Specious
Can I have a second?
Within the walls of Haven City a revolution is brewing. A revolution between Barron Praxis and a group called The Underground. A group assumed to be a myth until they began their strikes.
In a world where fierce creatures called Metalheads are roaming the earth, no one is truly safe. And now it is rumored that the Barron is sacrificing innocent people to them just to keep the peace. Beyond that there are more whispers of dangerous experiments with dark Eco. The most poisonous eco known to mankind.
Deep within the slums, where no Krimson gaurd cares to tour due to the fierce sewage scent, the Underground is very much alive. In a bar, where a neon sign still flickers through the green haze, is a trap door leading to an underground weapons warehouse long forgotten. This is the Bunker. This is home.
FACTIONS
Factions are the different groups of people within the Role play.
Underground- The Revolution. The 'Good guys'. The Underground consists of a leader, informers, and even spies.
Government (Barron Family)-Made up of Praxis himself, as well as his daughter. There could be a wife. Depending on if someone would want to take the role.
Krimson Guards-Heavily armed men in basically indestructible suits that due the Barron's bidding. They are seen patrolling Haven City enforcing law and ensuring fear.
Informers/Spies- These can be on either side of the line. Or even a double agent!
Wastelanders- Wastelanders are kind of the outcasts of Haven City. If they weren't born outside the walls then they were exiled from the city. A fate that most assume would ensure death.
ECO
Eco is a raw substance, each eco is a different color relating it to it's origin and use.
Green eco-Harvested from plants, green eco is the healing eco. It is used for creating medicine. Raw green eco can even be used for it's healing powers.
Blue eco- Blue eco is often found in mines, or deep pits. It is used as a source of energy or fuel. (Think of it like oil.) Blue eco is usually only processed in large mills to use for electricity and distribution to fuel areas for hover crafts. Someone with the know how and equipment could make use of it in smaller ways.
Red eco- Red echo has a hardening component that allows it to be very useful for making ammo and armor.
Dark eco- Dark Eco is the rarest of them all. There is no definite source, but in past experiments it has been proven that dark Eco can cause mutation and even death if physical contact is made.
Technology and Weapons
Set in the future the technology in Haven City is advanced. Cars, or rather hover crafts zoom above streets. All doors, lights, and appliances are either automatic or voice activated.
(More will be explained if/when interested players join.)
Hell hath no fury.<p><a href="<fileStore.core_Attachment>/monthly_2014_12/uploadfromtaptalk1417745311976.png.eaf70ce1a3e4aa490d7f91ee10c27402.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36024" src="<fileStore.core_Attachment>/monthly_2014_12/uploadfromtaptalk1417745311976.png.eaf70ce1a3e4aa490d7f91ee10c27402.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
In a world where fierce creatures called Metalheads are roaming the earth, no one is truly safe. And now it is rumored that the Barron is sacrificing innocent people to them just to keep the peace. Beyond that there are more whispers of dangerous experiments with dark Eco. The most poisonous eco known to mankind.
Deep within the slums, where no Krimson gaurd cares to tour due to the fierce sewage scent, the Underground is very much alive. In a bar, where a neon sign still flickers through the green haze, is a trap door leading to an underground weapons warehouse long forgotten. This is the Bunker. This is home.
FACTIONS
Factions are the different groups of people within the Role play.
Underground- The Revolution. The 'Good guys'. The Underground consists of a leader, informers, and even spies.
Government (Barron Family)-Made up of Praxis himself, as well as his daughter. There could be a wife. Depending on if someone would want to take the role.
Krimson Guards-Heavily armed men in basically indestructible suits that due the Barron's bidding. They are seen patrolling Haven City enforcing law and ensuring fear.
Informers/Spies- These can be on either side of the line. Or even a double agent!
Wastelanders- Wastelanders are kind of the outcasts of Haven City. If they weren't born outside the walls then they were exiled from the city. A fate that most assume would ensure death.
ECO
Eco is a raw substance, each eco is a different color relating it to it's origin and use.
Green eco-Harvested from plants, green eco is the healing eco. It is used for creating medicine. Raw green eco can even be used for it's healing powers.
Blue eco- Blue eco is often found in mines, or deep pits. It is used as a source of energy or fuel. (Think of it like oil.) Blue eco is usually only processed in large mills to use for electricity and distribution to fuel areas for hover crafts. Someone with the know how and equipment could make use of it in smaller ways.
Red eco- Red echo has a hardening component that allows it to be very useful for making ammo and armor.
Dark eco- Dark Eco is the rarest of them all. There is no definite source, but in past experiments it has been proven that dark Eco can cause mutation and even death if physical contact is made.
Technology and Weapons
Set in the future the technology in Haven City is advanced. Cars, or rather hover crafts zoom above streets. All doors, lights, and appliances are either automatic or voice activated.
(More will be explained if/when interested players join.)
Hell hath no fury.<p><a href="<fileStore.core_Attachment>/monthly_2014_12/uploadfromtaptalk1417745311976.png.eaf70ce1a3e4aa490d7f91ee10c27402.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="36024" src="<fileStore.core_Attachment>/monthly_2014_12/uploadfromtaptalk1417745311976.png.eaf70ce1a3e4aa490d7f91ee10c27402.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>
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