I'm curious as to which system of combat people use, and with which modifications.
The only thing I've tried is the regular combat rules with one modification: you add your mêlée/brawl/martial arts skill to your initiative. The effect is that more skilled fighters will gain initiative more often. A downside to this is that it can be difficult to determine which skill to apply if you do more than just regular combat. Usually this is not a problem, and common sense sorts it out without too much delay.
There's one other thing I'd like to use (I don't play in any campaign currently, but when I do): If you end up rolling more than 15 dice, remove every two full dice above 15 and count them as one success. So, instead of rolling 20 dice, you'd roll 16 and add two successes. Instead of rolling 23 dice, you'd roll 15 and add four successes.
Please share your systems and experiences.
The only thing I've tried is the regular combat rules with one modification: you add your mêlée/brawl/martial arts skill to your initiative. The effect is that more skilled fighters will gain initiative more often. A downside to this is that it can be difficult to determine which skill to apply if you do more than just regular combat. Usually this is not a problem, and common sense sorts it out without too much delay.
There's one other thing I'd like to use (I don't play in any campaign currently, but when I do): If you end up rolling more than 15 dice, remove every two full dice above 15 and count them as one success. So, instead of rolling 20 dice, you'd roll 16 and add two successes. Instead of rolling 23 dice, you'd roll 15 and add four successes.
Please share your systems and experiences.