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nervinez

New Member
"How far are you willing to go to find your place?"
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Table of Contents
1. Introduction
2. Plot Info
3. The Circumstances
4. The Rules
5. The Characters
6. Applying
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Introduction
Long ago, before the time when the roaring metal and fire beasts of man began to roam the land, another strange power laid in the shadows of the world. Bards weaved tales of their achievements, of things not quite human; of beasts slain, and mountains shattered. Even now, despite their names being lost to the flow of time, the Lynth are a thing of legends.

But legends are of course, just a cover for the truth. The land of Lyance is a rare tale, the type a grandmother with all the wisdom in the world hidden behind her eyes would whisper to you next to a roaring fireplace. Afterwards she would stuff a little chocolate, a bit melted, and a lot lopsided, into your small palm, and you would smile back with your mouth that contained galaxies.

It's your secret, the story of Lyance. Lyance, a land shrouded in clouds, unreachable to humanity, a sanctuary for those deemed strange and just outside the bounds of human. Your grandmother told you that Lyance was calling out, looking for the lost children who had wandered too far from home. You ate it up almost as fast as you ate up the candy she handed you faster than you could chew.

Lyance sounds nice, but your place by the fireplace, where's it's warm and safe, seems nicer. Even if you know it's not normal for your eyes to glow softly in the dark.

Until it's not.

The world is cruel, it is ruthless and it's hell bent on finding an equilibrium. You are an *anomaly*, an error in the system, something to be quarantined and eliminated. But as the things you hold dear are wrenched from between your fingers one by one by cruel coincidences, you realise it's time you answer the call of Lyance and return home. At least, before your home.

However, only the worthy can enter Lyance. Are you capable of passing the tests that stand in your way between despair and the sanctuary? Or will you crumble under the pressure of your own power, and allow yourself to be dragged into damnation?

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Plot Info

This is an lit - advanced lit. I hope those who are interested hopefully should be okay with writing at least 10 lines where they are able to, and utilise proper punctuation etc.

The genre of this plot is fantasy adventure. Being able to accurately describe movement will be a vital part of the roleplay as there will be fight scenes.

The focus is helping our characters through a series of trials that will test them in different ways, as well as develop them as individuals.

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The Circumstances

You have a dream. It's a strange one, because you know it's a dream, and the voice speaking to you knows it's a dream too. The voice seems to come from every direction, all encompassing. It's a thousand individuals speaking at once; young and old, woman and man. It's terrifying, and so you listen. They tell you it's time to go, that staying in the mortal realm for any longer will do you no good. You have been selected by the merciful one.

You have been given a chance.

They don't tell you exactly what this chance is, but strangely you know. You recall a story you've heard before in passing, though you can't remember who told you it. About a land called Lyance. You recall the tragedies that have befallen you, and you realise the voice is right.

You're given an address and a time, firm instructions to be punctual, because those who didn't make it in time would be left behind. And then it is gone, and suddenly a pressure you didn't realise was there is gone, and you are awake, breathing as if you were just underwater. The power you have lived so long hiding is thrumming underneath your skin. It has heard the call.

There is one day before the deadline remaining.

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The Rules

1. Follow the site guidelines properly. I really don't want there to be any issues.

2. No God-modding. As this is a fantasy roleplay, we have to be careful not to create unbeatable characters with no flaws. That's not fun.

3. Unless it is VITAL for the plot, and the roleplayer is offline, please do not control another individual's character e.g. if their character fainted you can have your character attempt to awaken them or carry them, but you can't suddenly write them awake.

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The Characters

Within this roleplay, all the characters are of an ancient race called the Lynth. Their blood contains the blessing of otherly beings, who's divine eyes watch over them. Although not everyone who inherits Lynth blood becomes a true child on the land of Lyance, those who do possess strange powers. These powers could be things like pyrokinesis and hydrokinesis, things that are unattainable with a normal human being.

This roleplay will probably contain a maximum of 12 people, although I aim for around 9-10.

Each roleplayer will be asked to a (at the very least) basic compilation of their character's name, appearance, and power. This way we can avoid any duplication of abilities.

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Applying

To apply simply attach your OC, the *password* and an example of your writing.

Current Characters & Powers:
1. Choi SunHi - Photokinesis (the ability to control light)​
 
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Hamlet Whitmore-Animal Morphing (can turn into any animal, living or extinct either partially or completely) | anomaly


There was an unnatural chill in the air, though maybe it was due to the world being a different place or maybe it was because winter was nearly upon them. Maybe it was both those reasons combined. Who could say? Was there anybody or anything left alive? Everything about the world had changed in the past four months, it was hard to believe things had come to such a state so quickly.

It hadn't been long enough for the buildings to collapse or the energy to run out so electricity, water and such still worked. Nature had not yet taken over the earth, reclaiming the cities and suburbs, other settlements within the world. No, that would be many years before such a thing happened and so there was shelter to be had within the buildings but also dangers lurking within the city from zombies, not only those who were human but those whom were supernatural as well. Zombies were dangerous, in and of themselves, but the supernatural kind were the worse as they still had their powers. It was something that they'd come to realize when their sister had been bitten by a zombie when his older siblings had been hunting for blood.

Originally they hadn't thought the bite was bad, however that changed when their sister began to complain of pain and attempted to attack Samara, forcing her and Festus to fight their sister and ultimately destroy her before she got too far into the turning. They'd left home after that, setting the shack they were in on fire and removing their sister's head and wings from her body. Becoming refuges, they had to skirt any potential areas where there was activity of zombies. At first, it hadn't been so bad and food had been easy to find. Others in their predicament helped out but it seemed gradually that zombies began to spread and this was no good for Samara who needed blood and meat to survive, particularly organs.

As more humans turned into zombies, it also made it difficult to survive on their own. They seemed to be everywhere one looked, buildings and allies, the countryside, lurking in the shadows and waiting to attack. Two of Festus's powers didn't work on the undead creatures, leaving him to rely on his sister for protection or his photo-umbrakinesis. They also alternated sleeping schedules with Festus watching over his sleeping sister at night and then come sundown, his sister watching over him as he slept. Granted, Samara could come out in the daytime, but daylight made her weak and her eyes were sensitive to bright flashes of light and to the sun during a certain period of the day so it was just easier to adapt to an evening schedule. Maybe that was where the legends of vampires being nocturnal creatures came from.

When hunting got bad for Samara, they'd attempted to raid a hospital for blood bags to quell his sister's thirst and fulfill part of her dietary requirements. That blood wasn't all that good after months of wasting away in refrigerators and it soon became pointless to continue with heading to the hospital when his sister got ill on drinking spoiled blood. With zombies lurking around, the remaining two of the triplets tried to skirt any areas that looked sketchy and raided homes and stores for food and medical supplies. Medical supplies, however, were running low in some areas as well but the city of New York had a lot of good hiding places, which was a blessing and a curse. One didn't know what they would run into here in this concrete jungle...zombies or supernaturals or even humans but it had been some time since they'd interacted with others. And with him being human, Samara said it was dangerous for Festus to be out on his own since he couldn't fight.

The siblings were searching for two things this day as autumn littered the trees of Central Park and a cold wind blew through the area. Winter was on the horizon and that would make things more difficult, at least that was Samara's thoughts on the matter. "What about animal blood?" Festus observed a squirrel in a tree that chittered down at them.

"Animal blood isn't as sustaining as human blood," said Samara. "It would sustain me for a bit but animal blood makes me weak and about as powerless as the sun does. As it did to our sister."

"Well, where do we go now?"

"We need to move to where there are a lot of buildings," said Samara. "We haven't checked Little Italy yet so we can try there. It's one hour and thirty-seven minutes walking but stay on guard as we'll be going through Central Park for a bit, then turning right onto 5th avenue and continuing from there according to this map." In response, she pulled out a map she'd nicked when gathering supplies half a month ago. Unfolding it, they looked it over, Samra tracing the path with her eyes where there were various 'x' marks on the map in red and black, places they'd already looted and/or safe or found to be unsafe with red being 'looting/safe' and black being 'unsafe' respectively.

Samara, once she got the layout of the map's route they were to take, folded the map up and slipped it into the pocket of her jeans before the siblings began their trip towards Little Italy. "What's in Little Italy?"

"Restaurants I think," mused Samara thoughtfully. "You'll be fine Festus, it's only 4.8 miles there." Her brother couldn't run very fast with his gimpy leg, much less climb well. It made things difficult when traveling but he was determined to help her out where he could so she didn't need to do everything. Her brother didn't reply as they made their way along the route Samara had outlined, Samara more cautious than her brother as they hadn't ventured that far south before.
 

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