• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Fantasy World of Andos - Character sheet

W
Created at
Index progress
Incomplete

The World of Andos is a Virtual Reality Massive Multiplayer Online (VRMMO) game role play where characters aren't trapped within the game.
Information and Character Skeleton

Blackvelvet

Member
First off I'd like to say that this role play takes inspiration from sword art online and log horizon, but it is not a direct fandom of either and is a fantasy role play based in its own world, so if you don't follow either fandom you don't have to worry.

This character sheet will be split into two parts, your characters real world persona (Think similar to how Kirigaya Kazuto was the real world persona of Kirito in SAO) and the in game character portion. If you wish for your characters rl name or information to be a secret you can leave most of it (except personality) blank but for example if your characters are acquainted with each other outside of the game its something your characters may know about each other.

For the most Part characters should start at a roughly low level (1-5) to be lore/ story accurate. (mentioned below but I'm not including a leveling system, the levels are there for rp reasons only)

Any information contained within brackets is for your information and as such doesn't have to be included on the sheet.

Please Feel free to organize the character sheet as you see fit and add in any additional information you deem necessary.

Real Life Persona:(mostly Optional)
Name:
Age:
Gender:
Appearance:
Personality: (not optional)
Backstory: (for the most part just any defining events)
Sexuality:
Username: (Not optional)
In Game Character:
Character Name:
Character age:
Character Gender:
Character Appearance:
Race: (Additional Information on any player made races may be require so I can add it to the lore)
Class: (Additional information may be required on classes, if you need ideas for now look at any dnd/log horizon/standard mmo classes eventually I'll add them all to the lore page)
In Game Personality: (Basically if you express any Changes in personality through your character)
Level: (For role playing purposes only, I will not be implementing a leveling system)
Skills: (basically Just come up with some beginner style skills and add more as we progress through the story)
 
Last edited:
James Khan - Strawberry Jam - Ace
[class=container] width:100%; padding-top: calc( 9/16 * 100%); background-image: linear-gradient( 30deg, #36283F, #EEE5D6, #D5424C); box-sizing: border-box; position: relative; --color: rgb(93, 41, 113); [/class] [class=containerInside] width: 100%; height: 100%; box-sizing: border-box; padding: 10px; top:0; padding-bottom: 0px; position: absolute; [/class] [class=image] font-size:0; filter: drop-shadow(0 0 1px white); [/class] [class=Chara] position: absolute; height: 100%; padding-right: calc( 480 / 753 * 100%); top:0; background-image: url(https://i.imgur.com/UUoaC4Y.png); background-size: contain; background-repeat: no-repeat; display: block; z-index: 2; pointer-events: none; [/class] [class=flex] position: relative; width: 100%; height: 100%; display: flex; flex-flow: column nowrap; [/class] [class=grid] display: grid; grid-template-columns: 1fr calc( 19.75% + 10px); grid-template-rows: 1fr 1fr 1fr; grid-template-areas: 'Top Avatar' 'Main Avatar' 'Bottom Avatar'; width: 100%; height: 35%; position: relative; font-size: calc( 12px + (100 - 12) * (100vh - 200px) / (1280 - 200) ); [/class] [class=Avatar] font-size:0; grid-area: Avatar; height: 100%; width: 100%; position: relative; background-image: url(https://i.imgur.com/S2SFIsz.png); background-size: contain; background-repeat: no-repeat; [/class] [class=barBG1] background-color: #D32836; grid-row-start: 2; grid-row-end: 2; grid-column-start: 1; grid-column-end: span 2; [/class] [class=topBar1] position: absolute; bottom: 0; width: 100%; text-align: right; font-size: 1em; line-height: .9; white-space: nowrap; color: white; grid-area: Top; [/class] [class=botBar1] position: absolute; top:0; width: 100%; text-align: right; font-size: 1em; line-height: .9; white-space: nowrap; color: white; grid-area: Bottom; [/class] [class=mainBar1] grid-area: Main; position: relative; display: block; width: 100%; height: 100%; [/class] [class=icons] position: absolute; display: block; height: auto; width: 100%; top:50%; transform: translateY(-50%); text-align: right; font-size: calc(12px + (100 - 12) * (100vh - 200px) / (1280 - 200) ); color: white; [/class] [class=content] width: 100%; height: auto; margin-bottom: 2%; position: relative; flex: 1 0 auto; display: flex; flex-flow: column nowrap; [/class] [class=contentBoxes] width: 100%; flex: 1 0 auto; background-color: #D5424C; overflow: hidden; position: relative; [/class] [class=selectionBar] margin-top: 2%; width: 100%; height: 19.2%; background-color: #D32836; text-align: right; font-size: calc(12px + (100 - 12) * (100vh - 200px) / (1280 - 200) ); line-height: 1; color: white; padding-right: 2%; box-sizing: border-box; [/class] [class=tab] display: inline; position: relative; cursor: pointer; [/class] [class=arrow] position: absolute; display: block; top: -70%; left: 50%; transform: translateX(-50%); color: #D5424C; [/class] [class=contentBox] height: 98%; top:1%; right: 2%; width: 60%; position: absolute; overflow:hidden; [/class] [class=scroll] width: 100%; height: 100%; padding-right: 100px; overflow-Y: scroll; color: white; font-size: calc( 8px + (15 - 8) * (100vw - 200px) / (1280 - 200)); [/class] [script=tab] set CurTab "IRL Info" hide classContent hide IGLContent hide bioContent hide classArrow hide IGLArrow hide bioArrow [/script] [script class=tab on=click] set SelTab (getText) if (eq ${CurTab} ${SelTab} ) (stop) slideUp 500 arrow fadeOut 500 contentBox if (eq ${SelTab} "IRL Info") (slideDown 500 infoArrow) if (eq ${SelTab} "IRL Info") (fadeIn 500 infoContent) if (eq ${SelTab} "Class") (slideDown 500 classArrow) if (eq ${SelTab} "Class") (fadeIn 500 classContent) if (eq ${SelTab} "IGL Info") (slideDown 500 IGLArrow) if (eq ${SelTab} "IGL Info") (fadeIn 500 IGLContent) if (eq ${SelTab} "Biography") (slideDown 500 bioArrow) if (eq ${SelTab} "Biography") (fadeIn 500 bioContent) set CurTab ${SelTab} [/script] [div class=container][div class=containerInside][div class="image Chara"][/div][div class=flex][div class=grid] [div class=barBG1][/div] [div class="Avatar image"][/div] [div class=topBar1]The Singing Arrow[/div] [div class=botBar1]Strawberry_Jam[/div] [div class=mainBar1][div class=icons]James Khan[/div][/div] [/div][div class=content][div class=contentBoxes]
[div class="contentBox infoContent"][div class=scroll]
Name: James Khan
Nicknames: Jam
Age: 18
Gender: Male
Weight: 165
Height: 5'11 ft
Appearance: Image on top
Personality: James is one of the cocky type. He was never scared to share his success. He would brag about how much better he was at something. James did brag about his greatness but what he bragged about he was able to back up. James also would pick up a hobby or sport simply because someone he knew would say how good they were, simply so he could get better. Due to this nature he tends to stay in shape. He's also not a jerk about it, he just comes off wrong because of it. Though James is aware that he does this and chooses to let it happen. He likes being the best even if it's to his expense sometimes.
[/div][/div]
[div class="contentBox IGLContent"][div class=scroll]
Online Username: Strawberry_Jam
Character Name: Ace
Level: 1
Gender: Male
Weight: 170
Height: 6' ft
Apparent age: 23
Character Appearance: Image on left
Character Personality: Ace is a more quiet and humble person. He talks but he wouldn't be consider a talker. He carried over the skill but doesn't feel the need to be number one. He consistently feels that there is room for improvement and doesn't actually think too highly of himself in anything other then archery.
[/div][/div]
[div class="contentBox classContent"][div class=scroll]
Class: Ranger
Skills:
- Keen Senses : He can live for longer periods of time in the woods and other places due to survival training and natural instincts.
- Long Lasting : He can also live for longer periods of time without food and water but feels weaker every day he goes over his hunger/thirst limit.
- Marathon Runner : He can run really quick for longer periods of time.
- WIP
Other:
N/A
[/div][/div]
[div class="contentBox bioContent"][div class=scroll]
James was born into a more wealthy family. The type of wealthy to have butlers and maids. As a kid life was heaven, he was given anything he wanted and didn't have to do anything. As James got older though, he noticed that he didn't actually know how to do anything. He did well academically but no where else. He didn't know how to cook, play sports, or even do his own laundry. In his freshman year of high school he demanded that he went to a public school. He showed up in fancy clothes and had his hair all nice. James quickly noticed that no one else was dressed as nice. Most people were wearing the most casual clothes. Band T-Shirts, loose hoodies, even sweatpants. James was extremely confused, but at the same time extremely interested. James quickly adjusted his dressing and attitude. He talked to a few people and heard some life struggles since well, this was high school, drama was on the high. He heard all of these exotic stories and terrible things that some people had to go threw. He heard all of these small but impact full struggles that these other people went through. James realized that he needed to put effort in and get his own shit done. He was handed everything and after realizing that he was so spoiled and pathetic he decided that he would be the best at everything. James studied night after night and joined every club and sport that he was allowed to join. He quickly climbed the academic ranks. He ended up being the kid with the highest grades in the county. He also became the best pitcher and batter in baseball in the county. He worked to be the best in the art community as well. He ended up having his own small section at the country's biggest art museum as well. He joined tack as well. He worked hard, and it took him longer the normal, but he became the runner with the fasted time. He worked for the highest high jump and the longest standing long jump. Though James had a guilty pleasure past time that let him be himself. Video Games. Video games were the only thing that he didn't have to be the best at. He was really good anyway, in certain games even being good enough to get paid. Though James never got good by doing it out of some distorted view on self justice. He got good by pouring time into the games. Every chance he got he played video games. And even though it would seem that James wouldn't have free time due to all of the things he participates in, it's quite the opposite. James has so much free due to excelling that he spends most of his days just playing online. He quickly finishes all homework and exams at the last second only so he can spend as much time as he can online. When James was 16 and graduated his parents gave him a lot of money as a congratulations. James didn't use the money in a way that a normal 16 year old would. He invested in multiple organizations that he declared would be the most successful. Some of them fell threw completely, and some became insanely successful. James moves out at 18 and has lived on his own since. Now James is 19 and in his second year of college, spending most of his time still on video games, though forcing time for the gym and college work.
[/div][/div]
[/div][div class=selectionBar][div class=tab][div class="arrow infoArrow"][/div]IRL Info[/div] ◦ [div class=tab][div class="arrow IGLArrow"][/div]IGL Info[/div] ◦ [div class=tab][div class="arrow classArrow"][/div]Class[/div] ◦ [div class=tab][div class="arrow bioArrow"][/div]Biography[/div][/div][/div][/div][/div][/div]
 
Last edited:
Maria Guadalupe Valdez - xXBasicBitchXx - Arachne
REAL LIFE PERSONA

B70D595C-531C-42BB-8A5D-510AFDA5D7EE.png

Manuela Maria Rosa Guadalupe-Valdez
26-years-old
Female
Straight/heterosexual


Appearance:
Tanned, olive skin, dark eyes, and thick, chocolate curls that fall to mid-back. Of Hispanic and Moroccan descent.

Personality:
Kind-hearted, energetic, with a bit of a mouth on her. She is spunky and takes no shit. She rarely thinks before speaking, which often gets her into trouble, though she means well. She is witty, sarcastic, down-to-earth, real.

Backstory:
Nothing noteworthy, average middle-class life, has a younger brother, two working parents. She lives with a roommate, tends at an Irish pub downtown, and spends most of her free time dabbling in photography (she’s still learning) and binging the latest shows. She joined World of Andos about a week ago when she came across some particularly incriminating evidence that Roan Michaels was involved in an intimate relationship with a woman that was not Maria, his girlfriend. Through some digging on her roommate’s part, it was determined that he was meeting up with someone he had met online. She is determined to find the bitch and prove she is not in fact crazy, despite what Roan says.

Username:
xXBasicBitchXx


IN GAME CHARACTER


8C21E147-7FF9-4708-9A3A-5427792DC904.jpeg

Arachne
150-years-old
Female
Wood Elf

Character Appearance:
Olive skin, auburn hair, dark clothing. Starts out with a set of three small throwing daggers, a short sword on her hip, and a bow with a quiver of arrows slung across her back.

Race:
Wood Elf. A lower race of Elf, they live among the trees, one with the animals that share their forest. They are more primitive than their High Elf cousins, hunting and fighting as humans do. They are more human that they like to admit, and despise anything primitive out of both principal and spite. They have an unnatural relationship with the natural, and though they do not possess any specific magical abilities, their increased speed, heightened reflexes, and the swiftness with which they navigate the trees is seen as supernatural. They rarely travel from their woods, and only make contact with life outside their own when absolutely necessary.

Class:
Assassin.

In Game Personality:
Same as real life personality. She attempts to be a tad more stealthy and dark, but often fails and usually ends up just being herself.

Level:
Beginner (1)

Skills:
Stealth and expert weaponry knowledge (that will grow as she expands her character). Her character is equipped with a heightened sense of danger and a keen ear for truths, able to better see through lies. As her character completes missions and grows within the game, her skills will begin to include Disguises/Camouflage, increased speed in hand-to-hand, and long-distance weaponry expertise. As a Wood Elf, her natural oneness with the earth will slowly develop, she will not be able to unlock her character’s full potential until she has explored the entire world and experienced all it has to offer. Such skills that will develop over time are elemental in nature, specific to the earth and plant life.​
 
Last edited:
Lena Vox Knightly - Snowy_Owl - Bluetail
Name: Lena Vox Knightly
Age: 14
Gender: Female
A
9.png
Appearance:Lena is a a striking brunette beauty who wears her hair in a ponytail.

Personality: Lena is a very nonchalant person who seems often disinterested or deadpan. She is known to be calm and well mannered. She is quite perceptive and assertive, preferring to get straight to the point, often too blunt. She has a disinterest in people who are slow or cumbersome.

Backstory: Lena was raised in the fame side of the high class of society. Her parents run the Vox Company, a publicity corporation who runs lines of clothing and the Vox magazine(Kinda like the one in real life). This has meant that Lena has met many rich and famous people from Musicians, to CEOs, to Politicians. Although this has been more to due with the company, rather than direct ties to her. Lena attends Gracevale Private Academy. A prestigious academy for rich girls.

Sexuality: Straight

Username: Snowy_Owl

Character Name: Bluetail
Character age: 17
Character Gender: Female
Character Appearance: g.jpg
Race: Human
Class: Pirate
In Game Personality: Same as real life.
Level: 2..I guess. Honestly without a leveling system it doesn't matter.
Skills: Pistol lvl 1, Sword lvl 1. Quick Wit +10% iniative, Charm -10% prices and persuasion
 
Last edited:
Shane Hammond - Hexblade -Aesoroth Eladea
I'm willing to expand on the magic stuff if needed. Otherwise should be about done.

Real Life Persona:

Tanaka.Ryunosuke.600.1790029.jpg

Name Shane Hammond
Age 28
Gender Male
Personality Rough around the edges. Booksmart but socially stupid. Shane has a foul mouth and a sad excuse for a filter. Usually optimistic and cheery, but occasionally snaps and gets nasty.
Backstory Ex-military turned Mechanic. Good at his job, makes decent money, but no real prospects at this point.
Sexuality Straight

Username: Hexblade

In Game Character:

8ec301ce7d3fcd0968674e3492ee9c5f--fantasy-male-fantasy-warrior.jpg

Character Name Aesoroth Eladea
Character age 25
Character Gender Male
Race Half Elf
Class Swordmaster
In Game Personality plays the role of the battle hungry warrior, always up for a challenge in combat.
Level 4
Skills
Class
- Unarmored (Improved dodge and damage resistance)
- Sword Mastery, Longsword specialization (Bonus to all sword type weapons, Longsword double)
- Dual wielding

Race
- The Six Senses (higher than human, lower than elven)
- Immunity to sleep effects (D&D 3.5e half elf)
 
Last edited:
Katelyn Sunders - Redvelvet - Aria
[class=hidden] display: none; [/class] [class=CSButton] background:#000000; border: 5px solid #0066FF margin:10px Auto; padding:5px; float:left; Width:30%; text-align:center; float:left; font-family:Book Antiqua; color:#0066FF; [/class] [class name=CSButton state=hover] cursor:pointer; Background-color:#0000FF; color:#0066FF; [/class] [class=CSButtonClick] background:#0066FF; border-radius:5px; margin:10px Auto; margin-right:5px; padding:5px; float:left; Width:30%; color:Black; [/class] [script class=CSButton on=click] removeClass CSButtonClick CSButton addClass CSButtonClick set link (getText) if (eq "${link}" "ID") (show ContentIdentification) if (eq "${link}" "ID") (hide ContentUser) if (eq "${link}" "ID") (hide ContentInventory) if (eq "${link}" "ID") (hide ContentSkills) if (eq "${link}" "ID") (hide ContentFriends) if (eq "${link}" "ID") (hide ContentSystem) if (eq "${link}" "ID") (hide ContentLogout) if (eq "${link}" "User") (show ContentUser) if (eq "${link}" "User") (hide ContentIdentification) if (eq "${link}" "User]") (hide ContentInventory) if (eq "${link}" "User") (hide ContentSkills) if (eq "${link}" "User") (hide ContentFriends) if (eq "${link}" "User") (hide ContentSystem) if (eq "${link}" "User") (hide ContentLogout) if (eq "${link}" "Inv") (show ContentInventory) if (eq "${link}" "Inv") (hide ContentIdentification) if (eq "${link}" "Inv") (hide ContentUser) if (eq "${link}" "Inv") (hide ContentSkills) if (eq "${link}" "Inv") (hide ContentFriends) if (eq "${link}" "Inv") (hide ContentSystem) if (eq "${link}" "Inv") (hide ContentLogout) if (eq "${link}" "Skill") (show ContentSkills) if (eq "${link}" "Skill") (hide ContentIdentification) if (eq "${link}" "Skill") (hide ContentInventory) if (eq "${link}" "Skill") (hide ContentUser) if (eq "${link}" "Skill") (hide ContentFriends) if (eq "${link}" "Skill") (hide ContentSystem) if (eq "${link}" "Skill") (hide ContentLogout) if (eq "${link}" "Frnd") (show ContentFriends) if (eq "${link}" "Frnd") (hide ContentIdentification) if (eq "${link}" "Frnd") (hide ContentInventory) if (eq "${link}" "Frnd") (hide ContentSkills) if (eq "${link}" "Frnd") (hide ContentUser) if (eq "${link}" "Frnd") (hide ContentSystem) if (eq "${link}" "Frnd") (hide ContentLogout) if (eq "${link}" "Sys") (show ContentSystem) if (eq "${link}" "Sys") (hide ContentIdentification) if (eq "${link}" "Sys") (hide ContentInventory) if (eq "${link}" "Sys") (hide ContentSkills) if (eq "${link}" "Sys") (hide ContentFriends) if (eq "${link}" "Sys") (hide ContentUser) if (eq "${link}" "Sys") (hide ContentLogout) if (eq "${link}" "LO") (show ContentLogout) if (eq "${link}" "LO") (hide ContentIdentification) if (eq "${link}" "LO") (hide ContentInventory) if (eq "${link}" "LO") (hide ContentSkills) if (eq "${link}" "LO") (hide ContentFriends) if (eq "${link}" "LO") (hide ContentSystem) if (eq "${link}" "LO") (hide ContentUser) [/script] [class=firsttext] background:#0066FF; position: relative; height: 320px; overflow: hidden; padding: 5px; margin: 10px; [/class] [class=secondtext] width:100%; height:100%; overflow-y:scroll; font-align:justify; font-width:bold; [/class]

[div class=CSButton style="Margin-left:40px;"]ID

[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]User[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]Inv[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]Skill[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]Frnd[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]Sys[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]LO[/div][/div]
[div class="ContentIdentification"][div class="firsttext"]
IRL Information
User Name: RedVelvet
b64d74e2309aeee69d8e91253b569e9d.jpg


Name: Katelyn Sunders

Nicknames: Katie

Age: 18

Gender: Female

Personality: Katie is an awkward girl who often stay quiet during most social gatherings. She comes off as the goody two shoes sort of girl who obeys what ever her teachers/ parents/ any superior says and doesn't have many friends. In actual fact Katie is just has sever social anxiety and because of it she is not good in any social situations and cant speak up for her self. She feels small and insignificant most of the time. in the outside world she wishes she could be more like her in game self, a woman who is strong and dependable and can speak up for herself and make friends.

Backstory: She was often bullied throughout child hood for being too much of a teachers pet and a goody two shoes, which only served to worsen her social anxiety. Her brother introduced her to online gaming where she was able to open up a little more and discover a new side of herself. She has known she has been bisexual since grade 7 when she entered high school and seen a co-ed volleyball tournament between the older students in the school.

Sexuality: Bisexual
[/div][div class="ContentUser"][div class="firsttext"]
Character Information
Character Name:Aria

f71ca3eb5ea35e26df3ae9e2d9f80868.png


Character Age: 20

Character Gender: Female

Race: High Elf

Class: Exorcist

Level: 1

Character Personality: In game as Aria Katie tends to act less awkward and more similar to the strong elf that is her character. Behind the virtual reality system she feels less socially awkward and feels less restricted and is able to speak up for herself and actually talk to people. As she feels like in the game she is not in a normal social situation as such she doesn't have any anxiety attack and does quite well socially.
[/div][/div][div class="ContentInventory"]
Inventory
Weapons:
Longbow
2 Elven Short Swords

Armor:
Hardened Leather

Class Items:
5 Flasks of Holy Water
3 Silver Bombs

Other Items:
Backpack
Cooking Utensils(a small pot, a small pan, spatula, ladle)
A tinder Box
A flint
A small axe
A hammer
A bedroll
A water skin
50 feet of rope
Silver utensils
A mirror
5 wooden Stakes
A flask of oil
[/div][div class="ContentSkills"][div class="firsttext"]
Skills
Elven Rest: Elves need only meditate in a trance for about 4 hours a day

Darkvision: Elves can see up to about 60 feet in the dark

Naturally Perceptive: Able to notice things more easily and find hidden things easily

Exorcisms:
Level 1: Able to attack low level apparitions with out magical weapons

Potion Making:
Level 1: Able to bless water to create holy water

Bomb making:
Level 1: Silver Dust Bomb: Explodes on Contact releasing a cloud of silver dust harmful to some creatures
[/div][/div][div class="ContentFriends"][div class="firsttext"]
Friends
Friend List:

Guild:
[/div][/div][div class="ContentSystem"][div class="firsttext"]
System
Additional Information:

High Elves:
High Elves are proud warriors that are reclusive in nature. They tend to be overly proud when it comes to their race and anything to do with in such as architecture or craftsmanship. In terms of relationship with other races they have a fairly good relationship and prospect with other elves but they think themselves and all elves better than any other race in the world, and thus their relationship between other races is poor. They are known for their keen senses, their affinity for magic and their high standing in society. Most high elves are look at as snobs by other races, but they are also well trained warriors who tend to take their pride a little to far.

Exorcists:
Exorcists are hunters of everything that goes bump in the night. From apparitions to vampires Exorcists have knowledge one needs to hunt each and every one of these monsters. Exorcists are well versed in monster anatomy, potion making, explosive crafting, and various magics for exorcist purposes. They are able to bless their weapons to take down enemies and use exorcisms to get rid of them entirely. Exorcists also have the ability to uses curses and dark magics against their enemies. There are two paths a exorcist can follow, the path of Darkness which involves curses, blood magic, dark magics, and more or the path of Light which involves Blessings, Light magics, divine magics, and more.
[/div][/div][div class="ContentLogout"][div class="firsttext"]



Logout?
[/div][/div][/div]
 
Last edited:
Mark Collins - FightingSpirt - Leo




  • REAL LIFE
    Mark Collins
    1542841552040.png

    Age: 21
    Gender: Male
    Personality: Mark is a laid back guy. He tends to not worry about much, letting life take him where it decides to. If something is too hard, he will try his hardest to stay out of it, unless many people are relying on him. There's not much he's passionate about at all, other than video games and pro wrestling. He has a habit of taking any opportunity to crack a wise joke or pun, much to the chagrin of his few close friends. Mark always seeks a way to brighten up the mood around him. He's never been one for awkward quiet atmospheres. Some would call him smart but inhibited, most would call him lazy and a waste of potential. Being the guy he is, he tends to run away from the expectations of others by playing games or training. If he ever felt down on himself, he would mask it with his jokey facade for the sake of those around him.

    Backstory: Growing up in a relatively poor family, Mark's parents put expectations on him to grow and achieve a better life. For most of his youth he would try hard in school in order to please them. Good grades got him gifts, and most importantly video games. Mark loved video games, and they took up a good percentage of his life. Mark would 100% a game several times over, since he wasn't rich enough to afford many new titles. He would get sucked into MMOs aswell, the ultimate timewaster. At some point during elementary school, Mark also discovered pro wrestling. Mark got engaged in the athleticism and the storytelling. It was like a dramatic video game fighter, only real life and with consistent stories throughout. At some point Mark decided he would want to become a pro wrestler, much to the chagrin of his parents. They told him it wouldn't happen, and put him down. Mark decided this was the only way he could be satisfied in life. Near the end of high school, Mark decided not to go to university, and instead invest in pro wrestling training, which ended in his parents kicking him out. Mark would spend his days in his one bedroom apartment playing MMOs and other games, while also wrestling every few days for different companies. After saving up enough money from his bookings, Mark was able to purchase one of those Sense6 consoles, and was ready to jump into World of Andos.
    Sexuality: Straight
    Username: FightingSpirit

 
[class=container] width:100%; padding-top: calc( 9/16 * 100%); background-image: linear-gradient( 30deg, #36283F, #EEE5D6, #D5424C); box-sizing: border-box; position: relative; --color: rgb(93, 41, 113); [/class] [class=containerInside] width: 100%; height: 100%; box-sizing: border-box; padding: 10px; top:0; padding-bottom: 0px; position: absolute; [/class] [class=image] font-size:0; filter: drop-shadow(0 0 1px white); [/class] [class=Chara] position: absolute; height: 100%; padding-right: calc( 480 / 753 * 100%); top:0; background-image: url(https://i.imgur.com/UUoaC4Y.png); background-size: contain; background-repeat: no-repeat; display: block; z-index: 2; pointer-events: none; [/class] [class=flex] position: relative; width: 100%; height: 100%; display: flex; flex-flow: column nowrap; [/class] [class=grid] display: grid; grid-template-columns: 1fr calc( 19.75% + 10px); grid-template-rows: 1fr 1fr 1fr; grid-template-areas: 'Top Avatar' 'Main Avatar' 'Bottom Avatar'; width: 100%; height: 35%; position: relative; font-size: calc( 12px + (100 - 12) * (100vh - 200px) / (1280 - 200) ); [/class] [class=Avatar] font-size:0; grid-area: Avatar; height: 100%; width: 100%; position: relative; background-image: url(https://i.imgur.com/S2SFIsz.png); background-size: contain; background-repeat: no-repeat; [/class] [class=barBG1] background-color: #D32836; grid-row-start: 2; grid-row-end: 2; grid-column-start: 1; grid-column-end: span 2; [/class] [class=topBar1] position: absolute; bottom: 0; width: 100%; text-align: right; font-size: 1em; line-height: .9; white-space: nowrap; color: white; grid-area: Top; [/class] [class=botBar1] position: absolute; top:0; width: 100%; text-align: right; font-size: 1em; line-height: .9; white-space: nowrap; color: white; grid-area: Bottom; [/class] [class=mainBar1] grid-area: Main; position: relative; display: block; width: 100%; height: 100%; [/class] [class=icons] position: absolute; display: block; height: auto; width: 100%; top:50%; transform: translateY(-50%); text-align: right; font-size: calc(12px + (100 - 12) * (100vh - 200px) / (1280 - 200) ); color: white; [/class] [class=content] width: 100%; height: auto; margin-bottom: 2%; position: relative; flex: 1 0 auto; display: flex; flex-flow: column nowrap; [/class] [class=contentBoxes] width: 100%; flex: 1 0 auto; background-color: #D5424C; overflow: hidden; position: relative; [/class] [class=selectionBar] margin-top: 2%; width: 100%; height: 19.2%; background-color: #D32836; text-align: right; font-size: calc(12px + (100 - 12) * (100vh - 200px) / (1280 - 200) ); line-height: 1; color: white; padding-right: 2%; box-sizing: border-box; [/class] [class=tab] display: inline; position: relative; cursor: pointer; [/class] [class=arrow] position: absolute; display: block; top: -70%; left: 50%; transform: translateX(-50%); color: #D5424C; [/class] [class=contentBox] height: 98%; top:1%; right: 2%; width: 60%; position: absolute; overflow:hidden; [/class] [class=scroll] width: 100%; height: 100%; padding-right: 100px; overflow-Y: scroll; color: white; font-size: calc( 8px + (15 - 8) * (100vw - 200px) / (1280 - 200)); [/class] [script=tab] set CurTab "IRL Info" hide classContent hide IGLContent hide bioContent hide classArrow hide IGLArrow hide bioArrow [/script] [script class=tab on=click] set SelTab (getText) if (eq ${CurTab} ${SelTab} ) (stop) slideUp 500 arrow fadeOut 500 contentBox if (eq ${SelTab} "IRL Info") (slideDown 500 infoArrow) if (eq ${SelTab} "IRL Info") (fadeIn 500 infoContent) if (eq ${SelTab} "Class") (slideDown 500 classArrow) if (eq ${SelTab} "Class") (fadeIn 500 classContent) if (eq ${SelTab} "IGL Info") (slideDown 500 IGLArrow) if (eq ${SelTab} "IGL Info") (fadeIn 500 IGLContent) if (eq ${SelTab} "Biography") (slideDown 500 bioArrow) if (eq ${SelTab} "Biography") (fadeIn 500 bioContent) set CurTab ${SelTab} [/script] [div class=container][div class=containerInside][div class="image Chara"][/div][div class=flex][div class=grid] [div class=barBG1][/div] [div class="Avatar image"][/div] [div class=topBar1]The Singing Arrow[/div] [div class=botBar1]Strawberry_Jam[/div] [div class=mainBar1][div class=icons]James Khan[/div][/div] [/div][div class=content][div class=contentBoxes]
[div class="contentBox infoContent"][div class=scroll]
Name: James Khan
Nicknames: Jam
Age: 18
Gender: Male
Weight: 165
Height: 5'11 ft
Appearance: Image on top
Personality: James is one of the cocky type. He was never scared to share his success. He would brag about how much better he was at something. James did brag about his greatness but what he bragged about he was able to back up. James also would pick up a hobby or sport simply because someone he knew would say how good they were, simply so he could get better. Due to this nature he tends to stay in shape. He's also not a jerk about it, he just comes off wrong because of it. Though James is aware that he does this and chooses to let it happen. He likes being the best even if it's to his expense sometimes.
[/div][/div]
[div class="contentBox IGLContent"][div class=scroll]
Online Username: Strawberry_Jam
Character Name: Ace
Level: 1
Gender: Male
Weight: 170
Height: 6' ft
Apparent age: 23
Character Appearance: Image on left
Character Personality: Ace is a more quiet and humble person. He talks but he wouldn't be consider a talker. He carried over the skill but doesn't feel the need to be number one. He consistently feels that there is room for improvement and doesn't actually think too highly of himself in anything other then archery.
[/div][/div]
[div class="contentBox classContent"][div class=scroll]
Class: Ranger
Subclass:
Skills:
N/A
Equipment:
Other:

(WIP since I need help with class)
[/div][/div]
[div class="contentBox bioContent"][div class=scroll]
James was born into a more wealthy family. The type of wealthy to have butlers and maids. As a kid life was heaven, he was given anything he wanted and didn't have to do anything. As James got older though, he noticed that he didn't actually know how to do anything. He did well academically but no where else. He didn't know how to cook, play sports, or even do his own laundry. In his freshman year of high school he demanded that he went to a public school. He showed up in fancy clothes and had his hair all nice. James quickly noticed that no one else was dressed as nice. Most people were wearing the most casual clothes. Band T-Shirts, loose hoodies, even sweatpants. James was extremely confused, but at the same time extremely interested. James quickly adjusted his dressing and attitude. He talked to a few people and heard some life struggles since well, this was high school, drama was on the high. He heard all of these exotic stories and terrible things that some people had to go threw. He heard all of these small but impact full struggles that these other people went through. James realized that he needed to put effort in and get his own shit done. He was handed everything and after realizing that he was so spoiled and pathetic he decided that he would be the best at everything. James studied night after night and joined every club and sport that he was allowed to join. He quickly climbed the academic ranks. He ended up being the kid with the highest grades in the county. He also became the best pitcher and batter in baseball in the county. He worked to be the best in the art community as well. He ended up having his own small section at the country's biggest art museum as well. He joined tack as well. He worked hard, and it took him longer the normal, but he became the runner with the fasted time. He worked for the highest high jump and the longest standing long jump. Though James had a guilty pleasure past time that let him be himself. Video Games. Video games were the only thing that he didn't have to be the best at. He was really good anyway, in certain games even being good enough to get paid. Though James never got good by doing it out of some distorted view on self justice. He got good by pouring time into the games. Every chance he got he played video games. And even though it would seem that James wouldn't have free time due to all of the things he participates in, it's quite the opposite. James has so much free due to excelling that he spends most of his days just playing online. He quickly finishes all homework and exams at the last second only so he can spend as much time as he can online. When James was 16 and graduated his parents gave him a lot of money as a congratulations. James didn't use the money in a way that a normal 16 year old would. He invested in multiple organizations that he declared would be the most successful. Some of them fell threw completely, and some became insanely successful. James moves out at 18 and has lived on his own since. Now James is 19 and in his second year of college, spending most of his time still on video games, though forcing time for the gym and college work.
[/div][/div]
[/div][div class=selectionBar][div class=tab][div class="arrow infoArrow"][/div]IRL Info[/div] ◦ [div class=tab][div class="arrow IGLArrow"][/div]IGL Info[/div] ◦ [div class=tab][div class="arrow classArrow"][/div]Class[/div] ◦ [div class=tab][div class="arrow bioArrow"][/div]Biography[/div][/div][/div][/div][/div][/div]

We get it you Know BBcode.
 
Alicia Copperhead - Fluffy-Ice Cream - Jester
Real Life Persona:(mostly Optional)
Name: Alicia Copperhead
Age: 19
Gender: Female
Appearance:F4584B18-F1E7-4A33-804D-B72D9C98100A.jpeg
Personality: Alicia is very studious individual that’s also a huge introvert. She talks very formally and is one of the nicest people you will ever meet. She doesn’t talk much though and prefers to listen, making her an excellent person to vent to.
Backstory: Alicia grew up in a small town in Oregon. Her family was in the lower middle class and wanted her to go to college but couldn’t afford. She knew this and her main focus was getting a college scholarship, causing her to not have many friends growing up, having 2 at most. She has recently gotten a scholarship for an art college and moved near campus with her family.
Sexuality: Straight
Username: Fluffy-Ice Cream

In Game Character:
Character Name: Jester
Character age: 21
Character Gender: Female
Character Appearance:E75B0C40-9577-4DF0-907F-A20AE51B7B0A.png
Race: Tiefling
Class: Cleric
In Game Personality: Mischievous, outgoing, hyper, nice with bursts of sarcasm
Level: 4
Skills:
Racial-
Darkvision: to see up to 60 feet with no light
Hellish resistance: resistance to fire damage

Cleric-
Disciple of life: healing spells heal two + the spells levels
Preserve life: heal up 20 points of damage
For rest of spells go to link
ddb.ac/characters/6828564/wEAIGZ
 
Ashe Ling - Arcade_Neko - Kara Mes
Real Life Persona:(mostly Optional)


Name:
Ashe Ling

Age:
19

Gender:
Male

Appearance:
1542853977372.png
(5'5")

Personality: (not optional)
Ashe keeps to himself, although he is not as shy as people believe him to be. He is easily mistaken to be a girl, as his mannerisms and outfits do not help his case.
He would prefer to be Gaming than anything, although he does like to keep his figure so he doesn't let himself get fat or anything.
Ashe does act Feminine and barely acts like a stereotypical man. He does not enjoy sports, is more comfortable around girls than guys, and prefers romance books.

Backstory: (for the most part just any defining events)
WIP

Sexuality:
Bisexual

Username: (Not optional)
Arcade_Neko​







In Game Character:
Character Name:
Kara Mes

Character age:
19

Character Gender:
Female

Character Appearance:
1542863855675.png
(5'4")

Race:
Human

Class:
Bard

In Game Personality:
Ember is bubbly and lovable.
She loves animals and the exploration. She does not usually go for PVP but assists people when needed.


Level:
3

Skills:
WIP




 
Last edited:
Avory Lyncord - GIacies - Ire
[class=container] width:100%; height:80vh; margin:auto;center; display:flex; flex-wrap:row-wrap; background-color: #48eaa3; background-image: repeating-linear-gradient(120deg, rgba(16, 147, 55, 0.1), rgba(16, 147, 55, 0.1) 9px, transparent 9px, transparent 60px), repeating-linear-gradient(60deg, rgba(16, 147, 55,.1), rgba(16, 147, 55,.1) 9px, transparent 9px, transparent 60px), linear-gradient(60deg, rgba(29, 55, 76,.1) 25%, transparent 25%, transparent 5%, rgba(29, 55, 76,.1) 5%, rgba(29, 55, 76,.1)), linear-gradient(120deg, rgba(29, 55, 76,.1) 25%, transparent 25%, transparent 5%, rgba(29, 55, 76,.1) 5%, rgba(29, 55, 76,.1)); background-size: 70px 120px; overflow:hidden; [/class] [class=title] font-family:Kaushan Script; font-size:3em; color:#40f972; text-align:center; text-shadow:1px 2px 0px #0f4f22; position:absolute; margin:auto;center; width:1em; height:auto; margin-left:93%; z-index:25px; opacity:0; animation:{post_id}fade 0.75s linear forwards; animation-delay:1s; [/class] [class=largepicture] width:40%; height:80vh; display:inline-block; background:url('https://i.imgur.com/E2tLDqc.png'); background-size:cover; background-repeat:no-repeat; background-position:-2.5em 0em; z-index:3px; margin:auto;center; opacity:0; animation:{post_id}fade 0.75s linear forwards; animation-delay:1s; [/class] [class=contentwrap] width:60%; height:80vh; padding:0.8em; overflow:hidden; opacity:0; animation:{post_id}fade 0.75s linear forwards; animation-delay:1s; justify-content:space-between; display:flex; [/class] [class=contentbox] width:94%; overflow:hidden; height:75vh; [/class] [animation=fade] [keyframe=0]opacity:0;[/keyframe] [keyframe=25]opacity:0.25;[/keyframe] [keyframe=50]opacity:0.5;[/keyframe] [keyframe=75]opacity:0.75;[/keyframe] [keyframe=100]opacity:1;[/keyframe] [/animation] [class=tabwrap] width:6%; height:100vh; margin:auto;center; margin-top:-1em; background:#031721; padding:0.3em; z-index:10px; background-image: linear-gradient(#1f893e, #0d441d); [/class] [class=tab] font-family:Josefin Sans; font-size:1.3em; width:3%; height:auto; cursor:pointer; color:#40f972; transition:all 0.75s ease-in; text-align:left; padding:0em 0em 0em 0.8em; margin-left:-.3em; [/class] [class name=tab state=hover] color:#0d441d; text-shadow: 1px 1px 1px #0d441d; [/class] [class=textscroll] width:105%; height:75vh; overflow-y:scroll; [/class] [class=textbox] width:90%; padding:0.8em; font-family:Open Sans; font-size:1em; color:#0d441d; text-align:justify; opacity:0.8; [/class] [script class=none] hide one hide two hide three hide four hide five [/script] [script class=tabone on=click] fadeIn 1000 one hide two hide three hide four hide five hide zero [/script] [script class=tabtwo on=click] fadeIn 1000 two hide one hide three hide four hide five hide zero [/script] [script class=tabthree on=click] fadeIn 1000 three hide two hide one hide four hide five hide zero [/script] [script class=tabfive on=click] fadeIn 1000 five hide three hide two hide one hide zero hide four [/script] [script class=tabhome on=click] fadeIn 1000 zero hide three hide two hide one hide four hide five [/script] [div class=container][div class=contentwrap][div class=contentbox][div class=textscroll] [div class="textbox zero"]

Avory

Lyncord

[/div] [div class="textbox one"]Name: Avory Lyncord
Age: 19
Gender: Male
Appearance:
cfcb53114c2d3ff3747c89b15ec1dc9f.jpg


Personality:Though he can be seen as somewhat of a loner and pretty cold in general, you'd find that Avory sees others pretty fondly. The atmosphere he puts off is much different than the one he puts out at his part time job. Smiles and sunshine at work, rain clouds and cold wind at home. Usually this would be a good thing, but he finds making personal and close friends to be pretty hard. He over shares, and not with feelings. Avory always seems to be the one giving, and never the one receiving, putting his 100% in everything he does. A good worker, terrible friend maker. [/div] [div class="textbox two"]History: Nothing too exciting happened in his life, the only real defining event being that of his school sports festival. He accidentally broke his foot on something or other, and became the center of talk for about a week. Other than that, Avory went to highschool, never missed class, and always turned in homework. He was sent to college, only taking up two years before going into a small part time job at a local diner. Working as a server, it took time to save up money. At first his idea was to go for a car, or maybe even a bigger apartment. But instead he found himself spending money on a new console and game. He had never seen himself as one to be a gaming fanatic, but gave his days a bit of color.

Username: GIacies (The L is actually an uppercase i)

Sexuality: Bisexual [/div] [div class="textbox three"]Character Name: Ire

Character Age: 21

Appearance: ---------------------------------->

Character Gender: Female

Character Race: Human

Character Class: Green Wizard

In Game Personality: Motherly, Gentle, Warm atmosphere. Though she can go through most quests by herself, she prefers the company of a party. Even though Ire isnt the most outgoing person she always finds herself keeping her party collected and alive. Her play style is more aggressive, taking the offensive more than the defensive. She has a soft spot for sweets, snow, and almost anything that resembles a cat. Needless to say, she tries her best to be the common sense amongst the group.

Level: 4 [/div] [div class="textbox five"]Green Wizard: A CC and supportive class that does medium damage but consists of constant CC. Using the element of nature, the Green Wizard will bind and damage enemies with plants summoned or found in the surrounding.

Skills:
  • Natures Grasp - The Wizard summons 3 tendrils of vines, trapping a single enemy in an embrace for varied amount of time. The Stronger the opponent, the shorter the hold.
  • Spring Breeze - A healing area is created, raising re-gen of all party members by 10%
  • Green Eagle - A thorn is shot out of the wizards staff, dealing low damage, but in turn has low cool down.
[/div][div class="textbox five"] [/div] [/div][/div] [div class=tabwrap]

[div class="tab tabone"][/div]
[div class="tab tabtwo"][/div]
[div class="tab tabthree"][/div]
[div class="tab tabfive"][/div]
[div class="tab tabhome"][/div][/div] [/div][div class=largepicture][/div][div class=title]緑

ウィザード [/div] [/div]
code by RI.a

Name: Avory Lyncord
Age: 19
Gender: Male
Appearance:
cfcb53114c2d3ff3747c89b15ec1dc9f.jpg
Personality:Though he can be seen as somewhat of a loner and pretty cold in general, you'd find that Avory sees others pretty fondly. The atmosphere he puts off is much different than the one he puts out at his part time job. Smiles and sunshine at work, rain clouds and cold wind at home. Usually this would be a good thing, but he finds making personal and close friends to be pretty hard. He over shares, and not with feelings. Avory always seems to be the one giving, and never the one receiving, putting his 100% in everything he does. A good worker, terrible friend maker.


History: Nothing too exciting happened in his life, the only real defining event being that of his school sports festival. He accidentally broke his foot on something or other, and became the center of talk for about a week. Other than that, Avory went to highschool, never missed class, and always turned in homework. He was sent to college, only taking up two years before going into a small part time job at a local diner. Working as a server, it took time to save up money. At first his idea was to go for a car, or maybe even a bigger apartment. But instead he found himself spending money on a new console and game. He had never seen himself as one to be a gaming fanatic, but gave his days a bit of color.

Username: GIacies (The L is actually an uppercase i)

Sexuality: Bisexual


Character Name: Ire
Character Age: 21
Appearance:
Flower Mage.jpg
Character Race: Human
Character Class: Green Wizard
In Game Personality: Motherly, Gentle, Warm atmosphere
Level: 4




Green Wizard: A CC and supportive class that does medium damage but consists of constant CC. Using the element of nature, the Green Wizard will bind and damage enemies with plants summoned or found in the surrounding.
Skills:
  • Natures Grasp - The Wizard summons 3 tendrils of vines, trapping a single enemy in an embrace for varied amount of time. The Stronger the opponent, the shorter the hold.
  • Spring Breeze - A healing area is created, raising re-gen of all party members by 10%
  • Green Eagle - A thorn is shot out of the wizards staff, dealing low damage, but in turn has low cool down.
 
Last edited:
Mia Blue Bell - _Cloudless_ - Anna
  • Mia Bluebell
    karmen-loh-13639440-10209885396881621-1061499682-o.jpg
    Nickname(s) -
    Blue

    Username -
    __Cloudless__

    Age -

    18

    Height/Weight -
    5'5"/114 lbs.

    Gender -

    Female

    Sexuality -
    Bisexual


    Personality -
    Mia's isn't very different in terms of personality. Like most teens her age, she's struggling to find herself. Who she is. As a result of this, she's rather shy. In places like school and work, she's known to keep to herself, though despite that she's accepted by a lot of other people because they don't view her in a negative light. People think of Mia and they think "the nice soft spoken blue haired girl".

    Biography -
    Early in life, Mia lead a rather rocky life. Her parents weren't really the type who got along, usually finding almost any reason they could to drive one another away from each other, but when it came to Mia they worked together like a well oiled machine. What made this a complicated thing for her is that she was never really sure if her parents were actually happy, which would often put her in states of depression. Her parents being well aware of what their relationship was doing to their daughter mutually agreed to better themselves for her and split, getting a divorce when she was around the age of 10.

    Mia lived with her mother, and would visit her dad on weekends and whenever her mother couldn't actively be there for her such as work. During the time she would spend with her dad, Mia would often play video games. Her dad was very big into them once he had the free time due to his moving out. It was something both and Mia enjoyed and they used that as a bonding tool for them. As time went along, there was something that her father had noticed about her; she would always make her characters very tough. Tomboyish. The complete opposite of herself. When asked, Mia told her father that always wanted to be like that, but she could never bring herself to do so. She was afraid that other people wouldn't like her, or that her parents wouldn't approve of such behavior from their daughter, but her father came to an understanding with her. She holds his lecture from him close to her heart, but even then she's still afraid to embrace that side of her. Her father would then purchase Mia her own setup, allowing for her to explore the wide variety and world of video games for herself when she was away from him.

    Now 18 years old, Mia has managed to keep up with school and gaming pretty well. She even went and got herself a job to buy whatever games and such came out when she wanted to.


 
Gemma Emmerson - Sweetmint - Ayelen
[class=container] width: 100%; padding-top: calc( (3 / 7) * 100%); position: relative; --color-1: rgb(236, 225, 147); --bg-color-1: rgb(59, 45, 44); --bg-color-2: rgb(186,78,81); --bg-color-3: rgb(223, 203, 180); [/class] [class=colorC] --color-1: rgb(149, 112, 87); [/class] [class=flex] width: 100%; height: 100%; position: absolute; top:0; display: flex; flex-flow: row wrap; align-items: stretch; [/class] [class=imageholder] width: calc( 3 / 7 * 100%); height: 100%; box-sizing:border-box; position: relative; transform-style: preserve-3d; flex: 0 0 auto; [/class] [class=rightside] flex: 1 0 auto; position: relative; [/class] [class=tabholder] position: absolute; max-height: 5%; height: auto; bottom: 70%; left: -5%; border: 3px solid var(--color-1); border-bottom-width: 0px; border-top-right-radius: 20px; border-top-left-radius: 20px; padding: 3px 10px 3px 10px; font-size: calc( 6px + (20 - 6) * (100vh - 200px) / (1280 - 200) ); color: var(--color-1); transition: color 3s, border-color 3s; white-space: nowrap; [/class] [class=button] display: inline; cursor: pointer; [/class] [class=content] width: 100%; height: 65%; left:-5%; bottom: 5%; position: absolute; [/class] [class=contentHolder] position: relative; width: 100%; height: 100%; border-top: 3px solid var(--color-1); border-bottom: 3px solid var(--color-1); color: var(--color-1); transition: color 3s, border-color 3s; padding-top: 3px; overflow:hidden; transform-style: preserve-3D; box-sizing: border-box; [/class] [class=contentBox] width: 100%; height: 100%; position: absolute; top:0; left:0; overflow:hidden; -webkit-backface-visibility:hidden; backface-visibility: hidden; transition: transform 3s ease-out .5s, -webkit-transform 3s ease-out .5s; [/class] [class=contentFix] position: relative; height: 100%; width: 100%; overflow-Y: scroll; padding-right: 100px; [/class] [class=contentSpin] -webkit-transform: rotateY(.5turn); transform: rotateY(.5turn); [/class] [class=backgroundContainer] display: flex; position: absolute; width: 100%; height: 100%; top:0; transform: translateZ(-1000px); [/class] [class=backgroundPanel] flex-grow: 1; height: 100%; position: relative; [/class] [class=PanelA] height:100%; width:100%; position: absolute; top:0; left:0; -webkit-backface-visibility:hidden; backface-visibility: hidden; background-color: var(--bg-color-1); [/class] [class=PanelB] height:100%; width: 100%; position: absolute; top:0; left:0; -webkit-backface-visibility:hidden; backface-visibility: hidden; background-color: var(--bg-color-2); [/class] [class=PanelC] height:100%; width:100%; position: absolute; top:0; left:0; -webkit-backface-visibility:hidden; backface-visibility: hidden; background-color: var(--bg-color-3); [/class] [class=panelSpin] transform: rotateY(.5turn); [/class] [class=HeartsContainer] width: 100%; height: 25%; position: relative; [/class] [class=heart] transition: all 3s ease-out; display: block; position: absolute; width: auto; font-size: calc( 6px + (20 - 6) * (100vh - 200px) / (1280 - 200) ); [/class] [class=heartImage] right: 10%; top: 20%; z-index: 9; color: rgb(255, 229, 238); [/class] [class=heart1] top: 50%; left: 0%; color: rgb(233, 128, 140); [/class] [class=heart2] top: 20%; left: 15%; color: rgb(239, 69, 87); [/class] [class=heart3] bottom: 10%; left: 40%; color: rgb(241, 100, 143); [/class] [class=heart4] top: 40%; left: 60%; color: rgb(248, 173, 183); [/class] [class=heart5] bottom: 30%; right: 10%; color: rgb(227, 47, 108); [/class] [class=heartTab1] display: inline; position: absolute; transition: 3s ease-out; [/class] [class=heartTab2] display: inline; position: absolute; transition: 3s ease-out; [/class] [class=heartTab3] display: inline; position: absolute; transition: 3s ease-out; [/class] [class=spin] transform: rotateY(5turn); [/class] [class=spinHeartImage] transition: transform 3s ease-out; [/class] [class=spinHeart1] transition: transform 3s ease-out .25s; [/class] [class=spinHeart2] transition: transform 3s ease-out .5s; [/class] [class=spinHeart3] transition: transform 3s ease-out .75s; [/class] [class=spinHeart4] transition: transform 3s ease-out 1s; [/class] [class=spinHeart5] transition: transform 3s ease-out 1.25s; [/class] [class=spinHeartTab1] transition: transform 3s ease-out .275s; [/class] [class=spinHeartTab2] transition: transform 3s ease-out .525s; [/class] [class=spinHeartTab3] transition: transform 3s ease-out .775s; [/class] [script=heart] set heartImageIsSpun 0 set heart1IsSpun 0 set heart2IsSpun 0 set heart3IsSpun 0 set heart4IsSpun 0 set heart5IsSpun 0 set heartTab1IsSpun 0 set heartTab2IsSpun 0 set heartTab3IsSpun 0 [/script] [script class=heartImage on=mouseenter] removeClass spinHeartImage if (eq ${heartImageIsSpun} 0) (addClass spin) (removeClass spin) if (eq ${heartImageIsSpun} 0) (set heartImageIsSpun 1) (set heartImageIsSpun 0) [/script] [script class=heart1 on=mouseenter] removeClass spinHeart1 if (eq ${heart1IsSpun} 0) (addClass spin) (removeClass spin) if (eq ${heart1IsSpun} 0) (set heart1IsSpun 1) (set heart1IsSpun 0) [/script] [script class=heart2 on=mouseenter] removeClass spinHeart2 if (eq ${heart2IsSpun} 0) (addClass spin heart2) (removeClass spin heart2) if (eq ${heart2IsSpun} 0) (set heart2IsSpun 1) (set heart2IsSpun 0) [/script] [script class=heart3 on=mouseenter] removeClass spinHeart3 if (eq ${heart3IsSpun} 0) (addClass spin heart3) (removeClass spin heart3) if (eq ${heart3IsSpun} 0) (set heart3IsSpun 1) (set heart3IsSpun 0) [/script] [script class=heart4 on=mouseenter] removeClass spinHeart4 if (eq ${heart4IsSpun} 0) (addClass spin heart4) (removeClass spin heart4) if (eq ${heart4IsSpun} 0) (set heart4IsSpun 1) (set heart4IsSpun 0) [/script] [script class=heart5 on=mouseenter] removeClass spinHeart5 if (eq ${heart5IsSpun} 0) (addClass spin heart5) (removeClass spin heart5) if (eq ${heart5IsSpun} 0) (set heart5IsSpun 1) (set heart5IsSpun 0) [/script] [script class=heartTab1 on=mouseenter] removeClass spinHeartTab1 if (eq ${heartTab1IsSpun} 0) (addClass spin) (removeClass spin) if (eq ${heartTab1IsSpun} 0) (set heartTab1IsSpun 1) (set heartTab1IsSpun 0) [/script] [script class=heartTab2 on=mouseenter] removeClass spinHeartTab2 if (eq ${heartTab2IsSpun} 0) (addClass spin) (removeClass spin) if (eq ${heartTab2IsSpun} 0) (set heartTab2IsSpun 1) (set heartTab2IsSpun 0) [/script] [script class=heartTab3 on=mouseenter] removeClass spinHeartTab3 if (eq ${heartTab3IsSpun} 0) (addClass spin) (removeClass spin) if (eq ${heartTab3IsSpun} 0) (set heartTab3IsSpun 1) (set heartTab3IsSpun 0) [/script] [class=imageSideA] width: 100%; position: absolute; top:0; transition: all 3s; -webkit-backface-visibility:hidden; backface-visibility:hidden; pointer-events:none; [/class] [class=imageSideB] width: 100%; position: absolute; top:0; transition: all 3s; -webkit-backface-visibility:hidden; backface-visibility:hidden; pointer-events:none; [/class] [class=imageSideC] width: 100%; position: absolute; top:0; transition: all 3s; -webkit-backface-visibility:hidden; backface-visibility:hidden; pointer-events:none; [/class] [class=spinImage] transform: rotateY(1.5turn); [/class] [script=button] set CurSide A fadeOut 1 contentB fadeOut 1 contentC [/script] [script class=buttonA on=click] if (eq ${CurSide} A) (stop) fadeIn 3000 contentA fadeOut 3000 contentB fadeOut 3000 contentC removeClass colorC container removeClass contentSpin contentA addClass contentSpin contentB addClass contentSpin contentC removeClass panelSpin PanelA addClass panelSpin PanelB addClass panelSpin PanelC removeClass spinImage imageSideA addClass spinImage imageSideB addClass spinImage imageSideC set CurSide A //spinning hearts addClass spinHeartImage heartImage addClass spinHeart1 heart1 addClass spinHeart2 heart2 addClass spinHeart3 heart3 addClass spinHeart4 heart4 addClass spinHeart5 heart5 addClass spinHeartTab1 heartTab1 addClass spinHeartTab2 heartTab2 addClass spinHeartTab3 heartTab3 if (eq ${heartImageIsSpun} 0) (addClass spin heartImage) (removeClass spin heartImage) if (eq ${heartImageIsSpun} 0) (set heartImageIsSpun 1) (set heartImageIsSpun 0) if (eq ${heart1IsSpun} 0) (addClass spin heart1) (removeClass spin heart1) if (eq ${heart1IsSpun} 0) (set heart1IsSpun 1) (set heart1IsSpun 0) if (eq ${heart2IsSpun} 0) (addClass spin heart2) (removeClass spin heart2) if (eq ${heart2IsSpun} 0) (set heart2IsSpun 1) (set heart2IsSpun 0) if (eq ${heart3IsSpun} 0) (addClass spin heart3) (removeClass spin heart3) if (eq ${heart3IsSpun} 0) (set heart3IsSpun 1) (set heart3IsSpun 0) if (eq ${heart4IsSpun} 0) (addClass spin heart4) (removeClass spin heart4) if (eq ${heart4IsSpun} 0) (set heart4IsSpun 1) (set heart4IsSpun 0) if (eq ${heart5IsSpun} 0) (addClass spin heart5) (removeClass spin heart5) if (eq ${heart5IsSpun} 0) (set heart5IsSpun 1) (set heart5IsSpun 0) if (eq ${heartTab1IsSpun} 0) (addClass spin heartTab1) (removeClass spin heartTab1) if (eq ${heartTab1IsSpun} 0) (set heartTab1IsSpun 1) (set heartTab1IsSpun 0) if (eq ${heartTab2IsSpun} 0) (addClass spin heartTab2) (removeClass spin heartTab2) if (eq ${heartTab2IsSpun} 0) (set heartTab2IsSpun 1) (set heartTab2IsSpun 0) if (eq ${heartTab3IsSpun} 0) (addClass spin heartTab3) (removeClass spin heartTab3) if (eq ${heartTab3IsSpun} 0) (set heartTab3IsSpun 1) (set heartTab3IsSpun 0) [/script] [script class=buttonB on=click] if (eq ${CurSide} B) (stop) fadeIn 3000 contentB fadeOut 3000 contentA fadeOut 3000 contentC removeClass colorC container removeClass contentSpin contentB addClass contentSpin contentA addClass contentSpin contentC removeClass panelSpin PanelB addClass panelSpin PanelA addClass panelSpin PanelC removeClass spinImage imageSideB addClass spinImage imageSideA addClass spinImage imageSideC set CurSide B //spinning hearts addClass spinHeartImage heartImage addClass spinHeart1 heart1 addClass spinHeart2 heart2 addClass spinHeart3 heart3 addClass spinHeart4 heart4 addClass spinHeart5 heart5 addClass spinHeartTab1 heartTab1 addClass spinHeartTab2 heartTab2 addClass spinHeartTab3 heartTab3 if (eq ${heartImageIsSpun} 0) (addClass spin heartImage) (removeClass spin heartImage) if (eq ${heartImageIsSpun} 0) (set heartImageIsSpun 1) (set heartImageIsSpun 0) if (eq ${heart1IsSpun} 0) (addClass spin heart1) (removeClass spin heart1) if (eq ${heart1IsSpun} 0) (set heart1IsSpun 1) (set heart1IsSpun 0) if (eq ${heart2IsSpun} 0) (addClass spin heart2) (removeClass spin heart2) if (eq ${heart2IsSpun} 0) (set heart2IsSpun 1) (set heart2IsSpun 0) if (eq ${heart3IsSpun} 0) (addClass spin heart3) (removeClass spin heart3) if (eq ${heart3IsSpun} 0) (set heart3IsSpun 1) (set heart3IsSpun 0) if (eq ${heart4IsSpun} 0) (addClass spin heart4) (removeClass spin heart4) if (eq ${heart4IsSpun} 0) (set heart4IsSpun 1) (set heart4IsSpun 0) if (eq ${heart5IsSpun} 0) (addClass spin heart5) (removeClass spin heart5) if (eq ${heart5IsSpun} 0) (set heart5IsSpun 1) (set heart5IsSpun 0) if (eq ${heartTab1IsSpun} 0) (addClass spin heartTab1) (removeClass spin heartTab1) if (eq ${heartTab1IsSpun} 0) (set heartTab1IsSpun 1) (set heartTab1IsSpun 0) if (eq ${heartTab2IsSpun} 0) (addClass spin heartTab2) (removeClass spin heartTab2) if (eq ${heartTab2IsSpun} 0) (set heartTab2IsSpun 1) (set heartTab2IsSpun 0) if (eq ${heartTab3IsSpun} 0) (addClass spin heartTab3) (removeClass spin heartTab3) if (eq ${heartTab3IsSpun} 0) (set heartTab3IsSpun 1) (set heartTab3IsSpun 0) [/script] [script class=buttonC on=click] if (eq ${CurSide} C) (stop) addClass colorC container fadeIn 3000 contentC fadeOut 3000 contentA fadeOut 3000 contentB removeClass contentSpin contentC addClass contentSpin contentB addClass contentSpin contentA removeClass panelSpin PanelC addClass panelSpin PanelB addClass panelSpin PanelA removeClass spinImage imageSideC addClass spinImage imageSideB addClass spinImage imageSideA set CurSide C //spinning hearts addClass spinHeartImage heartImage addClass spinHeart1 heart1 addClass spinHeart2 heart2 addClass spinHeart3 heart3 addClass spinHeart4 heart4 addClass spinHeart5 heart5 addClass spinHeartTab1 heartTab1 addClass spinHeartTab2 heartTab2 addClass spinHeartTab3 heartTab3 if (eq ${heartImageIsSpun} 0) (addClass spin heartImage) (removeClass spin heartImage) if (eq ${heartImageIsSpun} 0) (set heartImageIsSpun 1) (set heartImageIsSpun 0) if (eq ${heart1IsSpun} 0) (addClass spin heart1) (removeClass spin heart1) if (eq ${heart1IsSpun} 0) (set heart1IsSpun 1) (set heart1IsSpun 0) if (eq ${heart2IsSpun} 0) (addClass spin heart2) (removeClass spin heart2) if (eq ${heart2IsSpun} 0) (set heart2IsSpun 1) (set heart2IsSpun 0) if (eq ${heart3IsSpun} 0) (addClass spin heart3) (removeClass spin heart3) if (eq ${heart3IsSpun} 0) (set heart3IsSpun 1) (set heart3IsSpun 0) if (eq ${heart4IsSpun} 0) (addClass spin heart4) (removeClass spin heart4) if (eq ${heart4IsSpun} 0) (set heart4IsSpun 1) (set heart4IsSpun 0) if (eq ${heart5IsSpun} 0) (addClass spin heart5) (removeClass spin heart5) if (eq ${heart5IsSpun} 0) (set heart5IsSpun 1) (set heart5IsSpun 0) if (eq ${heartTab1IsSpun} 0) (addClass spin heartTab1) (removeClass spin heartTab1) if (eq ${heartTab1IsSpun} 0) (set heartTab1IsSpun 1) (set heartTab1IsSpun 0) if (eq ${heartTab2IsSpun} 0) (addClass spin heartTab2) (removeClass spin heartTab2) if (eq ${heartTab2IsSpun} 0) (set heartTab2IsSpun 1) (set heartTab2IsSpun 0) if (eq ${heartTab3IsSpun} 0) (addClass spin heartTab3) (removeClass spin heartTab3) if (eq ${heartTab3IsSpun} 0) (set heartTab3IsSpun 1) (set heartTab3IsSpun 0) [/script] [div class=container][div class=backgroundContainer] [div class=backgroundPanel][div class=PanelA style="transition: all 2s;"][/div][div class="PanelB panelSpin" style="transition: all 2s;"][/div][div class="PanelC panelSpin" style="transition: all 2s;"][/div][/div] [div class=backgroundPanel][div class=PanelA style="transition: all 2s .25s;"][/div][div class="PanelB panelSpin" style="transition: all 2s .25s;"][/div][div class="PanelC panelSpin" style="transition: all 2s .25s;"][/div][/div] [div class=backgroundPanel][div class=PanelA style="transition: all 2s .5s;"][/div][div class="PanelB panelSpin" style="transition: all 2s .5s;"][/div][div class="PanelC panelSpin" style="transition: all 2s .5s;"][/div][/div] [div class=backgroundPanel][div class=PanelA style="transition: all 2s .75s;"][/div][div class="PanelB panelSpin" style="transition: all 2s .75s;"][/div][div class="PanelC panelSpin" style="transition: all 2s .75s;"][/div][/div] [div class=backgroundPanel][div class=PanelA style="transition: all 2s 1s;"][/div][div class="PanelB panelSpin" style="transition: all 2s 1s;"][/div][div class="PanelC panelSpin" style="transition: all 2s 1s;"][/div][/div] [div class=backgroundPanel][div class=PanelA style="transition: all 2s 1.25s;"][/div][div class="PanelB panelSpin" style="transition: all 2s 1.25s;"][/div][div class="PanelC panelSpin" style="transition: all 2s 1.25s;"][/div][/div] [/div]

[div class=flex][div class=imageholder][div class="heart heartImage"][/div][div class=imageSideA]cc65dce68a24f5caef0be5cb0431ba6f-ballet-dancer-bra-os-abertos-representam-by-vexels.png[/div][div class="imageSideB spinImage"]ezgif-1-8c3c229bb8ca.png[/div][div class="imageSideC spinImage"]ezgif-1-10a67ea043a9.png[/div][/div][div class=rightside][div class=HeartsContainer]
[div class="heart heart1"][/div]
[div class="heart heart2"][/div]
[div class="heart heart3"][/div]
[div class="heart heart4"][/div]
[div class="heart heart5"][/div][/div][div class=tabholder][div class="buttonA button"][div class=heartTab1][/div][/div] | [div class="buttonB button"][div class=heartTab2][/div]Real Life Persona[/div] | [div class="buttonC button"][div class=heartTab3][/div]In Game Character[/div][/div][div class=content]
Code by @Alteras
[div class=contentHolder]

[div class="contentBox contentA"]
[div class=contentFix style="height: calc( (1.17364817766 * 9em) + 18em); padding-right: 100px;"]

Gemma
Emerson


[/div][/div]

[div class="contentBox contentB contentSpin"][div class=contentFix]
Age:
18

Gender:
Female

Personality:
Gemma has a very cheerful and happy personality, although she can be somewhat of a ditz as she lacks common sense at times. Deep down, she cares for the people she's close to and retains a positive outlook on life.

Backstory:
Gemma had grown up in a very rich life style and basically had the perfect family or so she thought. Her father left them when she was 13 and basically took all the money with him as well. It was such a hard blow to her mother. Her father was the one that made the money but now he was gone without a word. Soon enough they had to move out of the house and into more poor area. They went from a huge mansion to some crummy apartment. Her mother worked hard to earn money but it wasn't just Gemma she had to worry about. Gemma also had a little sister so her mother had two mouths to feed. Gemma of course tried to help by getting job as well but her mother was slowly giving up. She soon enough started working at these sleazy night clubs and basically became drunk and she always came home real late. Gemma had picked up on what was going on. One night she had gotten a call from the hospital apparently she had gotten into a car accident. Though she was fine unfortunately her legs were damage badly and she couldn't walk. This set her mother into a even deeper depression and Gemma basically had to take care of her and her little sister. Now that she's in college she has to find a way to make good money to help pay for her classes and to take care of her family. Luckily the apartment they had moved into had recently gone into new owner ship. This older woman, named Mable now ran the place and she's been a big help to Gemma in taking care of her sister and her mother.

Gemma had decided to study dance she had always wanted to do ballet but had to stop with her lessons when her dad left. She also had taken gymnastics as well. Because she couldn't go to classes she would practice by herself in her room. To pay for school Gemma has been working as pole dancer in this club but they pay good her money at least. She's even sometimes the main attraction. She also works at a café during the day. So the money she makes from most of these places she sends to Mable makes sure her family gets it and helps them out with anything they need. Her mother is even starting to perk up a bit recently. Even though things seem o be looking up it can still be stressful so gets on and games some times to escape at least in that world she can play around all day without having to worry about money.

Sexuality:
Straight

Username:
Sweetmint​


[/div][/div]

[div class="contentBox contentC contentSpin"][div class=contentFix]
Character Name:
Ayelen

Character age:
121

Character Gender:
Female

Race:
Star Elf

Class:
Cleric

In Game Personality:
Same as real life personality. Though she does fool around more and doesn't take things as seriously as she does in the outside world.

Level:
5

Skills:
Hand to hand to combat
Acrobatic
Blessing of the Purehearted - Restores 60% of Health; Cost - 280 Mana
Great Cyclone - Summon an immense cyclone around the enemy; Cost - 144 Mana



[/div][/div]

[/div][/div][/div][/div][/div]
 
Last edited:
Matthias Coorren - Matt|ttaM - Zenix


  • Aaron Genix.jpg

    Name: Matthias Coorren
    Age: 20
    Gender: Male
    Height/Weight: 6'2"/113lbs
    Sexuality: Straight
    Personality: Mattias is a fairly common person. He's the kind friend who's always there for his friends. He's the rigorous study who always has a book somewhere nearby. He's the kind of guy that many people would overlook in everyday life, and in fact, most do. That's not to say he has no friends, but Matthias is never one to start conversations and often keeps to himself. Kind, smart, and something of a gamer, Matthias is your average high school graduate.
    Backstory: Matthias graduated high school at seventeen. A year ahead of most, Matthias didn't really know where he was going with his life. Born to an engineer and a teacher, he had had no issues making it through school. He was also an only child, making it relatively easy to get what he wanted. He wasn't a spoiled child, by any means, but he was never quite expressive with his individuality. Content to just watch the world pass, Matthias got into gaming a couple years back and has enjoyed many MMOs, simply watching the players move about their in-game lives, similar to what he did in the real world.

 
Last edited:
Daniel Vale - TheDart4 - Chase
  • Name:
    cute-anime-boy-hoodie.jpg

    Daniel Vale

    Age:
    22

    Gender:
    Male

    Personality:
    For the most part Daniel has a pretty bland personality with no extreme quirks. Hes not exactly extroverted but he is fairly social, though he mostly keeps to himself when out with friends or at parties. He plays varsity volleyball at his university, although he has no particular concern for staying active he enjoys the sport. Hes typically a good team player, though not much of a leader, and works with his team to achieve their goal. He is also extremely intelligent, especially when it comes to math and strategies.

    Backstory:
    Daniel had a pretty normal life for the most part. He got into video games when he was young starting with old classic systems like the Nintendo 64 and he has been into playing video games ever since, taking part in some home town gaming tournaments and such. When he got older he decided to explore a career in computer engineering, and is currently in his 5th year. He plays varsity volleyball at his university.

    Sexuality:
    Heterosexual

    Username:
    TheDart4
 
Charlotte Melvett - SilverLotte - Velettra
Real Life Persona:
Name: Charlotte Melvett
Age: 21
Gender: Female
Appearance:
c38b9d2d83ef1e065914c92f434ca732.jpg
Personality: Charlotte acts as the picture of elegance, always polite and respectful to others, particularly in social gatherings. She is relatively amicable, although she does zone out at times, even during conversations. Her personality is quite shy and modest. She would prefer to have a small close-knit group of friends, than have to know everyone well, like she does at the moment.
Backstory:
  • Charlotte was born as the only daughter, and therefore heiress, to the influential company, WizIn, which has many brands under its name(WizIn was initially a simple appliances brand, but now it has branches under electronics and furniture. It is known for its charitable donations every year). She has been taught from a young age how to manage it in the future. At the moment, due to her parents still reigning supreme, she works under them as the Chief Financial Officer(CFO).
  • She was pressured by her parents to befriend influential/wealthy people, not people she could truly connect with.
  • She wants to use Andos as a stress-reliever as well as simply have fun.
Sexuality: Bisexual
Username: SilverLotte

In Game Character:
Character Name: Velettra (Vel)
Character age: 21
Character Gender: Female
Character Appearance:
mosh-fink-i13905426886-2.jpg
Race: Shadow Elf - A race with a natural attunement with the arcane, as well as all things evil. At night their magic is enhanced by a minor amount.
Class: Black Wizard - this wizard sub-class focuses on utilizing the enemys life force against them, as well as other unworldly effects. For example, life draining, blood puppeting(manipulating the enemys blood), necromancy and dark erosive flames.
In Game Personality: In game, Charlotte acts much less reserved and speaks her mind whenever she feels like it, without a care in the world. Her playful nature is prominent and she enjoys teasing others for the fun of it. At heart, she's still kind-hearted, so she apologizes if things get out of hand/too serious.
Level: 2
Skills:
The severity of these skills will increase in accordance with her level.
  • Life Steal - Drain an opponents life force and add it to the users life pool
  • Lights bane - Shoot a thin piercing beam of darkness, does extra damage if the opponent hit is holy/light
  • Dark flames - Can materialize dark flames which can bend and move to the users will
  • Shadow orbs - Materializes dark orbs which can block/attack, as they are made of pure darkness
  • Combustion - Can make a target burst into flames, and potentially spread in the environment
  • Telekinesis - Can move small/light objects with the users eyes
 
Darrow Rivers - DarkSinner87 - Seeker
Real Life Persona:(mostly Optional)
Name: Darrow Rivers
Age: 18
Gender: Male
Appearance: Zane.jpg
Personality: Darrow is a cynical person who has a hard time trusting others. He's much the strong and silent type. For publicity sake he puts up a façade of nice and cheeriness.
Backstory: Darrow grew up in a poor family with a single mother who passed away after overdosing on drugs.
Anthony would later become a pop star sensation after hitting big on youtube. He currently has been signed to VizaMediaGroup and has an album out, called Grief. Unknown to the world Darrow has been dealing with depression and spends time online trying to distract himself from the pressures of publicity and life.
Sexuality: Straight
Username: DarkSinner87
In Game Character:
Character Name: Seeker
Character age: 21
Character Gender: Male
Character Appearance: knight.jpg
Race: (Additional Information on any player made races may be require so I can add it to the lore)
Class: Knight
In Game Personality: Somewhat the same bit abit nicer and more calm and collected.
Level: 1
Skills: Dual Wield Swords, Sword Spin, Parry
 
Akira Miller - AKI24 - Kai
Real Life Persona:

Name: Akira Miller
Age: 20
Gender: Male
Appearance:
dd1ae998d49ad4a5a45a96a7c5523758.png
Personality: While Akira isn’t very talkative at first, he is a sociable person. He is quite friendly, and does his best to be respectful. Having quite an easy life, he still isn’t able to very much understand other people’s problems easily and is has almost no experience with household chores.
Backstory: Akira was born as the only child in a rich family. Being from a famous video game company, his father would usually keep a collection of his consoles, small collections, and other similar things in a room in their house. Of course, Akira would spend a lot of his time in this particular room, developing his love for games and toys.
Username: AKI24

In Game Character:

Character Name: Kai
Character Age: 24
Character Gender: Male
Character Appearance:
a30e80e2549d2d080590d2e569a381fd78cdd8a0_hq.jpg
Race: Human
Class: Assassin
In Game Personality: Despite what his character appearance might suggest, Akira pretty much acts the same as he does in real life.
Level: 1
Skills:
Hide Presence
Back Stab
(Inflicts considerably more damage against enemies who are unaware of his presence)
 
[class=hidden] display: none; [/class] [class=CSButton] background:#000000; border: 5px solid #0066FF margin:10px Auto; padding:5px; float:left; Width:30%; text-align:center; float:left; font-family:Book Antiqua; color:#0066FF; [/class] [class name=CSButton state=hover] cursor:pointer; Background-color:#0000FF; color:#0066FF; [/class] [class=CSButtonClick] background:#0066FF; border-radius:5px; margin:10px Auto; margin-right:5px; padding:5px; float:left; Width:30%; color:Black; [/class] [script class=CSButton on=click] removeClass CSButtonClick CSButton addClass CSButtonClick set link (getText) if (eq "${link}" "ID") (show ContentIdentification) if (eq "${link}" "ID") (hide ContentUser) if (eq "${link}" "ID") (hide ContentInventory) if (eq "${link}" "ID") (hide ContentSkills) if (eq "${link}" "ID") (hide ContentFriends) if (eq "${link}" "ID") (hide ContentSystem) if (eq "${link}" "ID") (hide ContentLogout) if (eq "${link}" "User") (show ContentUser) if (eq "${link}" "User") (hide ContentIdentification) if (eq "${link}" "User]") (hide ContentInventory) if (eq "${link}" "User") (hide ContentSkills) if (eq "${link}" "User") (hide ContentFriends) if (eq "${link}" "User") (hide ContentSystem) if (eq "${link}" "User") (hide ContentLogout) if (eq "${link}" "Inv") (show ContentInventory) if (eq "${link}" "Inv") (hide ContentIdentification) if (eq "${link}" "Inv") (hide ContentUser) if (eq "${link}" "Inv") (hide ContentSkills) if (eq "${link}" "Inv") (hide ContentFriends) if (eq "${link}" "Inv") (hide ContentSystem) if (eq "${link}" "Inv") (hide ContentLogout) if (eq "${link}" "Skill") (show ContentSkills) if (eq "${link}" "Skill") (hide ContentIdentification) if (eq "${link}" "Skill") (hide ContentInventory) if (eq "${link}" "Skill") (hide ContentUser) if (eq "${link}" "Skill") (hide ContentFriends) if (eq "${link}" "Skill") (hide ContentSystem) if (eq "${link}" "Skill") (hide ContentLogout) if (eq "${link}" "Frnd") (show ContentFriends) if (eq "${link}" "Frnd") (hide ContentIdentification) if (eq "${link}" "Frnd") (hide ContentInventory) if (eq "${link}" "Frnd") (hide ContentSkills) if (eq "${link}" "Frnd") (hide ContentUser) if (eq "${link}" "Frnd") (hide ContentSystem) if (eq "${link}" "Frnd") (hide ContentLogout) if (eq "${link}" "Sys") (show ContentSystem) if (eq "${link}" "Sys") (hide ContentIdentification) if (eq "${link}" "Sys") (hide ContentInventory) if (eq "${link}" "Sys") (hide ContentSkills) if (eq "${link}" "Sys") (hide ContentFriends) if (eq "${link}" "Sys") (hide ContentUser) if (eq "${link}" "Sys") (hide ContentLogout) if (eq "${link}" "LO") (show ContentLogout) if (eq "${link}" "LO") (hide ContentIdentification) if (eq "${link}" "LO") (hide ContentInventory) if (eq "${link}" "LO") (hide ContentSkills) if (eq "${link}" "LO") (hide ContentFriends) if (eq "${link}" "LO") (hide ContentSystem) if (eq "${link}" "LO") (hide ContentUser) [/script] [class=firsttext] background:#0066FF; position: relative; height: 320px; overflow: hidden; padding: 5px; margin: 10px; [/class] [class=secondtext] width:100%; height:100%; overflow-y:scroll; font-align:justify; font-width:bold; [/class]

[div class=CSButton style="Margin-left:40px;"]ID

[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]User[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]Inv[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]Skill[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]Frnd[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]Sys[/div]
[div class=CSButton style="Margin-top:10px;Margin-left:40px;"]LO[/div][/div]
[div class="ContentIdentification"][div class="firsttext"]
IRL Information
User Name:
akiyama_mio_render_hd_k_on_by_a_galaxysweth-d6m1zlo.png

A_Girl_Has_No_Name

Name:
Alexandria Pratt

Nicknames:
Alex

Age:
16

Gender:
Female

Personality:
While never considering her self much of a gamer Alex was very into fantasy worlds and settings, being a huge nerd for those sorts of things. She seems very bubbly and excitable some times, especially when talking about fantasy worlds from books and television. She is rather courageous, not displaying much displeasure over expressing her self in front of a large group or chatting with a stranger of her own age to try and make friends. She is often too curious for her own good as well and tends to be a bit of a snoop when it comes to trying to find things out. She tends to be very talkative and somewhat charismatic and is very outgoing socially, even if she is a bit nerdy.

Backstory:
Alex has always been into reading about fantasy worlds and watching shows on TV about fantasy worlds. From a young age she read many books like Harry Potter and Lord Of The Rings, and was pretty much instantly hooked on these stories and creations. She got into playing games like Pathfinder and dungeons and dragons as she got a little bit older and even some video games that depicted fantasy worlds, like Skyrim and the Witcher 3. When the World Of Andos was released she immediately picked it up with a sense6 console so she could experience a fantasy world for herself.

Sexuality:
Bisexual
[/div][div class="ContentUser"][div class="firsttext"]
Character Information
Character Name:
730ee3c346f2a2f38817ae2272a7945a-dbvk0vg.png

Aurora

Character Age:
18

Character Gender:
Female

Race:
Aasimar

Class:
Warlock: Hexblade

Level:
5

Character Personality:
Same as IRL personality
[/div][/div][div class="ContentInventory"]
Inventory
Weapons:
A Bastard Sword With a crystal Affixed to the pommel
2 daggers

Armor:
A Chain Shirt
A Shield

Other Items:
A Backpack
A Crowbar
A Hammer
10 pitons
10 Rations
50 feet Hempen Rope
10 Torches
A Tinderbox
A Waterskin
[/div][div class="ContentSkills"][div class="firsttext"]
Skills
Racial Skills:
Darkvision: You can see in darkness (shades of gray) up to 60 ft.

Celestial Resistance: You have resistance to necrotic damage and radiant damage.

Healing Hands Once per long rest as an action, touch a creature and restore 5 hit points.

Light Bearer: You know the light Spell.

Necrotic Shroud: [3rd] Once per long rest as an action, you can transform, causing all to be frightened of you. This lasts for 1 minute or until you end it as a bonus action. Once on your turn you can have one attack or spell deal 5 points of extra necrotic damage to one target.

Class Traits:

Otherworldly Patron: You have struck a bargain with an otherworldly being: The Hexblade

Pact Magic: You can cast known warlock spells. You can use an arcane focus as a spellcasting focus.

Hexblade’s Curse: Once per short rest, as a bonus action, choose one creature you can see within 30 ft. to curse it for 1 minute (or until the target dies, you die, or you are incapacitated). Against the cursed target, you gain a 3 bonus to damage rolls, Often get Critical Hits against it, and you regain +10 HP if it dies.

Hex Warrior: You gain proficiency with medium armor, shields, and martial weapons. Whenever you finish a long rest, you can touch one weapon that you are proficient with and that lacks the two-handed property (or any of your pact weapons). With that weapon, you are able to apply your magic on it and use it as a magical weapon.

Eldritch Invocations: You learn fragments of forbidden knowledge that imbue you with an abiding magical ability.

Eldritch Sight: You can cast detect magic at will, without expending a spell slot.

Agonizing Blast: When you cast eldritch blast, add +5 to the damage it deals on a hit.

Mask of Many Faces: You can cast disguise self at will, without expending a spell slot.

Pact Boon: Your otherworldly patron bestows a gift upon you for your loyal service.

Pact of the Blade: As an action, you can create a pact weapon in your hand (you choose the form, you're proficient with it, and it counts as magical). You can also transform a magic weapon into your pact weapon by performing a special ritual. Pact Weapon can be stored in a pocket dimension.

Spells:
Chill Touch
Eldritch Blast
Frost Bite
Light
Blur
Branding Smite
Charm Person
Counter Spell
Hellish Rebuke
Shatter

[/div][/div][div class="ContentFriends"][div class="firsttext"]
Friends
Friend List:

Guild:
[/div][/div][div class="ContentSystem"][div class="firsttext"]
System
Additional Information:

Aasimar:
Based of the Aasimar race from Volos Guide to Monsters from dungeons and dragons 5th edition.

Warlock: Pact of the Hexblade
Based off the dnd 5e warlock with the pact of the hexblade from Xanathars Guide to Everything.
[/div][/div][div class="ContentLogout"][div class="firsttext"]



Logout?
[/div][/div][/div]
 
Name: Oscar Lecker
Age: 21
Gender: Male
Anime_Guy.jpg
Personality: Oscar mostly has a carefree attitude, always joyful and friendly. He is also incredibly observant and can figure things out about people in an almost Sherlock-like manner. He becomes interested in things and works hard on them until he finds something else that interests him. Though he is somtimes loud and outspoken, Oscar is usually found keeping his concerns to himself to not trouble others.
Backstory:
Username: Oscah12

In Game Character:
gao__by_reddii-d8ps4on.png
Character Name: Nial
Character age: 22
Character Gender: Male
Character Appearance:
Race: Vampire
Class: Light Swordsman
In Game Personality: not really any others other than he tries to act a little cooler.
Level: 4
Skills:

Race Skills:

Empower - Consuming blood enhances your speed, strength and night vision.

Class Skills:

Parry - You have a chance to block the next ability(s)/attack(s) targeting you

Swift Slash - You strike through an enemy at high speed, going past the enemy after the strike about 15 feet away from the enemy.

Reactions - Has a chance to slice through a oncoming projectile (such as an arrow) and slice through it.

Dual Wielding - Self explanatory

Throw Sword - Throws an sword like a javelin, no AOE damage, usually single target unless it ends up impaling two enemies in a line.
 
Last edited:
Real Life Persona:(mostly Optional)
Name: Damian Selvanna
Age: 19
Gender: Male
Appearance:
Damian is a 6'1 Light-skinned man with dark-brown hair long enough to reach the middle of his back and a semi-scraggly beard of the same color. He wears black rimmed glasses and is often seen wearing plain black clothes, sometimes with a graphic T-shirt referencing something about Esports, norse symbols, or anything that may peak his interest at that time.

Personality: Damian is generally an introverted individual, and although he doesn't talk too much he's always listening, always looking for new information. He doesn't express much emotion in his face or voice, but the words he speaks most often indicate he's a very laid-back person, and is willing to help people with things almost on impulse, though it may not be for the reasons most believe.

Backstory: Damian's life is generally uneventful other than the face that he took a profound interest in fantasy novels and RPGs at a young age. This over time developed into a love of creating fantasy characters and stories, as well as roleplaying the characters he's created.
Sexuality: Straight
Username: DaSel(pronounced Dazel)
In Game Character:
Character Name: Kaeþunn(Kaethunn)
Character age: 27
Character Gender: Female
Character Appearance:
  • Skin Color: Red
  • Eye Color: Dark Blue
  • Horns: Kaeþunn has a pair of black, curled, mid-sized horns(~4in diameter) that protrude out of the sides of her head just above her temples
  • Hair: Slightly messy dark brown hair that goes down to the middle of her back
  • Clothes: Kaeþunn has a headdress similar to this but colored dark brown, and the antlers replaced by semi-straight black goat horns(~14-15in long). Kaethunn can't remove this headdress, as part of it has been burned and fused into her scalp by Asmodeus, serving as a 'brand' ensuring she doesn't forget who she swore her allegiance to(realistically she can remove it but chooses not to to keep with the character backstory). She also wears some basic leather armor the same color as her headdress, with staves from the real world carved into the shoulder pads. The left shoulder showing a stave of protection(Ægishjálmr) and on the right a stave of guidance(Vegvisir).
  • Equipment
    • Iron handaxe with a fear-instilling stave(Ottastafur) carved into either side of the blade
    • Obsidian Dagger(uses it as a utility/sacrificial knife)
    • Priest's Pack
    • Wooden Shield

Race: Tiefling
Class: Cleric, Knowledge Domain. Her power comes from her forced allegiance to Asmodeus
In Game Personality: Kaeþunn is a charismatic woman who acts very much in the best interest of her allies as well as herself, even if it means deception, or in worse case bloodshed. She tries to be kind and help others to the best of her ability to make up for the many faults in her past, as well as rebel against the will of asmodeus. She tries to stay lighthearted and upbeat, and if questioned on her past will attempt to deflect the question. However, enough prying may cause her to spill it. Though her eyes are hidden under her headdress, her eyes show regret, yet determination.

However, there are times where the demon lord does get the better of her, causing her to occasionally go mad until she's unconscious, make sadistic and manipulative decisions, and act against her allies solely to see if she can get away with it(I will try to keep this part to a minimum, if the OP would like to they can construct scenarios that will force these aspects out). Often times when she's alone, she can be found muttering to herself in Infernal(heard as Icelandic), reciting incantations to keep Asmodeus's will as far in the back of her mind as possible.

Although the events of her past did not actually happen in game, damian roleplays her as if they did, becoming completely immersed in the character.
Level: 3

Skills:
Race Traits:
  • Darkvision - Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
  • Hellish Resistance - You have resistance to fire damage.
Cantrips:
  • Sacred Flame - Flame-like radiance descends on a creature that you can see within range. The target must succeed on a Dexterity saving throw or take 6 radiant damage. The target gains no benefit from cover for this saving throw.
  • Thaumaturgy(Race Benefit)- You manifest a minor wonder, a sign of supernatural power, within range. You create one of the following magical effects within range.• Your voice booms up to three times as loud as normal for 1 minute.
    • You cause flames to flicker, brighten, dim, or change color for 1 minute.
    • You cause harmless tremors in the ground for 1 minute.
    • You create an Instantaneous sound that originates from a point of your choice within range, such as a rumble of thunder, the cry of a raven, or ominous whispers.
    • You instantaneously cause an unlocked door or window to fly open or slam shut.
    • You alter the appearance of your eyes for 1 minute.
  • Spare The Dying - You touch a living creature that has 0 hit points. The creature becomes stable. This spell has no effect on undead or constructs.

1st Level:
  • Identify - You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are. If the item was created by a spell, you learn which spell created it.If you instead touch a creature throughout the casting, you learn what spells, if any, are currently affecting it.
  • Guiding Bolt - A flash of light streaks toward a creature of your choice within range. Make a ranged spell attack against the target. On a hit, the target takes 18 radiant damage, and the next attack made against this target before the end of your next turn has advantage, thanks to the mystical dim light glittering on the target until then.
  • Healing Word - A creature you touch regains 7 hit points. This spell has no effect on undead or constructs.
  • Inflict Wounds - Make a melee spell attack against a creature you can reach. On a hit, the target takes 18 necrotic damage.
2nd Level:
  • Spiritual Weapon - You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes 6 force damage. As a bonus action on your turn, you can move the weapon up to 20 feet and repeat the attack against a creature within 5 feet of it.
  • Prayer of Healing - Up to six creatures of your choice that you can see within 30ft each regain 13 hit points. This spell has no effect on undead or constructs.

Side Note: The staves are pretty much cosmetic. If OP allows I'd like to provide them actual stats
 
Last edited:
Real Life Persona:

Name: Alex McLeod

Age: 19

Gender: Male

Appearance:

Alex is a fairly short individual, standing at around 1.51 meters or 4’95 feet. He has pale skin, on account of remaining indoors most of his life, as well as neatly cut dark hair and blank grey eyes.

Personality:

A silent and unnerving persona with a penchant for a short, clipped method of speech. Highly practical. Almost never lets his emotions show. Has a complete lack of empathy, meaning that he can be considered a sociopath. While he lacks empathy, he can understand it, or what it’s supposed to be. Either consciously or unconsciously, he will act based on how he thinks a person with empathy should act, even if he is incapable of feeling any sort of it himself. In reality, he is more of a machine copying ‘standard’ human behavior, with little wants of his own.

Essentially, he is broken inside, yet you would not really be able to tell up front.

Backstory:

With an alcoholic mother and a distant and business-focused father, Alex grew up without proper parental guidance. From a young age, he merely went through the daily motions, with little to no regard for the future. However, there seemed to be a subconscious desire to become something more than he was. He worked hard at whatever tasks his mind sets him to. School grades were always high, as it was the ‘proper thing’ to do, and he had ‘friends’ also, even if he really felt nothing for them.

His desire to be ‘normal’ ended up with him trying out many hobbies, including video games, like the World of Andos, based on the urging of a fellow classmate and avid gamer.

Sexuality: Asexual

Username: NullAndVoid

In Game Character:

Character Name: Assassin

Character Age: N/A

Character Gender: Male

Character Appearance: A tall, almost skeleton-like man with a white skull mask wired into his skull and grey, dead flesh. He wears tattered black clothing, with a ragged black cloak that wraps around his thin frame.

Race: Undead

Class: Assassin

In game Personality: No change.

Level: 3

Racial Skills:

  • Increased resistance to cold damage
  • Removes the need to eat drink, sleep, or even breath
  • Increased weakness to fire damage
  • Increased weakness to holy damage
  • Immunity to poison
Skills:

Small Weapon Mastery: Increases proficiency with small weapons like knives and sickles.

Assassin’s Blade: Increases damage dealt from surprise attacks with daggers.

Shadow’s Boon: Makes the Assassin harder to detect when lurking in the shadows.
 
Last edited:
Name: Ferthcss Varten
Age:18
Gender:Male
Appearance:
Fer is your normal everyday individual, he has messy black hair, light green eyes
He is average height and weight, he usually wears a black striped white shirt
and jeans.


Personality: Fer is mute, he is polite and always asks permisson, he expresses his emotions through his actions,
he is generally calm and doesn't get angry easily, he's good under pressure
Backstory: (for the most part just any defining events)
Sexuality:straight
Username: FanFare
In Game Character:
Character Name: Fertn Fare
Character age: 18
Character Gender: Male
Character Appearance: depends, in his pure form he looks like a purple human-shaped blob
Race: Doppleganger
Class: Rune mage (a support class that can setup traps and defenses, not good in a fight though)
In Game Personality: Basically like Fer in RL, but in the game is is more sadistic
Level: 47
Skills:

Message of the dammned: he creates a large invisible symbol on the ground, if a living creature comes in contact with it, the ground explodes
Faint enchantment: Fer places a sigil on an object or creature he touches, it gains a slight boost in performance

 

Users who are viewing this thread

Back
Top