SAIGO-NO-HEATS
A drifter, returned
I was wondering if anyone would be interested in joining an idea I'd been considering for a while but never got around to putting into motion.
On the wide view it cribs a few ideas from works like Drifters or the Fate/series, but the basic plot is this:
We play the long dead heroes of legends, everything from your Achilles' and your King Arthurs to your Napoleons and Nobunagas. The real life and mythical champions of the past who have died and gone to a somewhat macabe version of Valhalla where they are forced for eternity to relive their struggles, victories, and failures until the end of time. Unable to change things or even learn from them. Hector will always kill Patroclus, Achilles will always kill Hector, and so on.
However our story begins when this chain is broken. Something occurs where a handful of these champions begin to recognize their situation, remembering bits of the battle they've fought countless times and changing them ever so slightly as a result, typically in order to save themselves or someone they care about from a tragic fate.
From then on we follow our heroes as they travel between these different times trying to change the fates that they and their friends are still hurtling towards as well as try to figure out the truth behind their supernatural prison, all while dark forces begin to move behind the scenes as something starts to notice the actors moving out of place.
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The RP will be somewhere between casual and detailed and as this RP leans heavily on classical and historical legends and battles I will expect that players have at least a decent knowledge of the characters they choose to play as they'll be expected to help craft the ironic hell that they and their allies are trapped in. That being said you aren't required to follow history to the letter and minor changes are allowed if you want to personalize a character. I.e. '(character) was secretly a girl/ was younger than was assumed/ didn't actually die how they were said to have/ was actually betrayed by this person/ etc. if you feel it makes for a more interesting story so long as it doesn't radically change established history. All that can be explained in the character bios when the sheets go up but I would love to hear people's ideas here if you've got some in the meantime
On the wide view it cribs a few ideas from works like Drifters or the Fate/series, but the basic plot is this:
We play the long dead heroes of legends, everything from your Achilles' and your King Arthurs to your Napoleons and Nobunagas. The real life and mythical champions of the past who have died and gone to a somewhat macabe version of Valhalla where they are forced for eternity to relive their struggles, victories, and failures until the end of time. Unable to change things or even learn from them. Hector will always kill Patroclus, Achilles will always kill Hector, and so on.
However our story begins when this chain is broken. Something occurs where a handful of these champions begin to recognize their situation, remembering bits of the battle they've fought countless times and changing them ever so slightly as a result, typically in order to save themselves or someone they care about from a tragic fate.
From then on we follow our heroes as they travel between these different times trying to change the fates that they and their friends are still hurtling towards as well as try to figure out the truth behind their supernatural prison, all while dark forces begin to move behind the scenes as something starts to notice the actors moving out of place.
--------------------------------------------------------------------------------------------------------------------------------------------
The RP will be somewhere between casual and detailed and as this RP leans heavily on classical and historical legends and battles I will expect that players have at least a decent knowledge of the characters they choose to play as they'll be expected to help craft the ironic hell that they and their allies are trapped in. That being said you aren't required to follow history to the letter and minor changes are allowed if you want to personalize a character. I.e. '(character) was secretly a girl/ was younger than was assumed/ didn't actually die how they were said to have/ was actually betrayed by this person/ etc. if you feel it makes for a more interesting story so long as it doesn't radically change established history. All that can be explained in the character bios when the sheets go up but I would love to hear people's ideas here if you've got some in the meantime