Technology: While the world is in the steampunk era, this guild is currently stuck with the occasional flintlock, but bullets are too expensive to assign. They come out of an individual's own pocket. Horseback, as the guild cannot afford teleporters, airships, or anything of the like. This guild is dealing with bow and blade, and no one who joins this guild is likely to be able to go beyond that for now
Magic: Strong mages aren't part of this guild without damn good reason. With a lack of good books on magic, one must learn on their own. In general, magic is gonna be VERY low scale. (No one wants to read an entire post explaining a spell and it's effects). This includes weapon/armor that are enchanted with magic, as well as magic relics and magic-enchanted items (like enchanted herbs). This guild is stuck with herbs, poultices, and bandages for wounds, which is basically like the Army's "Water and Tylenol" for every problem ever. Any healers around will likely be weak in their craft and unreliable for anything more than minor wounds.
Creatures: You can play as any creature EXCEPT divinity. Divinity are Angels/Demons, Holy/Unholy gods, Dragons. This includes any form of variation or descendants (no half-divinity or partial divinity either). No sci-fi stuff. No alien beings from another universe. No time travelers from 20XX. No robot androids. I say this because it was something I had to deal with in the past. In terms of who joins this guild, species really has no effect on who can join, though this guild is located in the human-dominated kingdom of Qaria (Care-Ree-Yah). Humans in general are a bit more accepting of outsiders than a lot of other species
----------------------------------------------------------
You may delete thing that you find unimportant
Picture Appearance: If applicable; If you have a written description, put it below
BASIC INFORMATION
Name: (Their true name)
Aliases: (Other names, titles, nicknames, and aliases.)
Age: (Biological age. How long have you been there?)
Gender: (Male, Female, Genderless, or Hermaphrodite depending on Race)
Race: (You may create your own race, provided that you will write down a fairly detailed description of its physiology, specialization etc.)
Class: (Feel free to make your own, however, the basic, recommended list can be found here: Fantasy Character Classes - TV Tropes)
PERSONAL
Sexuality: (Ships gotta sail, then sink each other.)
High Concept: (Sum up your character in a sentence.)
Character Alignment: (Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, True Neutral, Neutral Evil, Chaos Good, Chaos Neutral, or Chaos Evil)
Relatives: (People that are biologically related to your character)
Organizations\Affiliations: (Organizations, or people the character is affiliated with)
Personality: (At least 3 lines. Make sure the character has it's strengths and flaws.)
Bio: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)
PHYSICAL
Appearance: (Written, or a picture. If written, then at least a detailed paragraph of text)
Weapons & Armor: (Anything that the character uses for protection, or attack during combat)
Items & Personal Belongings: (Any other items that the character has, or belong to them)
Skills & Abilities: (Not magical. Include things like bartering, or the ability to pickpocket)
Spells & Magic: (Magical. Spells and magical abilities that the character has)
Weaknesses: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character)
FLUFF (Optional)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote\s: (Notable things that the character has said, that may show off their personality or speech type)
Theme: (Musical theme)
Other:
Here is the exact code for the above.
Magic: Strong mages aren't part of this guild without damn good reason. With a lack of good books on magic, one must learn on their own. In general, magic is gonna be VERY low scale. (No one wants to read an entire post explaining a spell and it's effects). This includes weapon/armor that are enchanted with magic, as well as magic relics and magic-enchanted items (like enchanted herbs). This guild is stuck with herbs, poultices, and bandages for wounds, which is basically like the Army's "Water and Tylenol" for every problem ever. Any healers around will likely be weak in their craft and unreliable for anything more than minor wounds.
Creatures: You can play as any creature EXCEPT divinity. Divinity are Angels/Demons, Holy/Unholy gods, Dragons. This includes any form of variation or descendants (no half-divinity or partial divinity either). No sci-fi stuff. No alien beings from another universe. No time travelers from 20XX. No robot androids. I say this because it was something I had to deal with in the past. In terms of who joins this guild, species really has no effect on who can join, though this guild is located in the human-dominated kingdom of Qaria (Care-Ree-Yah). Humans in general are a bit more accepting of outsiders than a lot of other species
----------------------------------------------------------
You may delete thing that you find unimportant
Picture Appearance: If applicable; If you have a written description, put it below
BASIC INFORMATION
Name: (Their true name)
Aliases: (Other names, titles, nicknames, and aliases.)
Age: (Biological age. How long have you been there?)
Gender: (Male, Female, Genderless, or Hermaphrodite depending on Race)
Race: (You may create your own race, provided that you will write down a fairly detailed description of its physiology, specialization etc.)
Class: (Feel free to make your own, however, the basic, recommended list can be found here: Fantasy Character Classes - TV Tropes)
PERSONAL
Sexuality: (Ships gotta sail, then sink each other.)
High Concept: (Sum up your character in a sentence.)
Character Alignment: (Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, True Neutral, Neutral Evil, Chaos Good, Chaos Neutral, or Chaos Evil)
Relatives: (People that are biologically related to your character)
Organizations\Affiliations: (Organizations, or people the character is affiliated with)
Personality: (At least 3 lines. Make sure the character has it's strengths and flaws.)
Bio: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)
PHYSICAL
Appearance: (Written, or a picture. If written, then at least a detailed paragraph of text)
Weapons & Armor: (Anything that the character uses for protection, or attack during combat)
Items & Personal Belongings: (Any other items that the character has, or belong to them)
Skills & Abilities: (Not magical. Include things like bartering, or the ability to pickpocket)
Spells & Magic: (Magical. Spells and magical abilities that the character has)
Weaknesses: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character)
FLUFF (Optional)
Hobbies: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
Quote\s: (Notable things that the character has said, that may show off their personality or speech type)
Theme: (Musical theme)
Other:
Here is the exact code for the above.
Code:
[B][U]BASIC INFORMATION[/U]
Name[/B]: (Their true name)
[B]Aliases[/B]: (Other names, titles, nicknames, and aliases.)
[B]Age[/B]: (Biological age. How long have you been there?)
[B]Gender[/B]: (Male, Female, Genderless, or Hermaphrodite depending on Race)
[B]Race[/B]: (You may create your own race, provided that you will write down a fairly detailed description of its physiology, specialization etc.)
[B]Class[/B]: (Feel free to make your own, however, the basic, recommended list can be found here: [URL='http://tvtropes.org/pmwiki/pmwiki.php/Main/FantasyCharacterClasses']Fantasy Character Classes - TV Tropes[/URL])
[B][U]PERSONAL[/U]
Sexuality:[/B] (Ships gotta sail, then sink each other.)
[B]High Concept[/B]: (Sum up your character in a sentence.)
[B]Character Alignment[/B]: (Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, True Neutral, Neutral Evil, Chaos Good, Chaos Neutral, or Chaos Evil)
[B]Relatives[/B]: (People that are biologically related to your character)
[B]Organizations\Affiliations[/B]: (Organizations, or people the character is affiliated with)
[B]Personality[/B]: (At least 3 lines. Make sure the character has it's strengths and flaws.)
[B]Bio[/B]: (At least a solid paragraph, no more than 4 paragraphs. Keep it relevant.)
[U][B]PHYSICAL[/B][/U]
[B]Appearance:[/B] (Written, or a picture. If written, then at least a detailed paragraph of text)
[B]Weapons & Armor[/B]: (Anything that the character uses for protection, or attack during combat)
[B]Items & Personal Belongings[/B]: (Any other items that the character has, or belong to them)
[B]Skills & Abilities[/B]: (Not magical. Include things like bartering, or the ability to pickpocket)
[B]Spells & Magic[/B]: (Magical. Spells and magical abilities that the character has)
[B]Weaknesses[/B]: (Weak sides of a character. Fears, inabilities, inexperience, emotional issues, mental issues, etc. Only ones that could be said to negatively affect the character)
[B][U]FLUFF (Optional)[/U]
Hobbies[/B]: (What does the dark lord do in his free time, when not vying for supremacy over the world?)
[B]Quote\s[/B]: (Notable things that the character has said, that may show off their personality or speech type)
[B]Theme[/B]: (Musical theme)
[B]Other[/B]:
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