mind how all the branches would sync together. It may be better to focus on setting the story in one branch of a government, and having the characters be at various levels of said branch so that a full story could be told.
 
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