Klimino Zepehphor
Personal hackey sack to Newspaper weilders
IMPORTANT.
only the GM will be posting here, any Diplomacy between Factions/Players should be done through PM and/or the OOC thread!
After the Lore turn, Turns will be very week or so, to give the GM time to properly conduct everyones turn.
we will start with the LORE Turns, where resources and rules are much much losser.
ill be posting them in parts as i complete them, one post per Lore Order, thus 10, before we get to the true game, in which players will then work out and send me thier first set of orders.
so without further ado, lets get started.
@Nepty @Cashdash25 @Melissia @Anaxial @The Glass Ninja @admiral9
here is the first Lore order turn.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>
LORE TURN
ORDER ONE:
(Gotterreich)
Manpower: 2000
the gotterriech form the First Riechtien army and move northward to claim the mountains iron. As they arrive though, they find strange, plant based people hastily forming up in the passage to block their advancement to the iron.
Lost: 800 Manpower
They met in battle with the Eltrai, but after a valiant effort were forced back.
(Eltrai)
Manpower: 2000
the eltrai form the first Armed force and march on the northern iron mines in the mountain, quickly and hastily attempt setting up a Fortified village at the river one, however the Gotterich show up, clearly prepared for battle.
After a long winding fight, the Eltrai barely force the Gottereich back, claiming their iron deposits, which they hastily fortify.
Lost: 750 Manpower
They then move eastward and claim the silver and gems there.
(Mal Empire)
Manpower: 2000
the mal raise a well trained army and march west, founding 2 Towns along the Forest edge as they reach the coast, founding a massive fortified port city.
They also send some people upward and found a port town on the gold and a village in the deep woods near the capital.
(The Drall)
manpower: 2000
marching northward with a Drall armed force, they settle a fortified city along the river with the gems, and and a small village next to the iron.
(Illitaria)
Manpower: 2000
after inexplicably relocating an entire city with ease, a feat they would never pull off again nor anyone else, the illitaria quickly expanded as fast as they could into the ands their neighbors had agreed to allow them. While not able to get everything they wish the lack of rivals made it short and easy work.
However, in the south, near the coast, a small lumber village is met by a dacian band. When both refuse the others claim to the small forest, the Illitarians surprise attack the Dacians, barely resulting in victory.
The resulting border wars sees neither side able to truly hold the forest, now known to many as the Bloodwoods.
Lost: 1000 Manpower(including border conflicts)
(khyzmri union)
Manpower: 2000
they make a lumber mill town. Really thats all they did.
(Ra'salm)
Manpower:2000
the Ra'salm use their current position to train and strengthen their city and men, becoming the first fully fledged out army, and at the current time making their city the most well defended and expansive.
(Dacia)
Manpower: 2000
spreading both north and south in order to gain wood, the Dacians meet the Illitarians in the north at the closest forest, a small shore patch.
They claim the forest is theirs, and attempt to let things be settled in an honorable fight on the nearby fields, however the Illitarians attack them, forcing them to retreat after a brutal battle.
The resulting border wars leaves the Forest Named the Bloodwoods, due to the color the stream was stained for years.
Lost: 1000 Manpower(including border conflicts)
(Kvakai)
Manpower: 2000
they too, spend many years building up the industry of their capital, Turing it into one of the biggest hubs in recorded history for the era.
!!!MAJOR BATTLES!!!!
The Battle For the Iron Passes:
Gotterreich Vs Eltrai
having arrived first, the Eltrai were not able to prepare defenses as properly as they had liked, but prepared for battle as soon the the Gottereich army appeared, stopping them at a narrow passageway.
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai.png~original
quickly the Gottereich marched upon the Eltrai army, hoping to surround them using the accessible high ground to the sides and baiting them into the “bowl” they created, though the Eltrai held firm, and didnt not stop their advance in any form, nor did they enter the “bowl”
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai2.png~original
it was as the Eltrai forces were being surrounded that their reinforcements arrived, quickly riasing the Eltrai moral and catching the Gotteriech by surprise.
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai3.png~original
attempting to send men out to stop the Eltrai reinforcements only slows them down, however it does blunt the imcat it wouldve otherwise had on the exposed rear of the Gottereich. The eltrai use the distraction to pull some of their middle forces ot do their own wrap around on the gotteriech.
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai4.png~original
the gottereich last manuver to push straight through the Eltrais weakest points causes damage but they are unable to break them,only push them back. This marks the ned of the battle, as the Eltrai encircle the Gottereich on all sides, forcing them ot break and flee, which the Eltrai happily let them do.
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai5.png~original
ELTRAI COSTLY VICTORY
The Battle for BloodWoods/ Start of the First Dacian Illitarian Border War:
Dacia Vs Illitaria
it was a simple afternoon, sun up above, the Illlitarians busily working on finishing their village, when the sound of Wyvern screeching broke the calm.
The Dacian expansion Expedition had reached their small Village, an unexpected surprise, as the Illitarians and Dacians had discussed borders some time ago when they first met.
Both forces met and exchanged greetings, clearly neither wishing for battle, but neither un prepared.
Long, fruitless arguments were had between the two leaders, neither willing to budge or truly compromise.
It came down to, after hours, the Dacians telling the Illitarian forces to meet them tommorw on the open fields, so as no civilians may be harmed and so they could honorably decide who owns the lands.
The illitarians, however, were not going to play by others rules...
http://i1136.photobucket.com/albums/n481/lordklimino/lore order 1 Dacia VS illtaria .png~original
with a spark of his magic, the illitarian leader set the battle into motion, both sides jumping to react.
http://i1136.photobucket.com/albums/n481/lordklimino/lore order 1 Dacia VS illtaria 2.png~original
the battle quickly becomes a grind, lives lost by the handfuls, but neither side willing to budge.
http://i1136.photobucket.com/albums/n481/lordklimino/lore order 1 Dacia VS illtaria 3.png~original
the battle lasted long, both sides outplaying the other in many ways, but eventually, the Illitarians gained just the advantages they needed.
http://i1136.photobucket.com/albums/n481/lordklimino/lore order 1 Dacia VS illtaria 4.png~original
in the end, the Dacians were pushed back, but neither side had really lost. It was just a single battle, in what was now a war.
The blood for the years upon years to come over the forest would leave them known as the BloodWoods, claimed by neither, covered in bodies, the streams red.
ILLITARIAN COSTLY VICTORY*
*WAR CONTINUES WITH NO SIDES ADVANTAGE
And so concludes the First Era of Zemrati History...
only the GM will be posting here, any Diplomacy between Factions/Players should be done through PM and/or the OOC thread!
After the Lore turn, Turns will be very week or so, to give the GM time to properly conduct everyones turn.
we will start with the LORE Turns, where resources and rules are much much losser.
ill be posting them in parts as i complete them, one post per Lore Order, thus 10, before we get to the true game, in which players will then work out and send me thier first set of orders.
so without further ado, lets get started.
@Nepty @Cashdash25 @Melissia @Anaxial @The Glass Ninja @admiral9
here is the first Lore order turn.
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>
LORE TURN
ORDER ONE:
(Gotterreich)
Manpower: 2000
the gotterriech form the First Riechtien army and move northward to claim the mountains iron. As they arrive though, they find strange, plant based people hastily forming up in the passage to block their advancement to the iron.
Lost: 800 Manpower
They met in battle with the Eltrai, but after a valiant effort were forced back.
(Eltrai)
Manpower: 2000
the eltrai form the first Armed force and march on the northern iron mines in the mountain, quickly and hastily attempt setting up a Fortified village at the river one, however the Gotterich show up, clearly prepared for battle.
After a long winding fight, the Eltrai barely force the Gottereich back, claiming their iron deposits, which they hastily fortify.
Lost: 750 Manpower
They then move eastward and claim the silver and gems there.
(Mal Empire)
Manpower: 2000
the mal raise a well trained army and march west, founding 2 Towns along the Forest edge as they reach the coast, founding a massive fortified port city.
They also send some people upward and found a port town on the gold and a village in the deep woods near the capital.
(The Drall)
manpower: 2000
marching northward with a Drall armed force, they settle a fortified city along the river with the gems, and and a small village next to the iron.
(Illitaria)
Manpower: 2000
after inexplicably relocating an entire city with ease, a feat they would never pull off again nor anyone else, the illitaria quickly expanded as fast as they could into the ands their neighbors had agreed to allow them. While not able to get everything they wish the lack of rivals made it short and easy work.
However, in the south, near the coast, a small lumber village is met by a dacian band. When both refuse the others claim to the small forest, the Illitarians surprise attack the Dacians, barely resulting in victory.
The resulting border wars sees neither side able to truly hold the forest, now known to many as the Bloodwoods.
Lost: 1000 Manpower(including border conflicts)
(khyzmri union)
Manpower: 2000
they make a lumber mill town. Really thats all they did.
(Ra'salm)
Manpower:2000
the Ra'salm use their current position to train and strengthen their city and men, becoming the first fully fledged out army, and at the current time making their city the most well defended and expansive.
(Dacia)
Manpower: 2000
spreading both north and south in order to gain wood, the Dacians meet the Illitarians in the north at the closest forest, a small shore patch.
They claim the forest is theirs, and attempt to let things be settled in an honorable fight on the nearby fields, however the Illitarians attack them, forcing them to retreat after a brutal battle.
The resulting border wars leaves the Forest Named the Bloodwoods, due to the color the stream was stained for years.
Lost: 1000 Manpower(including border conflicts)
(Kvakai)
Manpower: 2000
they too, spend many years building up the industry of their capital, Turing it into one of the biggest hubs in recorded history for the era.
!!!MAJOR BATTLES!!!!
The Battle For the Iron Passes:
Gotterreich Vs Eltrai
having arrived first, the Eltrai were not able to prepare defenses as properly as they had liked, but prepared for battle as soon the the Gottereich army appeared, stopping them at a narrow passageway.
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai.png~original
quickly the Gottereich marched upon the Eltrai army, hoping to surround them using the accessible high ground to the sides and baiting them into the “bowl” they created, though the Eltrai held firm, and didnt not stop their advance in any form, nor did they enter the “bowl”
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai2.png~original
it was as the Eltrai forces were being surrounded that their reinforcements arrived, quickly riasing the Eltrai moral and catching the Gotteriech by surprise.
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai3.png~original
attempting to send men out to stop the Eltrai reinforcements only slows them down, however it does blunt the imcat it wouldve otherwise had on the exposed rear of the Gottereich. The eltrai use the distraction to pull some of their middle forces ot do their own wrap around on the gotteriech.
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai4.png~original
the gottereich last manuver to push straight through the Eltrais weakest points causes damage but they are unable to break them,only push them back. This marks the ned of the battle, as the Eltrai encircle the Gottereich on all sides, forcing them ot break and flee, which the Eltrai happily let them do.
http://i1136.photobucket.com/albums/n481/lordklimino/Lore Order 1 Gotterich Vs Eltrai5.png~original
ELTRAI COSTLY VICTORY
The Battle for BloodWoods/ Start of the First Dacian Illitarian Border War:
Dacia Vs Illitaria
it was a simple afternoon, sun up above, the Illlitarians busily working on finishing their village, when the sound of Wyvern screeching broke the calm.
The Dacian expansion Expedition had reached their small Village, an unexpected surprise, as the Illitarians and Dacians had discussed borders some time ago when they first met.
Both forces met and exchanged greetings, clearly neither wishing for battle, but neither un prepared.
Long, fruitless arguments were had between the two leaders, neither willing to budge or truly compromise.
It came down to, after hours, the Dacians telling the Illitarian forces to meet them tommorw on the open fields, so as no civilians may be harmed and so they could honorably decide who owns the lands.
The illitarians, however, were not going to play by others rules...
http://i1136.photobucket.com/albums/n481/lordklimino/lore order 1 Dacia VS illtaria .png~original
with a spark of his magic, the illitarian leader set the battle into motion, both sides jumping to react.
http://i1136.photobucket.com/albums/n481/lordklimino/lore order 1 Dacia VS illtaria 2.png~original
the battle quickly becomes a grind, lives lost by the handfuls, but neither side willing to budge.
http://i1136.photobucket.com/albums/n481/lordklimino/lore order 1 Dacia VS illtaria 3.png~original
the battle lasted long, both sides outplaying the other in many ways, but eventually, the Illitarians gained just the advantages they needed.
http://i1136.photobucket.com/albums/n481/lordklimino/lore order 1 Dacia VS illtaria 4.png~original
in the end, the Dacians were pushed back, but neither side had really lost. It was just a single battle, in what was now a war.
The blood for the years upon years to come over the forest would leave them known as the BloodWoods, claimed by neither, covered in bodies, the streams red.
ILLITARIAN COSTLY VICTORY*
*WAR CONTINUES WITH NO SIDES ADVANTAGE
And so concludes the First Era of Zemrati History...