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Fantasy Venator's roster

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NeonFlow

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Heyo thanks for getting this far. If I like your sheet that means its accepted. First two accepted sheets is in, hopefully I post my own quickly but I'm not sure how busy I'll be aha

You can add more to the sheet but all I need to see is below. If you have questions ask them elsewhere please.
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Name:
Age:
Race: (human, elf or beastkin. In this world elves age similar to humans so no one is 200)

Appearance: (picture and description please)

Gear: (what they use on the job, what they travel with. Don't be a video game character with 30 weapons and 10 sets of armor)

Talents: (what they are good at)

Quirks/flaws: (what's bad about this person)

Oak, ash, bone?:
(What this character believes represents them. Pick one of three choices and elaborate on it how you see fit. Some examples being...
Oak, represents natural weapons and skill in combat.
Ash, being traps and a predator's mentality.
Bone, being magic and ingenuity.)

History: (how this one grew to join the Venator's guild and became somewhat famous as a Hunter. Know that the three characters would interact before the rp starts as they remind others of the legendary trio from a folk song. So leave some of it vague enough to accommodate other characters aha)
 
Hey! Hope this is enough :)

 
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Name: Syprus
Age: 32
Race: Beastkin

Gear:
Sunborne Armour ~ Given to him from his clan, this set of armour has been forged using monster parts of the fire element, and allows the armour to be further augmented with fire element monster parts. Syprus's armour has been extensively modified using the bones of various monsters of the fire element, and has even forged a longsword and bow for himself.

Talents:
Like many beastkin, Syprus is stronger and more resilient than many elves or humans, and his martial upbringing has made him into an adept frontline warrior. While proficient in the use of many different weapons, he is most skilled with a bow, his animalistic senses granting him an edge to see and hear an enemy before anyone else. Despite his martial prowess, Syprus prefers the library and the smithy to the battlefield, wishing to learn and perfect the art of forging the tools that kill the vampires.

Quirks/flaws:
Syprus, due to his intellect, is a bit of a snob, and tends to look down on those with less knowledge or status than him. He does not like humans, considering them a 'dirty people,' and he especially does not like them touching him. Syprus bathes and grooms himself religiously, and is constantly surrounded by the scent of flowers. He is also not the least bit stealthy, preferring to meet the enemy head on rather than sneak around, and

Oak, ash, bone?:
Unlike most other beastkin that tend to lean toward Oak, Syprus prefers Bone. While martial skill and personal strength has its place, it has not been the answer to the scourge of vampirism, and nor, to his mind, will it ever be. No, the only way to best an enemy is to turn his own strengths and weapons against him, namely the gift of magic. Only through harnessing great magic may the vampires be truly and totally defeated.

History:
Once, Syprus' people, the Kitsune, lived on a string of tropical islands known as the Sunborne Isles. The Kitsune were very much an Oaken people, living harmoniously with nature on exotic islands, many considering such a place a paradise. That was until the vampires came. Monstrous vampires. They set upon the Sunborne Isles, devouring some of the peaceful kitsune, while the islanders, who had never known war, were entirely defenseless. Overrun, the Sunborne Isles fell, and only handfuls of Kitsune managed to escape on rudimentary boats, spending weeks lost at sea before finding new land again.

Ever since, the Kitsune have become a nomadic people, never truly finding another place to call home. The Kitsune remember their lost homeland, and have sworn to retake it from the vampire scourge. Kitsune have since devoted themselves to a martial tradition, learning the ways of war and combat, to one day grow strong enough to destroy the vampires that still, to this day, infest the Sunborne Isles. Syprus was no different, being taught the ways of war since he could walk, raised to be a remorseless killer of monsters and vampires alike. But rather than devote himself to this path, he decided upon another path. The path of magic and ingenuity. The path of the Bone.​
 
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Name: Yohan Bosephi "Ash-walker"
Age: 28
Race: human
Appearance:
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5Ft10 athletic build, black hair pale green eyes. A stoic face that only has emotion when killing vampires or utterly wasted. Yohan often dirties his face with ash to intimidate sentient undead.

Gear: Simple clothes, armor made from furs and monster parts.
Oak boomerangs (6) two bone daggers made from different monsters. Fire being the mana in one and thunder the other.
Two Pouches of ash mixed with crushed red runes. (A rune is a crystal made of mana. Their colour determines what mana it is. Red generally being fire)

Talents:
Accuracy, practice makes perfect or as close as one can be.
Sneaky, hunting requires a certain degree of stealth.
Vampire hunting, years of experience has acquired Yohan all manner of knowledge on the undead.
Chi control, Yohan spent two years training under a Jareedi Monk.
Agility, even without temporary boosts Yohan is quick for a human.

Quirks/flaws:
Vampire obsession. A hatred for vampires so strong that it effects Yohan's life socially and mentally.
Addict. Self medicates PTSD by over indulging in vices.


Oak, ash, bone: Ash
Yohan believes hunting anything requires practice and study, one needs to exploit their prey to become a apex predator. Preparation is key to success and survival.

History: the Bosephi family was once famous in the lands of Wahik, Yohan was born to monster hunters and was taught at a young age how to survive in the wild. After killing a human vampire Yohan's father unknowingly brought his family to the attention of a vampire clan. Said clan murdered all they could find of the Bosephi family with only a eight year old Yohan escaping the estate.

Yohan grew up hunting and foraging to survive, living for revenge against Vampires drove the young man into becoming the feared hunter he is today, known as Ashwalker by living and undead alike solely because the man revels in slaying vampires. Having done so religiously for eleven years... A rookie Yohan found the Venator's guild around the age of eighteen and has made it home since then due to it's location. Was only in the last few years that Yohan started working with allies. A beastkin proved reliable and a rookie elf has good potential. The three have become known by locals as Oak, Ash and Bone due to being a trio skilled at killing undead.
 
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