So I decided to create my own campaign for Exalted, with players taking on the roles of a bunch of brothers and sisters.
Their parents happened to be soldiers in a Wyld Hunt and during a hunt their father returned, mortally wounded. The uncle to these siblings locked himself in with their father and came out with grim news -- their father had died after telling him how their mother had been killed by the Anathema they were hunting. The players will learn that their father managed to snatch the weapon from the Anathema and got a rather juicy reward from a Dragon-Blooded general (or something like that), leaving his children with a huge inheritance.
Many years later these children have grown up and become great warriors in their little village. Walking in their parents footsteps they have become mercenaries and will be hired to take down a demon for a neighbouring village. This demon happens to be an Anathema (or thought to be one, since it's actually a half-caste). When the players return they'll be revered as heroes for slaying an Anathema.
However, their celebration will be brief as a certain Dragon-Blooded general will march into the village, wanting to talk to the players. He'll reveal that their Anathema wasn't more than the weak offspring of a true threat and that the mission had been a test on his part. He simply wanted to see if the players lived up to their parents abilities and wants to recruit them. They'll be rewarded greatly (or if they, for some reason, refuse won't have to watch their petty village burn to ashes).
They'll get some pointers and will eventually (making a long story short) find the "true Anathema". A Solar named Sidalia (name taken from my first Solar character back in the 1st Ed. days ) who also happens to be -- gasp! -- their mother. From here the story can really only branch into two scenarios. Either they join forces with their mother, resulting in their village being burned down to the ground and the players being hunted by a Dragon-Blood's army or they'll be embraced by said army and revered as heroes.
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The reason the Dragon-Blooded general wants the players, who are "mere mortals", to help him is simple. Sidalia is his nemesis and managed to escape his Hunt every time he manages to track her down. She also killed his wife way back, which turns this whole mess into a tale of revenge.
However, knowing Sidalia from her pre-Exaltation days he knows that her children are her most beloved things in the entire Creation, figuring she'd roll around and simply let them take her life instead of sacrificing their own.
What I want is some feedback and possibly some ideas for the campaign. Pretty please?
Their parents happened to be soldiers in a Wyld Hunt and during a hunt their father returned, mortally wounded. The uncle to these siblings locked himself in with their father and came out with grim news -- their father had died after telling him how their mother had been killed by the Anathema they were hunting. The players will learn that their father managed to snatch the weapon from the Anathema and got a rather juicy reward from a Dragon-Blooded general (or something like that), leaving his children with a huge inheritance.
Many years later these children have grown up and become great warriors in their little village. Walking in their parents footsteps they have become mercenaries and will be hired to take down a demon for a neighbouring village. This demon happens to be an Anathema (or thought to be one, since it's actually a half-caste). When the players return they'll be revered as heroes for slaying an Anathema.
However, their celebration will be brief as a certain Dragon-Blooded general will march into the village, wanting to talk to the players. He'll reveal that their Anathema wasn't more than the weak offspring of a true threat and that the mission had been a test on his part. He simply wanted to see if the players lived up to their parents abilities and wants to recruit them. They'll be rewarded greatly (or if they, for some reason, refuse won't have to watch their petty village burn to ashes).
They'll get some pointers and will eventually (making a long story short) find the "true Anathema". A Solar named Sidalia (name taken from my first Solar character back in the 1st Ed. days ) who also happens to be -- gasp! -- their mother. From here the story can really only branch into two scenarios. Either they join forces with their mother, resulting in their village being burned down to the ground and the players being hunted by a Dragon-Blood's army or they'll be embraced by said army and revered as heroes.
---
The reason the Dragon-Blooded general wants the players, who are "mere mortals", to help him is simple. Sidalia is his nemesis and managed to escape his Hunt every time he manages to track her down. She also killed his wife way back, which turns this whole mess into a tale of revenge.
However, knowing Sidalia from her pre-Exaltation days he knows that her children are her most beloved things in the entire Creation, figuring she'd roll around and simply let them take her life instead of sacrificing their own.
What I want is some feedback and possibly some ideas for the campaign. Pretty please?