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Fantasy WOTL [characters]

Main
Here
OOC
Here
Lore
Here

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Roleplay Availability
My Interest Check
[picture: anime/art]

> Full Name
> Alias/Nickname
> Class
> Age
> Birthday [month/day]
> Height
> Gender
> Occupation [player: Earth occupation / inhabitant: Tianneron occupation]

> Skills and Abilities
> Tactics [1-10 stars]
> Operations “
> Awareness of Surroundings “
> Command Power “
> Experience “ [players will have to take in account that even if they were pro level in games, they won’t be as good in this world]

> Extra
 

  • Ice weilder.jpg
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    Name
    Quinn Ryder
    Alias/Nickname
    Quinn
    Class
    Glass Rogue
    Age
    26
    Birthday
    12/05
    Height
    5'5
    Gender
    Male
    Occupation
    Librarian
    Skills and Abilities
    Frosted Blade
    -The user creates a small sword out of ice, taking up a small amount of mana with each blade created. The blade is made of ice and in turn will only be able to hit so much, breaking after the 3rd or 4th hit. The blade can be thickened for more hits, but will be heavier and more difficult to hold.
    -Enchantment: Any normal blade that the user holds with turn it frosted, letting it gain extra ice ability.

    Icy Decoy
    -Use can create a structure made of ice, either that of a person or object. The structure will not be colored to the original, but if used in the right condition can be quiet useful either to trick or prank a person. It uses up a chunk of mana, making it so objects can only be created so much.

    Acrobatic
    -Is pretty flexible and mostly relies on speed and maneuver than strength. Can parkour around with ease and most of all, do a blackflip.
    Tactics
    5/10
    Operations
    7/10
    Awareness of Surroundings
    8/10
    Command Power
    3.5/10
    Experience
    6/10
 
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  • Name:
    Iori Onna

    Alias/Nicknames/Titles:
    Ori

    Gender:
    Male Female

    Age and Birthday:
    23, born on the 2nd September

    Class:
    Dream Catcher (A class that focuses on using mirrors to tap into the world of dreams to summon dream beasts. Depending on the focus on can expand on the utility of mirrors, on the improvement of the summoned beasts or on the other minor abilities as one levels up, such as "reflection", "dream sight" and "dream shape")

    Former Occupation:
    Mangaka (Mostly echi manga)



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> Full Name: Iori Onna
> Alias/Nickname: Ori
> Class: Dream Catcher (A class that focuses on using mirrors to tap into the world of dreams to summon dream beasts. Depending on the focus on can expand on the utility of mirrors, on the improvement of the summoned beasts or on the other minor abilities as one levels up, such as "reflection", "dream sight" and "dream shape")

> Age: 23 years old
> Birthday: 2nd of September
> Height: 5'2
> Gender: male female
> Occupation: Mangaka (predomenantly echi)

> Skills and Abilities
Summon Dream Beast Rank 1: Requires a mirror and a short ritual from which a dream beast is summoned. Rituals of this kind can only be performed at night. Leveling up and using "Dream Sight" on different targets allows for the increase of available dream beasts. Rank 1 dream beasts are pretty much incapable of combat, but serve different utility functions such as providing small lights or generating a bit of water. "Floating Shield" is the most combat-oriented rank 1 dream beast but it is defense-only. While keeping beasts does not require the continuous consumption of mana, it does permanently reduce one's mana pool by a small amount in addition to the need to care for the summoned beasts less they dissipate or in case of beasts at higher ranks, rebel.

Nightmare Rank 1: Casts a shadow upon a target, attempting to stop them on their tracks with frightening visions (not controllable by the caster). If used on a sleeeping target it causes them to have a horrible nightmare that makes them wake up in a terrible or frightened mood.

Soothe Rank 1: Attempts to make targets feels sleepy in order to have them loose the will to fight. If used on a sleeping target it causes them to have an incredibly pleasant dream that makes them wake up in a good mood.

Reflection: Raises a mirror in front of a single ranged magical effect, reflecting it back with full strength regardless of it being an attak or a curse or whatever. Can only be used twice per day. Costs a large amount of mana.

Dream Sight Rank 1: At rank one allows the user to use a mirror to see into one's dreams but doesn't allow interfierence. Can only see dreams currently being dreamed or those of the night before.

Reform Rank 1: Allows the user to take on a "dream shape", effectively shapeshifting. At rank 1 can only make tiny body alterations such as adding animal parts or change their hairstyle or increase their cup size. The target must view themselves on the mirror.

Telepathy Rank 1: Allows mental communication. At rank 1, only permits messages be sent from the user to the target, with a 10 second lag in between one-sentence messages.

Sonambulous Rank 1: While active, the user will continue performing a task even as they fall asleep. The user has no control over when this stops other than waking up, not any guidance, thus it's only suitable for repetitive tasks. Additionally, if they go to sleep normally without turning the ability off, their body will continue acting by itself like an intense form of sonambulism.

Spell Bottle Rank 1: Allows the user they or an ally use in a bottle, crystal or mirror for later use. Cannot capture spells that have limited "charge" uses or magic whose rank exceeds this spell by more than 1. Dream beasts can also be sealed through this magic.
> Tactics: 7/10
> Operations: 4/10
> Awareness of Surroundings: 11/10
> Command Power: -1/10
> Experience: 3/10

> Extra
In the real world, used to be a guy. But as you can see...
 
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> Full Name
Emilia Maria Victoria Clarke
> Alias/Nickname
Emmie
> Class
Elemental Mage
> Age
21
> Birthday [month/day]
4/24
> Height
169cm
> Gender
Female
> Occupation
Student

> Skills
-Cooking
-Playing the flute

> Abilities
- Tome of Spells
The tome is full of different elemental spells, featuring: Fire, Water, Air, Earth, Lightning, Light and Darkness. Emilia has to correctly say out loud the name of the spell she intends to use, which means she has to look them up most of the time.

-Arcfire
Emilia casts a flame projectile to the front, that will explode in a small radius. This spell can be enhanced, if charged up for a while. The longer the charge time, the mightier the explosion. It does have a limit, though.

-Lightningspear
Emilia creates a javelin-like lightning in her hand, before hurling it at her target.

-Glacial Barrier
Rises a barrier of ice before herself, protecting her from most incoming physical attacks and most incoming magical attacks. This spell is very reactive, however, since after a few seconds, the barrier will shatter, no matter if it was hit.

-Elderwind
A circular wind surrounds Emilia. It will whirl up dust, grass or whatever the floor features, making it a bit harder to actually see Emilia. Further, it blows away projectiles. It does not affect melee attacks.

-Stoneslide
Emilia loosens a slab of stone from the ground and catapults it forward at a target.

-Blessing of Light
Emilia lays her hand upon the target and fills them with blissful light, healing minor to medium injuries. The light will stay with the person for a period of a few hours, making another healing through this ability impossible during that time.

-Darkthrust
Calls upon darkness, to cover an enemy and throw them backwards. While flying, the target has no control over their body and cannot in any way easen their landing.

> Tactics 10
> Operations 4
> Awareness of Surroundings 2
> Command Power 0
> Experience 6
 
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> Full Name
Kirron Blackforge

> Alias/Nickname
N/A (He simply doesn't have one, though that can change :P)

> Class
Engineer/Gun Mage Hybrid

> Age
63

> Birthday [month/day]
May 13

> Height
3' 8" (Roughly 111.8 cm)

> Gender
Male

> Physical Description (This is to compensate for the lack of an image)
- Tanned skin from exposure to heat
- Bald
- Goatee that circles around his mouth, the hairs are golden blonde in color
- Light brown eyes
- Miniature black stains on his face, these come from oil
- Small, round-frame spectacles that are modified with additional, screwed-on lenses that can be pulled down to provide a variety of magnifications

His outfit consists of:
- Brown coat coated in oil spills and rock dust that essentially covers Kirron's entire body down to his ankles
- White work tunic underneath his coat
- Black trousers
- Brown worker's boots
- Particularly large hip-mounted pack that contains a variety of working tools as well as a collection of rune discs

> Occupation
Inventor

> Skills
- Highly book-smart, able to perform moderately difficult calculations in his head (for example, determining exactly where a cavern stalactite will fall if it is struck)
- Vast knowledge of rocks and metals as well as their physical properties and uses
- Large amount of understanding with regards to magic and how it functions, despite being unable to physically cast spells
- Incredibly experienced with machines, and even if he can't build them immediately, Kirron will still develop plans in his mind

> Abilities

- Magic Projection Device: Originally created by Kirron as a means of destroying salamander eggs and unclogging Keldir's lava channels with very powerful bursts of magic, this musket-shaped weapon has a great deal of potential for regular use in combat, within limitations. It employs rune discs as a power source, and these discs carry a variety of elements, including fire, ice, light, wind, water, and electricity, thanks to contributions from a number of sources. The weapon must be manually cycled after every shot, in which Kirron uses a built-in cog-spring mechanism to rotate the disc so that an illuminated symbol is displayed on the disc. After five bursts are loosed, the disc must be replaced with one of a similar or different element, and as the device is still an early prototype not meant for regular production, this must be done very carefully to avoid damage to the weapon and/or potential backfiring of magic energy.

> Tactics
7

> Operations
8

> Awareness of Surroundings
4 (This is more of a weighted average when all forms of environments are considered; the number is a great deal higher when it comes to volcanic and underground areas in particular.)

> Command Power
10

> Experience
10 (Not necessarily in terms of combat)

> Extra
As a resident of the subterranean city of Keldir, known for its extensive lava flows in and around the city, Kirron has a natural resistance to high temperatures. He's not completely impervious to lava, but he can certainly get a great deal closer to it than most others. Kirron is also partially credited for helping to design the city's floodgates and flow control mechanisms. He also harbors a great amount of hatred toward salamanders. Kirron is in no way used to combat aside from salamander exterminations, and as such was summoned to take part in this adventure for his technical expertise rather than muscular strength, but he does relish the opportunity for in-combat tests if it means expanding his own knowledge and improving on his inventions.
 

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Full Name: Naomi Onna
Class: SAMURAI!
Age: 20
Birthday: June 7
Height: 5'7"
Gender: Female
Occupation:
Player: Japanese College Student

Skills:
Does Kendo, so she can safely learn how to use a sword at school. <- Kendo Club
Has a lot of stamina, because she does jog around the neighborhood with her friends.
Plays the violin.
Loves to play video game.

Abilities:
Triple Finale:
The user does three power slashes that can be spammed. Used a lot of mp if you keep spamming it without using any mp potions.

Dragon Stance:
Increase speed, and decrease defense.

Iron Wall Stance:
Increase defense, and decrease attack.

Bear King Stance:
Increase attack, and decrease speed.

Helicopter Slash:
Slash opponent like a helicopter in mid-air.

Leaf Lotus:
A combo skill with a vertical upper slash, spinning slashes in mid-air, and downward slice as the finisher. Also use a lot of mp.

Will add more when I can think of them.

Tactics: 1
Operations: 10
Awareness of Surroundings: 5
Command Power: 7
Experience: 6

Extra:
Naomi was a normal japanese college student from Toyko before she was summoned. She had a lot of friends in the Kendo Club, and would sometimes play video games during her free time. Her characters would always be lv. 100 or higher in those game, and if she was bored. Naomi would play the violin or jog with her friends by calling them on her phone.
Now Naomi wasn't wearing the outfit in the picture, as the summon changed her outfit. Her outfit used to be a cute black shirt with a rose on it, a red skirt, and some black sneakers. She even tied her hair with a red ribbon for her ponytail.
 
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Full Name: Keoni Kanekalau.
Alias: The Storm.
Class: Striker.
Age: 28.
Birthday: August 10.
Height: 178cm / 5’8”.
Gender: Male.
Occupation:
> Former: Ex-guard of the royal castle.
> Current: Adventurer.


1. Launching Kick
A knock-up skill.

2. Front Kick
A small knock-back skill.

3. Straight Punch
A skill that sends him forward and also knocks the opponent back. It can be used to close the distance between two entities.

4. Eagle Stamp
A skill that moves the user downwards. The height of him affects the damage and shock wave size. This attack is not limited to one stamp, and can reach 5 stamps.

5. Reinforced Iron Bones
A defensive skill that gives him defensive buffs for 20 seconds. He has both Physical Defence buffs and Super Armour.

6. Cloud Body
A movement skill that allows him to move faster.

7. Whirlwind Kick
He raises his leg and kicks forward causing a wind to shoot from the leg.

8. Collapsing Fist
A skill that blows away people on the side of him, while throwing a punch at the target.

9. Empty-Handed Blade Block
A dismantling skill that parries someone’s incoming strike, and the counter-attacks. This skill has a 100% to hit if the parry is successful, but is difficult to execute. If his block fails, then the counter-attack won’t initiate.

10. Emperor’s Fist
An attack skill with immense power and speed. He crouches into a horse stance with the left hand swaying and the right hand on his waist. This skill can’t be used a lot.

11. Soaring Tiger
A skill that moves him forward with his feet aimed at the intended target.

12. Ferocious Tiger Flurry
An attack skill that sends forth many punches.


Tactics: ★★★★★☆☆☆☆☆
Operations: ★★★★★★☆☆☆☆
Awareness of Surroundings: ★★★★★★★★★☆
Command Power: ★★★☆☆☆☆☆☆☆
Experience: ★★★★★★★★★☆

Extra:
> Keoni has a low tolerance for alcohol.
> Can’t eat anything sweet without his stomach hurting.
> Trained to become a royal guard at a young age [officially joined them at the age of 23, quit at the age of 26].
> Can’t see through his left eye.

 


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> Full Name:
Celes Altissima
> Alias/Nickname:
Green Witch now, Snakewood to her old crew
> Class:
Healer with mage abilities, former Theif
> Age:
23
> Birthday:
November 35th
> Height:
5’ 8”
> Gender:
Female
> Occupation:
A Royal Healer, ex thief

> Skills and Abilities
Celes is part Dryad so her abilities are largely based around plant and forest magic.
>Transformation- she can melt into, or become whatever plant is in her surroundings and use this as both self defense and camouflage. If you cut the tree she takes less damage, but she isn’t invulnerable.
>Healing- Celes has the ability to heal most wounds, and even treat life threatening injuries enough to get the patient out of the woods. She also has a good deal of herbalist skills and with natural remedies combined with her abilities, she can treat ailments.
>Tracking- Celes has the ability to “root” herself to the ground, sensing vibrations and learning the terrain. This allows her an advantage when it comes to sneak attacks and ambushes, but when using this skill her body is still and vulnerable.
>Green Golem- Celes can create large nature golems to fight with, at the cost of her safety. She must mentally inhabit the golem to fight, leaving her body behind.
>Energy to Magic- this is the exchange system. She more she uses, the more physical exertion. She is usually good about energy conservation though and tried not to overdo it.
>Throwing knives- her best skill when is comes to hands on combat is the one she can do from afar in hiding, expelling the minimum amount of effort with precision
> Tactics 7/10
> Operations 5/10
> Awareness of Surroundings 9/10
> Command Power 2/10
> Experience 8/10

> Extra
-Celes is part Dryad, so uhh part tree I guess
-She often gets mistaken for a man if not heard speaking, and sometimes fails to correct others.
-Celes is comically serious and shockingly innocent, usually missing sarcasm and humor.
-Celes was once a part of a small guild of thieves. When she was caught and offered a chance as a royal humor, she cut her hair and wore a mask as a symbol of her new life and also to prevent being recognized.


 
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Full Name: Neven Reiner
> Alias/Nickname: Joker
> Class: Bard
> Age-22
> Birthday [June, 15 ]
> Height-5’ 10’’
> Gender-Male
> Occupation- Accountant

> Skills and Abilities

Weapon-Violin

Chaos Orb-Dramatic name I know. This allows Neven to create a bright blinding orb that also emits a terrible screeching sound to discombobulate enemies. Works well in the dark or against hordes of enemies.

Emerald Song-Neven plays, or sings a song that heals minor wounds and afflictions of allies (excludes the user)

Vermillion Song-A song that slightly increases the moral and strength of allies. (excludes the user)

Lullaby V1-A song to make the target(s) drowsy and fall asleep. Effective on weaker enemies, or those in a weakened/compromised state.

Mana Exchange-Neven can distribute his own mana into his allies.

Non Magical abilities-Possess Average to just below average close combat skills.

> Tactics-7
> Operations-5
> Awareness of Surroundings-7
> Command Power-4
> Experience 3

> Extra
Neven has a bit of OCD which causes him to prize balance over most things. This bled into his gaming and overall personality as he prides versatility and adaptability over mastery.

His nickname originated from his eccentric personality during gaming and his desire to have a hand in “everything” much like the playing card the Joker which is seen as a wildcard to some.

Neven’s first and last name is a palindrome. Perfectly balanced unlike his personality.

His favorite meal is donuts and coffee

Neven can play most instruments and has a great appreciation for the arts.

For some reason or another people think he is a woman at first glance
 
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Clair O'Reilly> Alias/Nickname- The Crimson Fang
> Class- Assassin
> Age- 21
> Birthday- [8/8]
> Height- 164 cm (5'4")
> Gender- Female
> Occupation- Professional Gamer


>Skills and Abilities
>
Accel Fang [Movement Skill]- A blow that nimbly cuts open an enemy while running through them. It does standard damage (a little on the low end), but if the attack lands, there is a temporary increase in attack speed. The acceleration effect stacks whenever Accel Fang hits consecutively (maximum 50%). This skill is used by Assassins who focus on mobility and number of hits rather than the damage of a single blow. Also, with the movement of slipping through the enemy, they can use it to fine-tune their positioning.
When an Assassin is rapidly dashing back and forth between the enemies to accumulate the effect, others occasionally poke fun at it, calling it "before and after exercise", "upline, downline"(as in railway directions) and the like. (Unlocked)
Stealth Blade [Offensive Skill]- Takes an enemy by surprise and launches an ambush. A strong attack technique that increases its damage greatly if it hits the enemy from behind. It has a short cooldown and can be used aggressively if there is a chance. However, it must be used in combination with other skills to efficiently take advantage of the "attack from behind" condition in solo situations.
It is suited for use in parties since the job of the warrior is to attract the attention of enemies. This basic form of cooperation leaves the enemy open to surprise attacks from the back, creating a pincer attack. (Unlocked)


Venom Strike [Supplementary - Abnormal status]- Attack by using a blade or arrow coated with deadly poison. In addition to the increased damage during the duration of the effect, there is also a chance to poison the enemy, causing damage over time. The weapon takes on a malicious purple hue when in use and when the attack hits it adds a boiling bubbling poison effect.
Many Assassins who used to use poison habitually seem to have stopped after the Catastrophe because it actually poisons the enemy through the skill and the hunting of the required ingredients is considered to be prohibited. (Locked)

Hide Walk [Attack Supplementary - Defense Supplementary]- Runs into the blind spot of the enemy, a skill that raises the hit and critical rate of the next attack. Although it is useful, constant rapid use will leave one with no MP, it is said to show it's power in short decisive fights. (Unlocked)


Dark Vision- Grants its user the ability to see, even without light source, a range determined by your level. However, it does not allow characters to see anything that they could not see otherwise—invisible objects are still invisible, and illusions are still illusions. (Locked)

Peek-a-Boo [Other - Supplementary]- Skill that hides yourself. Although hiding movements are a characteristic belonging to offensive jobs, in particular, it is possible for all 3 job types to do it with support abilities, when hidden by this skill it is more difficult for the enemy to detect you, also rate of Hate decrease is faster while hidden. There are many skills where the power of the skill is strengthened when the enemy doesn't notice you like Stealth Blade, so a style where you sneak up with Peek-a-boo to land a blow with a stealth reinforced skill was created. A shadow effect is applied to the character while hiding, and the motion changes to one of a lowered creeping posture as well. (Locked)

Death Stinger [Abnormal status]- A special ability that damages the enemy and has a chance to poison them. It can only be used with a melee weapon, but the additional damage caused by the poison makes it MP efficient. A common tactic is to hit an enemy with Death Stinger and then withdrawing to hit another enemy with Death Stinger, repeating the pattern. This method of killing is called "Crossroads killing (Tsujigiri)", it is mostly popular due to the springing motion resembling a poison scorpion. (Locked)


Deadly Dance [Offensive]- An attack from a low stance where the waist is lowered and the attack is unleashed, a melee only skill. Although it doesn't have much power, it has a cooldown of 1 second and has the ability to increase it's power if used consecutively(up to 8 stacks), so it is possible to kill the opponent in a flurry of hits. When in use it takes on a pale glow and leaves trails in the air, the glow strengthens with each hit. Because the use of Deadly Dance is extremely hurried, other actions tend to become careless due to the focus. There have been cases where players have spilled their drink on their desks while playing, this skill is known to produce various tragicomedies. (Locked)
ULTIMATE- Assassinate (Unlocked)
[Special Move] Assassin's key and last-resort skill, it is the strongest instantaneous damage ability among weapon-based attacking classes. Deals large damage to an enemy's body; furthermore, enemies usually are killed instantly if their levels are at least ten levels lower than the Assassin's. Since the strength of this skill increases with higher ranks, the Assassin can potentially outclass the firepower of others. If the attack lands, a white glow appears on the screen surrounding the enemy, showing their silhouette falling if it is instant death. The ranged version of this resembles a lightning strike by numerous arrows.

> Tactics- 9
> Operations- 7
> Awareness of Surroundings- 9
> Command Power- 1
> Experience- 3 (Real life is a lot different from gaming)


> Extra- Clair may have been a professional gamer back on earth and she may be a fountain of knowledge when it comes to tactics and ability usage but well in real life it seems she's struggling to master even the most basic of skills. She wields a Katana
 

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