Wangler's Knob

Kremlin KOA

Beastly Member
Anyone else have problems with their players going into fits of giggles at this name?


oh and to threadjack my own thread, how do I alter what kinds of symbols are used on that post count thing below the avatar?
 
oh and to threadjack my own thread' date=' how do I alter what kinds of symbols are used on that post count thing below the avatar?[/quote']
You don't. They're randomly shuffled daily.


-S
 
Indeed, but when people finally get into the game and see the town, it's sights, rumors and people...they love it. I personally did when we went through it. It's one of my favorite towns in Exalted. Mainly because I love the North as well.
 
I still have to include Wangler's Knob in any of my games.  Something puts me off from running that specific story from the Time of Turmult book, but I don't know what.


~FC.
 
That is true, many have read the vaunted Invisible Fortress scenario, but I for one, love it. When we ran it, it was out for a year already and no one had touched it. Which made it all the better for the group when we went through it. One of the best games I've seen run or played in.
 
It calls for the right group of players to get maximal enjoyment out of it--people who are willing to play along and revel in the character's confusion, distress, and fear, instead of simply becoming frustrated.
 
I find the plot fails when you've got a bunch of mission-oriented players, who are looking for the "solution" to the Invisible Fortress, instead of just exploring it and reacting as real people would.


-S
 
I am lucky


my group come from a Gaming Club so D20 oriented that They haven't even all read the exalted main book


SO I had them all have 2-3 session 1 on 1 preludes for their childhoods


then they became exalted


so tey have game world knowledge through the prelude


and they haven't read the adventures
 
They have only just started to arrive at Wangler's Knob


I plan to have this story last several sessions


I will keep you guys posted if ya want
 
LOL


heeheeheeheeheeheehee


Wangler's Knob!!!!     :lol:


hohoho hah hah hah hah


heeheehoohaahaa haaaaaaaaaa


:P   :x  8)  :?  :shock:


ohhhhh yes......
 
Partisan prettymuch described the first hour of the last session


I eventually resorted to "Rocks fall, everybody dies." as a means of stopping them laughing


This led to 30 mins of them begging me to not end the campaign right there.


Eventually I relented, and renamed the town Wrangler's hill and the thing proceeded


Okay brief description of the party (First ed chargen with +20 freebie points to put solars a little better than other exalts and counter power creep, I also use 2xp = one freebie point instead of the standard XP system)


1 Dawn Caste from the east: a roaming avenger who exalted when the DB who murdered his father as a child came back and killed his wife(for not sleeping with the DB). He is currently trying to learn sorcery as a means to heal the corruption of an Abbyssal who was his former lifes lover in a former life (damn first age reincarnation)


1 Zenith Caste Scion of the realm who fled after his exaltation, and whose best friend came with him (a DB, obviously) He has plans to return to the Realm when it is Imperative, and become Imperator.


1 Twilight caste from the north: Born in a fishing village, his exaltation came as his ship was boarded by sharkfolk and a Lunar exalt. He eventually made peace with them in exchange for the village no longer shark fishing. He is attracted to the Shark lady, but has unintentionally caught the eye of the Lover Clad in the Raiment of tears (who the Dawn Caste hates with a passion)


Everything from now on is spoilers


On the way in they found a guy who had gotten lucky. The Twilight almost paupered himself buying the treasure (the dog head)


Okay they found out about the planned Wendigo hunt on the first day, and decided to stop it


The Zenith went to chat to the mortal Guards of the Larger DB camp. he has made some friends there.


They stopped questions by Mahina by having the DB retainer reveal himself as an Outcaste looking for enough treasure to buy his way back into a house.


The Dawn and Twilight made small talk with one of the DBs (the most skilled tracker in the group of 12) he is fairly mortal friendly (thinking they are mortals) and he talks to them about various things, and how much he dislikes Lahor, at one point joking "Hell I'd even consider joining with anathema to be free of him"


They caught a little girl spying on their tent, they interrogate her (gently) and find otu that her daddy taught her to spy on other merchants he dealt with (he was a travelling merchant who was born in, and winters in, the town.) and after the Dragons killed her mommy and daddy she has earned food money by spying on tent people and selling the info.


They adopt the girl, feed her, and make sure she is comfy.


They discover (from the girl) that one of the earth aspect DBs has a truly perverse prediliction, so bad that even other DBs would be disgusted, and that as a result, a few kids have gone missing in town.


They decide to enflame Lahor by killing aid Earth DB and making it messy


The dawn caste goes in first and knocks on the basement hatch, the DB exits the (soundproof) basement ans asks what the mere mortal wants. The dawn replies "I was told you guys hunt Anathema."


The DB suddenly looks interested and replies "yes?"


The Dawn answers "then there is something I need to show you." and reveals his Caste mark bumrushing the DB at the same time and beginnign the murder.


The Danw and Zenith complete the murder, using only peripheral essence so the Kid (who isn't dead yet) doesn't see anything. They knock the guy out and the rest join them inside.


The DB retainer has a custom charm that mildly muddles memories (not sure if such a charm officially exists, but hey. this one only workson mortals and only up to an hours worth of memories) He uses this on the child and leads her out of the basement.


The three debated on how to punish this "sick fuck" and eventually decided on letting one of the Twilight's pet demons do its worst (this incidentally caused the demonwho was slave type before to hit limit break and become courtesan type. The level of emotion and artistry asked of it was pretty big here)


The result is best described as "making a series of flesh puppets and making artistic dioramas." No I will not elaborate further.


That demon is now a serious enthusiast (living arsenal before anyone asks)


They also had it write things on the walls indicating the Wendigo did it.


Next morning they headed north to find the wendigo and make alliance with it against the remaining 11 Dragons. (who are now hurried and underequipped)


They meet the Wendigo and begin to bargain, the issue of Trust comes up and since they have no Eclipse, The Wendigo suggests that maybe a Celestial Lion can seal the deal. The lion asks a different price, it wants the little girl that was spying on them, it will not say why.


What truly frightens them is the fairly significant and obvious steps this lion took to arrangefor this irl to be there at that time (including helping her escape the camp and follow the circle. They eventually agree, thinking she will die. She is taken back to Yu Shan to live and learn to be the Priestess of the Lion (who turns out to be her Grandaddy). ANd the Lion also agrees to help kill the murderers of its child.


Wendigo goes off to prepare ravine for avalanche and ambush, then a Siddie somes up and talks to them, giving some advice about how to avoid a disaster caused by a mistake of the Wendigo. They listen and find out tat this Siddie is part of a conspiracy to help the new Solars, and that he has already interfered in their lives to make sure that tey were all at the same pub where a wyld hunt would appear to stop ONE of them, a wyld hunt large enough to kill ONE Solar generally dies against 3 + a DB.


Session has ended there


tell me ya opinions people
 
Huh?


I have a few opinions.


Make up a Storyteller Charm.  I'm currently thinking through my "Meteor Strike" mechanics.  It's nice for terrorizing players.  Oh well, maybe I'm corrupted by this feeling illusion of power.  


"The sky darkens.  You can see the sun clearly through the gathering black clouds.  The clouds appear to be filled with lightning.  You hear a tree falling nearby, it is ablaze and a small crater is smoldering below it.  Craters of similar size appear around you seemingly random.  Hey guys, you better listen up, cause you're fucked."


Also, Wendigo? Aren't those supposed to be ice cold cannibals that hunt people like they were helpless prey?  Don't think one would be open to negotiations.
 
***************Spoiler Alert*****************


It is in the plotline as having negotiated with a mortal.


It protects the town from attack, and in returrn people who turn 50 go out and meet their destiny at its claws.


The townsfolk consider that a pretty sweet deal, considering how few people live to 50 in those areas


The DBs planned to kill it so they could conquer the town in the name of the realm, then ignore the place andlet it get swarmed by Wyld Barbarians


The Solars decided to side wit the devil they knew instead of the Dragons.


Considering the Wendigo knew it could not beat the Dragon Blooded on it's own, why not negotiate?
 
Am I correct in understanding that you are playing out a DB...retainer?


I hope the player paid for that, because socially, that is a BIG protection plan.


I have run that adventure and I think that DB, if it is a NPC, should be the first one popped, to REALLY wake them up.


It was awesome.


Any way, the sidereal getting them together, i did that too.  It works well.


Next recommendation, do not give them the satisfaction of a Storyteller playing his own "cool PC". I was dumb enough to try this and this is a bad idea for a number reasons. Most of which I had seen before.


STs tend to never hit their character unless it is for drama. Let the STs have the drama.


STs tend to be biased as to what is cool for stunts. Let the PCs have "First Stunt" rights. If there is a cool stunt out there that they have not tried, let them do it first. You doiing it makes any of their attempts appear "been there seen that" instead of  "whaoh...!"


STs also tend to turn mass challenges into NPC/ST's PC battles... "Well, let me know how it turns out while I go order pizza"


STs running characters in games are always bad. Just be careful. The PCs will turn to their Gandalf for answers to everything, because the ST would not want to kill his own character.


Leave the advisors back at base.
 
awwwww


I was gonna kill the siddie first


I wanna kill off my own NPC before the one the player bought.


Actually give the players a chance to save their allies


a chance, not a certainty
 
Oh new update


Got two more players


One playing a night Catse Bow assassin with ALL the BWB dodge charms


Former Nexus Mob Hitman,  Unfortunately the Don was the type to follow the Immaculate Philosophy devoutly


the other playing an eclipse ala the Dread Pirate Wesley
 
archaratar said:
Next recommendation, do not give them the satisfaction of a Storyteller playing his own "cool PC". I was dumb enough to try this and this is a bad idea for a number reasons. Most of which I had seen before.


STs tend to never hit their character unless it is for drama. Let the STs have the drama.


STs tend to be biased as to what is cool for stunts. Let the PCs have "First Stunt" rights. If there is a cool stunt out there that they have not tried, let them do it first. You doiing it makes any of their attempts appear "been there seen that" instead of  "whaoh...!"


STs also tend to turn mass challenges into NPC/ST's PC battles... "Well, let me know how it turns out while I go order pizza"


STs running characters in games are always bad. Just be careful. The PCs will turn to their Gandalf for answers to everything, because the ST would not want to kill his own character.


Leave the advisors back at base.
Now, I disagree with some/most of that.  The ST can run a character in the game just fine.  I've been STing for years and have wound up running a character for most of the games.  I generally do it when I don't have enough players to round out the full circle.  I've also had a few other STs/GMs who've run characters during games and I've never seen any of the troubles that you state.


I have no trouble at all hitting any of the characters I've run as ST, and nearly killed them on multiple occasions.  My players know that the only time they should turn to my character(s) for answers is when the group is faced with a situation that the character has some expertise with.  I don't give any favors or special treatment to the characters I run, most of the time I don't even treat them as well as I do my players' characters.


Personally I don't see where you get your ideas concerning STs running characters during games, but perhaps I've just been lucky or perhaps I'm a better ST than those who would do the kinds of silly things you've mentioned.  You may have had bad experiences with STs running characters during games, but that in no way suggests that it's *always* bad.


Honestly, most of what you said cocerning STs running characters in a game seem more like bad STing rather than anything intrinsically wrong with an ST running their own characters.
 

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