taliaangeni
It is what it is.
Woodhurst
1; Witches have to learn their powers, just as we have to learn to tie our shoes or ride a bike.
2; Powers depend on the age of your character. Special occasions I will allow more than the allotted number.
Ages 5-11 = 1 Power3; Witches and Warlocks have weaknesses. Depending on the strength of the magic used, the user will lose strength.
Ages 12-19 = 2 Powers
Ages 20+ = 3 Powers
4; Powers will range from black, white, to neutral.
5; Warlocks can borrow magic from Demons through Brokering.
6; Real Face-Claims, please. If you need help finding someone, just ask.
7; Witches and Warlocks are essentially mortal and therefore can succumb to mortal deaths: decapitation, strangulation, fire, and heart-attack. Their magic enables them to preserver.
8; Will probably add more stuff here. I'll alert in OOC Chat when I do.
Mediums:
Able to communicate with the dead by either reaching out to them or them reaching out to you.
Witch Doctor:
A healer.
Gypsy:
They are often known for curses and hexes. Secretive and elusive.
Broker:
A warlock who has obtained their power through demonic forces. They make deals with the demons.
Necromancer:
Using powerful, draining, and skilled dark magic, they can affect the physical corpse.
Psychic:
Uses magic in order to tell someone's future.
Siren:
Uses lust to get what they want. Usually brokers from demons but there are some white witches who use this.
All witches and warlocks will be able to brew potions.
Scrying:
The ability to see what is happening in remote places by looking into a reflective surface, like a mirror or a bowl of liquid.
Mind Stunning:
The act of rendering someone unconscious.
Precognition:
The act of foreseeing future events.
Clairvoyance:
The ability to gain information about an object, person, location or physical event.
Telepathy:
The ability to read the minds of other people.
Mediumship:
The act of calling, communicating, and invoking the spirits of the dead.
Glamour:
The ability to create an illusion so real that it is to fool any on-looker.
Invocation:
The act of calling the spirits of the dead or divine beings into a circle or into the self.
Spiritual Sensing:
The ability to feel spiritual activity.
Levitation:
The act of floating, flying or rising one's body in the air by supernatural means.
Telekinesis:
The act of controlling and manipulating the movements of objects and persons.
Healing:
The act of curing diseases and restoring the health of living beings.
Potion Brewing:
The act of brewing and concocting supernatural elixirs and potions that contain mystical properties.
Conjuration:
The act of calling, commanding, or summoning an object, person, or spirit already in existence.
Necromancy:
The act of controlling and manipulating the power of death and controlling undead corpses.
Pain Infliction:
The act of creating and inflicting excruciating pain upon another person.
Cloaking:
The power to hide the presence of oneself or others, preventing others from discovering one's location.
Pyrokinesis:
The power to create and manipulate fire.
Aerokinesis:
The power to create and manipulate wind.
Hydrokinesis:
The power to create and manipulate water.
Geokinesis:
The power to create and manipulate earth.
Fear Manipulation:
The power to cause others fear. Even the most harmless of things to the point of becoming catatonic.
Enchantment:
The power to influence the minds/emotions.
Age Shifting:
The ability to alter the physical age of oneself.
Dream Manipulation:
The power to control people's dreams through spells.
Resurrection:
The power to bring someone or one's self back from the dead.
Electrokinesis:
The ability to manipulate electricity
Chlorokinesis:
The power to control plant-life.
Atmokinesis:
The power to manipulate the weather.
Shapeshifting:
The ability to shift into an animal. Will revert back to original form when unconscious or asleep. Will require visual or genetic source material for a copy to be made. Process will be glitchy until w/w has control over it.
Quote me to ask about a power being added.
Book of Shadows/Grimoires:
Witches document their spells, rituals and recipes in books called grimoires or "Book of Shadows".
Amulets:
An object that is used to protect its wearer from harm.
Herbs:
Herbs: Various flora used as ingredients to be incorporated into spells as binding agents.
Stones:
Various minerals and ores used to boost or bind a witch's spell.
Candles:
Witches use candles to draw energy from the flames and also enhance their spells.
Athame:
A blessed, double-edged blade used to draw blood for spells/rituals.
Symbols:
Seals drawn or written used as physical representations of spells.
Talismans:
An object that is used to magnify a witch's power and or represent them supernaturally.
Name:
Age:
Race: (Human/Witch/Warlock)
Familiar:
Specific Skills: (Do no need to have all skill slots taken. Can add more later)
Coven: (We can decide this at a later time.)
Background:
Code:[IMG]http://IMAGEHERE[/IMG] [B]Name: [/B] [B]Age: [/B] [B]Race: [/B] (Human/Witch/Warlock) [B]Familiar: [/B] [B]Specific Skills: [/B](Do no need to have all skill slots taken. Can add more later) [B]Coven: [/B] (We can decide this at a later time.) [B]Background: [/B]
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