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Fandom World Submersion: Characters

Name: Aya Drevis


Universe (If the series has multiple continuities, specify which one): Mad Father


Gender: Female


Alingment: Neutral good


Race Human


Age: 11


Appearance :





Height: Probably around 4'7-5'1


Weight: 100lbs i guess


Powers: None


Skills: A level headed and intelligently bright girl, Can withstand horror that could drive a normal adult into insanity, Great at keeping a low profile, Sympathetic to others, and can seem to take up a few closely fatal damage before dying.


Weapons/Items: A red mini chainsaw (Item).


Grail: None


Time of Gate awakening: Before entering the portal to the "other world"


Backstory (You may copy and paste from a wiki):


Aya was born in northern Germany, and spent almost eleven years within the confines of her family's mansion. Despite this, and the peculiarities of her family, namely her father's penchant for live experimentation on both humans and animals, she had a good childhood that she reflects on fondly. After her mother died, though, her life took a slight turn for the worse, as she wasn't fond of Maria, the woman who she thought was going to replace her mother.


Events of the GameEdit


Things would become even worse on the anniversary of her mother's death. At midnight, Aya was awoken by the sound of her father screaming, only to find that corpses, ghosts, and dolls had all come to life, and were roaming around her home. Despite the dangers, the young girl would set forth to save her father. She wasn't without help, as some of the corpses were more than willing to aid her. In the process, she would learn of her father's darkest secrets.
 
Name: Viola


Universe (If the series has multiple continuities, specify which one): The Witch's house


Gender: Female


Alingment: Chaotic Good


Race Human


Age: 13


Appearance:





Height Seems to be like an inch taller than Aya.


Weight: Unconfirmed


Powers: None


Skills: Swift and intelligent, Home quality worker (She can cook, clean, and other house chores.)


Weapons/Items: None


Grail: None


Time of Gate awakening Before she met Ellen


Backstory (You may copy and paste from a wiki):


She lives with her father, described by Ellen as "a close family of two". Viola once stumbled into the house in which she met Ellen. They became very close "friends," although Viola was not aware that Ellen was a witch.


On the day that Ellen announced that she was going to die, Viola unknowingly accepted to "take her place". Upon being forced to switch bodies with Ellen, Viola was in shock to find that the body was falling apart. Ellen had gouged her own eyes out and cut her own legs off beforehand, clearly planning Viola's painful death from the start. Adding this to the pain from the illness, Viola screamed in agony. Ellen, not finding her own voice's screams pleasing, handed her a medicine she told Viola would ease the pain. However, it was actually a throat burning medicine, which resulted in Viola losing her voice for good.


Ellen walks outside of the house planning to escape. She finds that the only way to escape is now blocked by uncuttable roses, produced from the remaining magic in Ellen's original body which Viola now resides in. Knowing that there is medicine able to kill the roses inside of the house, she is forced to go back into the house full of traps. Throughout the game Viola attempts to kill Ellen to get her body back and to protect her father. But with the house and black cat on Ellen's side her attempts fail, and Ellen escapes out of the house with Viola's body. Viola desperately chases Ellen out to the forest, only to be shot to death by her own father, who was trying to protect "Viola" from the bloody, legless "monster".
 
Name: Ib


Universe (If the series has multiple continuities, specify which one): Ib


Gender: Female


Alingment: Lawful good


Race: Human


Age 9


Appearance:





Height Seems to be to have a height of 4'5


Weight: probably light enough to be carried by a teenager


Powers: None


Skills: environmentally intelligent and immune to almost any kind of surreal events.


Weapons/Items: Her red rose. (She and the rose are one.)


Grail: None


Time of Gate awakening: After jumping out of the Fabricated world.


Backstory (You may copy and paste from a wiki):


The story of Ib is about a nine-year-old girl named Ib who had arrived at the Guertena Art Gallery with her parents. While her parents were at the reception desk, Ib asks to wander off on her own around the art gallery. When Ib observes a certain painting called Fabricated World (known initially as ??? World to Ib), the lights start to flicker.


Ib will soon find out that everyone had disappeared and that she is all alone.
 
Name: Aki Narukami


Universe (If the series has multiple continuities, specify which one): Misao


Gender: Female


Alingment: Chaotic good


Race Human (Demon sort of)


Age: 16-17


Appearance:





Height 5'7 maybe


Weight Unconfirmed


Powers: Can weakly control a soft hearted entity's body without putting her demon self in them. (The target must be soft and innnocent and hesitate's to do violence and other crimes)


Skills: bright and swift, Can pull off murder without hesitation, and and has partial demon powers like control ones action for a short period of time.


Weapons/Items: A wooden baseball bat


Grail: None


Time of Gate awakening: After setting Misao free.


Backstory (You may copy and paste from a wiki):


Aki is school student who was one day called by a voice. This was Misao's voice. A shy girl who never speaks in class and she's one of Aki's classmates. She had disappeared for three months. She was murdered during those times. She told Aki to find her body parts in order for her spirit to rest in peace. While Misao told her the objective. She sent the whole school to the "other world", in order to take her revenge. After succeeding the objective Misao thanked Aki.
 
Name: Madotsuki


Universe (If the series has multiple continuities, specify which one): Yume Nikki


Gender: Female


Alingment: True neutral


Race: Human


Age: Unknown, Seems to be around 11-12


Appearance:





Height: Seems to be around Aya's height


Weight Unconfirmed


Powers: She has 24 "effects" Which she uses to change herself and her surroundings. The effects origins are found within Madotsuki's dream world


1. Flute effect- Madotsuki holds a white plastic(?) flute, which she can play.


2. Frog effect- Turns Madotsuki's head into a frog. She'll also posses the traits of one.


3. Umbrellla effect- She will hold a large red umbrella while rain follows around. This rain stays if she uses another effect. It will stop if she desires to return to normal form (Rain may not work in some situations in the rp)


4. Hat and scarf effect- She will wear a greyish snow cap and scarf


5. Yuki onna effect- Turns her into a Yuki onna and snow spontaneously falls while in effect. It also has the same condition as rain (Snow may also not work in some cases.)


6. Knife effect- Madotsuki holds a knife


7. medamaude effect- Madotsuki's head turns into a giant hand with a eye on it's palm. This can make her teleport back to the "Nexus" (Useless for now)


8. Midget effect- She will turn into a miniaturized version of herself. She about as small as her foot and she can produce more midget Madotsuki's, limited to 7.


9. Neon effect- Turns Madotsuki into glowing neon colored version of herself


10. Nopperabou effect- She becomes faceless


11. Severed head effect- She will only have her head.


12. Towel effect- She will have a large white towel covering her.


13. Cat effect- She will grow pink cat ears and tail. She can call a few creatures by meowing (Depending on the creature) while opening her eyes which reveals her large red cat eyes and holding a koban coin.


14. Lantern effect.- Her head is replaced with a street lamp. She can turn her head on or off at will.


15. Long hair effect- Her hair will become long


16. Blonde Hair effect- She gains golden long blonde hair


17. Poop hair effect- Her hair becomes poop (Don't ask)


18. Triangle kerchief effect- She wears a white triangle kerchief tiara on her head resembling a youkai. She can go invisible and visible at will while under this effect.


19. Witch effect- She will wear a witch outfit. Which is just a simple purplr dress and hat, pair with a broom. She gains the ability to fly with her broom.


20. Demon effect- Her skin will turn crimson red and she'll grow small horns on her head, Her brown braided hair is shortened and she wears a tiger skin dress although she has no powers of a demon but she can be burned like one.


21. Fat effect- She becomes fat...That's it


22. Stoplight effect- Her body becomes a large stoplight with legs. The stoplight only has red and greenlights. Stops all near by nearby creatures (It does not work for characters mentioned in this rp) at will, she can also make them move again by lighting up green.


23. Bicycle effect- She gains a black bicycle complete with a small cage basket.


24. Buyo-Buyo effect- Her body becomes squishy. Yet she can still walk around.


Skills: Seems to be good with knives


Weapons/Items: The effects are consider her items and weapons, But her most effective weapon is the knife effect.


Grail: Dream world(?)


Time of Gate awakening: Instead of entering the Nexus through her room's exit it transported her somewhere else.


Backstory (You may copy and paste from a wiki): There is no clear backstory on Madotsuki. But one thing i know is that she is a hikikikomori who tries to collect effects in her dreams then write her progress and dreams in her dream diary.
 
Name: The Batter


Universe (If the series has multiple continuities, specify which one): OFF


Gender: Male


Alingment: Chaotic good


Race: purificatory physical incarnation


Age Unconfirmed


Appearance





Height: 4 inches taller than Aki Narukami


Weight: Unconfirmed


Powers: Healing powers and inhuman swinging power, he can physically harm both spiritual and physical beings.


Skills: Very intelligent, Swift and formally skilled in combat.


Weapons/Items: His metal baseball bat


Grail: Hugo(?)


Time of Gate awakening: After flipping the switch


Backstory (You may copy and paste from a wiki): The Batter is on a mission to purify the surreal world of OFF. He "Purifies" Specters as he fulfills his goal. killing three zone guardians, plus his wife and his son/creator. He has now "purified" the world.
 
Name: Cut man


Universe (If the series has multiple continuities, specify which one): Megaman


Gender: is really genderless but is refered to as a he


Alingment: neutral good


Race:Robot


Age:unknown


Appearance03-CutMan-Specs.jpg


Height:4'2 without scissors and 4'6 with them


Weight:unknown


Powers:
His Special Weapon is the Rolling Cutter, an extremely sharp pair of scissor-like blades that can be thrown like boomerangs to attack from a distance. They are made of highly resistant "ceramic titanium", allowing them to slice through most materials effectively.


Skills
Cut Man was designed with a lightweight chassis that grants him fast and agile movement, even in strong rain and wind, as well as the ability to jump against horizontal surfaces to reach great heights.

Weapons/Items
his rolling cutter

Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.


Time of Gate awakening: when megaman used auper arm and threw a brisk at him he was knocked into the wall where the portal opened up swallowing him whole.


Backstory (You may copy and paste from a wiki):is one of the first six Robot Masters from the original Mega Man series, created by Dr. Light to be a timber-felling robot. Cut Man first appeared in the first Mega Man game, where he was reprogrammed by Dr. Wily to help him conquer the world.
 
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Name:Undyne


Universe (If the series has multiple continuities, specify which one):Undertale


Gender:female


Alingment: chaotic good


Race: fish monster


Age:unknown


Appearance more_undyne_by_forsythiaflowers-d9fwgyu.png


Armor

undertale___undyne_by_scottcok-d9mtsn9.jpg

Genocide armor
undyne_the_undying_by_gannadene_d9dkafs_by_yellowflash1234-d9jl4p2.jpg


Height:unknown


Weight:unknown


Powers

  • Spears: Undyne can create spears like some energetic force, and can use them for attacks, and for projectiles. She's been shown to throw tons of them in different directions.
  • Yellow Spears: Yellow Spears point in a opposite direction when thrown, and when they encounter a foe, they go behind them, for a trick attack.
  • Determination: Monsters with a strong determination have a stronger soul.
  • SOUL Manipulation: Renders the opponent immobile, but also grants them a shiel

Skills


Strength


  • Suplexes boulders just because she can.
  • She can break rocks with her fists.
  • Have managed to hurt and kills Chara with ease.
  • As Undyne the Undying, has 99 ATK, the same as LVL 20 Chara, who destroyed the multiverse. But can only be it for a few minutes

Speed


  • Traveled from her house to Snowdin in mere seconds.

    To put this into perspective, she has to go across a waterfall and across a mountain. Once again she can only run this fast for a very short amount of time and she becomes very tired afterwards.

[*]Her spears are difficult to dodge, even for Frisk.


Durability


  • Can still fight after receiving fatal wounds.
  • Alongside Sans, she is one of the few monsters who can pose a threat to Chara and the only one who withstood their hits.
  • As Undyne the Undying, has 99 DEF, the same as LVL 20 Chara, who took hits from Sans.

Skill


  • received training from king Asgore himself, who is regarded as one of the best fighters in the underground.
  • As a child, she was able to knock down Asgore, but only after the latter trained her to do it.
  • The strongest monster in the Underground's Royal Guard.
  • Trained the rest of the Royal Guard.

    Including Papyrus.
[*]Implied to have killed the six other human that fell into the underground.


Weapons/Items:

  • Armor: Very durable, but it slows Undyne down and it might overheat her if she's fighting in a hot area.

Grail :


Weaknesses:

  • Shes Hot-headed and will make rash decisions
  • Her armor greatly slows her down
  • Her armor can overheat her causing her to collapse making her unable to fight
  • Her honor can put her at a disadvantage
  • Overusing determination, such as when in Undying form can causes her physical body to melt
  • Might be hard for her to attack people from other universe as they don't used turn based fights.

Time of Gate awakening: When she Jumped down the save monster kid A giant hole opened up and swallowed her before she hit the bottom.


Backstory :As a child, Undyne tried to prove she was the strongest by trying to fight Asgore. Even though she couldn't land a single hit, he trained her to beat him. She eventually managed to knock him down, and sent went on becoming the head of the royal guard and training Papyrus.
 
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Name: Mace Windu


Universe (If the series has multiple continuities, specify which one): star wars


Gender: male


Alingment: Lawful Good


Race: human


Age: 53


Appearance:
latest



Height: 1.92 meters


Weight: idk


Powers: precognition/prescience, Force-enhanced reflexes/reactions, clairvoyance, telepathy, psychometry, telekinesis, telekinetic blasts and shields, aura sensing, enhanced senses and perceptions (cross-dimensional), mind/memory manipulation, various lightsaber combat skills, skilled swordsmen (his Superconducting Loop allows Windu to redirect actions with Vaapad, his personal combat form), skilled unarmed combatant, energy manipulation (can reflect, redirect, and absorb energy attacks thrown at him), regeneration (mid-low; in the form of Force Healing), Battlemind, Force Stealth, Shatterpoint Perception (allows one to view the fault lines in fate or in reality that tells or shows a weakness in something and how to counter it as well as function as a higher level or more flexible version of precognition, as well as showcasing one's or others fate's or how its connected to actions or manipulations)
Speed:Relativistic (was capable of keeping pace with Darth Sidious in a duel); Lightspeed reactions augmented by precognition (comparable to Darth Sidious).
Lifting Strength: Peak Human+; can be augmented to Superhuman levels via Force amplification
Strikeing strength(no lightsaber): Low end multi-city block leval.
Durability:Street level naturally; Small Planet level with Force amplification (Survived prolonged exposure to Sidious' Force Lightning)
Stamina: Superhuman+ (Able to augment and further enhance his abilities with the Force)
Range: Extended melee range with his lightsaber, a few kilometres with telekinesis (Should be comparable if not superior to the likes of Saesee Tiin, who could telekinetically hurl B2 super battle droids up to 4 km away), likely Interstellar to Galactic with telepathy and Force senses
Attack potency(with lightsaber):Small Planet level (Considered one of 2 people [himself and Yoda] at the time of Revenge of the Sith that could contend with Darth Sidious per word of god).
Intelligence:Intelligence: A keen tactician and strategist, mastered and created his own style of formalized lightsaber combat called Vaapad and completing Form VII (Juyo), mastered all the other forms of lightsaber combat; regarded as one of the few who can match with Yoda and Dooku as well as Sidious. Highly competent and efficient in planning and fighting in general as well as leading entire armies in the name of the Republic.
Skills:
  • Force Crush: Can use telekinesis to internally strike or attack his target, usually by applying pressure on organs.
  • Force Push: Uses telekinesis to blast with Force energy outward.
  • Force Wave: An omnidirectional or focused blast of energy.
  • Force Healing: Accelerates the body's natural healing process at a rapid pace. Master practitioners of the art can even heal themselves from fatal injuries in a short span of time (like being cooked alive, punctured lungs, etc).
  • Force Stealth: A power that was used by highly skilled Force-sensitives to mask their Force alignment (Light or Dark), their ability to use the Force, or even their entire presence from other Force-sensitives.
  • Shatterpoint Perception: Windu forecasts fate to tell him how to deal with enemies, what their weaknesses and strengths are, how their actions or his affect things directly or indirectly to win; such as killing Dooku in the first year of the war would've been the Shatterpoint to end the Clone Wars, by the end it was linked to Obi-Wan, Anakin, and Palpatine.
  • Telekinesis: Mace can use this through the Force to put his mind literally over matter, capable of blasting opponents, shielding himself or disarming people, its limits are only those of the creativity that Force User has. His greatest display of this power was crushing General Grievous' chest armor plating.
  • Telepathy: Can easily manipulate others mentally with the Force to trick, deceive, maim or even kill outright. Can also use this power externally or internally when it comes to illusion creation, manifestation, and manipulation; see range for more details.
  • Tutaminis: Through the Force, Mace can draw potentially harmful energy into his body and diffuse it or channel it away completely.
Weapons/Items: His lightsaber


Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.): None


Time of Gate awakening (Specify which point of their canon story was taking place when the gates of space and time were opened.): While flying through coruscant.


Backstory (You may copy and paste from a wiki):
Mace Windu was born on the planet Haruun Kal approximately fifty years before the Clone Wars.[1] Due to his natural affinity to the Force, Windu was trained as a Jedi[3]—defenders of the Galactic Republic, the Jedi Order were the guardians of peace and justice in the galaxy.[7] Prior to the Naboo Crisis, Windu had achieved the rank of Jedi Master and gained a seat on the Jedi High Council—the governing body of the Jedi Order.[5] Long regarded[2] as the Jedi Order's greatest champion,[8] Windu endeavored to maintain the Jedi's ancient traditions while the Republic declined due to galactic unrest and political corruption.[2]


How: Insted of dieing, Mace fell through a portal created by Xenovia Quarta(because they need help from someone stronger then them). They nursed him back to health(includeing a stolen hand simuler to lukes) in exchange for his help.
 
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Name: Audrey II


Universe (If the series has multiple continuities, specify which one):Little shop of horror?


Gender:None


Alingment:Chaotic evil


Race:they are a plant alien


Age:Unknown


Appearance audrey_ii_by_gabu_kun.png 6e471aaa1f6d3aa3548c7ae115f08531-d4de02v.jpg


Height :Tall


Weight : Heavy


Powers/Skills:Large vines, quick thinking, sight with no eyes, hearing with no ears, can sprout speaking buds, can asexually reproduce


Weapons/Items:None


Grail: none


Time of Gate awakening: Right before Seymour is about to kill it the hole appeared underneath audrey II taking them away.


Backstory (You may copy and paste from a wiki):


According to the film's director, Audrey II hails from a distant planet "Past the stars, and beyond the Moon!" which is home to thousands more carnivorous Plants akin to him. He came to planet Earth with the sole intentions of consuming humanity, and secondly to spread his seeds. (In the theatrical ending, he explodes and becomes blue particles. This could be taken to mean he regenerated into tiny seeds upon death. Confirmed when an Audrey II bud is seen at the climax.) Audrey II came to Earth during a total solar eclipse and this could be taken to either mean his spaceship was orbiting Earth at the time, and he teleported down as a sapling from the ship, or that it could mean his mere presence was enough so that he could bend reality to his will.


He ended up in the plant section of an exotic Asian florist and was sold to Seymour, (despite the latter knowing the Plant definitely was not there before the eclipse) for just $1.95.
 
Name: Mace Windu


Universe (If the series has multiple continuities, specify which one): star wars


Gender


Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil)


Race (Their species)


Age: 53


Appearance:
latest



Height: 1.92 meters


Weight: idk


Powers: precognition/prescience, Force-enhanced reflexes/reactions, clairvoyance, telepathy, psychometry, telekinesis, telekinetic blasts and shields, aura sensing, enhanced senses and perceptions (cross-dimensional), mind/memory manipulation, various lightsaber combat skills, skilled swordsmen (his Superconducting Loop allows Windu to redirect actions with Vaapad, his personal combat form), skilled unarmed combatant, energy manipulation (can reflect, redirect, and absorb energy attacks thrown at him), regeneration (mid-low; in the form of Force Healing), Battlemind, Force Stealth, Shatterpoint Perception (allows one to view the fault lines in fate or in reality that tells or shows a weakness in something and how to counter it as well as function as a higher level or more flexible version of precognition, as well as showcasing one's or others fate's or how its connected to actions or manipulations)
Speed:Relativistic (was capable of keeping pace with Darth Sidious in a duel); Lightspeed reactions augmented by precognition (comparable to Darth Sidious).
Lifting Strength: Peak Human+; can be augmented to Superhuman levels via Force amplification
Strikeing strength(no lightsaber): Low end multi-city block leval.
Durability:Street level naturally; Small Planet level with Force amplification (Survived prolonged exposure to Sidious' Force Lightning)
Stamina: Superhuman+ (Able to augment and further enhance his abilities with the Force)
Range: Extended Melee Range with lightsaber, dozens of meters with Force powers, likely at least Solar System level (Obi-Wan and Ventress were able to sense when Anakin had left the Teth planetary system) to possibly Interstellar with telepathy and Force senses | Extended melee range with his lightsaber, a few kilometres with telekinesis (Should be comparable if not superior to the likes of Saesee Tiin, who could telekinetically hurl B2 super battle droids up to 4 km away), likely Interstellar to Galactic with telepathy and Force senses
Attack potency(with lightsaber):Small Planet level (Considered one of 2 people [himself and Yoda] at the time of Revenge of the Sith that could contend with Darth Sidious per word of god).
Intelligence:Intelligence: A keen tactician and strategist, mastered and created his own style of formalized lightsaber combat called Vaapad and completing Form VII (Juyo), mastered all the other forms of lightsaber combat; regarded as one of the few who can match with Yoda and Dooku as well as Sidious. Highly competent and efficient in planning and fighting in general as well as leading entire armies in the name of the Republic.
Skills:
  • Force Crush: Can use telekinesis to internally strike or attack his target, usually by applying pressure on organs.
  • Force Push: Uses telekinesis to blast with Force energy outward.
  • Force Wave: An omnidirectional or focused blast of energy.
  • Force Healing: Accelerates the body's natural healing process at a rapid pace. Master practitioners of the art can even heal themselves from fatal injuries in a short span of time (like being cooked alive, punctured lungs, etc).
  • Force Stealth: A power that was used by highly skilled Force-sensitives to mask their Force alignment (Light or Dark), their ability to use the Force, or even their entire presence from other Force-sensitives.
  • Shatterpoint Perception: Windu forecasts fate to tell him how to deal with enemies, what their weaknesses and strengths are, how their actions or his affect things directly or indirectly to win; such as killing Dooku in the first year of the war would've been the Shatterpoint to end the Clone Wars, by the end it was linked to Obi-Wan, Anakin, and Palpatine.
  • Telekinesis: Mace can use this through the Force to put his mind literally over matter, capable of blasting opponents, shielding himself or disarming people, its limits are only those of the creativity that Force User has. His greatest display of this power was crushing General Grievous' chest armor plating.
  • Telepathy: Can easily manipulate others mentally with the Force to trick, deceive, maim or even kill outright. Can also use this power externally or internally when it comes to illusion creation, manifestation, and manipulation; see range for more details.
  • Tutaminis: Through the Force, Mace can draw potentially harmful energy into his body and diffuse it or channel it away completely.

Weapons/Items: His lightsaber


Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.): None


Time of Gate awakening (Specify which point of their canon story was taking place when the gates of space and time were opened.): While flying through coruscant.


Backstory (You may copy and paste from a wiki): Insted of dieing, Mace fell through a portal created by Xenovia Quarta. They nursed him back to health(includeing a stolen hand simuler to lukes) in exchange for his help.
For the backstory, aren't you supposed to put the backstory of his full life?
 
Name: Star Butterfly


Universe:
Star_vs_the_Forces_of_Evil_logo.png

Gender: Female

Alingment: Chaotic Good

Race: Mewman

Age: 14

Appearance
ad187cc09fd3.gif

Powers
  • Magic wand: Star wields the Butterfly family's royal magic wand which grants her multiple magical powers, though she does not fully understand them yet. She can create many different creations or change anything she wants with the wand just by saying spells and pointing it. Star can also transform her wand into other things, like a mace or umbrella.
  • Innate magic: In "My New Wand!", Star learns to access the innate magic within her own body.
  • Temporary flight: In "Mewberty", Star grows a pair of small wings and can use them to fly temporarily. She is shown using these wings to cross over a sinkhole in "Star on Wheels".
  • Dimensional Hopping through the aid of Dimensional Scissors

Skills
  • Hand-to-hand/armed combat: Star also knows how to fight without the wand, either fighting unarmed or using a weapon. As a toddler, she was taught how to break a neck with her bare hands and how to fight with a sword by the Mewni royal guard.
  • Creativity: Star has also demonstrated a talent for paper cutting and painting.


Weapons/Items


Grail
Time of Gate awakening: Before Season 2


Backstory:
Star Butterfly is an intergalactic princess from the Kingdom of Mewni, who has been sent to Earth by her parents to live a normal life, after many years of fighting evil in space. While on Earth, she lives with the Diaz family, and takes Marco Diaz on adventures in other dimensions, and in battles with monsters.

Or just check this out... just ignore that bit in the middle about Season 2 Spoilers...
 
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Name: Scaramouche


Universe (If the series has multiple continuities, specify which one): Samurai Jack


Gender Male


Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil) Chaotic Evil


Race (Their species) Robot


Age (type unknown if unconfirmed) Unknown


Appearance (Post a picture)
villain.jpg



Height (if confirmed)


Weight (if confirmed)


Powers (If they are extremely powerful, please nerf them)


Skills
  • Enhanced Speed and Agility: Scaramouche is remarkably agile. He was able to leap tall structures in a single bound, quickly dodge Jack's attacks, and massacred an entire village in only a day.
  • Musical Manipulation: Using a "magic" flute, Scaramouche can levitate objects and create golems to fight opponents. When the flute is destroyed, he can continue to levitate objects by scatting, indicating this power comes from his voice and the flute merely amplifies his ability, since he can only control his sword through his voice.
  • Swordsmanship: Scaramouche is a master sword fighter, easily holding his own against even the experienced Jack, and carries multiple blades on his person, including a heavy scimitar and a special "tuning sword" that destroys objects on contact.



Weapons/Items
Tuning sword
Scimitar
Flute


Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.) None


Time of Gate awakening (Specify which point of their canon story was taking place when the gates of space and time were opened.) Season 5


Backstory (You may copy and paste from a wiki):Scaramouche the Merciless is an android who claims to be Aku's top assassin.
 
Name:
Albert Wesker

Universe:
Resident_evil_series_logo.png


Gender
Male

Alingment:
Neutral Evil

Race
Uroboros-Enchanced Human

Age
Unknown

Appearance
latest


Height
6'3"

Weight
198 lbs

Powers (If they are extremely powerful, please nerf them)
The virus he injected also had the added ability of superhuman endurance and near-invulnerability; hardening his skeleton, internal organs, tissue, and skin, to the point that attempting to punch him or engage in hand-to hand combat would most likely result in fractured limbs on the part of the attacker. This is demonstrated in RE5 when attempting to attack Wesker up close as Chris during context sensitive events. Punching him will result in Chris grimacing and shaking the punching hand to alleviate the pain. The hardened skin is also such that it is quite capable of bending metal when struck against. This is demonstrated in the ending of Code Veronica, where Chris Redfield attempted to whack Wesker with a metal pipe, only for Wesker to block it with his arm, resulting in the pipe being bent out of shape. His durability was such that he was able to not only survive being caught in the epicenter of an explosion, but apparently not have any ill effects afterwards. This was demonstrated in the ending of Prelude to the Fall 2, where he was caught in the resulting explosion of a booby-trapped safe, yet managed wipe out several Hunter Deltas that congregated on him afterwards. In addition, during his attack at the Umbrella Russian Facility, Wesker was shown traversing down an extremely deep pit with only a few jumps.

Notable achievements of his superhuman speed, accelerated vision, and agility included being capable of dodging bullets at practically point blank range with nearly no effort (including rapid fire, multiple shot weapons, grenades, and Rocket Launchers), being able to cover great distances in short time (relatively equal to the time it would take using a fast vehicle), adhering to walls and ceilings like a spider (seen during his fight with Chris and Sheva on the Uroboros-loaded plane), and performing short dashes of speed faster than the normal Human brain could process (causing him to appear to be teleporting).

Notable achievements of his increased strength included being able to lift large missiles with one hand and throwing them, lifting large steel girders off his body, lifting an adult human off the ground with one hand effortlessly, thrusting straight through the chest of a person with his fingertips, killing a chimera B.O.W. with just one kick, sending someone flying with a single backhand swipe, punching an adult human with enough force to shatter a stone door behind them, punching a metal wall inside an airplane hard enough to leave a noticeable dent afterwards and even punching through the same wall later on, and punching through a solid sheet steel missile.

The injection also gave Wesker a low-level rapid healing factor which, coupled with his incredible endurance, rendered him nearly invincible to conventional damage. A rocket exploding right in his hands was only sufficient to stun him for a moment, and thousands of pounds of steel falling a few stories on top of him failed to even incapacitate him, merely dazing him for a few brief seconds, and despite having his face hideously burned, he quickly healed up. He also healed quickly after getting shot in the head by Sheva and falling a great distance out of a jet, and despite being overdosed by his serum. He also had a high tolerance to pain, at least short of being overdosed by the serum. This was evident with the fight on the bomber in RE5: Chris Redfield managed to land a couple of bullets into him and Sheva Alomar managed to stab Wesker in his forearm, with Wesker not giving any reaction to the injury. It is believed that, thanks to the virus, Wesker's youthful appearance was kept as he aged.



Skills
Before injecting himself with the Prototype virus that Birkin gave him, Wesker was a master at martial arts and marksmanship. With his cold-blooded attitude, Wesker showed no sign of fear and was able to defend himself against a horde of monstrous creatures (the Ivans; Proto-Tyrant; Lisa Trevor). In addition, he possessed a special blood type, which largely acted as the reason why he was able to not only survive being injected with foreign substances such as the Prototype virus and later Uroboros, but also reap in all the benefits of the virus and none of the drawbacks. Wesker injected himself with the virus and let himself get killed by the T-002. As a result of his viral injection, Wesker was granted a number of superhuman physical abilities. Wesker demonstrated inhuman agility, endurance, and strength, as well as hyper-accelerated speed and reflexes and a limited healing factor. He often took great pleasure in showing off his power to intimidate his foes. These attributes gave him a number of advanced combat capabilities, which he used to craft his own unique martial arts fighting style which perfectly complimented his abilities and personality. His aim, while using his weapon, is also quite inhuman as shown at the end of Umbrella Chronicles where he shot a crane hook off from far away with just a handgun.



Weapons/Items
Samurai Edge Pistol

Grail: None.


Time of Gate awakening
Some time prior to the Events of Marvel vs. Capcom 3

Backstory:

Anyone who knows him will tell you that Wesker's true loyalty is power and how to gain more of it. A former Umbrella employee, he made many breakthroughs alongside his colleague William Birkin such as the G-virus and the Nemesis Parasite. He was eventually ordered by Umbrella to lure the S.T.A.R.S. team into the Spencer Estate, in order to test the newly created B.O.W.s that roamed the mansion. When Chris Redfield and Jill Valentine discovered his true motives, Wesker injected himself with a specially engineered virus and has the Tyrant attack him, which seemingly killed him
 
Here is the CS

Name: Mike "Spike" Scarlatti


Universe (If the series has multiple continuities, specify which one):
Flashpoint (show about SRU)

Gender
Male

Alingment: (Lawful Good, Neutral Good, Chaotic Good, Lawful Neutral, Chaotic Neutral, True Neutral, Lawful Evil, Neutral Evil, or Chaotic Evil)
Lawful Good

Race (Their species)
Human

Age (type unknown if unconfirmed)
early 40's
(Calling this at 42)

Appearance (Post a picture)
image.jpeg

Height (if confirmed)


Weight (if confirmed) unconfirmed


Powers (If they are extremely powerful, please nerf them)
N/A

Skills
Marksmanship
Bomb Defusal
Technology skills(i.e. Hacking)


Weapons/Items
G17 handgun
Tactical knife
MP5 submachine gun

Grail (If it is in their possession. Grails are items that will have the ability to manipulate the Gates of Realms. These would usually be very special items that are the focus of their canon universes, such as the Dragon Balls in Dragon Ball Z or the Tri Force in The Legend of Zelda.
N/A



Time of Gate awakening (Specify which point of their canon story was taking place when the gates of space and time were opened.)
Between season's 4/5


Backstory (You may copy and paste from a wiki):
Michelangelo "Spike" Scarlatti works as the demolitions and tactical technician for Team One. He comes off as the 'baby' of the team, even though he's got years of experience of being on the SRU over Sam Braddock and Rafik Rousseau[citation needed]. He's usually in charge of hi-tech intel from the van and operates an anti-explosives robot which he fondly refers to as 'Babycakes'.

He is a constantly happy and optimistic young man who is always willing to help others and is deeply touched by his job. He lives with his mother and father and is quite pleased to be incredibly in touch with his Italian heritage and speaks the language fluently. He was nicknamed 'Spike' because of his once 'spiky' hair. His badge number is 3496 as stated in episode 415 "Blue on Blue". In the same episode, (Blue on Blue) it is said he started working with the SRU in 2005.
 
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Name: Grand Dad

Universe: The Grand Verse/ Land of the Free

Gender: Male

Alignment: True Neutral

Race: Alien

Age: ???

Appearance:

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Height: 4'10

Weight: 118lbs

Powers: Due to being an ancient alien life-form, Grand Dad possess super speed and strength. Capable of running 60mph and lifting a boulder without breaking a sweat. And with the blood of a certain someone flowing through his veins, he is an excellent jumper.

Skills: W-Well... he can smack things with his club... but uh... that's a skill!? But in all seriousness, Grand Dad has a knack for creating things from his environment and using it to his advantage. He rather talented in using many different items and can adapt well with using new weapons... not like he'll let go of his trusty club for anything else.

Weapons/Items:

  • The Grand Club- Despite the name, there's nothing grand about this club, the fact it's made out of wood is obvious. But strangely enough through some weird alien tech, the club cannot break under any circumstances.
  • Stone Axes- The Grand of Dads can pull out axes from out of his nonexistent pockets, throwing them at an angle upward.
  • Explosive Yoshi Eggs- I don't know how to explain this, they're just Yoshi Eggs that explode.... I mean, the blast radius is about like... 10 feet if anything.
  • Boomerangs- They are just boomerangs that he throws straight forward, they do come back though. But Grand Dad doesn't even bother catching them, since they somehow come back into his nonexistent pockets.
  • Slingshot- It fires small black pellets, which he can fire at a rapid rate. If... he has the ammunition for of course.

Grail: The Stone of Grandness/ Freedom. Currently not in his possession.

Time of Gate Awakening: As he was caught in Somari's universal training grounds, Grand Dad spots an onimous looking gate thingy sticking out of a wall. With no other options, and desperately wanting to escape the training grounds made by Somari, he jumps into the gate.

Backstory: Being the 7th clone of a certain someone, Grand Dad was in charge of interspecies relations with other planets. Sadly, with Arcadia his brothers and sisters ignored his pleas for peace with them, which leads to him fighting against his kind... though he understands that conflict is necessary for a race or civilization to flourish, in this instance... it is simply uncalled for.
 
Name: Loto

Universe: DQ Universe (In the 1, 2, and 3 game universe to be exact)

Gender: Female

Alignment: Neutral Good

Race: Human

Age: 16

Height: 5'7

Weight: 158lbs

Appearances:

Armor of Light

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Regular Apperal

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Powers: Loto is able to cast a variety of different spells. Which can range from healing, sleeping, fire, explosions, and the almighty lightning to strike her enemies down. Though, she does get tired out rather easily from casting magic, especially spells such as Thordain and HealUsAll.

Skills: Loto has the uncanny skill to remember the smallest of details in a conversation with another person, well... if she bothers to do so. Other than that, she is good with noticing traps and the like, and is an excellent swordsman to boot, due to fighting countless monsters by herself. Though... she does have help with her trusty Flamrange.

Weapons/Items:

Sword of Kings- It's a powerful sword made out of Orichalcum, said to be able to cleave through mountains. If used as an item, she can shoot out an explosive blast... that may or may not hurt the enemy.

Flamrange- It's nothing special. Despite it being on fire, it's your average boomerang all things considered... except it's on fire.

Armor of Radiance- One of the pieces to completing the Armor of Light. With each step Loto takes, she'll recover about 1HP with each step. Furthermore, cursed floor tiles or poisonous marsh shall not harm her in the slightest.

Shield of Heroes- Another piece of the Armor of Light. It's well... it's a really strong shield... and that's about it. Nothing special.

Great Helm- A helmet to complete the Armor of Light. And well... it doesn't have any special effects. It is just a really good helmet.

Orb of Light- This shining orb is apply to pierce though even the toughest of darkness. It's shining light install the common people with hope for the future.

Bag- It's just a bag... which seems to have infinity space, somehow.

Grail: Orb of Light

Time of Gate Awakening: As Loto was exploring the underworld, underneath her own world, she encounters what appears to be a traveler's gate. With her adventurer's instincts kicking in, she jumps into the gate.

Backstory: Loto is the child of her village's hero, Ortega. At the age of six, her father was tasked to defeat the archfiend Baramos and restore balance to the world. Sadly, it would seem that he lost that critical battle. As the Hero's child, Loto was told that when her 16th birthday were to arrive, she must follow in her father's footsteps and defeat the evil Baramos. Now, at the age of 16, she explored the world by herself... battling monsters, saving people's lives, and helping other kingdoms.

But with those actions done, she makes it to Baramo's castle, after a long and hard battle... (And I do mean LONG if you fight the bastard solo...) She triumphs over Baramos and returns back to her home. Loto talks to her King and told him that Baramo was no more... only to be caught off guard by the real ringleader of this horrible darkness... Zoma! He tells Loto to come to the underworld, and fight him in the final battle against light and darkness.

And so... she heads to the underworld with the Light Orb in tow and soon discovers the Armor of Light in said underworld.
 
Name: Hakuno Kishinami

Nickname: Zabiko

Universe: Fate/Extra

Age: 17

Alignment: Neutral

Height: 160cm

Weight: 45kg

Appearance:

2AC68189-694D-4FB2-A9F6-9A623A7F0F96-5212-00001D2B627B5426_tmp.jpg

Powers: She has no unique powers whatsoever, due to the fact she is a recent and weak master in terms of power. Being ranked as an E- master. Though, despite having no unique magical powers, she can use variety of different magic known as Mystic Codes.

view_status; - With this Code, she able to see the status of any individual as long she keeps them in her sights.

hack; - A yellow ball of energy that comes flying out of her hands. It is able to hacking into machinery and able to damage (pitiful at that, is like a mosquito bite.), while also stunning the enemy.

gain_str; - It's what the code says, it gives the user or to whoever she directs it towards, a boost in strength.

Skills: Hakuno is the most underwhelming master in the Fate Multiverse as a whole. She possesses no special talents or skills.... besides being able to gather information on people. Besides that, nothing extraordinary. Well, except for her willingness to get stronger and strive to improve herself. Not to mention the fact she'll have a hard time giving up, especially if it means to stay alive and protect herself. As such, she can adapt well to her environment.

Weapons/Items: She has no items or weapons to her person.

Time of Gate Awakening: As she was walking down the long corridor in the digital space, towards an unknown area. That would have been the battle grounds for the Holy Grail War.

Grail: The Moon Cell. Which is something, she can't even hold as it is a program in her universe.

Background:

In reality, Hakuno is not a human participant of the Grail war, but an NPC created by the Moon Cell, based off an existing person. Hakuno's "other self" in the year 2000 was a patient with Amnesia Syndrome, a brain disease that caused memory loss and will eventually lead to death.

After being created in SE.RA.PH as an NPC, Hakuno somehow gain self-awareness in the program. But sadly, does not remember anything about her own past, only living in the data scape of the SE.RA.PH. Until one day, by complete accident she was caught up in this event known as the Holy Grail War. But not entering as a human... but as an NPC. Though as she walking to the battle arena for the preliminaries... a gate came out of nowhere and the rest was history.
 
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Name: Sigurd

Universe: Fire Emblem (Specifically, the 4 and 5 universe.)

Age: 24

Race: Human

Alignment: Lawful Good

Height: 178cm

Weight: 70.2kg

Appearance:

8C209AA6-76CA-4EB6-9E36-842A116BA53B-5212-00001D21E0A4AF0E_tmp.png

Powers: With the blood of crusader Baldo running through his veins, Sigurd is able to wield the mighty blade Tyrfing. Also with his blood, he possess great strength compared to the average man and is surprisingly durable as well when it comes to physical attacks.

Skills: Sigurd is an excellent rider when it comes to riding a horse not to mention he is a great sword fighter as well as being competent with a lance. He also possesses great leadership skills, being able to inspire people with his very presence.

Weapons/Items:

Sliver Sword- A very treasured weapon, giving to him by Alvis (Or Arvis...) on behalf of Prince Kurth.

Steel Lance

Javelin

Time of Gate awakening: As he and his army were exploring the thickets of the spirit forest to liberate Verdane from Sandima's, the unknown Gate took Sigurd off of his horse and sent him flying into the gate out of his own free will.

Background: Sigurd was born in the year 734 in the Grannvale calendar. He is the son of Lord Byron with his mother dying as she gave birth to his sister Ethlyn. Sigurd was given the title to be prince of Chalphy castle and defend it as his father was on important business with the other lords of Jugdral. But as he was standing guard, the people of Verdane invades the land of Chalphy, capturing the castle of Jungby where his childhood friend Edain was in captive before she was taken by the leader. He takes back Jungby castle with his fellow troops, sister and his brother-in-law.

After the battle, he decides to take the fight to Verdane and liberate it from the people responsible for the invasion. But as he does so, he meets a beautiful young woman named Deirdre. And from just one look of her, he has fallen in love with her quickly. But as he was in the spirit forest... I guess you can say that the rest is history.
 
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