Which one?

VeroIvory

New Member
Hello people of RPNation, this is Vero (or VeroIvory for long) and I am starting my first RPG! Now you are all wondering what type of RPG I do, well that will be answered quickly after a quick explanation about myself. I do not have loads of time, but I am able to get to the computer on occasion so these RPG's will have updates, unless it is a turn based deal, which I can easily update. I do not have much experience making RPG, but am good at making story lines for them. Well that's it really, so without further ado, here they are.


Name: ~Teleport~


Short Intro: Witches, through history they ravaged the and proclaimed themselves as "The Gifted Ones" or what other people call them, "Power Crazy". Witches have huge and amazing power that devastates any town or city that displeases them, either by failure of sacrifice or any other tribute that they want, the only problem with their power is the charge time. To record the fastest Witch to unless his or her power is twelve hours, leaving them vulnerable for the time. To protect themselves they will create barriers around them that anyone can go into and get to the Witch, if they can get there in time and get past hostile creatures that are summoned by the Witch. Before the device "Teleport" was created, success rate of stopping a Witch was only 17%, but with teleport device, they hope for a better future.





Playstyle: This will be a basic roleplay, no stats involved and money will not be important, just for text really. I figure this roleplay to not be long unless super popular, to which I will then add stats if demanded. Also basic rules of no Godmodding and the others is a common sense.





Name: ~Ivory Guards~


Short Intro:Becoming and apprentice and a Ivory Guard was a goal of many children, and the fear of adults. An Ivory Guard was the law of the continent of Jinx and was a force to be reckoned with. The Ivory Guards would protect towns from magic creatures and brigands from outside, only for a weekly or monthly payment. There is also many ways a child could join a guild to train for the Ivory Guards, they could go to a examination, win contests, or take a child from a town that couldn't pay, usually taking the more talented, and send them with an escort to the nearest guild for training. After training the child will then be put on the field for more real life experiences, which was what the parents really feared. Being an Ivory Guard was to uphold peace, take out the bad guys, and fulfill quests for feudal lords and neighboring towns.





Playstyle: You are going to have stats and also a pokemon theme of catching wild creatures to train with them. Money is simi useless for weapon upgrades will be supplied with level requirements. You will be also on a grid battlefield with a turn based battle theme and would control your own made characters with abilities that you bought.


Sorry for the limited choices, but the third would have been a cheap knock off of the original, which is pretty good, so I am going to try to get the Okay to use it.
 
they are both interesting...


Me as a Player/GM for RPGs (such things like D&D and Torg) i would prefer the 2nd one over the first but i wouldn't mind trying the other one.


Regards, Kaze


(P.S. if you do the second one and need help with like stats or what not just let me know, i'd be happy to help :) )
 

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