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Fantasy "What has the world become?" - Return of the Elemental Lords CS

Heavenchi

✧"a wondering mind."✧
Roleplay Availability
Roleplay Type(s)
Full Name

*Title(s)

Nickname(s)

Status

(commoner, nobility, royalty, god)

Age

Gender

Appearance

Other Forms

Attire

*Weapon(s)

Personality

+Postives
&
-Negatives


Abilities/Powers

Weaknesses

Extra
 
Full Name
Kaia

Title(s)
Elemental Lord of Water


Nickname
The baby of the lords


Status
God


Age
Nearly as old as Time


Gender
Is referred to using 'he/him' pronouns but doesn't seem to lean anymore towards masculine than they do feminine.


Appearance
Kaia's skin is a deep blue. It transitions into white gradually as it comes to his stomach but everywhere else is a soft blue. Striking through the calm colour is a much darker blue, almost black, series of stripes, similar to a tiger shark's. Black scales dot his side, from his calves to just beneath his shoulders and he has gills splayed across his neck and collar. These, along with the black, venom-tipped spines lining his forearms, are purely decorative. Though the venom could easily paralyze a human, Kaia would never think to resort to using his body to hurt someone. He has many, many lines of magical defence before it would ever get to that point. He also has long black hair that reaches his waist, forever subtly flowing and twisting, even when there isn't a breeze. He's about 5'3" in height and has a healthy, slim figure. The androgynous confusion comes from his face. He has the typically pretty features of that of a predominantly feminine person. He has plush lips, small nose, and high cheekbones. His eyes are almond-shaped, very dark, and without pupils. They're extremely unsettling, even with the constant watery shine that makes it look like he could burst into tears at any moment.
E0B26500-4610-47B1-AB21-E5EA790143A8.jpeg


Other Forms
Kaia can shift into any one of his creations. Which includes marine life, humans, and mermaids. Marine life is self-explanatory. In his mermaid form, his tail is an iridescent blue, with the same black stripes that make the transition from scales to skin very easy on the eyes. As for his human form, he just loses the scales, gills, spines, and striped skin. His facial features remain the exact same and his skin shifts to a brown.
Human Kaia - IMG_0720.jpg


Attire
The only pieces of clothing Kaia will usually bother with are for aesthetic purposes. He seems to have an affinity for leather. This results in extremely simple black leather lace-up boots that come to just below his knee (keep in mind, these are pure leather and very simple so no rubber or heel), a dark brown leather covering similar to a loincloth, and leather armbands that keep his venomous spines strapped to his forearms.


Personality
+ Very genuine most of the time
+ Loves the feeling of helping
+ Keeps the people he likes happy
- Can be incredibly childish
- Indecisive
- Confused constantly
- Deceptive
- Pouty for the purposes of manipulation
- Doesn't have the love for his creations he should


Abilities/Powers
- Can control all aspects of water, including the water that is in all living things
- Can control the weather
- Can control the temperature of the water


Weaknesses
- Can barely do any of these things at this point in time
- Changing water temperature takes an extreme amount of energy
- Can only control the weather in large areas with the help of the Elemental Lord of Air
 
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Full Name

Seraphine

Nickname(s) [if any]

Sera || Si-Si || Philly
Mama Dragon ~ A nickname she received from her very first batch of dragons. She was known to
dote on them and hang with them quite a lot. She even helped them cultivate their culture for the first hundred years.
Seraphine promised them, they were her finest creation yet, better than the burning sun and stars.

Title(s)

Element Lord of Fire
The Dragon Creator

Age

Billions, upon billions of years of age
Similar to Light, doesn't know her age. Seraphine stopped keeping track of her age at about 786,543,3058.
Therefore, she usually guesstimates when someone asks. She usually pulls a number out her ass and just goes along with it.

Gender

Female

Sexuality

Heterosexual

Appearance

1541362380212.png
P O W E R

Weapons/Equipment/Outfits

Go-to wear

Formal

Date

Battle

Personality

Excitable || Lazy || Random Spouts of Calm || Sensitive || Assertive || Ditzy || Motivator
Seraphine's personality is all over the place. Most of the time, she's loud, asking and saying anything on her mind, or bouncing off the walls. At least, until something is required. That's when the other part of Seraphine's personality shows. She's very lazy - never has she ever listened to a deadline. Though she's been alive for billions of years, she's a ditz and most things go out one ear and out the other for her. Surprisingly enough, with her many flaws, Seraphine is very assertive and likes to be in control of most situations. Why? Because she likes things to go her way. Whilst Seraphine seems like a happy little ray of sunshine, never dimmed she's quite sensitive and easily evoked. Light once said, "Even without Soul reading, I'd still be able to guess Seraphine's emotions." This couldn't be truer for Seraphine wears her heart on her sleeve and her emotions on her face. It would just so happen Seraphine isn't always a hot tamale - there are times where her fire's warm rather than hot. She can be serious if need be and very very calculating if push comes to shove. When she's in one of her calm moods she's more of a watcher of the sidelines rather than a woman of action. In all, Seraphine, Philly to some, is the goofiest happy go lucky deity of the eight, nearly always seen with a smile on her face and hand on hip.

Powers/Abilities

Inferno - One of Seraphine's infamous abilities, Inferno is an unnaturally hot fire which has a sense of sentience. It moves in the direction of Seraphine's desires and completely incinerates anything it touches. This ability has two stages to it known as Orange and Blue. Orange is very hot like any old fire but can be put out with the right amount of water and lack of air. Blue though, it evaporates any hint of water that goes near it. Not to mention, it's said to burn through anything within seconds.

Ashes - A stretch of Seraphine's abilities, Ashes is when Seraphine controls the ashes of something her personal flames have burned. It's said that Ashes is like burning snow, a storm of black flakes that are searing to the touch - to get in the middle of this barrage of embers would be lethal.

Pulse - This ability surprisingly doesn't have anything to do with fire but rather, intense, unbearable heat. Which, radiates off of Seraphine in - you guessed it, pulses.

Seraphine, of course, has perfect immunity to any type of heat or flame whilst also having complete control over any flames or heat. Even those that haven't been directly emitted or started by her. On top of this, Seraphine's natural body temperature - she can control at will. Adding on to her array of abilities, she has the ability to manipulate the temperature of all creatures and objects. Meaning, she could burn a person alive with their own body heat.

Fighting Style

She's very throw everything you got at them as fast as you can, she has little to no strategy and likes to overpower her opponents. She has a spear and outfit which is made of pure metals and golds (given and created by Earth) which can withstand the overwhelming heat she emits. She's only ever used it for aesthetic purposes though and it currently resides buried someone she can't remember.

Traits

~ Short tempered
~ Goofy
~ Charismatic
~ Possessive
~ Lazy
~ Blunt

Flaws

An overabundance of water she can't do, it'll cause her to spazz out then proceed to go into a coma.

Seraphine is very brash, doing before thinking which means anyone who has the least bit of strategy, can overpower her.

To much wind makes Seraphine disoriented and nervous.

Since she's fire and heat itself, weapons don't work for her. They'll turn into a puddle in her hands. So with that said, her fighting
style can be very, limited.

Extra

Absolutely adores fruit, ESPECIALLY oranges.

World's biggest grudge holder.

A bit scared of Air's "true" form and she prefers the human version of Earth as well.

Though Seraphine wears red quite often as well as orange, her favorite color is blue.

Seraphine's personality and powers are depended heavily on her inner fire which was dimmed during the imprisonment.
While they're some embers left which she attempts to tap into, she's just not the same anymore. The others may notice a solemn
tint in her usually ectastic fiery eyes. Not to mention, sometimes shes' something she never use to be - quiet.​
 
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148E9AF3-7C35-473F-9845-446DA5C23970.jpegNAME cain d. hades
TITLE the amethyst phantom
STATUS elemental lord of darkness
AGE unknown • may 24th • gemini
GENDER male
APPEARANCE x x xx x
first, let’s talk clothes. now, cain adore everything and anything that is wonderful and beautiful. and just like everyone in this world, they’d much rather choose light over darkness anyway and cain was the same. the male almost never wear dark colors, except a navy blue suit. he is always seen wearing a white tail coat or decorated in a blank, pure color of some sort. the only time he’d, perhaps, dressed in black would probably be for a funeral, to be honest. physical appearance .. cain is a very beautiful man with long, dark hair that extends all the way down to his bottom. some of the strands are tied together neatly in braids which only adds more to his grace. he has quite a pale skin that very much resembles his creation, a fair milky cremé tone. due to this, when he either blushes or grow red, it is easily detected as his flesh does a bad job at concealing him emotions, at times. the male’s eye colors are his most intriguing features. normally, they’d shine with violet like dazzling stars in the night sky. the plump and full long, dark lashes of his only enhance those gems even further and with a single gaze from his .. some might even feel slightly flustered ! however, the physical appearance he has as a man is simply a mere container that holds his true form. the form in which he bears is quite an ugly one. cain is a being of absolute darkness and therefore that is just what he is. when he release his true appearance, all that remain are thousands of red eyes that exist in darkness and shadows alone. cain doesn’t possess a heart or a soul, he doesn’t die. for as long as there is darkness .. the sun and light that cast your shadows, he will live. his powers are unique in this way as even when he as trapped in the prison of time, there is still this strong link he has to the world outside. everywhere there is darkness .. before the world exist, there was darkness. cain is one of the most oldest being alive .. with time existing, it pave way for the others to be created within him. overall, cain is like vortex of night. the next form the male takes on would be a raven; a bird, you could say. these animals represent him and are his symbol. often times, he’d morphed into one just to soar into the ever blue sky freely.
HEIGHT 64” | 193 cm
WEIGHT 172 lbs | 73 kg
HAIR pitch black
EYES violet
ATTIRE x x x
PERSONALITY
emotionally unpredictable. there are moments where he can be dark and serious and absolutely mercilessly manipulative. and of course, there are moments where this dark lord is just plain idiotic. he’s clumsy, oblivious, a major crybaby who always tries his hardest to remain positive .. always wanting to have a smile plastered on his lips. his child-like innocence usually contradict with his dormant darker self. therefore, no one really knows the true cain. they don’t know his true motives and even though he seems so open like a book .. are you really truly reading him though ?? the happy carefree personality he showcase might just be a simple mask. but, one thing for sure, the male is bipolar. he laughs, cry and gets angry in a span of five seconds. it’s honestly confusing and the lord of darkness is quite difficult to deal with. however, he is powerful .. and he is easily swayed by tempting offers. therefore, there has been many cases this deity had been taken advantage of. sob stories were spoke and cain felt sympathetic and before you know it, a whole country was taken down .. he has always wanted to help people, but that characteristic often made him thought as to be too gullible. once, the other elemental questioned him why he was doing this & the male simply answered, “ because i’m strong therefore i must help them who are weaker .. the answer was innocent, but upon closer examination, cain isn’t someone who helps because he’s nice and kind from the bottom of his heart .. more like, he enjoys seeing the greed residing in these lower creatures. the more they ask for his assistance, the more their soul begins to be due in ugly darkness. cain takes delight in people self-destructing on their own, especially when they don’t even realize that they’re destroying themselves right in the moment.
POSITIVE optimistic, carefree, adaptable, intelligent, friendly .
NEGATIVE glutton, oblivious, reckless, manipulative, indecisive .
ABILITIES
• he is able to pass through solid matter as though it doesn’t exist. he can do this by vibrating his molecules into a new quantum frequency. the male’s alias originated from his capability at surprising his foes for he is like a ghost, a phantom in which they cannot touch. furthermore, if he so chooses to, he is able to use this ability to kill many of his victims by removing their vital organs without damaging the skin.. as well as avoiding damage. however, the male doesn’t often resort to killing unless provoked, of course, but even so.. there’s the issues of his lack of control with his ability due to being trap in the cave for so long. if he were to take the effort and train himself again, then he no doubt could once more be the terrifying monster he used to be.. fortunately for his foe, he has grown weak from his former days and is unable to reach to that level yet. rather, that scenario up above was merely an example of what he was capable of in the past. cain, by nature, is a creature of destruction and throughout history .. he has, numerous of times, left a trail of his victims’ body with their hearts ripped out of their chest with not a single evidence of blood stains or him doing so .. all beforet time had imprisoned him, of course. but, for now, it is safe to say that he usually only uses this ability in order to avoid any physical dangers like bullets, falling metals or general attacks like someone punching him.. because grabbing a heart out while risking his hand stuck inside a person’s chest ? oh dear, he doesn’t even want to attempt it, at least not yet.
• shadows. yes, there are some people who are capable of manipulating shadows.. but do they take them ? well, he does. he admits he's able to manipulate shadows as well, at least to some degree. the male is able to stretched out his own shadow to the shadows of others and be able to manipulate their movements like they are just mere puppets. as long as his own shadow is connected to theirs, even if that said person claimed to be one of the most strong willed one alive... they still won't be able to move an inch until he either releases the shadows or it's an order under his command. there are also many other things he could creatively do using his own shadow, but really, they take a lot of energy... so, he prefers to steal away people's shadows instead and take them for himself. yin and yang. have you ever heard of that ? it’s just a fancy philosophy that the chinese created to explain balance. even though you never really think that much about your shadow, do think strongly of them now. what you see underneath you is simply another you.. a darker version of yourself that balance with the current you, the light version of yourself. a bit confusing, but bear with me.. both light and dark cannot live without one another and you, yourself, cannot live long without your shadow.,ah, how misleading. clarification, you won’t die without your shadow, so don’t worry. while he may have the ability to destroy and cut the bond between you and your shadow.. it still wouldn’t kill you. you wouldn’t feel a single pain if your shadow happens to ‘die’. you might feel a sense of emptiness in you after losing your other half, but you would still be alive. however, if your shadow does ever get stolen away from you, you will be unable to bask in the sunlight forever as even just a small glimpse from it... you will burn. you won’t just be vulnerable to the sun, it’ll be any form of light... fire, moon beam, a light bulb. see ? your shadow is very important. they protected you by reflecting and bouncing from the light, you see. and now with them gone, you will be vulnerable, so, better stay away from any light for awhile or you literally will turn to ashes. oh, you can still live, don't worry ! you just won't be able to show yourself during the day, only able to roam at the darkest of night like a vampire, figuratively speaking... stealing what belongs to others does not take away his stamina. what he does with the stolen goods will. he breathes life into them, you see... once more, these shadows are you. they have everything that you have, even your special abilities. that’s why it’s useful for him to keep them ‘alive’ than to ‘destroy’ them. when he collects shadows, he is basically collecting the abilities that comes along with it. since you were born, the other you have always been strictly underneath your foot, now how would you feel if you were to come to face with your dark self ?
WEAKNESSES
denser materials are harder to phase into and often time can cause many side effects to his body.. like a severe headache and temporarily memory lost.
• the male must continue phasing through objects completely, so if he suddenly solidify midway through... he’ll be stuck with a severe injury, if not death.
• an average human being is unable to hold their breath for more than two minutes. the most others have succeeded is twenty minutes and twenty one seconds.. the most our main character can do here is three minutes max since his element isn’t exactly enable him to manipulate how much air he could contain in his lungs. why is this information revelant ? well, it’s because he will be unable to breathe while phasing through objects. the denser the material, the less there will be for oxygen..
• he could only continuously phase though solid objects for as long as he hold his breaths. with each use, the amount of stamina decreases and his body will soon hit it’s limit... accuracy on weapon will also be lowered and his vision will dwindle from the lack of air to brain. once more, the male is weak right now and he has yet to recover all of his full strength, therefore he can only use this ability for three minutes & three times per day.
• of course, there are flaws to this technique if someone happens to be smart enough to figure it out. shadows, yes, they are made by the sun. it is the thing that blocks the light. therefore, for it to form, there needs to be a little bit of light present. despite it’s weakness against light, it is still very much attracted to it. yes, cliché. but, like always, darkness has always been rather weak to light. kind of. to make a shadow, you need a little light. if there’s too much... it will vanish. if the fire is a baby one, then the darkness will just swallow that adorable thing whole.. but, nevertheless, with just a short flash of light... a person is capable of breaking the connection between their shadow and his, which means they'll be free from being his puppet. the boy, to clarify, isn’t actually capable of controlling you or your shadows.. more like connect your shadows to his own, so he could manipulate your actions. if the tie between your shadow and his are cut, then you shall be free. as he control more and more shadows, his strength will diminish and those who have resisted him, will be able to break away from their cursed state. or they might be able to if they have like, enhanced strength or something ? the male is pretty strong himself, but if they're stronger than him, then yeah ! they'll get away ! there is only one way for the male to steal the shadows of others and that is through contact. just a little bit is fine, it'll give him a chance to take it away before you could even blink. to take it back, you would simply have to defeat your shadow.. will you be able to ? this is you, you know ? just how well do you actually know about yourself ?? your shadow have been with you since the day you’ve been born. it knows your ability, and your strength. but, plot twist.. what you have, it will also share. which mean, it will share your weakness. he simply breathe a bit of life into your shadow, but it still majorly makes up of your soul. it is still you. he can steal shadows, yes, most of the time, he put what he stole and lock it deeply into his own shadows until the time comes when he uses it. he can take as much as much as he like, but bringing them to life... there is a limit of three only. anymore than this number and not only will he be exhausted, but he will also have a high chance of dying. also, the time limit ranges from about twenty four hours before he succumb to sleep to regain his energy back. giving life to something, no matter what it is, interferes with nature. even a mere five minute will make him weak. once he goes to sleep, those shadows will vanish and their owners still won’t be able to reclaim them back because you have to defeat it, remember ? the owners don’t necessary have to fight their own shadow. let’s say you are a fire user which mean your shadow is a fire user as well... you could send a friend who’s capable of manipulating water in your stead to defeat your shadow and still be able to reclaim it. of course, he isn’t the only shadow user in town. he’s not the only shadow mage around. there are others, but those people will be unable to control his shadows.. simply put, the male is almost a god. he is powerful and he embodies the element of darkness. no one really can outpower you in your own element, you see. also, he can not control your shadow with a wave of his hands. that’s not how it works. to do so, he must connect yours to his, make a bond with it. otherwise it won’t work. he’s not a shadow manipulator, he’s a thief. what he could do that is special is have his own shadow be his shield, attacking his opponents as they stretched from the ground. furthermore, he has a collection of other people's shadows at his own disposal... their abilities shall be used during her battles. when i say burn to ashes, it will obviously take some time, if you were to stay under the sun for one hour after your shadow got stolen, then of course... you will turn to ashes. however, you are capable of protecting yourself, wear extra long clothing and always carry an umbrella with you at all times. just think of it as you having a high allergy against the sun. otherwise, you will only have yourself to blame if you die.. so, hurry and get your shadow back if it has been taken from you !

 
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Ezekiel Savonoha

  • E25EC269-BF49-4DA7-8B4E-261B4BD46A97.png Full Name
    Ezekiel Kabûk Savonoha

    Title
    Ezekiel the Cursed

    Nickname(s)
    N/A

    Status
    Commonor

    Age
    21

    Gender
    Male

    Apparel
    Ezekiel is usually shirtless, there’s no reason to this other than him not exactly fearing the odd temperates, he considers it a show of strength, especially with his markings and tattoos that cover his body. His pants are either tight-fitting or baggy with no real preference and boots. Over his shirtless torso, he’ll usually have a coat or a cape that ties around his collarbone.
 
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Full Name
Anuki

Titles
Elemental Lord of Earth / Patron of the Dead / Goddess of Fertility

Nicknames
Ki / Kiki / Nuki

Status
God

Age
Ancient

Gender
While Ki has no true gender, so to speak, due to the overwhelming number of people referring to her as a female, she has taken to using the female form more often than not.

Appearance
IMG_4105.jpg

Other Forms
A large, decaying, zombie-like mammalian, covered in wispy fur, fungi and writhing maggots of varying size. Anuki considers this form 'cute' and often uses it, to the great detriment of everyone's eyes.
IMG_6864.jpg

A simply gargantuan, pseudo-golem monstrosity, composed of metals, gems, stones, fungi, and plants. It also has the body parts of countless terrestrial creatures, all in various stages of decay, protruding from places they shouldn't. Although it's grotesque and incomprehensible, Anuki thinks its a 'beautiful' amalgamation of her and her kin's creations. It is an abominable sight which instills terror and madness, albeit unintentionally.
IMG_0624.jpg

Attire
Ki is usually seen draped in a set of black, loosely fitting robes (pictured above). However, she can also create 'clothes' out of leaves, fur, or minerals through shapeshifting, depending on her mood.

Personality
Anuki, despite her age, is rather childish, possessing all the curiosity and cruelty of the young. To her, the creations are little more than cheap toys, temporary and disposable, fit only for short games to alleviate her boredom. She's largely apathetic to the creations' suffering, though she may take an occasional interest in an individual or group. Above all, she loves to present trials for them to overcome, taking great joy in watching the outcome, rewarding those who pass as she sees fit. However, those who earn her attention also run the risk of upsetting her, often with disastrous consequences. She has little control over her emotions, be that anger or sadness, which typically leads to loss of control over her powers.

Although she frequently observes the creations as a whole, she knows little outside of their forms of warfare and combat. Wars are simply another form of entertainment, yet one she enjoys greatly. She pays rapt attention to any contest of strength, both of animals and the races, practicing and often enhancing various techniques over the course of centuries. She's no strategist, far from it, but she's sensible enough to (occasionally) plan her moves and not fall for simple tricks. Combat is, regrettably, one of the only things she excels at, resulting in a general ignorance of whatever else that world has to offer.

In contrast to her treatment of the creations, Anuki is quite fond of the other Lords, which she refers to as siblings. She places considerable trust and faith in them, perhaps even too much. Rarely does she expect any form of betrayal from her kin, like a dog when first playing a game of fetch. Likewise, this trust is easily broken through false throws, yet also easily regained, through the form of compliments. As sensitive as a god can be, she responds strongly to both compliments and harsh words, which may flick her moods like a switch. In a sense, she's like the little sister among the Lords, easily upset and always messing something up.

Abilities/Power
Allmother - Ki owns an androgynous yet charming, motherly voice, directly at odds with her hideous forms. Her voice allows her to communicate with any being in a way that transcends mere language. Conversing with plants, fungi, and animals becomes possible, and they may serve as her eyes and ears should she ever need them. Her melodious voice also has a soothing effect on others.

Earth Incarnate - Ki is able to manipulate the earth, fungi, and plants as she sees fit. This includes turning barren wastelands rich and fertile, or vice versa. The earth acts as an extension of her senses, allowing her to percieve the world through vibrations. She's able to feel and locate any objects imbedded in the earth. Additionally, her body will fully and rapidly regenerate any form of damage.

Earthly Might - Unparelleled strength and durability. In terms of sheer physical power, Ki outmatches all her kin, and wields this strength with all the grace and brutal efficiency of a natural predator. Naturally, her footwork on land is also second to none.

Metamorphosis - Able to shapeshift into any terrestrial organism or mineral. As Ki's shapeshifting encompasses almost all things terrestrial, her forms may be as complex or as simple as she wishes.

Weaknesses
- Regeneration can be slowed and/or blocked through extremely high temperatures, fire, or freezing, depending on her body's current composition.

- Although she enjoys the sight of water, she absolutely despises the sensation of floating. She can handle jumps or falls, as gravity's on her side, but open water is a no go. Being on a boat for too long will also make her seasick. She is, in every sense of the word, a landlubber.

- When under the influence of strong emotions, such as sadness or anger, she may subconsciously use her earth powers, resulting in earthquakes, landslides, or worse.

Extra
Anuki is considered the patron of the dead due to the creations' interpretation of death and burials; to be buried is equivalent to being embraced by the earth itself.​
 
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Full Name
Ella Marie Heart
Title:
Queen
Nickname(s)
The Young Queen
Staus
Royality
Age
14
Gender
Female
Schneewittchen.full.2004391.jpg
Attire
Fancy dresses and her golden crown
Personality
+/-hyper
+/-energetic
+kind
-oblivious
-dense
-naïve
+/-rebellious
+helpful
Abilities/Powers:
Force field - can create bearers of any size.
Air - "Breathe." Works best if the caster is confident in being able to manipulate the sheer amount of wind to come. Nerves will hijack the winds and make them go berserk. This spell allows the user to fly as long as they stay focused.
Catoptromancy - User is able to look into mirrors or other reflective surfaces and see other people or places through them.
Weaknesses
Force field - uses up energy
Breath - she has trouble doing it with out some type of object. For example, like a broom.
Catoptromancy - can't hear what they are saying. She has to have a mirror for this. Also she is in the process of learning this so the images that appear are blurry and can be hard to make out sometimes.​
 
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[div class=detailText][div class=labelName]name
shizue kaian[/div] [div class=detailText][div class=labelName]title[/div]princess[/div] [div class=detailText][div class=labelName]n.name[/div]the little mermaid[/div] [div class=detailText][div class=labelName]status[/div]royalty[/div] [div class=detailText][div class=labelName]age[/div]eighteen[/div] [div class=detailText][div class=labelName]gender[/div]female[/div] [div class=detailText][div class=labelName]race[/div]mermaid[/div] [div class=detailText][div class=labelName]attire[/div]x | x | x | x[/div] [div class=detailText][div class=labelName]credit[/div] @Vesuvius[/div]
[/div][/div] [div class=pagesContainer] [div class="cadenzaPages pageOne"] [div class=textTitle]appearance[/div] [div class=textContainer]True to her nickname, the little princess mermaid is only 5' tall (including the fins on her tail) and is very petite unlike her well-endowed mermaids. Unlike many other mermaids, Shizue's scales do not hold any colour of their own. Her porcelain white scales blend with her milky skin and ghostly pale eyes. Her round eyes make her appear younger and innocent. Her scales extend from her waist to her bust, leaving her stomach and back exposed. Like the rest of the princess' body, her long hair is just as white. Some admire her scales, saying it glimmers in the deep depths of the sea like a precious jewel, some say her albinism will curse them all.
2280545cd1afb184a37fc0eeb6152b1b.jpg
[/div] [div class=textTitle]other forms[/div] [div class=textContainer]Her height remains the same as she steps on land. The weight of her wet hair definitely makes her feel a lot smaller than usual, but it stays the same colour and so does her eyes. On land, she usually wears flowy skirts and feminine dresses.
5e0ebe832b793ad2d51a2e6dd535c23b.jpg
[/div] [/div] [div style="display:none" class="cadenzaPages pageTwo"] [div class=textTitle]personality[/div] [div class=textContainer]Shizue is a ball of endless energy, almost as if to make up for her size. She puts in hard work in the things she does due to the mentality of 'you reap what you sow'. However, once she sets her mind on something, she must see it done. It doesn't matter if is seen as perfectionism or stubbornness. To her, she simply does not like seeing things unfinished. Shizue likes to keep herself busy and finds meaning in constantly doing or learning things.

Shizue is sociable and you'll find her in high spirits most of the time, which her parents taught her to be-- "Chin up, bring happiness to others and yourself", was what they always say. She greets anyone and truthfully wishes the best for others, but she's not had a close relationship with anyone in Xiyo Islands. Like any other person, she does get angry and stressed and this is when people should beware. Like a flicker of a switch, she'll start cursing like a sailor and if something really ticks her off, she won't be afraid to use her authority against those who angered or disrespected her.
[div class=detailText][div class=labelName]virtues[/div] disciplined | loyal | positive | friendly[/div]
[div class=detailText][div class=labelName]vices[/div] sensitive | spiteful | easily bored | pestersome[/div]
[/div] [div class=textTitle]preferences[/div] [div class=textContainer] [div class=detailText][div class=labelName]likes[/div] food-- all sorts of food. Shizu likes exploring different cultures and traditions and that involves food most of the time unless it involves seafood. Shizue partakes in social dancing and singing be it under or above the shore. She also fancies keeping up with fashion in Gento, awing over cute skirts and attires.[/div] [div class=detailText][div class=labelName]dislikes[/div] The one thing that irks Shizu the most is gender discrimination. She also dislikes being bored, as she associates it with being unproductive and laziness. [/div] [/div] [/div] [div style="display:none" class="cadenzaPages pageThree"] [div class=textTitle]abilities[/div] [div class=textContainer] [div class=detailText][div class=labelName]Merfolk Physiology[/div] Includes aquatic adaptation, enhanced senses, and speed swimming. Her scales are her natural defense. Several times thicker than the average skin, attackers will find it hard to penetrate and cause her harm.[/div] [div class=detailText][div class=labelName]Hypnosis[/div] Singing a lullaby activates this ability to anyone who hears it. Victims will be under a state of trance, a dream-like state. What they see will be determined by the chanter. Shizue is able to give peaceful visions or nightmares to her targets. The more powerful the being, the faster they will awaken from their trance. Humans are most affected by this, being hypnotised for up to 10 minutes.[/div] [div class=detailText][div class=labelName]Aquatic Life Manipulation[/div] Passed down in the royal family, Shizue is able to command a certain amount of sea life to her will. Depending on the size of the creature, she is able to call them for aid. For example, she is only able to summon one whale at a time; or 2 sharks; or 2 dolphins; or a large school of fishes.[/div] [div class=detailText][div class=labelName]Tranform[/div] Shizue is able to take on her human form when she is fully out of the water, and she is only able to turn back when fully submerged. She can retain her human form for 1 day maximum.[/div] [/div] [div class=textTitle]weaknesses[/div] [div class=textContainer] [div class=detailText][div class=labelName]Mortality[/div] Merfolk may be one of the races on Zylo that has a longer lifespan, but they are not immortal nor are they immune to attacks.[/div] [div class=detailText][div class=labelName]Paralysis[/div] If Shizue used too much of her powers, she can suffer varying degrees of paralysis. Mind powers will make her head hurt and can be rendered unconscious. Being in human form too long will render her legs useless until returned to the water. Full recovery may be from 30 minutes to a whole day.[/div] [div class=detailText][div class=labelName]Human Form[/div] Without her scales, she loses her only defense and is therefore more vulnerable.[/div] [/div] [/div] [div style="display:none" class="cadenzaPages pageFour"] [div class=textTitle]theme[/div] [div class=textContainer][/div] [/div][/div] [div class=largeImageContainer]
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WIP...but pretty much completed

uploaded.jpg

“The wretched evil which dares desecrate this holy sanctuary...it cannot be forgiven.”


basics
name // Iris Nigredo [1]
titles // Executioner of Heresy, Nigredo
nicknames // None
status // (The Fae’s equivalent of) Nobility [3]
age // Thirty-three (33) [2]
gender // Female [3]


appearance + attire
...made in the image and likeness of Light...(wip)


personality
“An eye for an eye, a tooth for a tooth, and the steel hammer of justice for evil.”

An alluring doll of exquisite beauty twisted by an altruistic cruelty—such is the existence of Iris Nigredo, the Executioner of Heresy. As a being whose light never falters, Iris is, in nature, a crusader. Bearing her steadfast dogma in hand, she walks down her chosen path without doubts or uncertainties and possesses a temperance that cares not for worldly matters. Justice and justice only is her sole master. In this sense, her passion reflects the tenacious nature of light, and there are not many who shine as brightly and proudly as she does.

However, the brighter the light, the blinder its faith. In exchange for her light, she relinquished her humility. As such, only in the face of her creator can she ever be wrong. Her inborn hubris, then, turns her away from the path of reason. What is evil is evil. What is good is good. To Iris, there are no grey areas, a doctrine derived from the very core beliefs of her race. That said, she despises not darkness but the pestilence called evil. She looks upon repentant souls favorably while ruthlessly reaping those of heretics whom have chosen a corrupted path. Unfortunately, she is lacking in the quality of patience, causing her to impulsively commit what others may view as wanton acts from time to time.

Her bold statements of disdain towards “lower-level creatures” and extremism aside, Iris is neither cold-hearted nor devoid of emotions. She is cold when wielding her mallet of justice. She is hot in her cultivation of good. Incidentally, she views the world as a sacred gift and people as inherently good. Nothing is born evil—it can only decide to turn to evil. Thus, those who choose the blackened path can only incite her anger. To purposefully corrupt the good they were given is a desecration of the gift that Light (Mesa) has granted them, a grand betrayal and ultimate act of ingratitude.

On the other hand, she is most comfortably found in a state of tranquility. She is reverent towards her fellow upstanding Fae, and kindness is not a foreign emotion to her. Extending it towards other beings—so long as they are just—is also ingrained within her nature, albeit her attitude towards them is comparable to that of endearment towards a pet. However, this kindness, when twisted, is also an extension of her ego. While it embodies her innate desire to preserve the sanctity of things, it is also the driving force behind her mad desire to drive out all evil. And the betrayal of it grants even more disastrous effects. After all, she is an inquisitor. An executioner.

POSITIVES: extremely tenacious + unwavering/focused + gentle + inclined to do “good”

NEGATIVES: chaotic good - blind faith - hasty - prideful


weapons
Mercy...is non-existent for the souls of the damned. Be it a sword or a hammer, Iris’ usual choices in weaponry deliver the full brutality of her justice with every swing. She is extremely skilled in combat, and one can only wonder how those seemingly delicate arms can possess such precision and power. However, she does not make it a habit of carrying a weapon on hand. That is because…


abilities/powers
Soul Manifest: A child technique of Light’s own powers, hence common amongst the Fae race. The Fae who possess this ability can call upon the guardian hosted within their soul to aid them in battle. Though they are labeled as guardians, it does not necessarily take the form of a beast or golem and can be aptly described as the manifestation of the Fae’s persona. In Iris’ case, her guardian takes the form of a massive scythe. Symbolic of her brutal justice, Iris uses it to swiftly reap the lives of the damned and the wicked.

Raiment of Light: Iris’ deceptively frail appearance conceals a body that is sturdier than tempered steel. That is to say, everything from her body to her clothing is reconstructed in a way that is completely contrary to her human-like appearance. A person untrained in martial arts is more likely to hurt their own fist than her stomach, and it covers her defenses enough so that she is as tenacious as a paladin.

Crest of Light: A sigil-like barrier of light fortified by defensive magic. Other than being used as a defensive measure, it can also be set in a way so that Iris can use it as a temporary platform of sorts. Unfortunately, she is not adept at activating this magic in rapid succession over extended periods of time.


weaknesses
Vulnerability in Advantage: The Fae are unaging but are not immortal. Like the rest of her race, Iris will perish the moment her light fades completely. It can also be said that the weaker her light, the weaker and less stable her body becomes. Additionally, open wounds are not the sole potential causes of the decay of her light: just breaking through her defenses (i.e. raiment of light) is enough to damage her light to a certain extent.

Close Combat Specialist: Preferring to dole out justice directly by her own hand, Iris has a severe lack of knowledge in her race’s light magic. While her brothers and sisters may be capable of powerful ranged and diversionary tactics, she can truly only depend on her soul and steel. As such, enemies that escape to the skies or those who are capable of swiftly fleeing out of her reach provide a high level of difficulty for her to deal with.

Fickle Light: Like all other Fae, Iris is generally stronger during the daytime than during hours past dusk. Additionally, her light is bright but also extremely unstable. Though her primary reason for not using more varied kinds of light magic is due to her lack of knowledge, it is also largely due to her inability to do so. Her light’s instability makes it hazardous for her health to use magic excessively and even the techniques she has a solid grasp of should only be used in moderation.


backstory
“That day your blood ran red,
We once again spun our second tale of sorrow.
Why was it that you were a sinner?
For you, I will destroy that crooked path.
For them, I will prove my justice.
The key entrusted to me, I will preciously deliver
To our Light. For our salvation.
What waits at the end of salvation is…”



extra
[1] Canonically, the title (equivalent of last names for the Fae) “Nigredo” was given to Iris due to her former association with a heretic. On the other hand, Nigredo is also a future interpretation of her character: a metaphor meaning “for the dark night of the soul, when an individual confronts the shadow within.” It is also the alchemical process that precedes “Albedo,” which denotes “the ever deepening descent into the unconscious suddenly becomes illumination from above.” Her name, Iris, represents her faith in light and Light (blue), her passionate pursuit of justice (yellow), and the purity of her light (white).

[2] Fae do not age in the same way that humans do. Their light merely degrades over time until it decays to the point where become weak and sick and are put to rest as a form of mercy. As such, their physical appearance is not a reliable indicator of their age.

[3] As they are born from light and not of flesh, the Fae possess no bloodlines. As such, royalty is more or less not a thing, and nobility is determined by the purity and strength of their light. Additionally, their method of birth dictates that they are not bound by the laws of gender. Iris, however, refers to herself as female.
 
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I breathed life into this very world, wait. . .

Full Name
Beval

Titles
Elemental Lord of Air
The Angel Who Follows the Breeze-
Granted to him by the winged beauties themselves, this title
sprouts from a game they would often play together.


Gender
Male

Age
As young as a god can be


Personality;

With air's very essence flowing through every living being, Beval's connection expands itself to any who have taken their first breath, his own love for creations seeming to be boundless.

Possessing a fascination for stories and tales second to none, should one ever be in need for a favor, the recital of their favorite adventurer's legend would immediately be requested. To this extent, any construction presented to him is bound to wisp his concentration away, tapping into a hidden reserve of curiosity and inquisitiveness that could only be exhausted upon the answering of countless questions.

However, these thoughts are not always at his mind's forefront; rivaled by that which outwards seems to be unwavering calmness and appreciation is an impartialness to others situations, what presents itself as a natural response to love and care for others reveals a demand for them to grow in self-reliance, and what at face value seems as happy involvement in any situation presented to him is a lack of interest frozen in time itself.

Stuffs;
Abilities/Powers:
Featherbound : With the clustering of feathers that seem to fall from the sky, are somewhat sentient beings that naturally fall from the sky above Beval's head, coming to rest on the floor only to dance at his feet. In actuality they passively guard the body of Beval, and begin to create an unnaturally strong breeze to any projectiles daring to fly towards his body, deterring most objects before they are able to actually make content.

Spirit of the Winds: With the controlling and manipulation of air being natural, breeze and winds are at his whim.

Fleetfoot: As expected by one who's mobility is unimpeded by everything but solid ground, taking half as many steps while moving twice as far almost comes naturally. Beval's agility is superior to almost all else, speedily moving around the ground and sky with little trouble.


Weaknesses:
Well, feathers are, feathers, as they do passively fall from the sky there are a limited amount of them, so being burned or destroyed in the numerous ways to destroy feathers leaves him without them for a while.

Anything to do with the weather beyond a hurricane requires heavy collaboration with The Elemental Lord of Water, Kaia.

Beval's agility, as keen as it is, does not improve his lack of quick thinking and reaction time needed to dodge, and with the decay of body that takes place over countless years, the speed of a God should not be expected any time soon, especially in combat.
Extra:
The owl like form seen in the first image to the right is an alternate form taken whenever weather disasters or suffocation occurs, a haunting sight embodying the chaos unleashed when the winds are truly free.

The hat seen is the picture to the 3rd is something he often adorns, the collection of wings flapping accordingly whenever he takes flight.





xxxx









. . . breath, brothed, broth? Uhmm, give me a minute.
codedbycrucialstar
 
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Full Name
Boris Taroslav - Oakborn
Title
DEFENDER OF THE EARTH

(self bestowed....)
Nickname(s)
Boris, Bo, Meathead
Status
Rogue, Unnafiliated
Age
36
Gender
Male
Appearance
1542732877339.png
Boris, or Bo, is a hulking Great who stands well over 6 feet. Defined by his ridiculous muscle and athleticism, he is a dark man with little to no hair. Despite his remarkable body, the rest of his features appear to be rather mundane, boasting dull brown eyes and a limp smile. He doesn't have much going for him appearance-wise, save for his bright white smile and shiny scalp.

Attire
To Boris, his very own body is the sole most beautiful object on the planet. An avid narcissist, he roams entirely shirtless, wearing only a colored green kilt and undergarments. Wherever he may go, and whoever he may meet, his body will always be the center of attention.
Weapon
A good punch or two can get the job done. If that doesn't work? Punch it again!
Personality
Being the planet's resident goofball, Boris lacks in intelligence what he makes up for in brawn. Lighthearted and adventurous, Boris cares only about a handful of things; Attaining power, muscles, and the preservation of nature. Long since having abandoned civilization, Boris purposely exiled himself to live in harmony with nature, seeking the secrets to the power behind nature. He spends his time training, gathering knowledge, and caring for local wildlife, protecting it from the deforestation caused by mankind. Obnoxiously loud and carefree, he is quite the persona to meet.
+Impenetrable self esteem
+Hermit Mentality
&
-Dimwitted
-Careless
-Brute
Abilities/Powers

  • Animal Ear: As a Great, Boris can communicate with animals and some kinds of flora.​
  • Mantle of the Oakborn: Boris may channel his mana to collect the solid earth around him, wearing it as protective armor​
  • Defender of The Earth: Calling upon the force of Mother Nature, Boris is fueled by the spiritual energy of the organisms around him, granting him extra strength and agility. Additionally, he will receive the attributes of whatever animal is nearest to him.​
  • Half-Beast: Due to spending so much time with animals, Boris enjoys the benefits of heightened senses.​
Weaknesses

  • Vulnerable Ear: If animals around Boris begin to suffer, he will become enraged and lose all practical mode of thought.​
  • Slow: Although he is agile in combat, he is not a very fast runner or swimmer.​
  • Recoil: Due to his extreme training, Boris will suffer great pain after exerting too much strength.​
 
Full Name
Khaoul Bloodspure

*Title(s)
The Executor

Nickname(s)
Smokey

Status
Ex-Royal Vampire
Executioner

Age
227

Gender
Male

Appearance
2GW4uxV.jpg


Other Forms
latest


Attire
He wears a set of leather-linked lightweight iron body armour and full face mask, outfitted with a hood. He wears gloves, a cape and ensures no part of his body is exposed.

*Weapon(s)
Great Scimitar - An oversized but well-weighted scimitar made of steel used mainly for chopping off the heads of the condemned. It features channels in the blade so that blood may drain off the sword more easily.
Daggers - Two simple daggers that are used for hunting or other miscellaneous tasks.

Personality
Straight forward and mundane, Khaoul is the epitome of a dulled blade. His voice is steady and constantly even without ever a touch of varied emotion, save for perhaps mild curiosity occasionally. While one cannot read his face due to his mask, his body language is simplistic in relation to his intentions, relaxed and energy-conserving until in combat. Logical reasoning and a calm head allow no surprises to arise from Khaoul for those that know him, however that does not take away from his deceptively cunning nature. Instinctual and oddly intelligent in some areas while ignorant in others, Khaoul is often seen a socially-strange individual that tends to stick out. Despite this, he can be kind to some and is always as reliable as is physically possible of him. In spite of the talkative nature of some vampire royals, he is actually a man of few words and tends to allow actions to do most of his communicating.

-Positives-
+Reliable
+Honourable
+Strong-willed
+Cunning
&
-Negatives-
+Disloyal
+Unsociable
+Ignorant
+Hubris


Abilities/Powers
Loved by Dusk - Khaoul's infamous ability and both his greatest strength yet most dire weakness. Progressively growing more powerful in strength and magical ability, Khaoul grows stronger as the day grows darker. At midnight, when he is strongest, Khaoul is fabled to be the pinnacle of all species with powers that rival even the old gods. Growing weaker as light creeps back into the next day, Khaoul's power wanes until he is at his weakest during midday where he is no stronger than commoner. Barely able to even lift his own Great Scimitar, he must rely on other strategies to protect himself when he is vulnerable. At dusk and dawn, he is still considerably strong with physical attributes rivalling greats and his magical abilities still quite intact. This "curse" of sorts is an ability unique to Khaoul, rumoured to be as a result of favour from the Dark God.
Concealed Arts - A magical ability that Khaoul has perfected over his years, it is the mastery of a dark smoke. Capable of generating it from his body, he can condense this smoke into a more solid form to block attacks, form armour and attack others. While he holds complete control over this smoke, it can be blown away or dispersed by other means. It is this ability that has earned him the nickname "Smokey" amongst his friends and colleagues.
Vampiric Physiology - As a result of his race, Khaoul must drink blood to survive. When he does, he is afforded a level of regeneration to heal even fatal wounds and regrow limbs. Additionally, even when weakened from his "Loved by Dusk" ability, his agility, instincts and reflexes are much sharper than the other races.
Dark Link - A hidden magical ability that Khaoul has personally cultivated, by ingesting the blood of another individual the bodies of both the user and target become linked. Any damage Khaoul sustains is immediately replicated on the affected individual and vice-versa, essentially linking the damage the two take. If one individual were to lose an arm, so would the other.

Weaknesses
Loved by Dusk - As previously mentioned, Khaoul is reduced to a powerless body at midday is extremely vulnerable to attack from anyone who can wield a weapon until dusk.
Concealed Arts - The smoke can be blown away by wind-based magic users or physical attacks capable of blowing it away from the sheer pressure. Additionally there is a range to which Khaoul can control the smoke, roughly a 25ft radius.
Vampiric Physiology - A common weakness shared between all vampires, Khaoul cannot bare his skin to sunlight without taking damage. He combats this by wearing full-body armor but this is not an absolute defence. Additionally he must ingest blood frequently or he will starve to death.
Dark Link - Quite self-explanatory, this ability poses a great risk to Khaoul as it increases his likelihood of sustaining damage, making it quite difficult to injure his opponent without getting injured in a similar manner. For the suicidal sorts, this could even prove as a huge opportunity to kill him quickly.

Extra
While his title was originally known as the "Sin of Pride" when he still remained in the Vampiric Royal Court, Khaoul was later (and secretly) know for another sin that earned him his banishment from Shaden.​
 
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B77195ED-C266-469F-8230-DAC8BD9868D6.jpeg
Full Name
Nalbernia Wizkun
Titles
Lady, Heigness, M’Lady, etc of that sort
Nickname(s)
Nal
Status
Angelic Royalty
Age


Gender
Female
Appearance
Above is her normal attire in her area. It contains jewles on her wings, which don’t affect flying as the air is influenced to do so, and a grand crown that circle around her with air influences. That specific crown is only on when dealing with maters that require political means. Will remove the jewels when she leaves the palace but stays in her city. Leaving the city, she will go into an informal clothing.

Other Forms
7BE42DAD-9806-480B-BFEB-B10924A94ADC.jpeg
When in combat, she changes into the combat armor. Her new crown is replaced with attached image.
Attire
8AD3FE37-DE2F-4183-B927-4B58D58AFA8B.jpeg
534924AB-5D83-4C10-BD71-648D2AFE3EAF.jpeg
92C64752-593B-48F8-AB86-84935250D444.jpeg
Weapons
08D58ED5-2178-418A-8BE1-608F25AE885A.png
Will use either dual swords or the previously shown longsword
Personality
+Postives
&
-Negatives
Abilities/Powers


Weaknesses

Extra
 
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WIP

Full Name
Mikaela Everfrost

*Title(s)
Lady

Nickname(s)
Mikey, Lala

Status
Angelic nobility

Age
Physically: 20
Technically: 2,000

Gender
Female

Appearance
FB0E7260-456B-497B-BE5C-22368754F684.jpeg

Other Forms
(Physically: 10)
C8CAE017-0BF5-43DC-AF37-D71616A9E348.jpeg

Attire

*Weapon(s)
4553B03A-E413-4790-BB81-D08088DDB8E8.jpeg

Personality
+Postives


-Negatives



Abilities/Powers

Weaknesses

Extra
 

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