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thirteen

𝐯𝐢𝐥𝐥𝐚𝐢𝐧𝐞𝐬𝐬.
(Please submit these as soon as you can! Please see mine as an example!)

CHARACTER SHEET:

IDENTITY
Name:

Nicknames:

Age:

Gender


DEMIGOD IDENTITY
Godly Parent:

Power:

Identity Within Group:


APPEARANCE / PERSONALITY
Hair Color:

Eye color:

Height

Body Build:

Distinguishing Marks:

Positive Traits:

Negative Traits:

Strengths:

Weaknesses:

Habits / Quirks:

FACECLAIM / PICTURE (optional):


HISTORY

Brief Bio:
 
BASICS

Full Name: Serena Renée Evers

Nickname: Serene , Rina

Age: 17

Gender: Female



DEMIGOD IDENTITY

Godly Parent: Athena

Power(s): Children of Athena don’t usually have any powers that manifest in an elemental manner, and Serena is no exception. However, Serena is known to have a calm displacement, filled with rationality in logic. It’s not proven to be a power, but she’s known to have a calming effect on even the most unruly demigods. Like the other Athena kids, Serena has a high quotient of intelligence, and common sense.

Weapon(s): A celestial bronze bowstaff. When broken by Serena in battle, it will always appear fully formed a few minutes later. It seems simple, but a right twist of the wood will eject spear tips out of the ends. A left twist will collapse the bowstaff into her ring.

Identity Within Group: The Leader



APPEARANCE / PERSONALITY

Hair Color: Dark hair, black

Eye Color: A startling gray

Height: 5’4”, though her glare is known to topple down those taller than her.

Body Build: Petite—there is nothing to indicate that she’s done work.

Distinguishing Marks or Features: Dimples on the sides of her cheeks when she smiles.

Positive Traits: Serena is a rational character. She’s opportunistic, attuned to working towards the best possible opportunity. She has a witty sense of humor that’s cracked out at the best times, and she’s a great listener. She’s loyal and hardworking.

Negative Traits: Her humor can sometimes be used at the worst times as well. When pushed, her temper is fiery hot, and she says the worst things when angry. She has a fatal character flaw in which she thinks that everything can be helped, everything can be saved.

Strengths: A higher sense of intelligence, both in books and common sense.

Weaknesses: A huge fear of spiders.

Habits and Quirks: Like most other demigods, Serena is very ADHD, but not to the extent as others. As long as she is doing something to occupy her brain, she can somewhat focus. She has a habit of twirling whatever is in her fingers, usually pens, but is known to accidentally twirl a knife at certain times. The latter incident doesn’t pose well, especially since she can be a bit on the weaker side when concerned with hand-eye coordination.

Picture:

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HISTORY

Brief Bio:

Serena is the oldest daughter of the esteemed Evers family, with the head being Ethan Evers, a tycoon amongst the Wall Street suits and the elites of DC. Serena grew up with the knowledge that she was not the daughter of Ethan’s current wife, but that didn’t detract from her rightful place in the family at all. She was always treated well—and was groomed from birth to take over the growing business.

But Ethan was wise and knew that she needed to learn about her other side as well. And so, the heiress made her way to Camp Half Blood under the watchful eye of a protector, ready to learn about the side of her she’d never been able to explore.
 
warp

CHARACTER SHEET:

IDENTITY

Name
:
Grayson Eli Venturi

Nicknames:
Gray, Eli, Death Boy, Ghost King

Age:
Sixteen

Gender
Male

DEMIGOD IDENTITY
Godly Parent:

Hades

Power:
Umbrakinesis
The manipulation of darkness and shadows for various uses, such as solidifying for attacks, hiding, and traveling.
Geokinesis/Necromancy
As a son of Hades, Grayson has the ability to control the Earth; such as levitating rocks and causing tremors. Grayson also has the ability to summon the dead, as well as reanimate skeletons. Though both tend to use up a great ordeal of energy and can result in extreme exhaustion.

Identity Within Group:
The Mischief
Despite the stereotype that follows being the Son of Hades, Grayson doesn’t view himself as an outcast among the camp. He wouldn’t call himself a troublemaker, but he’ll never turn down an opportunity to stir up some hell in the Hermes Cabin.

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APPEARANCE / PERSONALITY
Hair Color:

Dark Brown

Eye color:
Light Brown

Height
5’6

Body Build:
Slim-Athletic build,

Distinguishing Marks:
Tends to have freckles in the sunnier months.

Positive Traits:
Though he may seem childish at times, Grayson is quick to switch demeanor when placed into high stress scenarios. When the going gets tough, the teen tries to remain level-headed and work through situations to the best of his ability.

Negative Traits:
Grayson can be incredibly blunt, often speaking before thinking. As a child, it was instilled in him that giving up was never an option. As a result, he’s developed a bad habit of not knowing when to quit, even in cases of pushing himself well past his limit.

Timothée chalamet

Strengths:
Grayson excelled in track and loves to race against the children of Nike during events, though he knows he’ll never win.
He’s very agile on his feet, able to walk around without a sound if he chooses.
He’s proficient in sword fighting and prefers it to any other weapon.

Weaknesses:
Once Grayson puts his mind to something, he can become extremely stubborn on the matter, even if his logic defies reason.
Like any other offspring of Hades, Graysons temper can flare quickly and in extreme cases, will hold a grudge to his grave.
Extremely claustrophobic.

Habits / Quirks:
Grayson is very exaggerate when speaking, often using his hands to illustrate whatever he’s rambling about in the moment.
Like many other Demigods, Grayson was diagnosed with ADHD and Dyslexia.

FACECLAIM / PICTURE (optional):
Timothée Chalamet

HISTORY

Brief Bio:

Regina Venturi fell pregnant with her first child at twenty-two years old. Having left home at sixteen to travel the world, she knew that a normal life; settling down, having kids, working nine to five; was not in the cards for her. Yet, she didn't realize how right she had been. While exploring the ruins of Pompeii, she had been thrilled when she had run into this beautiful and mysterious man and he wanted nothing more than to walk through the ruins with her. One thing led to another and the pair began to see more of each other. It was new and exciting for Regina. For the first time in her life, she felt that maybe a normal life was exactly what she wanted with him.

For the next couple of weeks, Regina considered life perfect. Even more so when she had stared down at that little pink stick with the plus. The next day she sought out her lover to tell him the news, yet as she searched, she found nothing. The home he lived in, gone; a vacant alleyway that she swore had been a building just yesterday. The place he claimed to have worked had no record of the man, despite dining there the week before.

She returned to the ruins the next day, the following, and even the day after that. He never came.

Devastated, Regina returned home, nearly six years after vowing to never go back. Her parents were relieved, yet panicked over the arrival of their estranged now-pregnant daughter. Over the next nine months, the family worked on rekindling and preparing for the arrival of their newest addition.

Grayson Eli Venturi was born on a dark and cold November morning.

He’s beautiful and looks every bit like the man Regina had fallen in love with months ago. During a quiet evening, merely two weeks after the birth of her baby boy, she is startled to find a man standing over the crib, Grayson in his arms. She recognizes him immediately, demanding to know the truth of his disappearance. The man revealed himself as Hades and warned her that children of his often lived cruel, short lives and that, for as long as he may live, he will be in constant danger. He explained that Grayson would have a better chance surrounded by those who were like him and urged her to send him away.

She refused. Instead, Grayson grew up in sunny South Florida. At the age of four, his mother remarried to a man named Gavin. He smelled like strawberries most of the time, though Greyson never minded. Shortly before his seventh birthday, his mother gave birth to twin boys, Noah and Liam. Almost immediately, Grayson realized there was strong preference from his mother towards the younger two boys. He learns quickly to not be bothered by it.


At eleven, Grayson was leading Liam down an isle at the local grocery store. One minute he’s lifting Liam, helping him grab some treat they both know their mother will say no to, the next there’s a hand gripping his forearm and Grayson glances up at the man. He was terrifying; tall, thin, with jet black hair and lips curled around the wide arc of his smile. Grayson panicked as the man began to drag him towards the entrance, growling at him to shut the hell up. He feels a rush in his blood as he screams, the lighting fixtures overhead shattering and submerging the three in darkness. He’s not too sure what happens next. All he knows is that suddenly the man no longer has a hold on him and Grayson uses that as his chance to escape, bolting towards Liam.

He’s quick, gathering his petrified brother into his arms, and darting towards the end of the isle. But, suddenly there’s heat along his back and Grayson is thrown forward. He lands harshly on his stomach. His head is throbbing and faintly realized Liam was no longer around him. There’s hands on his arms, yet he’s too tired at that point to be concerned over the matter. Instead, he lets himself fall into the lull of sleep.

He wakes up alone in a bright, white room. The quiet beeps of the machinery calm his panic. His mother and a younger man, who he vaguely recognized as one of his school counselors, walk in, speaking in low, hushed voices. Grayson learns that the police ruled the entire thing an accident. They had blamed faulty wiring for the explosion. He also learns that he may have survived the ordeal, but Liam did not. His mother goes on to explain to him the nature of his parentage, apologizing for hiding it from him, and informs him that his counselor, Mr. Nunez, was actually sent from Camp Half-Blood to watch and protect him… And the man who had attacked him was actually an Ancient Greek fire-breathing monster.

His mother does what she thinks best and sends him away to Camp Half-Blood, promising to write. One month later, the letters stop. Grayson wrote as much as he possibly could those first few months, hoping for some sort of reply.

They haven’t spoken since.
 
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Daughter of Zeus

❝ call me sparky and i will electrocute you. ❞
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[/div] [div class="tabcontents tabcontentsone"][div class=title]general[/div]

[div class=details]name
jessica lux morano
[div class=details]nickname[/div] jess
[div class=details]gender[/div] cis-female
[div class=details]d.o.b[/div] 30.10.2001
[div class=details]age[/div] seventeen [/div][/div] [div class="tabcontents tabcontentstwo" style="display: none;"][div class=title]appearance[/div]

[div class=details]hair
golden blonde, and falls to her elbows in very light waves.
[div class=details]eyes[/div] a striking, electric blue
[div class=details]height[/div] 5'0
[div class=details]build[/div] petite, quite slim and maybe a little malnourished too, though since joining camp, she has been getting a little more toned.
[div class=details]distinguishing features[/div] battle scars | lightning bolt tattoo on her forearm | eyes tend to brighten, almost glow, when she's using her lightning powers.
[div class=details]faceclaim[/div] scarlett leithold [/div] [/div] [div class="tabcontents tabcontentsthree" style="display: none;"][div class=title]persona[/div]

[div class=details]positive traits
she's optimistic. she likes to look on the brighter side of things and make the most of it. | always likes to spread good vibes. she likes it when people are happy and does her best to cheer people up, even if it is with terrible jokes. | she's also loyal. she would easily sacrifice herself for the sake of a loved one -- though some would say this could be a weakness as well since she would easily forego doing the right thing to save a loved one.
[div class=details]negative traits[/div] she's way too impulsive for her own good. she tends to act before thinking and it usually doesn't end well. | she can also be incredibly stubborn. | jess also happens to hold grudges. trust is something hard to deal with for her, even if she's the most bubbly person on earth.
[div class=details]strengths[/div] quick on her feet, which makes up for her lack of upper body strength. | excellent aim. less with a bow and arrow and more with knives and daggers, but she's not too bad with archery either. | smarter than she seems. not book smart, not really, but in terms of battle strategy, she's not too bad.
[div class=details]weaknesses[/div] her fear of deep water means swimming is impossible, and travelling by sea is... well, not a pleasant affair. | she is the last person to get angry, but she does hold big grudges, and she has a vengeful side. | while she is fast and has strong powers, she hardly has any physical strength if she's ever forced to partake in hand-to-hand combat.
[div class=details]habits/quirks[/div] taps her fingers against random surfaces since she can't sit still. | chews on her lip when she's thinking or nervous. [/div] [/div] [div class="tabcontents tabcontentsfour" style="display: none;"][div class=title]in depth[/div]

[div class=details]godly parent
zeus
[div class=details]power[/div] atmokinesis | the ability to control and manipulate the weather. this power of hers, though she can more or less control, is also heavily influenced by her emotions.
[div class=details]identity within the group[/div] the heart | always trying to lift people's spirits and keep them optimistic. she's also concerned with everyone's safety beyond anything else.
[div class=details]brief bio[/div] being a child of the big three meant life wasn't always easy for jessica. from the moment she was born in london, her mother had been visited by zeus with warnings to keep her hidden. this was hard however, since jess's powers started showing at a young age due to her overexcited nature. she was then homeschooled till the age of seven, after which her mother got a job offer in new york. once they moved there -- against strict instructions by zeus not to do so -- jess tried out life in a public school again and made close friends with their neighbour, august kane. she and august did pretty much everything together, and were inseparable. she grew close to august's dad, 'uncle joseph' as well. moving to new york, however, had all been a ploy by hera, zeus' wife who had found out about jessica's existence. she intended to let them settle in before she moved in to strike down jess's mother. young jess hadn't been home at the time, and had to come home to see her mother's dead body. she immediately called uncle joseph, who happened to be a cop, and the man devoted his time to trying to figure out what went wrong. he was later visited by zeus who explained things briefly and told him of who jess was truly the daughter of and why her mother was killed. jess overheard all of this, and talk of camp half blood, and because she was so upset and angry, she decided to run away from everyone. she was found a week later by a satyr and taken to camp. though she didn't want to stay, she was persuaded by chiron to do so and she became a skilled fighter, spurred on by an inner rage and thirst for vengeance. when she turned thirteen, she decided she couldn't be mad at august and his dad since they wanted to help, so she went back to see them and uncle joseph officially adopted her as his daughter so she now stays with them during camp holidays, to finish high school. [/div] [/div] [/div] [/div] [/div]
 
lets get this bread

28b94f44a7158515b09280b62a013127.jpg
Full Name: Darcy Pearson
Nickname: Darce
Age: Seventeen
Gender: Female
Date of Birth: March 23, Ares.

Godly Parent: TYCHE.
Power: Daughter of the goddess of luck and fortune - bestowed with the power of fate. Really, it's not as great as it sounds. She's got the luck of the devil but the wheel is just and uncertain. It can easily blow up in her face. Are you honestly willing to take the chance?

Identity Within Group: the lucky charm
Lets rip the band-aid off and directly question why shes here. Aside from the fact that she's got a little luck - she's practically useless. Let's hope the prophet knows what they're talking about. Otherwise, she'd like to take a taxi home.

Appearance:
Height: 5'7" ft
  • She's got a permanent bored look on her face, as well as a slouch - a habit of leaning.
  • Dark brown eyes, brown hair and a tanned complexion bronzes her in the light.
  • A lanky, yet athletic build. She's nimble, despite her somewhat awkward movements. Her attire is usually comfortable she likes to sport a variety of accessories.

Personality:
Strengths:
Has extreme, comical - what just happened - kind of luck.
Very nimble and fast - good for running away from the bullshit.
Calculating and good with finance. Knows how to make profit with a penny.
driving, accuracy, agility, housework, independence and GAMBLING.

Weaknesses:

She can't control her luck, or the luck of others. It's all very random and has a consequence.
Very cynical - has to see it, hear it, smell it, touch it, taste it, know it - to believe it.
Does not like pain and gets scared easily - would very much rather flee.
trust, fear, combat experience, over-rationalization, vanity, impulsiveness.


Vices: cowardice, cynical, hedonist
Virtues:

Quirks: she snacks when shes nervous, tends to fidget with things in her hands, laughs and uses humor as a defense mechanism, leans on everything and breaks things on accident, though at first she might seem very blase - shes very expressive and exaggerates on things


Bio:
Her dad used to say that her mom was a Greek goddess. Obviously, he was just trying to make little Darcy feel better about getting left by her mom. She never believed the fancy stories he used to tell her as a child. From a young age, she realized that she would be the one to take care of him. It turned her into a skeptic - a cynic doubter. Her mom had probably left her dad because, bless his heart, he was so kind but so very naive. But it turns out he wasn't fibbing on all the stories he told her.

In the last two years shes:
1. Found out that she's a demigod and taken to Camp Half-Blood​
(while very disarrayed and confused).
2. Believed for a summer that it was a grandiose joke or a camp for the disillusioned​
(had a very outwardly calm, but inwardly full blown red sirens mental break down when she found out it was not).
3. Also found out her mom is also more of a vodka aunt than an actual mom​
(she sees the mother-daughter resemblance..)
3. Made to come for another summer, and got name called for this quest.


Weapon: Lucy's Bow.
Literally a bow she got from her friend, Lucy. She doesn't really know how to use it, but she's willing to bet on a lucky shot. Darcy also brought a dagger, which was originally for decoration. She's hoping to never really have to use them - she's a pacifist (and a wuss).
 

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Noelani

Name: Noelani Vadinii

Nicknames: Lani

Age: 18

Gender: Female
Demigod Identity
Godly Parent: Hecate

Power:
  • Mystiokinesis: As a daughter of Hecate, she can cast and manipulate magic.
    • Pyrokenisis: She can invulnerable to fire, along with create, control and sculpt fire.
  • Mist Control: As a daughter of Hecate, she can control the Mist. This ability means she can alter mortals' memories and perceptions, also she can use it to summon a 'Mistform'.
    • She can create illusions.
    • She can create false memories.
    • She can make monsters invisible or have them be seen as something else.
    • She can hide locations.
    • She can summon Mistforms.
    • She can disguise and hide people.
    • She can disguise and hide objects.
    • She can influence the minds of mortals.
    • She can teleport through the Mist.

Identity Within Group: The Mystic, with a arsenal of skills and a calm aura for listening, she's a good shoulder to lean on and the best hugger. Well trained in magic she is able to help others infiltrate, light up dark passages, and smart enough to know where she's going, she's excellent on a journey.
Appearance/Personality
_MG_4551.jpg
Hair Color: Black

Eye color: Grey

Height: 5'7"

Body Build: Healthy slim frame

Distinguishing Marks: A strange birthmark on her lower back

Positive Traits: Lani is an adaptable girl able to go with the flow and change pace in an instant. She's responsible and won't let anyone be left behind. She's kind and happy to help those with little to nothing in exchange.

Negative Traits: Often too lax she doesn't plan for much, instead lets others plan for her. She believes deeply in fate and that as long as she takes the first step she'll be where she needs to be. Certain dangers don't faze her and she is a bit eccentric at times.

Strengths: Her powers and knowledge in the occult.

Weaknesses: She's a bit strange and is a sucker for snacks and jewelry. She's also not fond of water.

Habits / Quirks: She's prone to constantly snacking in her spare time, and often wandering off only to come back with something strange and new. She also loves to hug others and will often drape herself around you into a hug.
History
Brief Bio: Growing up with her father, he was a charming and kind man who was a oceanographer. Lani was happiest traveling across the coasts and oceans, spending time with her father. However, her happiness was not meant to be forever, as one day her father was killed in a boating accident at sea. She watched her father drown in the depths of the sea and ever since then has hated the ocean. Having lost her father at the age of seven, Lani was adopted by two loving parents and moved to Connecticut.

She heard from her father that her mother was a Greek Goddess, but didn't know much more than that. Unknowing that magic for her was real, playing around with some spell she found on the internet, she accidentally burned down her parents out and let loose a monster into the mortal world. Knocked out on the floor she met her mother for the first time and was told of her heritage and a place that was safe for her. Coming to in a hospital her adoptive parents were relieved to have her back with them. Following her instincts during the summer, of her thirteenth birthday, she wandered the states to find something she didn't know even existed. Meeting up with a guide and others on their way to she arrived at Camp Half-Blood.

Having spent a few years learning about her Godly half and abilities with her half siblings, she's learned a lot about herself and others. During her time she was able to go on a mission or two, even fixing her monster mishap and even got a puppy out of it.
 
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APHRODITE


Aaron Alsina
“we're all pretty, just some slightly more than the others"
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[div class=tab style="border: 1px solid black; margin-left: 10px; margin-top: auto; margin-bottom: auto; margin-right: auto"]Persona[/div][div class=tab style="border: 1px solid black; margin-left: auto; margin-top: 10px; margin-bottom: auto; margin-right: auto""]Biography[/div][div class=tab style="border: 1px solid black; margin-left: 10px; margin-top: 10px; margin-bottom: auto; margin-right: auto"]Miscellaneous[/div][/div]
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basic information:
name: aaron ramon alsina.
nicknames: ronnie, double a', fuckboy.
position: the charm/heartthrob - often considered the most attractive of the group. he has a smooth, and calm indifference in a setting like camp half-blood. as a cause of his appearance, is often favored and babied. paired with his silvertongue, can be very manipulative when he wishes.
age: eighteen.
gender: male.
sexuality: heterosexual.
appearance: aaron has dark brown hair, often put up in braids. his eyes are naturally a light hazel color, and transition into a bright pink when he's consciously using his abilities. he stands at 6'2" with a swimmer's body type, and has an unnatural lack of scars on his body.
[/div] [div class="tabsContent tabsContentPersonality" style="display: none;"]
persona:

positive traits: charming, humorous, confident, smart
negative traits: overconfident, vain, flirtatious, naive
strengths: aaron is one of the more confident campers at half-blood. he's able to speak boldly in large groups, whether he gets the respect he deserves or not, he will make his own point known. he's also well-favored, and already has an array of perks at camp half-blood and amongst mortals.
weaknesses: very self-absorbed, hopes to be the center of attention in any given situation. he is also not much of a fighter in spite of being at camp half-blood for the last four years.
habits/quirks: if there's any reflective surface (eg. mirror, puddle, window) he'll stop to admire himself.
[/div] [div class="tabsContent tabsContentAbout" style="display: none;"]
biography:
history: aphrodite descended to earth in hopes of proving wrong the other greek deities and herself. she wanted to fall in love for reasons beyond look and superficial acquisitions. donning the cover of a real estate investor 'arianna,' aphrodite settled in south side harlem, a place so crime-ridden and run-down she felt she'd be easily find a man as far from charming as she hoped. in reality, she came across the 22-year old miguel alsina. miguel was a stunning young man, and his job as a carpenter did much for his physique. a job he'd taken on earlier in his life to provide for his sick mum and family. aphrodite was attracted to both the man's looks, and morals, and quickly found herself sleeping with the harlem-native.

she'd stayed on earth till her baby was born, and it was after aaron's birth she'd revealed who she was truly to miguel. she explained her motive for coming to earth, how she wanted their boy to grow up, and that she'd be returning to olympus soon. heartbroken, miguel banished the deity from his home and raised aaron with the story that his mother had died at his birth.

growing up, aaron was very attractive to say the least. he didn't have a problem with girls in school, and in spite of his poor background, was a popular amongst his mates. he was also a very smart kid for harlem, but focused on the wrong he'd been exposed to at a young age. drunk at parties, slashing tires, and petty theft. though he'd never been charged, he ended up being known as the good-looking brat of the southside. from above, aphrodite was far from pleased by how her son was growing up, and sent down one of her most trusted followers to guide him.

the sparrow came around aaron's 15th birthday. at first, he was distraught at the appearance of a telepathic bird, and having revealed the story to his father, his father had since dropped him off at camp-half blood, sick of the gods' meddling in the life of his son. the separation between father and son was not smooth at all, as by the end of the first summer, aaron's father hadn't returned to pick him up. he'd go on to live there the rest of his life, and because of the shattered connection with him and his father, grew a hatred for his mother who he felt was responsible. he hadn't seen his father since his 15-year old summer. the glam glass was some sort of consolidation gift from his mother, though it did little to help either. he'd always have that feeling of vengeance towards her.
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greek deity:
godly parent: aphrodite - goddess of love, beauty, pleasure, passion and procreation
powers: as a descendant of aphrodite, aaron has an nigh-absolute beauty. his appearance brings a feeling of warmth, and desire that mundanes cannot resist, and is almost a hypnosis towards humans, and some gods who's eyes have laid on any part of his body. his body is naturally 'perfect' and grows to meet the highest standard of handsomeness. his power even stretches to fauna, and mystical creatures that are often fond of the aura of love he generates unconsciously. though he radiates this aura of supernatural attractiveness, aaron is able to generate a more powerful 'seductive magnet' around himself and others at his choosing. the affected around him remain fully themselves, but can't help but long for his favor and affection. using it in the battle field, opponents cannot bring themselves to harming him when this is activated. like an irreplaceable treasure too precious to be lost.
the glam glass: as aphrodite's favorite child, aaron was gifted with gifts the rest of her children hadn't. the first of the gifts is what has now been teased with the title, glam glass. staring into the mirror, aaron is able to see any person's reflection of his choosing, and once he looks away, he takes the same guise as whoever he'd willed himself to see. the clothing and makeup on whoever the person may be, depends on aaron's choosing, though the build-up of the person's face and body remain the exact same. the guise lasts just as long as the glass is within a close distance to aaron, and due to it's enchantment, the glass cannot break, nor will the abilities of the enchanted tool work for another demi-god. in it's dormant form, the 'glam glass' or it's original Greek name, the Glass of Metamfiéseis (Disguises), appears as a see-through crystalline bracelet.
miguel: lastly, asides from the other gifts of aphrodite, the most important has been the gift of his divine connection with a red sparrow, appropriately named after his father. aphrodite sent down the sparrow to guide aaron, and keep him wholesome, in hopes that her favorite child didn't grow up vain and egotistical. Miguel appears a normal sparrow, but is in reality a trusted follower of aphrodite transformed into a sparrow. miguel and aaron are able to communicate telepathically with each other, and have the ability to see through one another's vision. his accent is thick mexican, similar to his father's, to replicate aaron's background, and if there were to be a true telepath in aaron's mind, they'd be able to hear/sense miguel, and vice versa. There's no special ability gifted to miguel, rather than just being a guide and watcher for aphrodite, and is equally as stunning as aaron.
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codedbycrucialstar | click boxes and hidden scrolls
 
IDENTITY

Name: Eve Marie Summers



Nicknames: Evie



Age: 17



Gender: Female





DEMIGOD IDENTITY

Godly Parent: Persephone



Power: Control of plant life can cause small sprouts to grow to full size and manipulate plant movement



Identity Within Group: Healer and emotional support





APPEARANCE / PERSONALITY

Hair Color: blonde



Eye color: emerald green



Height: 5’2”



Body Build: petite



Distinguishing Marks: rose tattoo on collarbone



Positive Traits: Kind and affectionate Eve cares deeply about the emotional and physical wellbeing of those in her group and is happy to comfort anyone in any situation.



Negative Traits: Preferring to see only the good in people Eve is easily manipulated by those who know how to take advantage of her naive nature. She is also fairly soft spoken and will keep her emotions and ideas to herself unless you pry causing her to bottle up emotions.



Strengths: knowledge of plant life and other biology makes her an excellent healer and care giver.



Weaknesses: she can’t say no to those she cares about and is easily manipulated since she thinks more with her heart than her head she can also be very emotional.



Habits / Quirks: has a large garden full of vegetable, fruits and flowers outside and a succulent garden indoors constantly finds injured animals and tries to heal them to release them back into the wild vegetarian



FACECLAIM / PICTURE:600818





HISTORY



Brief Bio: Persephone jealous of her husband human affairs took a human as a lover out of spite. When it was time for her to stay with Demeter in the spring she met Tom Summers a farmer in Tennessee and soon after gave birth to Eve because of her obligations to the underworld she could only visit her child during the springtime. Eve grew up in her small religious farming town and her fathers farm always prospered. When she turned 12 and her powers manifested rumors began spreading that she was a witch and soul her soul to the devil as a way to explain her good looks and her fathers prospering farm lands even through drought. Her father was killed by an angry mob at 14 and in a fit of rage all the planted crops sprung up and entangled and killed most of the town. Unable to explain the events they blamed Eve for the murders and demanded her execution in a small town where the law was the church she was quickly jailed. Her mother helped her escape and took her to camp half blood where she has resided since. The death she caused still haunts her and even though she has never been able to manifest her powers as strongly since then she fears using them for violence and will only use her powers to help subdue dangerous enemies or to protect her friends but has sworn off killing of animals and monsters alike. She’s well studied in plant and animal life making her a useful healer.

(I’m still new to this site so I apologize if this form looks a bit sloppy! :( )
 
Name: Madeline Wu

Nicknames: Maddie

Age: 17

Gender: Female

DEMIGOD IDENTITY

Godly Parent: Hypnos

Power: As a daughter of Hypnos, most of her powers revolve around dreams. She can travel through dreams and manipulate them, retrieve memories from the subconscious, alter people’s memories to a small degree, and hypnotize other people.

Identity Within Group: The Mediator

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APPEARANCE / PERSONALITY

Hair Color: Black

Eye color: Brown

Height: 5’5”

Body Build: Lean

Distinguishing Marks: None in particular.

Positive Traits: Maddie goes about most things in a laid back manner. It's difficult to get under her skin or anger her, and she's generally calm in any given situation and supports her friends from the sidelines. She cares deeply for those close to her and isn't shy about admitting it.

Negative Traits: Her laid-back nature works as a double edged sword as she doesn't always fully grasp the situation until it is dire. She's an easy target for people to pick on because she makes almost no effort to stand up for herself. She can come off as uncaring at times because of her vague advice. She wants people to come to their own conclusions. Maddie often plays the role of the mediator in arguments because she refuses to take sides and instead tries to help both people see the other's point of view. Her sense of self preservation is surprisingly low, and almost seems as if she's in a daze or always half asleep.

Strengths: Her calming aura and attitude that allows her to go with the flow. When she does break out of her "daze", she's unsurprisingly more adept at combat and speaks clearly and confidently.

Weaknesses: Her movements are slow and clumsy most of the time. Despite her usual attitude that makes her roll with the punches, when nerves get the best of her she'll fall silent and refuse to speak with anyone.

Habits / Quirks: As many of her siblings, she can and will fall asleep just about anywhere. When trying to stay awake, she'll try the classic trick of pinching herself. When it doesn't work, she'll often ask others to do it for her.

FACECLAIM / PICTURE:
600895

HISTORY

Brief Bio: Maddie grew up alongside her mother in Philadelphia. The girl's upbringing was fairly normal for a demigod, and teachers suggested testing for narcolepsy when she was young. Ms. Wu already knew the cause of her daughter's frequent naps and habit of passing out and hadn't bothered with any official diagnosis. Maddie's mom had never hid the fact that her father wasn't exactly normal, but she didn't discover she was a demigod until she was about thirteen years old. At that time, her mother was having difficultly trying to keep her safe from monsters and decided to get her to camp half blood, where she knew she would be safe. Maddie has stayed year long at camp half blood since the age of thirteen, not because her mother doesn't want her, but because neither of them find the "outside world" to be very safe.
 
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IDENTITY
Name: Aquiles Loan Watson

Nicknames: Aquilo/Quilo, Lo

Age: 16

Gender: Male


DEMIGOD IDENTITY
Godly Parent: Apollo

Powers:
Echolocation: Aquilo can emit sound waves and use the waves the bounce back to locate and identify things. Alternately, he can use ambient sounds to do the same. Since this ability isn't based on sight/light, invisibility and non-physical illusions are usually ineffective against it.

Audiokinesis: Aquilo can heal himself or others by using sound by utilizing high frequency sound waves to shelter the body, revitalizing it to its max by manipulating the molecules and nerves via vibration to induce regeneration, a quicker but less effective alternative to hymns. This is good for fighting, otherwise Quilo would prefer hymns.
Also like some of his siblings, Aquilo can make a sharp whistle-like sound that can temporarily stun anyone around him, causing them to clutch their ears in confusion. Something that can also effect his teammates if not coordinated well.

Vitakinesis: Aquilo can manipulate and modify a person's anatomy by playing hymns on any instrument (also singing) which according to what he wants can help or hinder those nearby. His basics are tougher skin, harder bones, fatigue, and nausea along with stamina/energy. Hymns can be interrupted while being played, which stops their effects.

Items: Aquilo has an Ocarina from his dad. The sound waves that come out of the Ocarina can't be interrupted by wind or anything else (ie. if it was windy and Aquilo played a song, it would go about as if he were inside. If something physically blocked it though like a boulder, the sound waves would act like there's a boulder) this is useful in the fact that it helps Quilo preform echolocation a lot easier.
Also he has a White Cane made of Celestial Bronze, good for killing monsters and knocking heads.

Identity Within Group: Combat Medic/Negotiator

APPEARANCE / PERSONALITY
Hair Color: Deep Brown

Eye color: Brown

Height: 5'8 (hair makes him 5'9)

Body Build: Very slender and slim. Considered small by anyone taller

Distinguishing Features: Very Soft Hair, chest freckles

Positive Traits: Despite being blind, Quilo is good at paying attention to what's around him and loves learning new things. He also can be very persuasive and knowledgeable when he has time to think.

Negative Traits: Aquilo at can be very indecisive and has a hard time making decisions and thinking on the fly. Furthermore, he can be very stubborn, especially if he cares about something.

Strengths: memory (also includes muscle), negotiating, cooking, stamina managing, creativity, and strong senses

Weaknesses: not physically strong, blind, and usually a big target for those who know of his blindness

Habits / Quirks: Aquilo's echolocation can be inconvenient occasionally because sometimes he has to make constant noise to figure out where he is.

FACECLAIM / PICTURE (optional):
600618

HISTORY

Brief Bio: Born Blind, Aquilo was always someone people kept their eye on, not for good reasons either. For as long as he could remember he was always put in the back and felt like a burden instead of help. At the end of their journey, in the woods outside of Camp, Aquilo and his satyr guide were attacked by a minatour. Luckily it was a Friday so campers playing ctf found and killed the monster, but not before the adolescent's companion was dead from trying to protect him. Because of that incident, Aquilo became determined to learn more of anything to be useful to his fellow campers and take care of himself better.​
 
IDENTITY
Name: Laura Eldridge

Nicknames: the shut in, ghost

Age: 17

Gender: female


DEMIGOD IDENTITY
Godly Parent: Hephaestus

Power: Laura has inherited her fathers gift with creation namely, give her the materials or an idea and she can make most anything with some time. She also is highly adept with technology able to able to create complex circuit boards with retaliative ease. on the more esoteric side she can find the faults in machines and weapons, identifying weak points and such. She can also tell what a machine is used for and made of simply by touch. Finally she can detect nearby mechanical traps. Larua has developed the ability to enchant items she or others make by herself while not as powerful as a god given power these can still give people the edge in battle.

Identity Within Group: The crafter, Laura is not a fighter she is weak lacking the basics of what every demi god has in the physical department she is just humans or even less than a normal human in strength and skill. What she does well is crafting and enchanting, while not something normally thought of as needed with Laura around weapons can be repaired enchantments put on weapons and equipment to help out, and a would be hero doesn't have to depend on hand outs from the gods on their quest.


APPEARANCE / PERSONALITY
Hair Color: white( it is straight and reaches to her mid back her hair is barely cared for and full of knots and split ends)

Eye color: red pupils appear read as well as irises

Height: 4' 7"

Body Build: Overly thin most might think she is starved from it.

Distinguishing Marks: her chalk pale skin, her prematurely white hair her seemingly pupil-less red eyes.

Positive Traits: Despite Laura being rather standoffish and enjoying being snarky and seemingly mean hearted, she will generally make anything she is asked to make. She is also surprisingly loyal if she says she is with someone then she isn't going to be switching sides anytime soon.

Negative Traits: Laura is seemingly lazy,not wanting to leave her room. She has issues with being out in the open and in crowds. Laura's attitude towards her fellow half bloods can best be described as antagonistic if given a chance she will try her best to hurl a few insults and remind people of their crew ups. She has a very low self image of herself that causes the aforementioned abuse.

Strengths: Laura is able to make just about anything and can use magic to enchant the things she making her or at least the stuff she makes very versatile. She is also very good with technology so anything that relies on it can't resist her long.

Weaknesses: With her weak body Laura is not a fighter, she has agoraphobia.

Habits / Quirks: Laura is a shut in, and will often try to create a smaller space in a room for herself. She likes to be carried .

FACECLAIM / PICTURE (optional): none


HISTORY

Brief Bio: Laura grew up with both her mother and father who actually have a good amount of money enough to be called rich. There was some trouble when Laura's mother found out she was pregnant and the time she could have gotten so was when her father was away. She maintained it was her husband that had done it no matter what and they two somehow sorted it out enough that they were able to remain together though there was a wound in their marriage that would last for years. Laura being born albino was also something of an issue though to a lesser degree and despite her parents loving her there would grow some doubt in Laura's heart feeling they were saddened with how she was born. This doubt mixed with her own intolerance of the sun helped make her into something of a shut in even in her youngest years.

It is a wonder someone like her survived her first run in with a monster but perhaps the gods felt like giving Laura a break. Laura first encountered a sphinx that broke into her home, the monster already injured from a small group of half bloods out on a quest needed a snack and managed to sniff out a nascent half blood. The sphinx thinking it had lost the hunters decided to play a game with the young Laura, though not a game of riddles but trivia. It was luck and wit that Laura managed to stall the beast long enough for the supposedly lost hunters to follow after the beast. The group would engage the sphinx and defeat it. This would end with Laura and her parents being told about the half bloods and the danger Laura was now in.

Getting to camp Half blood was fairly easy for Laura thanks to her parents being able to throw enough money at it to easily get her there. Still arriving there and being exposed to so many people and finding herself by far the weakest and the least like any god planted some self loathing and dislike of the gods, that was not helped by the fact she wasn't instantly claimed and instead only claimed after her first year when she tried to make something and found a talent in it. With Laura being the weakest half blood she has come to live in the camp year round and after her second year started creating her own room packed with some enchanted technology in her cabin becoming a shut in that comes out so rarely she is often forgotten about.
 
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CHARACTER SHEET:
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IDENTITY
Name:
Tabitha Lee Dearheart

Nicknames:
Her mother has called her Tabby and Tabbycat when she was older but called the baby girl Tabitha her little starfish, a nickname her father called her the only time he saw her. Sometimes, her mom will still call her starfish, but only when it’s an emotional moment usually. When she was celebrating her tenth birthday, she was given a starfish necklace that her mother said was from her father, which she wears everyday, never taking it off. Her best friend Sandy called her Tabs.

Age:
16

Gender:
Female

DEMIGOD IDENTITY
Godly Parent:
Poseidon

Power:
Hydrokenesis, the ability to control, manipulate and use water and water based things to draw water out of. Can create things with water like shields, armor and bubbles for people without Hydokenesis to breath.

Hydro Healing: Healing whenever she touches any form of water, and by touch association can heal anyone touching her. She also gets strength, combat skill, as well as speed.

Sea Animal Communication: Tabby can communicate telepathicallywith sea animals, most of whom also obey her and treat her with respect. Tabby can communicate with equineanimals (horses, zebras, pegasi, etc.), because her father created them out of sea foam. Percy can communicate with children of Poseidon, such as Cyclopes, underwater.



Boats & Bearings:

While at sea, Tabby has perfect bearings on her exact coordinates and can control all parts of boats telekinetically especially sails as well.

Able to find her direction at sea.

Identity Within Group:
The Mermaid

APPEARANCE / PERSONALITY
Tabitha has long, chocolatey brown hair that reaches to the middle of her back with side swept bangs that frame her face with piercing dark brown eyes that sparkle in the sun. Her lips are a light red and she has a button-like nose (unlike the picture) that makes her look a tad girlish.

Her body has a slender hourglass figure with lean body muscle from long hours of surfing to be the very best at it, winning competitions. She makes her own henna tattoos and there’s usually some on her arms and stomach.

Tattoos / Piercings / Scars:
She once caught a wave that sent her plummeting in the deep when her surf board went underneath her body. Her arm got a pretty bad gash along her arm from hitting a sharp rock. But it was then that she discovered she could stay underwater for... well, as long as she wanted to. Tabby had only come up for breath as she heard her mother crying out for her. So she surfaced. Ever since then, she’s hidden the scar by using Henna tattoos. Other than that, she has a few bumps and bruises from falling off the surfboard. She has her ears pierced, but nothing else.

Clothing:
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Everyday Clothing:
Tabby generally wears summer based rompers with accenting pieces of jewelry. If it would conflict with her special starfish necklace, she will only wear her necklace. The outfit is complete with flip flops or sandals, and she will wear it into early to mid fall, until the weather gets too cold.

Then it’s time to switch to blue jeans and overcoats with turtleneck sweaters. The coat gets thicker in the cold weather of winter.

Camp Clothing:
At camp, she wears shorts and her camp tee shirt with her sandals or flip flops in the summer and early fall and turtle necks with the jeans in the fall to early spring.

She uses her camp beads to decorate her necklace with, and it’s always showing

Positive Traits:
Good Traits:
She is unfailingly kind and considerate, seeing the best in people and she’s an excellent listener and gives good advice. Tabby is a person who sees the glass not half full but completely overflowing.

Flaws:
Unfortunately, she’s a hot head, getting into arguments and trying to defend her side of the argument. She’s also reckless, throwing herself into danger if someone is in trouble. Tabitha is impatient, always in a rush.

Good Habits:
There’s always a bottle of flavored water with her or gaterade since she ironically doesn’t like the taste of plain water unless it’s very cold. She runs everyday, in the morning and at night.

Bad Habits:
Oversleeping, often making her be late. Eating sweets too commonly even though she focuses on a otherwise healthy diet.

Strange Habits:
She sometimes skips the camp half-blood shirt for her favorite outfits or at least tries to. She always brings her teddy bear from home for comfort.

Fears: A deep seated fear of fire, from where she had gotten burned from a kitchen fire she had started when she was three when she dropped oil on the burner. The burn faded off of her hand, luckily not leaving any marks or scarring.The only thing she likes as far as fire is a fireplace, that’s closed in. She will sit far away from a bonfire.

FACECLAIM / PICTURE (optional): Emma Watson
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HISTORY

Brief Bio:
Her mother moved from the Piedmont area of North Carolina when she found out that she was pregnant, and Poseidon had to leave due to the God’s orders not to have any contact with their children, deciding to move to an island. With Poseidon giving her enough for a nice home for them both.
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As soon as Tabitha was born, Poseidon came out of the ocean, bending the rule to give his daughter a kiss on the forehead, then drew his symbol on her forehead. She would be a claimed child of Poseidon.

As soon as she could walk, she hit the beach, swimming and communicating with dolphins, fish and the like, and staying underwater for a long period of time that worried Agatha. When she was a teenager, a Harpy attack came close to ripping her mother’s head off but Tabby slammed the harpy into the water with the new powers awakening. After that, Agatha took her to the camp to keep her safe.
 

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