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Fantasy The Warlords- Lore

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Doomyfish23

"Honey!!! Wheres my Supersuit?"
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Little is known about the areas Beyond the shores of the lakes. Aside from the fact that its mostly desert. Many tribes still call this area home, however the warlords own the center. Their officially marked territory Extends a few miles west of Wetmore, All the way to a few miles east of The city 500. Everything between those two cities and between lakes Superior and Michigan Are owned by the Warlords. Thunder bay Is Commanded by the Rival Tribe called “Maelstrom”. With Milica And Duluth Are ruled by the “Mechanics”. Cleveland, freemont, and Coldwater are the Cities of the Largest tribe in the lake territories The “Waterfolk”. Sarnia is A single city run by the People of the same name the “Sarnians”. Blind River, North bay, & Owen sound are all small tribe cities that have banded together to become the “trinity” however their individual tribes are the “River walkers”, “The Whalon”, and “The 86’s”. Unfortunately Lake Eerie was Rendered Fatally Radioactive after a direct strike from a basalt bomb.

While dry and oddly warm the area of the great lakes is still relatively usable. Crops are hard to grow but not impossible and the Green patches are often occupied by livestock and fought tooth and nail for by the respective tribes. Of which there was initially over a hundred but over time the numbers have decreased to the Eight that are currently known and each tribes leader would like to see theirs the only power in the area. Oddly enough New species of animals seem to be sprouting up in the area and even plants are starting to make a comeback. Life seems to be trying its hand at flourishing once again and some of it even seems to have copied mankind and are developing strange abilities. The combination of Tribal enemies, Hazardous Conditions, and Strange lifeforms has made the area notably hard to map out, though the Warlords enjoy the most well drawn out maps of the Eight tribes.​
 
The 8 Tribes of the Lakes.

Warlords- Founded By Paul Ithid fifty years ago a mere week after the bombs fell. He would initially attempt to unite the survivors of the area, But constant raids from marauders, And the eventual rise of a telepathic tyrant named Bruja would force Paul to take a more brutal stance towards threats to his Group of survivors. After slaying bruja he would take a more aggressive stance towards the enemies of his tribe. His children and the troops he trained would aid him and conquering the heart of the great lakes and forming a secure area for his people to dwell sandwiched between the Two fortified cities of Wetmore & 500. The Warlords have been able to rebuild a stable population of Both Chickens and Cattle in the area, and their ability to purify the water from the great lakes have resulted in a population boom. Which in turn resulted in a need for more territory. Yet Paul has lofty goals of Talking over the Lakes and sharing the Agricultural benefits, the water, and the safety he has worked so hard to build with the rest of the Lake tribes.

Maelstrom- Thunder bay is a Refutable fortress on the northern shores of Lake Superior. Named after the fact that the tribe survived the fall of civilization inside of a large storm shelter. They have a thriving community of fishermen using boats they have salvaged. Lead by the descendants of the hero Electromancer, a handful of the citizens possess the electric power That heroes bloodline possessed, and using this power they will defend themselves by summoning violent thunderstorms which their shelter can withstand but will wash away that which threatens them. While they seem to lack expansionary Ideals thats not exactly true. Several anchored Rafts have begun popping up in lake Superior with one even being close enough to Wetmore that smoke can be seen from the citys walls when the raft has a campfire on it.

Mechanics- A Gang that rose out of a prison located In Milica. The power outage following the blast would release the magnetic doors and the prisoners would come together for survivals sake. Initially their convict garb and reputation was a boon, people feared them and thus would appease them. However after The Warlords and the Bruja event, The Prisoners found their reputation as criminals and wicked people became a detriment as they were doggedly attacked and driven from the center of the lakes by the Warlords. When their leaders were killed they would scatter and regroup at the prison. A few years later they would reemerge Having rebuilt Duluth And Managing to get a few cars and generators running on improvised fuels, thus earning them the name “The Mechanics” over the years their “Fleet” of vehicle’s has grown and they have retrofitted them with weapons and armor that make them vastly more formidable than their small spread out population would seem to allow.

Waterfolk-The largest population among tribes of the lake are the Waterfolk. Having three cities Cleaveland, Freemont, and Coldwater. The waterfolk have maintained the knowledge and history of the old world as much as possible and have actually gotten portions of the city up and running again, The Development of a Dam, And a few waterwheels allows them to have limited access to electricity Within the city. They Are a peaceful people who use Traps, warnings, and The city sewer systems to avoid conflict through escape. However they do have a handful if elite warriors, who during a conflict with the Sarnians would Lose Coldwater, only to reclaim it in the night and Take a toll of blood from the Sarnians that has kept them at bay ever since.

Sarnians- the Sarnians are an aggressive people who are often raiding the supply chains of other peoples. Known for their stealth and domesticated Horses and Wolves They are talented in Banditry and cutthroat tactics. Unfortunately for them this has made them enemies on all sides and they find themselves gridlocked, as any attempt to gain territory in any direction is met with their rivals claiming territory in the opposite direction. Rumor has it the Sarnians have made contact with a People outside of the Lakes area. They have currently Cut Owen Sound off from the Deadwater lake where they are setting up an outpost that the other tribes are trying to gather intel on.

Whalon- The Northbay city is occupied by the Whalon, a generally nonviolent people who are sheltered under the protection of their Incredibly powerful leader John Waylon. While he seems to be the only combatant of the Whalon tribe, None have been able to bring him down and he has even repelled Teams of metahumans without killing them and without himself being harmed. Yet the people of Whalon seem to have no Expansionary ideals, instead wanting to improve their own Territories. Due to this they have not had much conflict with their neighbors as many see it to be tough nut to crack, that doesn’t offer much benefit when you do. They are known for subsisting on mushrooms, moss, and Fish that they have been farming.

Riverwalkers- The Blind river settlement was a tribe that grew out of Bunker built by the prepper Westley Camden. He and his family would build the blind river settlement with the other survivors they shared resources with. The blind river is called as such because the settlement is actually hidden beneath the river, with tunnels that enter is from both banks. Early into their foundations they allowed rumors to spread that they could flood their fortress at any time allowing them to scare away those who would try to attack them. That paired with them having obscured the entrances, they seem to possess an almost supernatural ability to vanish around a corner making them incredibly hard to assault.

The 86’s- Lake Hurons Gang the 86’s actually came from the remnants of the 86th marine Infantry brigade. They would set up a militant outpost on owens sound and maintain it by regularly collecting hidden military caches of weapons and equipment. Their military training and Advanced equipment allow them to make up for having the lowest population of powered individuals, being the only tribe with more than half of the population being non powered.

 
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