Trappy
(0_0)
War. War never changes.
Every day is a new hell, fresh from the pits of our past graves. Our past sins. Our past selves. The demons of old have come to haunt us, to take us all, so that we may finally return to hell where we all belonged the moment we set foot upon this cursed earth, this godforsaken soil, this-
Skipping the edgy intro, welcome to the Wonderverse, guys.
Welcome to Randall, a continent fractured and divided by both jagged terrains and political powers, most noticeably, the rivalry and clash between the City- wait, no, the uhhh, Kidian? Sidian? Yeah, Cidian and Pletaia Dynasties. Emerging 16 generations before, the Cidian Dynasty had spread their domain to encompass the surrounding societies of the regions. Their banners marched across Randall as an unstoppable force, and further South, past the Crysis- no, wait- Krysios mountains to conquer the marshlands and wastes of Telmerin and its stubborn people. Before long, many, willingly or not, bowed to their dominion over the island continent and sang praises of their dominions.
Praises that were sung no more.
Under the rule of its current King Agress Cidian, now in his 72th year, the Kingdom is an empty husk of what it used to be while their influence and might a fraction of what they once achieved. To the South, the Telmerin dudes raised banners for an open rebellion against the crown, under the leadership of elected King Kasdra Pletaia (where do they even get these names?), a blight of the Cidian power. While there had been a few skirmishes, nutkicks and gutpunches here and there, tensions have been brewing as diplomatic efforts yielded minimal results, and while both families let pride gets the better of them, Randall is threatened to be plunged in war. Again. You know the drill.
Randall is also where the Rift opens, drawing folks from another plane who would come to be given the name 'Realworlders' by native denizens of the land. The most recent Rift, which occurred but a month ago, resulted in many Realworlders finding themselves amidst a brewing conflict, as they are both extensively sought after and hunted by both families. Apparently otherworldly knowledge and toasters make for good war-winning instruments.
So yeah, that's it so far. The Sidneys and the Platelets are at war, and Rannedahl is gonna see bloodshed again. Because of this setback, Realworlder Fridays have been moved to Mondays, and the chocolate crisps have been moved over to the Drinks section at your local foodstores. Thank you for tuning in to Realworld Readers. Next week's issue will cover the scheduled unscheduled cage match between the Brazilian can opener expert and Daryl the can expert.
Our story, however, begins much smaller. A new day arrives here in the fertile Eastern plains of Tar'shari, far beyond the influence of the rivalling dynasty as the Mother of Dawn brings her brilliant light and warmth to the humble town of Amson. Itself lying on the crossroads connecting various coastal port cities and the illustrious Elven metropolis of Syndus, this town came to prominence as a busy stop for various travelling merchants carrying wares from the sea and abroad. As the sun rises, the street comes to life with various vendors and carts hauling goods, while the people themselves walk about with purpose, all amidst the sounds of orders barking and overlapping shouts.
In the Northeastern portion of the town lies the Unterblok, a small, somewhat underdeveloped but comparably quieter part of Amson lies the Idle Bar. It is here that a number of wandering destinies slowly begin to intersect, including a small, recently-founded band of wanderers, adventurers and travelling swords.
Welcome to Amson. The day is yours.
Every day is a new hell, fresh from the pits of our past graves. Our past sins. Our past selves. The demons of old have come to haunt us, to take us all, so that we may finally return to hell where we all belonged the moment we set foot upon this cursed earth, this godforsaken soil, this-
Skipping the edgy intro, welcome to the Wonderverse, guys.
Welcome to Randall, a continent fractured and divided by both jagged terrains and political powers, most noticeably, the rivalry and clash between the City- wait, no, the uhhh, Kidian? Sidian? Yeah, Cidian and Pletaia Dynasties. Emerging 16 generations before, the Cidian Dynasty had spread their domain to encompass the surrounding societies of the regions. Their banners marched across Randall as an unstoppable force, and further South, past the Crysis- no, wait- Krysios mountains to conquer the marshlands and wastes of Telmerin and its stubborn people. Before long, many, willingly or not, bowed to their dominion over the island continent and sang praises of their dominions.
Praises that were sung no more.
Under the rule of its current King Agress Cidian, now in his 72th year, the Kingdom is an empty husk of what it used to be while their influence and might a fraction of what they once achieved. To the South, the Telmerin dudes raised banners for an open rebellion against the crown, under the leadership of elected King Kasdra Pletaia (where do they even get these names?), a blight of the Cidian power. While there had been a few skirmishes, nutkicks and gutpunches here and there, tensions have been brewing as diplomatic efforts yielded minimal results, and while both families let pride gets the better of them, Randall is threatened to be plunged in war. Again. You know the drill.
Randall is also where the Rift opens, drawing folks from another plane who would come to be given the name 'Realworlders' by native denizens of the land. The most recent Rift, which occurred but a month ago, resulted in many Realworlders finding themselves amidst a brewing conflict, as they are both extensively sought after and hunted by both families. Apparently otherworldly knowledge and toasters make for good war-winning instruments.
So yeah, that's it so far. The Sidneys and the Platelets are at war, and Rannedahl is gonna see bloodshed again. Because of this setback, Realworlder Fridays have been moved to Mondays, and the chocolate crisps have been moved over to the Drinks section at your local foodstores. Thank you for tuning in to Realworld Readers. Next week's issue will cover the scheduled unscheduled cage match between the Brazilian can opener expert and Daryl the can expert.
Our story, however, begins much smaller. A new day arrives here in the fertile Eastern plains of Tar'shari, far beyond the influence of the rivalling dynasty as the Mother of Dawn brings her brilliant light and warmth to the humble town of Amson. Itself lying on the crossroads connecting various coastal port cities and the illustrious Elven metropolis of Syndus, this town came to prominence as a busy stop for various travelling merchants carrying wares from the sea and abroad. As the sun rises, the street comes to life with various vendors and carts hauling goods, while the people themselves walk about with purpose, all amidst the sounds of orders barking and overlapping shouts.
In the Northeastern portion of the town lies the Unterblok, a small, somewhat underdeveloped but comparably quieter part of Amson lies the Idle Bar. It is here that a number of wandering destinies slowly begin to intersect, including a small, recently-founded band of wanderers, adventurers and travelling swords.
Welcome to Amson. The day is yours.
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