JJae
Rox
- Intro/ Links
- Map
- Ezon
- Esterpolis
- Taland/House of Ignis
- Choria/House of Idem
- Asolas/House of Aether
- Shul/House of Sanguise
Hello! Welcome to the rp. I see you are interested. In this post you can find all the necessary information regarding the World of Ezon and its territories. Be aware that there can be additions or changes made later!
Link for OOC: Fantasy - ⤜тнє ρяσмιѕє∂ тяιαℓ⤛ (ⓄⓄⒸ)
Link for CS:Fantasy - ⤜тнє ρяσмιѕє∂ тяιαℓ⤛ (ⒸⓈ)
Note that these points are a MUST DO. Any further detail is up to you. Link to Lore: Fantasy - ⤜тнє ρяσмιѕє∂ тяιαℓ⤛(Ⓛⓞⓡⓔ) Link to Interest Check: Fantasy - ⤜тнє ρяσмιѕє∂ тяιαℓ⤛ (NEW rp, looking for people to enjoy writing with!) Link to OOC: Fantasy - ⤜тнє ρяσмιѕє∂ тяιαℓ⤛ (ⓄⓄⒸ)www.rpnation.com
A country with great global influence. None of the other countries can intervene with their business. Ezon tries to keep a high export- and domestic transport. Due to their high harvests and materials, Ezon is able to take care of the needs of the people. However, in order to function properly and not fall into inner conflicts, Ezon is divided into five sectors. There are Taland, Shul, Asolas, Choria and Esterpolis. Each of them have a city with the equal name. Over the centuries, a grouping of various species has found themselves secluding themselves in the sectors. This is how the houses were created and formed. Each house, though, had to determine who leads them. (see in the other lore sectors)
Esterpolis is a huge city, housing over eight million people. Crime rates are higher than those in Shul (a real surprise), but there are many modern schools and the best high schools. Any parent wishes for their kid to obtain a place in Esterpolis. Especially because not one leader has a say in this but all four leaders have. Which is why Esterpolis is more or less neutral and barely touched. The city has evolved itself from time to time and become like the beating heart of Ezon. Any important matters of politics or economy or military are discussed here. Though, in order to keep their neutrality, no protests are allowed. But it's not like the government can do much with almost nine million people who established their own kind of daily life. A majority of the goods from Choria and Taland arrive here first. And in the nearby villages.
Esterpolis is the most modern city of them all. Many roads, a ton of cars, lifts and some even witnessed the first gravity defying cars!
In General
Taland is the main city of it's territory. It is pretty cold up there which is why many fire breathing creatures live there. Odd, isn't it? Shouldn't they enjoy a warmer climate? They do, in fact. But the coolness and their fire mixing together brought them joy and a meaning to live. Shul or Choria don't have access to the basic materials as Taland has. Their iron and steel industry is perfect for those with a fierce and firey ability. The mining settlements as well. The Adamantine mountains seem to give, give, give- like a never ending cycle. Yet it also takes.
House of Ignis𝚃𝚑𝚎 𝚏𝚒𝚎𝚛𝚢 𝚑𝚘𝚞𝚜𝚎
※ folk of fire breathing creatures (from phoenix to fire faires) they call themselves House of Ignis due to their majority of fire magic flowing in their veinse
※magical races like: fire sprites, fire spirits, tieflings BUT also Orcs (who are more fit for winter)
※ lead by a Tiefling clan -> they have to accept Irving as an immortal, who is not human, neither is he a tiefling
Penemer ForestIt is not like the Ferroy Forest. Instead, Talandian folk uses this to restock their wood supplies and sometimes people, who are trying to hide from the Government, will be found in small camps or cave system. The rebels in the snowy region especially use those caves. They are modernized and almost like a small city beneath the Talandian region.
The main city of the elves. As you can see, the grass around Choria's territory is greener than Shul's. This is because of the elf's magic. In order for their many fields (apples, wheet, carrots, pumpkins, potatoes, anything in general) to spring and bring forth enough goods to feed the entirety of Enzos, there are so called "Guardians", who fuel the earth with their magic every day. The houses and homes in their capital city are usually white and clean- a fortune and advanced technology. Usually they are used to tunnel the elves magic or even enhance it.
House of Idem※ their powers circulate all around the nature and elements, thus their House is called House of Idem
※ they feel a deep connection to their own culture and the environment
※ they barely allow anyone else in their rows besides elf blooded once
※ there are under-groups like Dark Elves, who form the military unit of Idem House
※ their fields spring enough fruit for Ezon
※ their leader, Lorfan Genmys, is a Drow and rightful leader as he had won the trial 300 years ago and remained to be one of the leaders
※ he aims for power expansion, though he despises the old ways of thinking of Shul
※ His grandfather has been leader before him, so had his mother and then he
Ferroy Forest
A magical forest. Even the best and most modern machines won't be able to cut even a branch off a tree. This forest is used as a wall between Choria and Shul since the elves admantly avoid the brutal folk. Legends say, that this forest was even created by elves although they have never agreed, nor disagreed with this theory. Only wanted people are allowed entrance. A small unit of the Guardians control whetever the forest attacks or not but even they can't stop its mighty force from time to time.
The main city of its territory. Though it seems like an independent island, it is part of Ezons. Due to their distance with the other territories, they had to help themselves. Their small fields, especially without the elves magic, only provide little to nothing. Though, in an agreement with Choria, they receive a monthly "fresh-up" of magic to run through the veins of their island. Whilst Choria has six to eight harvests a year, they only have four to three and can only focus of carrots, potatoes or any other basic things. But they are depending on the other cities. Especially from Taland, as they transport their crafted things to them. But Shul is intervining with them all the time. Due to them having control over the sea between Asolas and the rest of Enzos, they had to come to an agreement. Asolas had to discharge their military and now Shul has to protect them. They planted their forces into Asolas' cities and villages. And if the agreement is broken, any kind of transportation will be dissolved immediatly or it is time for war.
House of Aether
※ as quiet as a feather falling- the House of Aether
※ they are known to be an actually peaceful and colorful folk, their acceptance is higher than the average
※ they are the most human friendly
※ the rebels don't understand why the leader isn't doing anything against the murder of their champion
※ the last two champions were the leaders own children ※ responsible for export and import due to them being an island
※ leader is Aelia
Humshire Port
Though Asolas has issues providing for themselves, their location is prominent for export and inport. Thus, Taland, Choria and Shul transport their goods to Asolas and Asolas transports those to near other countries.
In General
The main city of orcs, a majority of dark elves, who did no longer want to be a part of Choria, as well as goblins, imps, succubus' and much more. No humans are allowed entrance as they are seen as weak. Shul, despite the technological advancement in other territories, is usuing traditional techniques and usually does things per hand. You need a table crafted? A handsman will do so. But they did take over the idea of pubs, clubs, whorehouses and anything fun. Slave trading is still prominent and Shul has one of the biggest black markets. Any villages around them live at the edge of existence. Many men and women have to join the multiple military camps in order to provide for their family.
House of Sanguis
※ they are known for their brutal and violent behaviours
※ they are resposible for military and creating weapons
※ there are orcs and dark elves resident
※ their leader, Venor Zylran is a Half-Elf, who fought in the tournament, though his win seemed to be much wanted by his grandfather. Almost, as if he had chosen him as heir and deceived the tradition
Military Camp 01
Although many of those freckle Shul's territory, this one is the biggest and by far most important. As in the deadliest forces are being trained here and only specific poeple are chosen to join the rows of the elite warriors. Some enter and never return.