Renna
The Blade Dancer
WELCOME TO NEW HAVEN:
The year is 2261, nearly a century after America was rebuilt from the wastes of World War III. New Motor City had grown exponentially as a new government formed, a true United Nations made up of the four re-emerging superpowers, Germany, America, United Kingdom and Japan who’d finally succeeded in unifying with China. What was once a shanty town built out of scrap metal and pre-war ruins is now a massive mega city, spanning from old Detroit to what was once New Jersey and reaching up to three distinct levels. The FujiTek Corporation has majority control over most business interests in the world, but there are some smaller corporations that still give them competition. Crime has overwhelmed in the lower levels with the Civilian Security Coalition even going so far as to deputize a mercenary company known as the Hunters’ Guild to help stem the tides of street crime.
Demi-humans, who were once feared and avoided, have found a niche in society typically using their gifts to aid progress, though, since Prophet City fell to the sea, it has become clear that the mutations are now getting less extraordinary. Androids are a typical sight, usually within a support role of someone important. Hackers and couriers are common, with many pressured companies hiring them under the table to help them get an edge, even government officials hire these “runners” in order to keep their assets or secrets safe from more sinister intentions.
A Haven had risen from the ashes of Horror, The Waker has watched from the darkest corners, but something old is stirring causing the Waker to stir something old to help him. Good Morning, New Haven, it looks like a beautiful day.
A BRIEF HISTORY OF THE WORLD:
World War III began as a coverup, erasing the existence of a meteor comprised of an unknown material that level New York City in 1993. It was during this time that the government split into two factions, and retreated into cheap, Mass Produced Plugs they built to cradle society through the horrors of nuclear holocaust. Years passed and those on the surface were changed, intense radioactivity made the dust kicked into the air by the meteor they designated Prophet became a mutagen, making humans turn into hybrids, the demi-humans. Novalite as the dust became called was a fossilized genome structure, and became mutagenic when exposed to high levels of nuclear radiation. The NAC, the new Confederacy warred against these mutants in their struggle to reclaim America before the Stronghold, the people who originally tried to expose the truth about Prophet Strike.
Cities began to arise thanks to the efforts of these factions, Blue Fields in the north by the Great Lakes, New Motor City outside old Detroit, New Angel out of Los Angeles, over time, a new government took over the weakened NAC, ending the second War for the Dream and annexing the Stronghold into its ranks in 2095. This began the rise of New Haven and what would become the New Euromerican Congress' Capital city in the New Colony. Overpopulation led to a highly underfunded and understaffed police force, leading the corporate backers to instate a bounty system, a market cornered by a mercenary outfit known as the Hunter's Guild, a sort of justice for hire union, taking higher prices because they're "Professionals". Multinational Corporations like FujiTek control most of the military and police funding as well as global
trade leaving almost no room for a public sector, as most of the public services are offered by those very corporations. Black Market vendors operate in all corners of the massive megacity of New Haven from Undertown to the Cargo Shanties on the docks, down to the lower districts and even in the penthouse district. Life is beautiful in New Haven as people can forget their real life woes by taking an outer body trip to the Grid, a growing addiction amongst the more disenfranchised citizens wishing to drown their sorrows in cyberspace.
Game Information:
GOVERNMENT INFORMATION:
Most of the planet is run by a corporate backed Police State run by the Civilian Security Coalition, during the rise of a new civilization in the early 2100's, they were the ones who restored order to New Haven in the struggling early economy being built up by FujiTek and the New Euromerican Parliament. Crime rates are very high still, because they are corporate backed the CSC aren't extraordinarily prepared for the task of criminal apprehension and therefore lack the equipment necessary to do their jobs effectively. The NEP governs New Haven and Blue Fields with a lax composure, kids are often seen on the streets with no supervision, gang activities are on the rise, youth violence rates are up, school dropout rates and unemployment rates are high. A large economic superpower is growing in the online industries as cyberspace technology begins the blur the lines of real and digital. World Trade is slow and grueling due to concerns of terrorism. When the Pre-War satellites fell, most of Humanity's ability to set up surveillance on each other was lost, and most shipping routes had become populated with a new breed of Pirate.
ECONOMIC INFORMATION:
The world in the aftermath of World War III used a simple barter system coupled with bits of metal, called chips, ranging from bottle caps to bits of ore, to old coins, screws, nuts, washers, shards of old metal buildings, if it was small and metal it was worth something. In the early years of the new civilization they continued using chips until the New American Confederacy began trying to print their own money. When they fell, so did their currency, and it was time for a new economy altogether. Enter FujiTek and the Wuyak (pronounced: Woo-Yahk). The Fujiyama Family was a very wealthy Pre-War bloodline that had spent many years and what they considered to be quite the fortune on rebuilding Japan in the Aftermath of WWIII. Once secured they led the newly rebuilt Japan into China, where it didn't take too long to rebuild and control a newly forming Asian empire under the economic and technological brilliance of the Fujiyama Family. Over time, they had formed an alliance with Germany, and the FujiTek corporation was formed, giving rise to a new global economy.
TECHNOLOGY EXAMPLES:
This world is full of many outstanding pieces of technology. Here is a list of some noteworthy pieces:
-Blinkshift Module – Unique to the Hunters that wear them, each has its own set of abilities chosen by its owner
-KP6X CyberStim Grid-Deck – Cheap mass produced cyberspace console, allows sensory immersion and drift prevention software.
-TAP-21 Cyber-Deck – Pro deck used by hackers and gamers alike, allows for full immersion, the use of a wide variety of peripherals and the latest in drift prevention software. Multichannel feed allows the user to switch between different channels of the grid at will.
-FujiTek AM Mag-Line Vehicle – Standard Public Transport bus used on the hyper speed magnetic rails that wrap around New Haven.
-FujiTek EM Spider Boots – Specialized boots for anti-gravity environments, used primarily on the ruins of the ISS in an effort to restore it
-Omnicare Medi-Drive Pod – An automated medical pod designed to give on the spot diagnosis and treatment of many known diseases and gives medical attention to most known forms of physical injury.
SPECIES OF AFTERWORLD'S EARTH:
-Human: Basic Sentient Life-form of Earth
-Demi-Human: A mutation of humanity, produced by the exposure to irradiated Novalite dust
-Android: A synthetic being, any self aware or programmed shackled Humanoid Machine
-AI: A completely self aware virtual being.
-Super-Human: A super soldier either designed by the NAC (as is Renna's and her siblings' cases) or by other means
-Cyborg: Biomechanically Augmented Human, Super Human or Demi Human.
STRUCTURE OF THE HUNTER'S GUILD:
The Guild is structured more like an elite academy than a mercenary company however they operate much like a fraternity of mercenaries and have separate houses split into schools or disciplines. Each house specializes in a specific field, with each of its schools even further specialized for specific tasks.
-The House of Jacks: This is The House that Hunters join when they wish to have a more routine schedule, Hunters in this house are typically hired guns for the wealthy, taking jobs like bodyguards and chauffeurs. A "Jack" is a Hunter slang term used to describe someone who belongs to this House, and it is the only House in the entire Guild that will accept civilian job postings. It's Schools are the School of Spades and the School of Clubs, both specializing in the gaining of one's loyalty in the field and being an invaluable protector and companion.
-The House of the Duskwalker: This is original House and the home of the true "Hunters". Hunters in this House are both revered and feared, because this House takes on bounties the CSC put up when they can't handle it or can't be bothered to. It's Schools are the School of Ghosts, the stealthier and more feared School, specialized in extremely sensitive missions where international incidents can occur should one fail, yet typically known to prefer street justice, and the School of Angels, the revered School of Hunters that work alongside New Haven's Boys in Blue Camo.
-The House of Mist: The Final House in the Guild primarily focuses on Cyberspace, its School of Clouds being an elite group of hackers and programmers that do work hunting cyber criminals and the school of Storms, the school that is almost entirely existent in Cyberspace, as they patrol the Grid, bringing a form of order to this new frontier.
HERE IS A LIST OF CHARACTERS:
While I encourage the creation of an Original Character by the participants of this Adventure, I will also include a list of Pre-Generated Characters I had "half-way" Built for a rough solo-draft of this story so that those who may not want to build an entirely new character can assume the role of one should they so choose.
SUBJECT #2: THIS ONE IS NECESSARY SHE IS ONE OF THE MAIN VILLAINS
Subject #Four: A Sibling of Renna's
Subject #Seven: Another Sibling of Renna's
The Cleaver: An enigmatic killer, New Haven's "Jack the Ripper"
Aaron Pinchot aka "The Squirrel": Just a black market dealer or "Fence" that gets his hands on some pretty rare merchandise.
Maxwell Page: Is connected to Subject #2.
Red-445: A sentient Military Android that founded the Hunter's Guild and trains new Recruits, to be honest I'll probably NPC this one.
RULES:
Typical RP rules of course!
If you sign up as one of the subjects their Natural abilities must be similar to Renna's as they are all siblings. You are free to tweak them however and I encourage you to build a unique super soldier if you want to be a super soldier.
If you're signing up as a Demi-Human you may choose one super power, however as many years have passed since the mutagen that caused this evolution finally dissipated from the air, the changes are more refined now and powers are not as extravagant or awe worthy as they will be in the Post-Apocalyptic era of this timeline.
THIS IS CYBERPUNK/POST APOCALYPTIC SETTING, there will be heavy use of science jargen and references to events that happened in a time when civilization had been destroyed. This story takes place in a massive city that spans from Detroit to Jersey.
This story has been Rated "M" for Mature for the appearance of:
-Strong Profanity
-Drug Use
-Alcohol Use
-Suggestive Themes
-Strong Violence
-Bloodshed
The year is 2261, nearly a century after America was rebuilt from the wastes of World War III. New Motor City had grown exponentially as a new government formed, a true United Nations made up of the four re-emerging superpowers, Germany, America, United Kingdom and Japan who’d finally succeeded in unifying with China. What was once a shanty town built out of scrap metal and pre-war ruins is now a massive mega city, spanning from old Detroit to what was once New Jersey and reaching up to three distinct levels. The FujiTek Corporation has majority control over most business interests in the world, but there are some smaller corporations that still give them competition. Crime has overwhelmed in the lower levels with the Civilian Security Coalition even going so far as to deputize a mercenary company known as the Hunters’ Guild to help stem the tides of street crime.
Demi-humans, who were once feared and avoided, have found a niche in society typically using their gifts to aid progress, though, since Prophet City fell to the sea, it has become clear that the mutations are now getting less extraordinary. Androids are a typical sight, usually within a support role of someone important. Hackers and couriers are common, with many pressured companies hiring them under the table to help them get an edge, even government officials hire these “runners” in order to keep their assets or secrets safe from more sinister intentions.
A Haven had risen from the ashes of Horror, The Waker has watched from the darkest corners, but something old is stirring causing the Waker to stir something old to help him. Good Morning, New Haven, it looks like a beautiful day.
A BRIEF HISTORY OF THE WORLD:
World War III began as a coverup, erasing the existence of a meteor comprised of an unknown material that level New York City in 1993. It was during this time that the government split into two factions, and retreated into cheap, Mass Produced Plugs they built to cradle society through the horrors of nuclear holocaust. Years passed and those on the surface were changed, intense radioactivity made the dust kicked into the air by the meteor they designated Prophet became a mutagen, making humans turn into hybrids, the demi-humans. Novalite as the dust became called was a fossilized genome structure, and became mutagenic when exposed to high levels of nuclear radiation. The NAC, the new Confederacy warred against these mutants in their struggle to reclaim America before the Stronghold, the people who originally tried to expose the truth about Prophet Strike.
Cities began to arise thanks to the efforts of these factions, Blue Fields in the north by the Great Lakes, New Motor City outside old Detroit, New Angel out of Los Angeles, over time, a new government took over the weakened NAC, ending the second War for the Dream and annexing the Stronghold into its ranks in 2095. This began the rise of New Haven and what would become the New Euromerican Congress' Capital city in the New Colony. Overpopulation led to a highly underfunded and understaffed police force, leading the corporate backers to instate a bounty system, a market cornered by a mercenary outfit known as the Hunter's Guild, a sort of justice for hire union, taking higher prices because they're "Professionals". Multinational Corporations like FujiTek control most of the military and police funding as well as global
trade leaving almost no room for a public sector, as most of the public services are offered by those very corporations. Black Market vendors operate in all corners of the massive megacity of New Haven from Undertown to the Cargo Shanties on the docks, down to the lower districts and even in the penthouse district. Life is beautiful in New Haven as people can forget their real life woes by taking an outer body trip to the Grid, a growing addiction amongst the more disenfranchised citizens wishing to drown their sorrows in cyberspace.
Game Information:
GOVERNMENT INFORMATION:
Most of the planet is run by a corporate backed Police State run by the Civilian Security Coalition, during the rise of a new civilization in the early 2100's, they were the ones who restored order to New Haven in the struggling early economy being built up by FujiTek and the New Euromerican Parliament. Crime rates are very high still, because they are corporate backed the CSC aren't extraordinarily prepared for the task of criminal apprehension and therefore lack the equipment necessary to do their jobs effectively. The NEP governs New Haven and Blue Fields with a lax composure, kids are often seen on the streets with no supervision, gang activities are on the rise, youth violence rates are up, school dropout rates and unemployment rates are high. A large economic superpower is growing in the online industries as cyberspace technology begins the blur the lines of real and digital. World Trade is slow and grueling due to concerns of terrorism. When the Pre-War satellites fell, most of Humanity's ability to set up surveillance on each other was lost, and most shipping routes had become populated with a new breed of Pirate.
ECONOMIC INFORMATION:
The world in the aftermath of World War III used a simple barter system coupled with bits of metal, called chips, ranging from bottle caps to bits of ore, to old coins, screws, nuts, washers, shards of old metal buildings, if it was small and metal it was worth something. In the early years of the new civilization they continued using chips until the New American Confederacy began trying to print their own money. When they fell, so did their currency, and it was time for a new economy altogether. Enter FujiTek and the Wuyak (pronounced: Woo-Yahk). The Fujiyama Family was a very wealthy Pre-War bloodline that had spent many years and what they considered to be quite the fortune on rebuilding Japan in the Aftermath of WWIII. Once secured they led the newly rebuilt Japan into China, where it didn't take too long to rebuild and control a newly forming Asian empire under the economic and technological brilliance of the Fujiyama Family. Over time, they had formed an alliance with Germany, and the FujiTek corporation was formed, giving rise to a new global economy.
TECHNOLOGY EXAMPLES:
This world is full of many outstanding pieces of technology. Here is a list of some noteworthy pieces:
-Blinkshift Module – Unique to the Hunters that wear them, each has its own set of abilities chosen by its owner
-KP6X CyberStim Grid-Deck – Cheap mass produced cyberspace console, allows sensory immersion and drift prevention software.
-TAP-21 Cyber-Deck – Pro deck used by hackers and gamers alike, allows for full immersion, the use of a wide variety of peripherals and the latest in drift prevention software. Multichannel feed allows the user to switch between different channels of the grid at will.
-FujiTek AM Mag-Line Vehicle – Standard Public Transport bus used on the hyper speed magnetic rails that wrap around New Haven.
-FujiTek EM Spider Boots – Specialized boots for anti-gravity environments, used primarily on the ruins of the ISS in an effort to restore it
-Omnicare Medi-Drive Pod – An automated medical pod designed to give on the spot diagnosis and treatment of many known diseases and gives medical attention to most known forms of physical injury.
SPECIES OF AFTERWORLD'S EARTH:
-Human: Basic Sentient Life-form of Earth
-Demi-Human: A mutation of humanity, produced by the exposure to irradiated Novalite dust
-Android: A synthetic being, any self aware or programmed shackled Humanoid Machine
-AI: A completely self aware virtual being.
-Super-Human: A super soldier either designed by the NAC (as is Renna's and her siblings' cases) or by other means
-Cyborg: Biomechanically Augmented Human, Super Human or Demi Human.
STRUCTURE OF THE HUNTER'S GUILD:
The Guild is structured more like an elite academy than a mercenary company however they operate much like a fraternity of mercenaries and have separate houses split into schools or disciplines. Each house specializes in a specific field, with each of its schools even further specialized for specific tasks.
-The House of Jacks: This is The House that Hunters join when they wish to have a more routine schedule, Hunters in this house are typically hired guns for the wealthy, taking jobs like bodyguards and chauffeurs. A "Jack" is a Hunter slang term used to describe someone who belongs to this House, and it is the only House in the entire Guild that will accept civilian job postings. It's Schools are the School of Spades and the School of Clubs, both specializing in the gaining of one's loyalty in the field and being an invaluable protector and companion.
-The House of the Duskwalker: This is original House and the home of the true "Hunters". Hunters in this House are both revered and feared, because this House takes on bounties the CSC put up when they can't handle it or can't be bothered to. It's Schools are the School of Ghosts, the stealthier and more feared School, specialized in extremely sensitive missions where international incidents can occur should one fail, yet typically known to prefer street justice, and the School of Angels, the revered School of Hunters that work alongside New Haven's Boys in Blue Camo.
-The House of Mist: The Final House in the Guild primarily focuses on Cyberspace, its School of Clouds being an elite group of hackers and programmers that do work hunting cyber criminals and the school of Storms, the school that is almost entirely existent in Cyberspace, as they patrol the Grid, bringing a form of order to this new frontier.
HERE IS A LIST OF CHARACTERS:
While I encourage the creation of an Original Character by the participants of this Adventure, I will also include a list of Pre-Generated Characters I had "half-way" Built for a rough solo-draft of this story so that those who may not want to build an entirely new character can assume the role of one should they so choose.
SUBJECT #2: THIS ONE IS NECESSARY SHE IS ONE OF THE MAIN VILLAINS
Subject #Four: A Sibling of Renna's
Subject #Seven: Another Sibling of Renna's
The Cleaver: An enigmatic killer, New Haven's "Jack the Ripper"
Aaron Pinchot aka "The Squirrel": Just a black market dealer or "Fence" that gets his hands on some pretty rare merchandise.
Maxwell Page: Is connected to Subject #2.
Red-445: A sentient Military Android that founded the Hunter's Guild and trains new Recruits, to be honest I'll probably NPC this one.
RULES:
Typical RP rules of course!
If you sign up as one of the subjects their Natural abilities must be similar to Renna's as they are all siblings. You are free to tweak them however and I encourage you to build a unique super soldier if you want to be a super soldier.
If you're signing up as a Demi-Human you may choose one super power, however as many years have passed since the mutagen that caused this evolution finally dissipated from the air, the changes are more refined now and powers are not as extravagant or awe worthy as they will be in the Post-Apocalyptic era of this timeline.
THIS IS CYBERPUNK/POST APOCALYPTIC SETTING, there will be heavy use of science jargen and references to events that happened in a time when civilization had been destroyed. This story takes place in a massive city that spans from Detroit to Jersey.
This story has been Rated "M" for Mature for the appearance of:
-Strong Profanity
-Drug Use
-Alcohol Use
-Suggestive Themes
-Strong Violence
-Bloodshed
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