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M.A.R.C.Y.
The year 2020 marked the age of new beginnings, broader horizons, and unfiltered death. An elite task force, large enough to have it's own government funded base made up of demi-gods or demi-monsters of every religion/pantheon kept the world at peace. They followed the orders of the UN and the United Force of Gods. Each nation and their religion, excluding Christianity had their fair share of demigods within the task force. This included many things like Celtic, Norse, Egyptian, Greek, Japanese, Chinese, and many more pantheons. The day 2020 hit, Loki being guided under the chaotic instruction of another evil god, brainwashed every member of this task force. They manipulated them into slaying their godly parents, overtaking the government, and conquering the afterlife realm of every religion. At the end of their task given to them by Loki and the unified evil gods, the scepter of control Loki weld was shattered by Horus in his final moments before death. This released the task force from the mental control to take in a post apocalyptic world that they alone created. Now their final mission is to take it all back, free the afterlife realms, and replenish the Earth under the instruction of the last living Goddess, Hestia. If the afterlife realms aren't taken back, then the evil gods wont stay dead, and seeing that demi-gods are the only ones capable of slaying the immortal it's their task to complete.
Name:
Code Name:
Age:
Gender:
Sexuality:
Divine Parent ( Can also be a famous creature or monster):
Role ( Ex: Scout, Backline Sniper, Assassin, Brawler, Mechanic. Since not every agent has to be on the field fighting ):
Rank: ( Omega-Alpha. Each rank up grants an upgrade to one of your stats. Start at Omega. )
Ethnicity:
Appearance:
Personality:
Likes:
Dislikes:
Fears:
Worst PTSD memory from under Loki's control: ( For example remembering the slaughtering innocent humans under Loki's orders or your divine parent)
Stats & Powers: ( Each character can have a maximum of 5 powers. One of them being their main ability. Their main ability has to be a damage ability or high utility ability. Every character and enemy will have a set amount of HP. You can upgrade all your stats as you rank up. )
( Each character will be gifted 30 at the start. You choose where they go. )
HP 10 - ( Characters will regen 1/4 of their HP per post of not taking damage. Everyone spawns with 10 HP to start. )
Defense - 0 ( The amount of damage, you tank with this stat is equal to 2/4 of your total Defense stat. For example if you were to be hit by a 60 point attack with a 40 point defense. You would take 40 points of damage. You can take half of your defense stat off of the damage you take rounded down. The rest goes to HP. It can never make the damage you take below 1. )
Mana 0 - ( Mana regen is 1/4 itself when no abilities are active. )
Powers ( The numerical value of points put into these abilities, equal the amount of damage they do. Half of that number equals the amount of mana it takes to use. )
Main Ability 0 -
Side 0 -
Side 0 -
Side 0 -
Side 0 -
Attack Speed 1 (Amount of attacks you can do per post. Everyone has a base of 1)-
Weapons - ( Weapons can be upgraded as well. Weapons can range from high tech sniper rifles to old style magical swords. Your pick. Though if your weapon breaks from you using it to defend yourself instead of taking the hit yourself, it's broken permanently. It's only fair if you're scapegoating out of taking damage via weapon. The more you tank with your weapon, the less durability points it has meaning the less damage it does. Damage and Defense equal to durability.
Different weapon types get different bonus:
Offensive weapons (Guns, swords,etc) Get a damage bonus, even through defense +4 )
Defensive weapons (Shields,etc) Only take 1/4 of damage to durability, but only deals half damage itself.
Magic (Wands, staffs, etc) Make magic abilities only cost 1/4 mana. )
Weapon Durability - 0
Passive: ( An ability that applies to your godly element that is non combat based. )
Weaknesses:
Extra:
( We already have a few members within the RP with finished characters, some will be displayed below for reference. Fantasy - When Pantheon's Die ( Characters ) . Skaggon Haolia Noctis9S GingerBread DizjayDeathPride AnthonyWrath Chrose Mikkel The Pickle The Elder )
Name:
Code Name:
Age:
Gender:
Sexuality:
Divine Parent ( Can also be a famous creature or monster):
Role ( Ex: Scout, Backline Sniper, Assassin, Brawler, Mechanic. Since not every agent has to be on the field fighting ):
Rank: ( Omega-Alpha. Each rank up grants an upgrade to one of your stats. Start at Omega. )
Ethnicity:
Appearance:
Personality:
Likes:
Dislikes:
Fears:
Worst PTSD memory from under Loki's control: ( For example remembering the slaughtering innocent humans under Loki's orders or your divine parent)
Stats & Powers: ( Each character can have a maximum of 5 powers. One of them being their main ability. Their main ability has to be a damage ability or high utility ability. Every character and enemy will have a set amount of HP. You can upgrade all your stats as you rank up. )
( Each character will be gifted 30 at the start. You choose where they go. )
HP 10 - ( Characters will regen 1/4 of their HP per post of not taking damage. Everyone spawns with 10 HP to start. )
Defense - 0 ( The amount of damage, you tank with this stat is equal to 2/4 of your total Defense stat. For example if you were to be hit by a 60 point attack with a 40 point defense. You would take 40 points of damage. You can take half of your defense stat off of the damage you take rounded down. The rest goes to HP. It can never make the damage you take below 1. )
Mana 0 - ( Mana regen is 1/4 itself when no abilities are active. )
Powers ( The numerical value of points put into these abilities, equal the amount of damage they do. Half of that number equals the amount of mana it takes to use. )
Main Ability 0 -
Side 0 -
Side 0 -
Side 0 -
Side 0 -
Attack Speed 1 (Amount of attacks you can do per post. Everyone has a base of 1)-
Weapons - ( Weapons can be upgraded as well. Weapons can range from high tech sniper rifles to old style magical swords. Your pick. Though if your weapon breaks from you using it to defend yourself instead of taking the hit yourself, it's broken permanently. It's only fair if you're scapegoating out of taking damage via weapon. The more you tank with your weapon, the less durability points it has meaning the less damage it does. Damage and Defense equal to durability.
Different weapon types get different bonus:
Offensive weapons (Guns, swords,etc) Get a damage bonus, even through defense +4 )
Defensive weapons (Shields,etc) Only take 1/4 of damage to durability, but only deals half damage itself.
Magic (Wands, staffs, etc) Make magic abilities only cost 1/4 mana. )
Weapon Durability - 0
Passive: ( An ability that applies to your godly element that is non combat based. )
Weaknesses:
Extra:
( We already have a few members within the RP with finished characters, some will be displayed below for reference. Fantasy - When Pantheon's Die ( Characters ) . Skaggon Haolia Noctis9S GingerBread DizjayDeathPride AnthonyWrath Chrose Mikkel The Pickle The Elder )
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