Solaria
Magic Eight Ball
Hey there; veteran roleplayer with about ten years of experience here, looking to host a roleplay in a universe of my own creation (based heavily off Caves of Qud, and lightly influenced by Warhammer 40k; if you're not familiar with either of these things, don't worry about it, that isn't required).
In short, the roleplay will be a long-term project with about as many people as are interested as joining on. It will not be centrally focused on any one specific area, but will instead aim to encompass every aspect of empire-buillding and all things involved with that - from politics to warfare to the establishment & foundation of noble-houses and institutions, with myself acting as a general-GM where needed, as well as a guide to all-things lore-related, as it would be obscene for me to expect players to know all of this (and this lack of knowledge is accounted for in the way characters are being handled).
Players will be allowed and encouraged to deviate and pursue their own goals, with the world and its inhabitants (and other players, I'd hope) reacting in kind. Clawing one's way up the ranks of the legions, competing for glory to establish a noble house and engaging in internal-politics & scheming to advance one's status, exploring the ruins of the old world for technology & knowledge, etc etc. It's got a bit of everything for everybody.
The general-universe takes place on Earth in the far, far future, after a universal social collapse of a unified mankind. The results of ancient technology and the supernatural run amok, but exist in a state of conflict with eachother by nature - psionics, magic, bio-cybernetic enhancement are all available, and all incorporated in their own, more-or-less sensible and consistent way. Humankind has divided and devolved into two distinct categories of elitist-purebreds & mutants who do not so much live together as practice isolationism and try to pretend the other doesn't exist at all.
This is all just sort of a general premise of things - if there's any interest in this, I'll go into a bit more detail about the general world & lore/state of things and how we'll handle characters, and for whoever is still interested after that, I'll work on a case-by-case basis to see what everybody wants to see out of the roleplay - both in general, and for their specific character(s).
In short, the roleplay will be a long-term project with about as many people as are interested as joining on. It will not be centrally focused on any one specific area, but will instead aim to encompass every aspect of empire-buillding and all things involved with that - from politics to warfare to the establishment & foundation of noble-houses and institutions, with myself acting as a general-GM where needed, as well as a guide to all-things lore-related, as it would be obscene for me to expect players to know all of this (and this lack of knowledge is accounted for in the way characters are being handled).
Players will be allowed and encouraged to deviate and pursue their own goals, with the world and its inhabitants (and other players, I'd hope) reacting in kind. Clawing one's way up the ranks of the legions, competing for glory to establish a noble house and engaging in internal-politics & scheming to advance one's status, exploring the ruins of the old world for technology & knowledge, etc etc. It's got a bit of everything for everybody.
The general-universe takes place on Earth in the far, far future, after a universal social collapse of a unified mankind. The results of ancient technology and the supernatural run amok, but exist in a state of conflict with eachother by nature - psionics, magic, bio-cybernetic enhancement are all available, and all incorporated in their own, more-or-less sensible and consistent way. Humankind has divided and devolved into two distinct categories of elitist-purebreds & mutants who do not so much live together as practice isolationism and try to pretend the other doesn't exist at all.
This is all just sort of a general premise of things - if there's any interest in this, I'll go into a bit more detail about the general world & lore/state of things and how we'll handle characters, and for whoever is still interested after that, I'll work on a case-by-case basis to see what everybody wants to see out of the roleplay - both in general, and for their specific character(s).