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Realistic or Modern The sinner's creed

Noble Scion

Crow, seeker of shiny things
Link to main thread : https://www.rpnation.com/threads/the-sinners-creed.334799/

Link to OOC: https://www.rpnation.com/threads/the-sinners-creed-ooc.334802/

So, the main premise of the roleplay will be that everyone's sins will have physical manifestations that will hunt down the sinner in an attempt to kill them, the sinner has either two options, run away and hope to escape the sin beast or attempt to fight the beast. The sins are depicted as a beast/monster made completely out of darkness with red eyes. They can only attack during the night as that is the only time they will be able to manifest themselves.

Some more stuff: Basically, Sins do not disappear if you defeat them, but will keep attacking you each night. The only way to get rid of a sin is to help defeat someone else's sin, the sin that is taken away is the smallest one

1. Depending on when the sin occurs, the manifestation will appear at a different time, if they sin in the day, they will be attacked that night, if they sin that night, they will be attacked the next night

2. Basically, it's dangerous for people to hang around those that have sinned, as more manifestations would appear for them. More sins = less likely to become friends with people, but safer to hang around more people
less sins = you don't want to hang around most people as you're pretty much safer on your own

3. Initially people may fight, but they will eventually be over run as sins accumulate. Most people would carry weapons, but more weapons = more threatening and more likely for people to run away from them as crime is quite prevalent with the lack of a government

4. Sins create different things Murder could summon some sort of large monster, while more venial sins would just summon a simple wolf

5. no-one has been able to establish a government due to everyone fearing eachother and staying in large groups being incredibly dangerous

6. I'm not too sure what this rp really is, I guess It would be a kind of survival type of thing where people try to either stick together or run away from eachother, I may set like a limit on the amount of sins a single person can have..

7. Physical sins are the only sins than can cause a manifestatiin, something like saying a lie wouldn't give you a sin but severely hurting someone would

8. Human nature is what drives the rp, basically, In a world where there's no real government to keep care of anyone, people resort to doing whatever they can to survive
(Details added after a few helpful questions by SentinelSevn SentinelSevn )


It's just sort of an outline of an idea right now, I'll probably expand on it if people are interested
 
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Eh, so this is the Interest Check you wanted me to check out? Sure, haven't quite seen anything like it yet so I'm pretty interested. Count me in.

I do have a few questions though, once this gets up and running.
 
Eh, so this is the Interest Check you wanted me to check out? Sure, haven't quite seen anything like it yet so I'm pretty interested. Count me in.

I do have a few questions though, once this gets up and running.
feel free to ask them now, this is just an idea at the moment so I can basically add whatever
 
Aighty then, lets get to concept building..

How much time do the sinners have before their sins manifest? Is it immediate, or does it slowly grow as time progresses?

Since everyone has their sins manifest, does that mean it has become common knowledge on how to combat them? Or is this a "every man for themself" type of society, that once others realize that the sinner is being hunted, they leave him to die or fend for himself.

If people have to either run or fight, what if they choose to fight? Has society adapted itself so that everyone is armed to fight, or no?

Do the severity of the sin make a difference? Would murder make a bigger shadow than petty theft?

Is there an organization one can rely on to assist them in their time of need?

Are you sure you want everyone's sins to manifest? I feel like shadows would run rampant, unless society has changed to become some sort of utopia with strict rulings.

What is considered a sin in the RP? Lies? Murder? Theft? Because if I'm remembering religion right, cursing and saying the lord's name in vain is all sinning as well.

What plot device are you using to drive our characters to sin?
 
Aighty then, lets get to concept building..

How much time do the sinners have before their sins manifest? Is it immediate, or does it slowly grow as time progresses?

Since everyone has their sins manifest, does that mean it has become common knowledge on how to combat them? Or is this a "every man for themself" type of society, that once others realize that the sinner is being hunted, they leave him to die or fend for himself.

If people have to either run or fight, what if they choose to fight? Has society adapted itself so that everyone is armed to fight, or no?

Do the severity of the sin make a difference? Would murder make a bigger shadow than petty theft?

Is there an organization one can rely on to assist them in their time of need?

Are you sure you want everyone's sins to manifest? I feel like shadows would run rampant, unless society has changed to become some sort of utopia with strict rulings.

What is considered a sin in the RP? Lies? Murder? Theft? Because if I'm remembering religion right, cursing and saying the lord's name in vain is all sinning as well.

What plot device are you using to drive our characters to sin?


A thought occurs: Basically, Sins do not disappear if you defeat them, but will keep attacking you each night. The only way to get rid of a sin is to help defeat someone else's sin, the sin that is taken away is the smallest one

1. Depends, if they sin in the day, they will be attacked that night, if they sin that night, they will be attacked the next night

2. Basically, it's dangerous for people to hang around those that have sinned, as more manifestations would appear for them. More sins = less likely to become friends with people, but safer to hang around more people
less sins = you don't want to hang around most people as you're pretty much safer on your own

3. They can fight, but they will eventually be over run as sins accumulate. Most people would carry weapons, but more weapons = more threatening and more likely for people to run away from them

4. Yes, Murder could summon some sort of large monster, while more venial sins would just summon a simple wolf

5. No, so far, no-one has been able to establish a government due to everyone fearing eachother and staying in large groups being incredibly dangerous

6. I'm not too sure, I guess It would be a kind of survival type of thing where people try to either stick together or run away from eachother, I may set like a limit on the amount of sins a single person can have..

7. Physical sins, something like saying a lie wouldn't give you a sin but severely hurting someone would

8. Human nature, basically, In a world where there's no real government to keep care of anyone, people resort to doing whatever they can to survive
 
A thought occurs: Basically, Sins do not disappear if you defeat them, but will keep attacking you each night. The only way to get rid of a sin is to help defeat someone else's sin, the sin that is taken away is the smallest one

1. Depends, if they sin in the day, they will be attacked that night, if they sin that night, they will be attacked the next night

2. Basically, it's dangerous for people to hang around those that have sinned, as more manifestations would appear for them. More sins = less likely to become friends with people, but safer to hang around more people
less sins = you don't want to hang around most people as you're pretty much safer on your own

3. They can fight, but they will eventually be over run as sins accumulate. Most people would carry weapons, but more weapons = more threatening and more likely for people to run away from them

4. Yes, Murder could summon some sort of large monster, while more venial sins would just summon a simple wolf

5. No, so far, no-one has been able to establish a government due to everyone fearing eachother and staying in large groups being incredibly dangerous

6. I'm not too sure, I guess It would be a kind of survival type of thing where people try to either stick together or run away from eachother, I may set like a limit on the amount of sins a single person can have..

7. Physical sins, something like saying a lie wouldn't give you a sin but severely hurting someone would

8. Human nature, basically, In a world where there's no real government to keep care of anyone, people resort to doing whatever they can to survive

Ah, okay. Well that answers a good bit of my current questions then, I may have a bit more every now and then, so hopefully attention for this rises.

But I did get curous about one of your answers, more specifically, the last one about no government and the theme of independance that I've been getting from the answers so far.

If there is no real government and no one is keen on meeting others, how far has technology and the establishment of cities come along?

I personally don't think larger cities and establishments would have been made possible in these conditions. Unless, the rise of these shadows has been fairly recent.
Just throwing an idea out there, what if humans had triggered something? If you want to follow the religious theme I'm seeing here, how about an altered form of the Great Flood of Noah? Neo-apocalypse kind of plot device. Sins are made to wipe out mankind, and start anew. I don't know, just throwing it out there, as an idea.
 
Ah, okay. Well that answers a good bit of my current questions then, I may have a bit more every now and then, so hopefully attention for this rises.

But I did get curous about one of your answers, more specifically, the last one about no government and the theme of independance that I've been getting from the answers so far.

If there is no real government and no one is keen on meeting others, how far has technology and the establishment of cities come along?

I personally don't think larger cities and establishments would have been made possible in these conditions. Unless, the rise of these shadows has been fairly recent.
Just throwing an idea out there, what if humans had triggered something? If you want to follow the religious theme I'm seeing here, how about an altered form of the Great Flood of Noah? Neo-apocalypse kind of plot device. Sins are made to wipe out mankind, and start anew. I don't know, just throwing it out there, as an idea.
I was thinking that too, the sins would most certainly only be a fairly recent event, maybe only having happened like 2 years prior to where our characters will be taking place. I don't why they'll have appeared but I'll figure it out, eventually.

Also, modern guns will exist but they'll be ridiculously infrequent considering how much they'd be stolen
 
Yeah! You can't! The turtles needs you and the fans had been hysterically asking where you are! But honestly, I miss seeing him in the webtoon and I would be heartbroken if he ends up being dead for real but yeah, they won't kill him. He's too good to be killed! :closedeyescryingfrown:
 
blegh, now I need to work on lore.. and figure out an actual plot xD
If anyone wants to help out or has a neat idea that could be implemented, shoot me a pm.

The golden rule is no magic though, because that would kinda ruin the whole effect the sins bring if someone just goes "pewpew" with lightning bolts and they disappear.
 
blegh, now I need to work on lore.. and figure out an actual plot xD
If anyone wants to help out or has a neat idea that could be implemented, shoot me a pm.

The golden rule is no magic though, because that would kinda ruin the whole effect the sins bring if someone just goes "pewpew" with lightning bolts and they disappear.
Kay. If I come up with an idea, I'll be sure to suggest it. OwO. So excited!
 
So basically, here's what I thought so far:

1. We make human characters with their sins (I was thinking if the sins also had some embodiment or character as well)

2. The heavier the crimes committed, the stronger and monstrous the sin manifest.

3. To kill a sin, you have to help someone eliminate one of theirs. (Could they be affected by guns? And how exactly do you get rid of a sin? Does it have to do with like "Confess your sin to others" thus making your sin a bit weaker and vulnerable to eliminate) Given human nature, Confessing your sin is really hard especially if it's heavy like murder and such. In my opinion, I think it would be good to add to the plot. With this, you can explain also as to why people are scared to ask other people for help since they also have to confess their sin and would be more prone to danger.

4. I agree with SentinelSevn SentinelSevn about his idea of this sin sudden appearance is a form of making the humans repent for their sins (A way to wipe out humanity) I think that would explain why this kind of phenomena happened. We could just explain that since humans had become so sinful, there is no better way to make them repent with their own sins. Something like that.

5. Also, does the sins only attack their owner? Or they could attack anyone close to the owner?

Noble Scion Noble Scion
 

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