ZeiruliousMakavar
The Archon of Madness
One of the most frustrating ones I was in seemed like it would have started off really well. We were both posting multiple paragraphs, characters were well fleshed out, had good interactions, varying age. Everything felt very human. But the more I played it in, the more I realized I was writing her...novel...I suppose?
There were small complaints, like her characters saying everything "darkly" ("Blahblahblahblah," said man, darkly). Or the fact that she didn't seem to understand that four people don't run a large gang like she insinuated it was, but those are small complaints.
The biggest point is she wouldn't let me bring in side characters, which is something I feel brings more to the table. It was a gang/mob style RP, one of my characters mentions that something happens to his sister and he was bringing her to be taken care of, potentially to open up a bigger plot, or a side plot, and she basically threw the character out and didn't allow her. From that point on, every 'side character' that was used was one she made up and had me play, without me knowing who they were, having much background, and generally feeling uncomfortable because I was being criticized for playing her characters.
I noped out of there after that, because it felt so flat and robotic at that point. It was...surreal to say the least.
I do agree with that there... One thing that keeps me interested in a long running RP, weather it's a 1x1 or a group rp, is the side characters. I like bringing in 'extras' in 1x1 RPs, as it adds to the plot, like you said. And I try putting my character in situations that get them interacting with as many characters as I can in group RPs, before settling with a 'the one' character that mine will get with. With the other player's permission of course. And even after I do, I still have them interact with other characters. An RP ill get boring quickly if there's no new characters occasionally, especially if only one side is making them.