MrBossMan
That's Mister BossMan to you.
I'm not familiar with dice rolls to be honest, but I wouldn't be opposed to using them in a limited degree. Perhaps we could use them, by rolling like a D20 or something, to gauge just how strong a party of enemies are. For the most part though I like creative freedom, Dice rolls make a roleplay, IMO, seem more like a game then that of a story.
My main problem with monsters, or enemies in general, is making them dangerous. I want the stakes to be high ya'know? I don't want us to stumble on a werewolf or something like that, then make it a simple cake walk in killing the beast. See what I mean?
My main problem with monsters, or enemies in general, is making them dangerous. I want the stakes to be high ya'know? I don't want us to stumble on a werewolf or something like that, then make it a simple cake walk in killing the beast. See what I mean?