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Futuristic Utopia: A Superhuman Roleplay

nova.the.alien

✩ space monarch ✩
Roleplay Availability
Roleplay Type(s)
utopia
content warning: dark themes of death, weaponry, and villainy
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// premise ...
#18+
#superhumans
#mutants
It’s no secret that some people are born with- special abilities. Roughly 1 out of every 7 people, in fact. There’s thousands of different names for them; mutants, monsters, freaks, supers, metahumans. But they all ultimately mean one thing: some people are just born unable to truly blend in with the crowd. For some that means danger they’d rather avoid, for others it means a beautiful community that they couldn’t imagine being without. But no matter who you are, whether you want to make a name for yourself or find a relatively safe haven, if you have powers then Sentinel City is the place to be.

Utopia takes place in an alternate version of earth where people have, since ancient times, been born with certain mutations within their genetics that enable them to manifest powers or abilities. The age this occurs varies- but powers are more likely to manifest somewhere between 5-13 years old; this average age of manifestation means that mutants tend to be viewed as dangerous, abnormal, or unstable whenever they’re brought out into the public eye.

Until very recently, mutants were deeply despised by the masses and persecuted or worse upon manifestation. It was only at the turn of the late 50’s in North America that they began to accumulate some degree of acceptability. The first major ‘superhero’ to rise into fame was a man who would only be known as Sentinel by most; a mutant with super strength, flight and extreme durability. A great deal has been speculated about his personal life, his true identity, where he came from and how he got to be in the right place in the right time; but one thing is sure: in 1949 when he appeared in a city (then named Silvercrest City) and prevented the collision within and collapse of their largest subway system, he effectively saved hundreds of lives with the use of his mutation.

Some years and a great deal more heroism in-between rose Sentinel to superstardom- he was a celebrity of nearly unmatched degree, comics and merchandise were made of him and their circulation achieved him even international fame as the years went on. Eventually he was given a key to the city, and Silvercrest was officially renamed to Sentinel. The hero himself is long retired, presumed dead, but with his life he beckoned in a new era for those with powers. Certainly, they weren’t safe everywhere, and small towns or specific places and groups of people would always hold specific hostile attitudes towards them. But at the very least in North America, with Sentinel City as a shining utopia of sanctuary and community, mutants are allowed to exist in relative peace.

Now the mutants in Sentinel City thrive. They gather in guilds and teams founded specifically to hold and care for and train those with powers in order to live the best lives they possibly can. Whether this is to be trained and taught better control of their powers alone, or to go into fighting (or perpetuating, theatrically for fun in some cases) crime- people with powers often trickle in from all over the globe for the safety and opportunity it offers.

Teams of those with powers in Sentinel City often congregate into what are professionally known as Guilds. In an official capacity, there are only 7- of course, there are smaller teams founded by groups without interest in being part of the Big Seven, but official guilds tend to be more popular, have more health and safety benefits, and a great deal more privilege. Costumes and identity maskers adhering to some extent to guild colors are by and large mandatory for official guilds, but individuals and smaller teams can follow their own rules.

// guilds ...
scroll
society of truth and order
#open
#soto
★ Focuses on bureaucratic aspects of crime, and law enforcement. Often work alongside police officers and tend to take on cases pertaining to other mutants; with some even being lawyers. ★ Tend to be more isolated; cordial relationship with non-mutants but very private towards them. ★ Protected by The Grid: a security system designed to reject non-mutants. ★ Kinda scary but reliably good people. ★ They keep the other teams in line and grant affiliation to teams who apply for approval. ★ Colors: Black, White, Gold. ★ Motto: “No one above, No one below.” ★
ragtag association
#open
#taggers
★ Help out on a more lowkey level- they keep their ears to the ground and help anyone they come across who might be in need. The superheroes who might help old women across the street or gets cats out of trees. ★ A little more oddball than Lawful- they’ll fight for whoever needs help, no other standards really apply. ★ Will work and usually do work with non-mutants and civilians. ★ Not bound to the law and it doesn’t always show, but when it does HOO BOY does it. ★ Their name acronym is RA and nobody lets them forget it. ★ Colors: Purple, grey. ★ Motto: “Above all else, be genuine” ★
team majestic
#open
#majesties
★ These are the wild mofos. ★ Tend to take on the stuff nobody else can or would, like giant monsters or bad guys considered generally untouchable. ★ The biggest and most widely populated guild, no standards for acceptance beyond being able to kick ass when called to. ★ Kinda like a big badass family. ★ Colors: Red, white, blue, yellow. ★ Motto: “KICK NAMES AND TAKE ASS WE ARE TEAM MAJESTIC shit that came out kinkier than intended” ★
// guilds ...
scroll
greenfield
#open
#greenies
★ Not necessarily a guild in the conventional sense, it more serves as a protective measure and a way to build community between mutants without full control of their powers and who want to live as civilians. ★ The HQ is protected by The Grid just as a safety measure for the identities of those they’re protecting, since a lot of mutants they cover prefer to live without exposing their powers. ★ Offers therapy and power training. ★ They get insurance as well, it’s nice. ★ Colors: Green, orange, yellow. ★ Motto: “By protecting each other, we protect ourselves.” ★
the enrichment center
#open
#tec
★ This is where people go to learn how to control their powers. ★ They do fight crime sometimes, but more as supervised learning exercises. ★ It’s more like a school really, but they teach mutants of all ages how to utilize and control their abilities to the fullest. ★ Captains of other teams will sometimes come to teach here. ★ Colors: Green, white, black, brown. ★ Motto: “ The greatest value is being true to oneself.” ★
team demise
#open
#demi-vils
★ They fight crime on the downlow, kinda more like spies and information gatherers. ★ But what else do they do to occupy their time? ★ They pretend to be villains, because of course they do. ★ Often take on dramatic and exaggerated identities and perform hairbrained schemes for the people, which the other guilds will come to thwart and then fight them. ★ It’s a performance and all the guilds are aware of it, they use it to entertain civilians since there really aren’t any major supervillains around (anymore/yet), and to spar with the other guilds and keep all their skills razor sharp. ★ It’s really fun for everyone involved, like mini festivals. ★ Colors: Black, purple, teal, blue. ★ Motto: “Driven by power, fueled by payment.” ★
// guilds ...
scroll
the myriad
#open
#the mafia
★ The only sanctioned evil guild, and only because they’re legally untouchable. ★ They’re the superhero mafia, and they know it. ★ Has a really elaborate internal culture and they’re super strict about who can join them. ★ Literally the mafia but, like, with laser vision. ★ So the other guilds made a treaty with them: as long as they never go too wild or put civilians / the city in danger, they’ll be allowed to operate. ★ So they do, but not everyone is happy about that both in and outside of the guild. ★ Might be planning something huge and it’s terrifying. ★ Colors: Black, grey, red, yellow, white. ★ Motto: “Unmatched, Unscathed, Unbroken” ★
the magpies
#open
#scoundrels
★ A bunch of thieves and smugglers and dealers of the illicit sort, don’t generally delve into anything more intense than that. ★ They’re based at The Social Hour- a club inside of Sentinel, though nobody actually knows about that except other villains. ★ Tend to have bird or animal related aliases, like Hawk or or Lark etc. ★ They’re a pretty big network but also fairly close knit. ★ People come from all backgrounds. ★ Colors: Navy, black, silver. ★ Motto: “Why not?” ★
the red court
#open
#reapers
★ Probably the scariest thing out there. ★ A huge crime network that stretches out over thousands of different illicit activities, including but not restricted to murder, armed robbery, and other acts of terrorism. ★ The few members of their circle that have been caught are known for biting off their own tongues when being taken to prison. ★ Their motivations as an organization are not currently known, though individual members have their own reasons and motivations for being there. ★ Every member gets a tattoo of their symbol, they can all be in unique places that have meaning to the wearer- but the most common placements are: inside of lower lip, under eyelid or on sclera, underneath tongue, and on the bottom of their foot (places that are painful and discreet, all meant to prove loyalty). ★ Each member is given an initiation test / rite in order to prove their loyalty. ★ It varies for each new member. ★ It’s never going to be easy or pleasant. ★ Colors: Red, white. ★ Motto: “Why choose fear, when you can choose the Red Court?” ★
// rules ...
01
first and foremost, and most important: don't be an asshole! we are here to have fun and write with like-minded individuals. we have a no-tolerance policy for any sort of bullying or discrimination. break this rule, and you will immediately be removed from the roleplay & this discord. be inclusive!! don't actively leave out plotting with someone, and don't gossip about them with others. we want to make sure everyone knows they are welcome and that we love to keep them included. we are understanding that intimidation and nervousness are real, so this will not be penalized, however if there is proof of anyone actively leaving someone else out this rule will be considered broken. face claims are required to be realistic!! this means models, artists, influencers, actors, etc. (EVERYONE THAT JOINS MUST BE 18+)
02
we understand that real life gets very busy but we are requesting that you post consistently each week based on the number of characters you have in the roleplay. 1-2 characters and we ask for one post a week, 3-4 characters and we request for two posts a week. post requirements are per player, not per character. in the event that you are going to be unable to reach post requirements, that is a-okay! life is extra crazy lately and we totally understand that. it's an easy fix too! just hop on over to the "inactivity" channel in the discord (which is required), and using the template provided, give us a heads up on how long you're going to be absent! a reason isn't required, though it's always appreciated. failure to notify absence paired with a failure to reach post requirements will result in the earning of a strike. easiest rule to remember, three strikes and you're out! really, all we ask for is communication. if you are unable to communicate with us effectively in terms of your activity, then we'll have no choice but to remove you from the roleplay.
a utopia of today, can become the reality of tomorrow
© reveriee
 
Just a few things to cover that weren't really covered in the interest check: this roleplay is going to work a little differently than other roleplays I've seen on here. I've noticed a trend of people being unable to keep up with rp demands because of their personal lives, so I want to try and mitigate that. This rp will have two in-character threads. One will be an open world that doesn't have an integral plot-driven focus, while the other will be specifically for plot-driven events (which will be optional to partake in). Hopefully this provides some relief when it comes to feeling like you have to shove a certain character into an interaction, even if it doesn't fit for them to be there-- while still being included in the world.

My GM Team ( DreamBoy DreamBoy floralmoon floralmoon revalia revalia ) and I want you to know that we plan for this to be y'alls roleplay just as much as it is ours. Your experience will be personalized. We invite you to submit plot events and locations to further flesh out the story and the world once you become a an official member!

Please know that this is an application-based roleplay. Just because you apply, does not mean that you will be accepted! The GM Team and I will discuss each character submitted to determine if they fit appropriately into the world or not. Guild Leaders and Assistant Leaders will be acceptable characters, and there are many available. We will also allow non-factioned mutants, as well as non-mutants that serve a purpose to the story. Keep in mind that non-mutants will be few and far between.

KEEP IN MIND!! This roleplay has already started, but we are not very far into it at all. We are coming up on a scene shift on December 18th so it will be an easy process for anyone new to accumulate and join in! We are looking for a few new players!

This Roleplay is LORE HEAVY! However, I and the GM Team feel as if we've made a very interesting world for you to come join us in! Please give the following documents a read to get further immersed into the world with us! We look forward to your interest!!

HISTORY RESOURCE
GUILD RESOURCE
LOCATIONS RESOURCE
 
Im Ready Spider-Man GIF by PlayStation

I am ready.
 
Gonna give this another bump! We are very much accepting new members still! And we haven't gotten very far into the rp at all. Please feel free to send in your applications if you have any interest!

Here is the CS application thread!
 
I find this very intriguing and it seems to fit my interests. However, before I finalize my decision on a character, I would like to read up on the in-character story so far. Unfortunately, I am having trouble finding the link to the story. Could you please assist me by providing a link?
 
I find this very intriguing and it seems to fit my interests. However, before I finalize my decision on a character, I would like to read up on the in-character story so far. Unfortunately, I am having trouble finding the link to the story. Could you please assist me by providing a link?
Yes I can absolutely do that!

Here is our plot driven thread!
And here is our primary thread that is less plot-driven!

Please keep in mind we've had some people drop the rp because of their schedules, so not every character you see is still active. My GM team and I are working on updating the guild doc, as well as the powers list.
 
Tentatively interested. I think I will wait to see what powers have been claimed to make a definitive decision on joining.
 
Alright y'all <3
The powers list has been updated! Listed below are the powers that have been claimed either by current characters, or characters in progress!! any other powers are FREE GAME!!!
Please note that there are also some guild leader and asst. leader positions still available!!

acid spit
aerokinesis
animal manipulation
animal shapeshifting
apathy
body switching
clairvoyance
deception detection
emotional amplification
energy manipulation
forcefeilds
geokinesis
glass transmutation
gravity manipulation
healing touch
hydrokinesis
identity drain
invisibility
lunar phase
magic/reality manipulation
mediumship
music manipulation
object manifestation
pain illusion
panmnesia
pathokinesis
phase shift
phasing
posession
power manipulation
power siphoning
pyrokinesis
remedy knowledge
scan
self duplication
sensory illusions
shadow limb generation
shadow manipulation
shape shifting
solar energy absorption
solid script omnilinguism
steel armor
super strength
technopathy
telekinesis
teleportation
thermokinesis
time manipulation
touch telepathy
tychokinesis
vertigo
vocal reality manipulation
voice mimicry
weather manipulation
zoolinguism
 
Please also keep in mind that we would like to keep gender count and guild count relatively even! however, if these open spots do not inspire you for your first character, please do not force yourself. any character after that, please do try to fill in what's needed!

women- 28
men- 20
other- 3

SOTO 4
TEC6
magpies5
Romeratech3
demise4
ragtag5
majestic4
greenfield 2
TRC5
myriad5
none7
 
I still need to round out character history but I got a fairly finished character idea put up. I left the details on her moving situation a bit open ended in case there is a good plot hook to slide into.
 
There isn't a due date on new characters, I think we're doing rolling acceptance right now but please keep in mind that the new timeskip is scheduled for the 18th!
 
Society of Truth and Order captain is open, I have the assistant captain. I think the other guilds either have both captain and assistant, or have a member working on an application for one.
 
Are mutants able to join the guilds before they are 20 years old? Like say for instance, at the age of 17?
 
What about Greenfields, do they need to be 20 to join?
In the case of Greenfield and TEC specifically, you can be a mutant that attends these places, but is not necessarily a member of the guild. Think of TEC as a school for mutants and Greenfield as a rehabilitation center for mutants. To be a member of the guild, one would have to be 20 years of age to be able to qualify for guild duties. For these two guilds, I would suggest thinking of them as more like staff members.
 
In the case of Greenfield and TEC specifically, you can be a mutant that attends these places, but is not necessarily a member of the guild. Think of TEC as a school for mutants and Greenfield as a rehabilitation center for mutants. To be a member of the guild, one would have to be 20 years of age to be able to qualify for guild duties. For these two guilds, I would suggest thinking of them as more like staff members.
I might pm you with my idea then to make sure it would be viable.
 

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