• If your recruitment thread involves completely going off site with your partner(s) then it belongs in the Off-Site Ad Area.
  • This area of the site is governed by the official Recruitment rules. Whether you are looking for players or looking for a roleplay, we recommend you read them and familiarize your self with them. Read the Recruitment Rules Here.

Fandom Wh40k:The Return of Squats

TheSilentArtist

Junior Member
So, been working on this home brew codex since 5th edition. It's not entirely my idea, a few rules either come from another squat fandex or rules from a Forgeworld/Gamesworkshop unit, credit goes to them.


Thanks to Kaza for helping out with point cost, testing, and a few special rules.


Oh yea, one last thing. I don't think I've updated everything to 7th edition yet, and there might be one or two grammatical errors I missed, fair warning.<p><a href="<fileStore.core_Attachment>/monthly_2014_06/57a8bfe58dbe9_7thEditionSquatCodexVersion6.28.14_pdf.9b844695014c87fa894667249ad3cc7e" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="24604" src="<fileStore.core_Attachment>/monthly_2014_06/57a8bfe58dbe9_7thEditionSquatCodexVersion6.28.14_pdf.9b844695014c87fa894667249ad3cc7e" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

7th Edition Squat Codex Version 6.28.14.pdf
 

Attachments

  • 7th Edition Squat Codex Version 6.28.14.pdf
    906.7 KB · Views: 56
Last edited by a moderator:
For the Null Void Amulet: this is still written as a previous edition rule. Perhaps granting Adamantium Will to all units within 12" would be better, or specifying that it allows you to reroll failed dice rather than attempts
 

Users who are viewing this thread

Back
Top