The Realm of The God's Creations Character Sheet

UnholyRedemption

The Colour Red

Huntercorps_zpsc5e7d79a.jpg

Symbol of the Hunter Corps. Tattooed on all Hunter corps members.


Link to Story & Information.


http://rpnation.com/index.php?resources/the-realm-of-the-gods-creations.16/





| Accepted Characters |


Xiang - @UnholyRedemption


Arranseer - @Akihito


Wergna Ver Da Bellos - @Akihito


Zhalier - @Akihito


Valien Orinson - @Akihito


Black - @the juggernaut


Kyn Coidar - @Vin


Chantelle Swift - @HorseAtHeart


Isis Cassis - @Izaki Nakajima


Noah Grey - @Noah


Gabriel Braun - @Micheal Embers


Flamewraith - @Firelava


Terrance - @Morse Code


Elicia Arson - @HeartBrokenIceQueen


Rae Mariska - @ Ivan Nakajima (Sorry, won't let me tag >_<)


Barthous darden - @the juggernaut


Cézanne Stonefire - @Izaki Nakajima


Heather - @Blue_Candy









| The Species |


Creatures of War -


Vampires



Orcs



Goblins



Giants






Creatures of the sea-


-Merfolk



-Sirens



-Encantado



-Water Nymphs






Creatures of Fire -


-Dragons


-Phoenix



-Fire Elementals



The creatures of Order -


-Shapeshifter


Creatures of the Sky -


- Griffon


-Harpy



Creatures of the Earth -


-Centaurs


-
Minotaurs


-Rock golems


Creatures of Nature -


-Elves



-Drows



-Dwarves



-Fairies






Creatures of Life-


-Valkyrie



-Serpants of Light



-
Deities


Creatures of Death-


-Reapers


-Banshee


-Nightshades


| The Hunter Corps |


Warrior - Warriors are the most powerful among humans. They are taller and stronger than their fellow humans. These warriors can wield weapons like no other. Although small compared to Minotaur's and Giant's, they are nearly the size of a full grown Orc.


They can wear the heaviest and thickest armor. Warriors are the first into battle and the last to retreat. To be a Warrior, you must dedicate your life to the Hunter Corps. Warriors will never retreat until all of the other divisions are safely away. Warriors are vital while attacking huge monsters, like Giants. They can wield immense hooks which they sling unto Giant's to hold them down while their Ranger's shoot the immobile and helpless creature.


Ranger - These swift and quick men specialize projectile combat. They are the best at Archery, although they are not nearly as accurate as the Elves. They are the best at disguising and camouflaging themselves. Rangers are the best at ambushes. A Ranger division is always paired with at least 4 Warrior's. Together they are an unstoppable force. Unlike Assassin's, Rangers wait in hiding for their prey to come to them. A Ranger can sit for weeks without moving positions. They can read tracks better than any man and are the best at finding enemy camps and hideouts.


Assassin - The deadliest and most terrifying of all the Hunter Corps. They mostly stick within a small group or solo. Unlike the two other divisions, Assassin's strike at night, when their enemy is asleep. All they need to do is slide a dagger into their necks. The dagger is the most common and weapon of choice for Assassin's. They will continuously stalk their enemies, never striking until the moment is right. Assassin's are the most in all of the divisions, mainly because they do not have to exactly follow a leader. They must report to their superiors every other week but other than that, they are free to do nothing but killing. Assassin's never stay in one place, they are always constantly moving. They use whatever tactics are necessary. Many Assassin's know how to mimic the sounds of their enemy and draw them out to kill them there. You will not live for very long if an Assassin has chosen you for his next victim.


| Types of Magic/ Powers |





Illusionary Magic


User can create and manipulate illusions, causing people to see, hear, touch, smell and/or taste things which do not actually exist or cause them to perceive things differently from what they truly are. Some users can create complex and detailed worlds, others may be able to only alter the way they or the target are perceived.


Elemental based magic


Users who have knowledge of this magic, can control the four elements. They can levitate, summon, and transform the element into whatever they need. It is one of the basic magic forms and the easiest to learn. Elemental Magic draws the energy from the user so they are limited to how far a person's body is able to handle.


Healing magic


This magic is very powerful but will only be used for healing purposes. Healing Magic is bestowed by the gods and goddesses themselves. Users who practice this are devoted to their Kingdom's god or goddess. They pray to their god/goddess and are blessed by them, giving them the energy to cast their spells. The energy that gods bestow can never be used for anything other than healing or the gods will seal your magic knowledge forever. Using this magic form is dangerous and you must never forsake your race's god for a different one or you could be incinerated on the spot. This will only happen if you have already accepted the god's blessing.


Summoning magic


Summoning Magic is simply summoning a creature. A user must make a blood contract with their desired summoning species and to summon them you must have enough energy in your body. The better the flow of energy, the stronger the summon will be. There is a point to where a summoned beast will form a bond with the magic user and if he/she accept the bond, it will be your blood companion forever. The two will be able to share energy and have a longer life span than their species average life.


I will put more magic but these are just some examples. If you want your character to have a different type of ability or power tell me and I will tell you if it is allowed or not. If it is, I'll post it here. Please also relate your ability/power to your species.





| Character Sheet |





Non-human Character Sheet



Name:


Age:


Gender:


Race:


Kingdom :


Position:


Appearance:


Height:


Weight:


Personality:


History:


Weapon(s):


Abilities(Optional):


Likes:


Dislikes:


Love interest (optional):


Other:





Human Character Sheet:





Name:


Age:


Gender:


Personality:


Appearance:


Height:


Weight:


Hunter Corps:


Position:


Weapon(s):


History:


Likes:


Dislikes:


Love interest(optional):


Other:


|Positions|


King/Queen of Ibberlain. - Taken by @Izaki Nakajima


Family members of
Ibberlain royalty.





Captain of Ibberlain Hunter corps. - @HeartBrokenIceQueen


Lieutenant
of Hunter corps


Head of Assassins



Deputy of Assassins - Taken by @Izaki Nakajima



Head of Warriors



Deputy of Warriors



Head of Rangers



Deputy of Rangers.



Niama -High priestess of Elves.


Niama - High priest of Drow


Niama - Dwarf Elder


Niama -Fairy Elder


Leader of Kelasien - @@Їṽαη ℕαḱαʝїмα





Eraendra - Reaper King/Queen - Taken by Me ^^





Lareille - Valkyrie council members


1.



2.



3. @Akihito



4.



5.






Leader of Gelisa - Shapeshifter


Leader of Terraia - Minotaur - Taken by @the juggernaut





Queen/King of Elerith


Royal family of
Elerith





Vampire King/Queen of Haynn - @Micheal Embers


Coven/family of the
Haynn Royalty





| RULES |


-Literacy - All posts have to be literate. I'm not concerned about a few minor mistakes but don't just go ahead and make hundreds that are blatantly obvious. At least try.


- God Modding - Forbidden. Banned. Not allowed here. Your character is not invincible, it can die and it can get hurt and it DOES have weaknesses. End of.


-PG-13 - Kissing is allowed but anything past that you fade to black. However, violence and gore is allowed and even encouraged.


-No one liners - You post at least two paragraphs or don't even sign up. I don't want to look over the role play and see one line because it seems like you haven't even tried.


-Take it to a PM - If you have any issues with another persons character or that person in general, take it to a PM. This is a place for the role play, not to argue.


~~~~~~~~~



Name:


Xiang


Age:


17


-Appearance-


170 years


-Real age-


Gender:


Female


Race:


Reaper


Kingdom :


Eraendra


Position:


Queen of Eraendra


Appearance:


Queenofreapers_zpsee359538.png



Height:


5''6


Weight:


110lb


Personality:


Xiang may be the ruler to her people but she is not a emotional person. Quite the opposite. The young queen barely sheds a smile let alone provides others with a glimpse of even the most simple emotions. She is stoic, cold and quiet. She rarely talks to a person longer than a hour, that only being if she is required to speak to the person officially. Her responses to most things are quite dull or she doesn't respond at all.


She is a girl of patience. Even during situations that one should be concerned about she is more than likely to remain calm until the last moment. Xiang will push through any hardships without feeling or presenting any emotion to the results, cause or situation. It just isn't her.



Xiang holds no hatred towards any of the other kingdoms. Towards the people of the Sea she is indifferent. The kingdom of war is most likely her most favored place due to the connection between the Gods between their two kingdoms. Nature, Earth, Sky, and the rest except Life are kingdoms she feels neutral about. The kingdom of Life is just similar to the kingdom of War in her books. Towards the humans she is neutral to. Why? Simple. They caused death and died so easily themselves.



History:


One hundred and seventy years ago, Xiang was born within the hidden kingdom of Eraendra. Like most children born into the royal family she was instantly taken to the priests of the Goddess Valdis to be blessed. Her parents, the King and Queen at that time were overjoyed at having their first child and next heir to the kingdom. So, Xiang was raised and treated the whole time as the position she would soon take over.


At a young age she was constantly taught and controlled by the advisers of the
Eraendra royalty. Her general appearance to her smallest actions were dictated by them to the most detailed point. However, this was not incredibly strange as most royalty born with the kingdom were treated in such a manner until they were crowned.


Xiang, like most of her family was not a girl of emotions nor presenting anything she felt. Specially what she felt. Xiang was a frail child. Prone to sickness despite the fact it was rare that her kind ever came in contact with illness she never told a soul. It often died down after a few days so it was not something she needed to make her parents, or the advisers who fussed over her worry about.



Her childhood itself was quite common and expected of one of royalty. Public events, strict tutors, training and constant supervision. No, the young reaper never became the rebellious type or one who wanted to be a common person. It simply didn't bother her. Being one to believe in the Goddess Valdis they were taught things differently. Well, each kingdom taught things different.



Now, remember that this was the kingdom that was inhabited by the creatures created by the Goddess of death. So when one died it was a huge occasion, both to be celebrated and mourned. They would have large ceremonies and events over even the most insignificant death of their kind. It was rare considering they barely left the hidden location of their kingdom. So, how did Xiang know about this, first hand.



Her mother went to a meeting with the king of Ibberlain.



Of course, the hunter corps caught her when she disagreed with the humans desire to obtain the kingdom of
Eraendra's Location. The woman was killed without barely any retaliation. The body of the previous Queen was not returned, leaving them without proof except the faint trace of the woman vanishing from her lovers heart. No one cried.


On the day the festivities started on the day where all who died were celebrated, no reaper shed a tear. Banshee's wailed for their loved ones and the others were doing either of the two. Xiang didn't cry. Death meant that her mother returned to Valdis which was a wonderful thing! She was proud of her mother, her father feeling the same faint emotion. With that,
Eraendra was left under the rule of the King and the King alone.


Her life after that was nothing special.



She matured, although in reality it didn't provide much difference. She witnessed many changes in human rulers through her years of life and felt neutral to each one. She did understand her fellow creatures hatred towards them but it didn't apply to her. The humans would have to find
Eraendra first.


Her father eventually stepped down and there was a new set of festivities. Her coronation. Xiang became queen at the age of one hundred and fifty seven. Banners were raised and cheers were sung like at every coronation. She stood before the statue of Valdis that day, her small frame in front of the Goddess of death as she was declared the new Queen. Her first words, spoken in her new position were words were those promising her life to the Goddess Valdis, the cause they served and her people.



She was now the Queen of
Eraendra.


Around her one hundred and sixty fifth year of life she met a created reaper who went by the name of Black. He was a strange one that sparked the tiniest bit of curiousity into her, causing her to explain everything to him. The man decided to protect her, something she still doesn't understand one bit but it happened.



So, Xiang still currently resides within the dark palace, dragging around the length of her kimono, still dressed within silk material and light makeup. Although even now her curiousity is growing more, leaving her in awe at the humans growth and development.



Weapon(s):


Scythe.jpg



Abilities(Optional):



Darkness Manipulation


The power to summon, create, and manipulate darkness/shadows.


The user can create, control, manipulate, materialize and summon darkness. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy, it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create a variety of constructs and weapons.



Likes:


-Sweets.(secret)


-Keeping her promise to her people/Valdis.(oath)



-Watching the humans progress in development.



-The people in her kingdom.



-Gambling (Secret)



-Her kingdom's Celebrations.



Dislikes:


-The hunter corps who kill her people.


-People who threaten
Eraendra


-Falling ill.



-Meaningless actions.



-Pity.



Love interest (optional):


-None currently.


Other:


-Very petite girl.


-Has a pet snake. (Vivian)






 
Last edited by a moderator:
In Progress Characters.


Name:


Arranseer


Age:


26


Gender:


Female


Race:


Valkyrie


Kingdom :


Lareille


Position:


Council member, 3rd seat


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2013_10/Brynhildr-shieldmaiden-valkyrie-Norse-mythology-character-design.jpg.50c208e20c5a218136a17de0e4ad8358.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="8696" src="<fileStore.core_Attachment>/monthly_2013_10/Brynhildr-shieldmaiden-valkyrie-Norse-mythology-character-design.jpg.50c208e20c5a218136a17de0e4ad8358.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Height:


5'9"


Weight:


125 pounds


Personality:


Arranseer is battle-hardened warrior. She is stern and commanding. Her personality is very intimidating and she has a forever hatred for any male species.


Arranseer is very aggressive during the council meetings and believes many conflicts should be solved with force, as was the way Valkyries were in older times. She is not battle-hungry but will never let the other species believe them weak.


She knows that she tends to be much more aggressive than the others but cannot help her nature. Despite her constant arguments, she is very strategic and helpful during the council meetings. She was chosen because of this.


History:


Arranseer was born unto a noble family of Valkyries. Pure-blood.


Her long black hair was believed to be a blessing Zelig and the Valkyries predicted that Arranseer would lead them all into battle in their greatest need.


That prediction had been a blessing and a curse. As Arranseer grew up, her parents relentlessly trained her to be battle-ready, believing that she needed much work if she was to lead them in battle one day.


Because of that, that is why her personality is how it is today. She doesn't resent her parents for the way she was treated but in the deepest parts of her heart, she wishes she had just been a normal Valkyrie girl.


She has set aside any chance of love and adopted an eternal hatred for any male species so she will never be tempted to falter in battle.


After coming of age, Arranseer was put into the front lines of the border wars by her parents. It was to teach her the true intensity of combat. Many say that is a lot of her hardness came from.


She rose quickly and easily up the ranks, proving her worth after saving 5 divisions from destruction thanks to a perfect plan devised by her.


After that she was elevated to Grand General but she left after only serving 3 months. She was asked to join the most powerful positions.


The Council.


Weapon(s):


Spear (In Picture)


Shield (In Picture)


Abilities(Optional):


Able to fly with her wings


Likes:


Valkyrie domination


Broccoli


Strategies


Dislikes:


Males


Pork


Music


Love interest (optional):


None


Other:





Name:


Wergna Ver Da Bellos (Goes by Bellos)


Age:


120 years old


Gender:


Male


Race:


Giant


Kingdom:


Haynn


Position:


Mercenary


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2013_10/giant-warrior-1920x1080.jpg.0e6684b0a567e5aafff338ae599f8042.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="8695" src="<fileStore.core_Attachment>/monthly_2013_10/giant-warrior-1920x1080.jpg.0e6684b0a567e5aafff338ae599f8042.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Height:


25 feet tall


Weight:


10 tons


Personality:


Bellos is simple-minded giant. Unlike the War God Ivar who created him, he doesn't seek out bloodshed but nor does he mind killing.


Bellos isn't the brightest and is quite forgetful. Although Bellos is a mercenary, he prefers to sit down and hum ancient giant lullabies. His personality can almost be described as a young child's. He is curious about many things and finds everything interesting but that is due to the fact he occasionally forgets the things he discovers. Bellos is quite friendly to all creatures and is affectionate to those who can tolerate him. He is loyal above all else.


History:


Wergna Ver Da Bellos is a giant, born unto the tribe in the west region of the Haynn kingdom.


His bloodline is that of great Giants before him. His father and mother were both bloodthirsty Giants that enjoyed nothing more than killing. After discovering their young son was simple-minded, they cast him away and went on to fight. Bellos's parents died in battle, something they both wanted more than anything else. To die in battle is a great honor for Giants.


Having been cast away, Bellos wandered accidently out of Haynn to Niama. He made a makeshift home close to the Elven border. The Elves did not mind him being there after it was confirmed he would never be a threat to them. The Dwarves however disliked him greatly and would constantly destroy his home everytime he left in search of food.


He never seemed to mind and just cheerfully rebuilt it. After coming of age, he left Naima and wandered back to Haynn where a fellow Giantess taught him proper language as he had never spoken before.


Since then he has wandered all the kingdoms. Not every race wants him in their land but do not attack him due to his huge height and strength. Had Bellos been taught and trained properly by his parents, he would be an unstoppable force but since he is simple-minded he doesn't understand how powerful he really is.


Right now he currently Kelasien as their watery landscapes have greatly interested him. He has sworn an oath to the leader of Kelasien that he will never harm him, although he soon forgot afterwards. He has not harmed anyone and has actually befriended some of the races in Kelasien.


Weapon(s): Giant Two-handed sword. (As seen in his picture)


Abilities(Optional): Incredible strength. He can uproot huge trees with one hand.


Likes: Meat, Giant lullabies, Other races, Water, Dancing


Dislikes: Vegetables, high-pitched noises, rude beings.


Love interest (optional):


None


Other:




Name: Zhalier


Age:


Gender:


Race: Centaur


Kingdom :


Position:


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2013_10/9_small_by_chaosringen-d613lo7.jpg.1dd31322a38a3e030e99630d85d4cf48.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="8697" src="<fileStore.core_Attachment>/monthly_2013_10/9_small_by_chaosringen-d613lo7.jpg.1dd31322a38a3e030e99630d85d4cf48.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Height:


Weight:


Personality:


History:


Weapon(s):


Abilities(Optional):


Likes:


Dislikes:


Love interest (optional):


Other:


Name: Valien Orinson


Age:


Gender:


Personality:


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2013_10/Archer.jpg.e72fc81c14df6cec6708398e7d455569.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="8698" src="<fileStore.core_Attachment>/monthly_2013_10/Archer.jpg.e72fc81c14df6cec6708398e7d455569.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Height:


Weight:


Hunter Corps: Warrior


Position:


Weapon(s):


History:


Likes:


Dislikes:


Love interest(optional):


Other:







 

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Name: Black


Age: Unknown


Gender: Unknown sounds Male


Race: Reaper


Kingdom: Eraendra


Position: Queens Personal Guard


Appearance: <p><a href="<fileStore.core_Attachment>/monthly_2013_10/57a8be571b489_TheFallenone.jpg.b5cd79aaa219874f17fefee61d5dabbc.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="8714" src="<fileStore.core_Attachment>/monthly_2013_10/57a8be571b489_TheFallenone.jpg.b5cd79aaa219874f17fefee61d5dabbc.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Height: 6.2


Weight: 237 pounds


Personality: Black has a very blank personality like most Reapers, But the reason for this is because if he was to have "Emotions" Of any kind it would just be in the way of killing something. So he has aquired this trait to be the ultimate Killing machine. He does not lack Intelligence he is very wise in the skill of necromancy and combat this gives him a advantage in most cases but he does somewhat lack discipline and restraint. He would lay his life ((Heh Ironic)) on the line for the Queen if it ment his utter destruction wouldnt give a second thought to it.


History: Black has quite the history compared to most, Black was created by another reaper such as himself. The reaper actually was just like him but when summoned the other reaper was injured and had passed, Black never found out who it might be, Black was made with intelligence and memories, not his own. Black always wondered what his creation was for, He believes he is the recreation of the previous reaper. He is supposed to be a clone? No! Black would not accept this he had so much power, but it is the only solution. Years passed since that day quite a few and Black came to the point that he accepts this but he will be his own.


a few thousand years have passed since that day and Black decided that he needs a name...something simple but not to simple. Black it was due to it being such empty name it fit him perfectly it showed how unknown he truely was. a couple more years had passed and He was already doing his job like he should be creating Death. He preyed on the humans for the longest time not cause he could but he wished to learn something, Sword play. The scythe had grown old to him and to be honest it was some what uneffective in his own eyes. So fighting countless numbers of humans over a long period of time he learned how they fought with a "Sword" just by engaging in combat so many times.


But after so long of fighting humans Black still did not find purpose in his life ((Heh)) What was the point of existing if he is to just kill? to be honest it gets quite boring, He does not know how the other Reapers found constant killing of the weak amusing. Black then knew he must find a purpose. So he set out to find this reason to go on another few thousand years passed and he stumbled upon it. The kingdom of Eraendra, This was it! What he had been searching for, upon entering the area memories flew into his mind, the memories of the other reaper. This was where he came from. going forth he went and approached the kingdom, No reapers seemed to give him trouble. Who was his creator? approaching the throne room he had met the queen. The person who explained it all she knew exactly who I was but I informed her that he is dead and he was the recreation to him, So she explained everything to him, why they exist, what was their purpose, and what I am supposed to be but I decided one thing to be her protector she had helped with the one question Black could never solve and he felt it was his duty.


Weapon(s): A long sword crafted of both ebony and silver he channels dark magic through it to increase its power


Abilities(Optional):


Likes:
The Truth, His job, and Death


Dislikes: The Living, Liers


Love interest (optional): That tis a Emotion that must be hidden


Other:

 

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Name: Kyn Coidar


Age: 19


Gender: Male


Race: Merman, one of the rare few.


Kingdom/Position: Currently estranged due to being stranded, no affiliations at the current time, though he is likely to join in due time.

(During his more sickly times.)


5ed835af4496cba41e4911845b0e1510-d5jh71f.jpg



(While in better health.)


reed_version_02_by_rabbiteyes-d54188o.jpg



Height/weight: 5'9 standing with legs, 6'1 with added length of tail. 140 pounds.


Personality:


Kyn is a curious young soul, his yearning to discover the unknown burning despite his predicament. Whenever Kyn discovers something strange or different about his normally still and unchanging surroundings, he never hesitates to investigate, whether dangerous or otherwise. The majority of his time being spent within his bog, even a small leaf drifting gently across the surface of the muggy water will grasp his interest. A collector, even a hoarder at times, the merman has a plethora of treasures stashed along the riverbank, hidden under roots and rocks. Any villagers approaching the bog for say a picnic, if they were the type, might find a spoon missing upon their return along with the mud caked on their clothes.


Due to the pollution generated by the nearby mining village, Kyn’s caring emotions are spiked more often than he’d prefer. With much of the wildlife faltering, he tries his hardest to nurture the few remaining creatures. Feeding a small collection of berries and leaves to the gently heaving koi, and he despairs in turn with the loss of each life. While his caring side is offered to the animals, it’s far from limited to them. Despite them being the cause of such destruction, he worries for the humans, wishing he could help them to understand the damaged they are doing, not only to the environment, but to themselves as well. Spying from the depths, Kyn has watched many times as humans flee to the wilderness in search of peace, coughing into their hands and hunching in despair. He hopes not all humans are alike, but has never truly seen the world, only his small slice.


This doesn’t go by unnoticed, as Kyn feels the pains of loneliness on a daily basis, watching patches of sky through the dense canopy in silence. He used to circle to bog obsessively, bored and idle, the sickness in the water slowly deteriorating his mental and physical health. Usually a calm being, Kyn grew aggressive and combative, thrashing against the muddy riverbeds in frustration. Normally a silvery blonde, his pigment has paled weakly, leaving him sheet faced and puffy eyed. Small patches of his memories have gaps as well, hours lost within his brain. He yearns for his own race, to be amongst other like himself, a feeling of guilt nags at his insides, that he’s letting his leaders down. Despite this, he doesn't know where to start, how to join back in, and if he'd be seen as a traitor or outsider.


After leaving his bog, the only choice left, Kyn is only now discovering how naïve he truly is. Most references and talk of royalty is returned by a blank stare, beyond his understand after being out of the loop for so long. It was this innocence that allowed his to trust the humans up until this point, never being taught their violent and painful history. After being brought to light, he still remains unsure about humans. Because of his lack of knowledge, he’s easier to be led astray than most, believing the tales of strangers and following them down the path they present. Romance is another thing that remains alien to him, never having as much as a kiss.


This is likely due to his awkwardness in conversation. Kyn will bow awkwardly mid-talk, trying his hardest to be polite to whomever he converses with. Even with those he hates, he struggles to express displeasure or argument, though managing from time to time.


History:


Kyn was born on the road, his last name a suspiciously convenient match to the golden scales his tail boasted. Far from his home, where his father lazed about with his many wives, he was stuck with his mother. Three months previous, she had been exiled. Caught stealing from the royal treasury and selling the stolen goods for her own benefit, his mother was given a week to prepare herself and never return. The punishment for not following this laid heavily with promises of death. Pregnant, Kyn’s mother struggled across unfamiliar lands, missing the waters with painful vigor. Stumbling across a human village a few months later, she had no choice but to stay and hide her true nature, giving birth to Kyn with the help of a local doctor.


Joining a small nomadic party headed to found new land, she managed to stay two weeks before she was revealed as a mermaid and promptly killed. Slipping by fate within a hair’s width, Kyn was placed upon an elderly man, of whom cared for him through the summer season. As the seasons changed for the eight time, a spell of cold hit the party, and the man, superstitious as he was, blamed Kyn for this foul luck. In the heart of night, his caretaker dropped young Kyn into the bog, leaving him for dead. Without blinking an eye, the group continued on their way, oblivious of his absence. The elderly man was later killed in an ambush of goblins, most of the others persevering to found a small town.


Raising himself, feral and simple, Kyn quickly learned what was edible and what to do to avoid any humans or other beings passing through. Spending years this way, the peace was disrupted after clusters of rare minerals were uncovered beneath the forest floor a few miles from his bog. Humans congregated eagerly, mining until the water was stank with pollution, killing off the wildlife, and poisoning Kyn. With no other option, he left his home, wandering aimlessly without direction. Being so unfamiliar with every detail, he consumed a deadly mushroom, the last straw on his downfall. Pain flooding his head, Kyn expected to see the face of Valdis greet him, but instead, a gruff shapeshifter blinked back at him. After explaining his name, Draes, and that he was returning from battle, the man spent the next weeks riddling on about the wonders Kyn had never dreamed of. The complex order of things, all the species, towns, and capitals, even mannerisms were taught on Draes’ journey back home. Like a father to him, Kyn was disappointed to find he didn’t fit in Draes’ hometown, his wife alienating and cold. Leaving once again, he’s now determined to make it in the world, to learn the ways and make allies.


My_Dagger.jpg







Dagger: Stolen from a Elven woman camping near his land, Kyn is unaware of both it's name or powers, if it has any.


Abilities: Kyn's abilities are stronger when it comes to healing than harming. With the spare time he's had in the past, he's studied the creatures that have fallen prey to the pollution, cutting open and inspecting those he couldn't save. He's also decent at picking a pocket.


Likes:

  • Warm patches of sunlight, especially within forested areas.
  • Any breed of animal or fish, whether it's shifted or not.
  • Soft clothing, or garments that are loose fitting.
  • Easygoing people, ones who are friendly and open.


Dislikes:

  • The cold, and when the chill freezes ice, causing the ground to be slippery and unstable.
  • Confusion, when he doesn't understand what's going on.
  • Close-minded or highly aggressive people, they scare him slightly.
  • Sour foods, or foods with meats, he prefers to eat vegetarian.


Love Interest: Open, just ask. (Male or female both acceptable.)


Other: Kyn enjoys receiving gifts, and even the smallest token will win him over, make him easier to influence.
 
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[QUOTE="the juggernaut]
Name: Black
Age: Unknown


Gender: Unknown sounds Male


Race: Reaper


Kingdom: Eraendra


Position: Queens Personal Guard


Appearance: View attachment 28171


Height: 6.2


Weight: 237 pounds


Personality: Black has a very blank personality like most Reapers, But the reason for this is because if he was to have "Emotions" Of any kind it would just be in the way of killing something. So he has aquired this trait to be the ultimate Killing machine. He does not lack Intelligence he is very wise in the skill of necromancy and combat this gives him a advantage in most cases but he does somewhat lack discipline and restraint. He would lay his life ((Heh Ironic)) on the line for the Queen if it ment his utter destruction wouldnt give a second thought to it.


History: Black has quite the history compared to most, Black was created by another reaper such as himself. The reaper actually was just like him but when summoned the other reaper was injured and had passed, Black never found out who it might be, Black was made with intelligence and memories, not his own. Black always wondered what his creation was for, He believes he is the recreation of the previous reaper. He is supposed to be a clone? No! Black would not accept this he had so much power, but it is the only solution. Years passed since that day quite a few and Black came to the point that he accepts this but he will be his own.


a few thousand years have passed since that day and Black decided that he needs a name...something simple but not to simple. Black it was due to it being such empty name it fit him perfectly it showed how unknown he truely was. a couple more years had passed and He was already doing his job like he should be creating Death. He preyed on the humans for the longest time not cause he could but he wished to learn something, Sword play. The scythe had grown old to him and to be honest it was some what uneffective in his own eyes. So fighting countless numbers of humans over a long period of time he learned how they fought with a "Sword" just by engaging in combat so many times.


But after so long of fighting humans Black still did not find purpose in his life ((Heh)) What was the point of existing if he is to just kill? to be honest it gets quite boring, He does not know how the other Reapers found constant killing of the weak amusing. Black then knew he must find a purpose. So he set out to find this reason to go on another few thousand years passed and he stumbled upon it. The kingdom of Eraendra, This was it! What he had been searching for, upon entering the area memories flew into his mind, the memories of the other reaper. This was where he came from. going forth he went and approached the kingdom, No reapers seemed to give him trouble. Who was his creator? approaching the throne room he had met the queen. The person who explained it all she knew exactly who I was but I informed her that he is dead and he was the recreation to him, So she explained everything to him, why they exist, what was their purpose, and what I am supposed to be but I decided one thing to be her protector she had helped with the one question Black could never solve and he felt it was his duty.


Weapon(s): A long sword crafted of both ebony and silver he channels dark magic through it to increase its power


Abilities(Optional):


Likes:
The Truth, His job, and Death


Dislikes: The Living, Liers


Love interest (optional): That tis a Emotion that must be hidden


Other:

[/QUOTE]
@the juggernaut Accepted!! I'll be making the queen soon and when I do I cannot wait to see the interactions between them both. So its a vote yes from both me and Aki, so its accepted. I can't wait to start. He is a wonderful character c:







Vin said:
Name: Kyn Coidar
Age: 19


Gender: Male


Race: Merman, one of the rare few.


Kingdom/Position: Currently estranged due to being stranded, no affiliations at the current time, though he is likely to join in due time.




(During his more sickly times.)


5ed835af4496cba41e4911845b0e1510-d5jh71f.jpg



(While in better health.)



reed_version_02_by_rabbiteyes-d54188o.jpg



Height/weight: 5'9 standing with legs, 6'1 with added length of tail. 140 pounds.


Personality:


Kyn is a curious young soul, his yearning to discover the unknown burning despite his predicament. Whenever Kyn discovers something strange or different about his normally still and unchanging surroundings, he never hesitates to investigate, whether dangerous or otherwise. The majority of his time being spent within his bog, even a small leaf drifting gently across the surface of the muggy water will grasp his interest. A collector, even a hoarder at times, the merman has a plethora of treasures stashed along the riverbank, hidden under roots and rocks. Any villagers approaching the bog for say a picnic, if they were the type, might find a spoon missing upon their return along with the mud caked on their clothes.



Due to the pollution generated by the nearby mining village, Kyn’s caring emotions are spiked more often than he’d prefer. With much of the wildlife faltering, he tries his hardest to nurture the few remaining creatures. Feeding a small collection of berries and leaves to the gently heaving koi, and he despairs in turn with the loss of each life. While his caring side is offered to the animals, it’s far from limited to them. Despite them being the cause of such destruction, he worries for the humans, wishing he could help them to understand the damaged they are doing, not only to the environment, but to themselves as well. Spying from the depths, Kyn has watched many times as humans flee to the wilderness in search of peace, coughing into their hands and hunching in despair. He hopes not all humans are alike, but has never truly seen the world, only his small slice.



This doesn’t go by unnoticed, as Kyn feels the pains of loneliness on a daily basis, watching patches of sky through the dense canopy in silence. He used to circle to bog obsessively, bored and idle, the sickness in the water slowly deteriorating his mental and physical health. Usually a calm being, Kyn grew aggressive and combative, thrashing against the muddy riverbeds in frustration. Normally a silvery blonde, his pigment has paled weakly, leaving him sheet faced and puffy eyed. Small patches of his memories have gaps as well, hours lost within his brain. He yearns for his own race, to be amongst other like himself, a feeling of guilt nags at his insides, that he’s letting his leaders down. Despite this, he doesn't know where to start, how to join back in, and if he'd be seen as a traitor or outsider.



After leaving his bog, the only choice left, Kyn is only now discovering how naïve he truly is. Most references and talk of royalty is returned by a blank stare, beyond his understand after being out of the loop for so long. It was this innocence that allowed his to trust the humans up until this point, never being taught their violent and painful history. After being brought to light, he still remains unsure about humans. Because of his lack of knowledge, he’s easier to be led astray than most, believing the tales of strangers and following them down the path they present. Romance is another thing that remains alien to him, never having as much as a kiss.



This is likely due to his awkwardness in conversation. Kyn will bow awkwardly mid-talk, trying his hardest to be polite to whomever he converses with. Even with those he hates, he struggles to express displeasure or argument, though managing from time to time.



History:


Kyn was born on the road, his last name a suspiciously convenient match to the golden scales his tail boasted. Far from his home, where his father lazed about with his many wives, he was stuck with his mother. Three months previous, she had been exiled. Caught stealing from the royal treasury and selling the stolen goods for her own benefit, his mother was given a week to prepare herself and never return. The punishment for not following this laid heavily with promises of death. Pregnant, Kyn’s mother struggled across unfamiliar lands, missing the waters with painful vigor. Stumbling across a human village a few months later, she had no choice but to stay and hide her true nature, giving birth to Kyn with the help of a local doctor.



Joining a small nomadic party headed to found new land, she managed to stay two weeks before she was revealed as a mermaid and promptly killed. Slipping by fate within a hair’s width, Kyn was placed upon an elderly man, of whom cared for him through the summer season. As the seasons changed for the eight time, a spell of cold hit the party, and the man, superstitious as he was, blamed Kyn for this foul luck. In the heart of night, his caretaker dropped young Kyn into the bog, leaving him for dead. Without blinking an eye, the group continued on their way, oblivious of his absence. The elderly man was later killed in an ambush of goblins, most of the others persevering to found a small town.



Raising himself, feral and simple, Kyn quickly learned what was edible and what to do to avoid any humans or other beings passing through. Spending years this way, the peace was disrupted after clusters of rare minerals were uncovered beneath the forest floor a few miles from his bog. Humans congregated eagerly, mining until the water was stank with pollution, killing off the wildlife, and poisoning Kyn. With no other option, he left his home, wandering aimlessly without direction. Being so unfamiliar with every detail, he consumed a deadly mushroom, the last straw on his downfall. Pain flooding his head, Kyn expected to see the face of Valdis greet him, but instead, a gruff shapeshifter blinked back at him. After explaining his name, Draes, and that he was returning from battle, the man spent the next weeks riddling on about the wonders Kyn had never dreamed of. The complex order of things, all the species, towns, and capitals, even mannerisms were taught on Draes’ journey back home. Like a father to him, Kyn was disappointed to find he didn’t fit in Draes’ hometown, his wife alienating and cold. Leaving once again, he’s now determined to make it in the world, to learn the ways and make allies.



My_Dagger.jpg







Dagger: Stolen from a Elven woman camping near his land, Kyn is unaware of both it's name or powers, if it has any.



Abilities: Kyn's abilities are stronger when it comes to healing than harming. With the spare time he's had in the past, he's studied the creatures that have fallen prey to the pollution, cutting open and inspecting those he couldn't save. He's also decent at picking a pocket.


Likes:

Vin said:
Vin said:

  • Warm patches of sunlight, especially within forested areas.




  • Any breed of animal or fish, whether it's shifted or not.




  • Soft clothing, or garments that are loose fitting.




  • Easygoing people, ones who are friendly and open.



Dislikes:





  • The cold, and when the chill freezes ice, causing the ground to be slippery and unstable.




  • Confusion, when he doesn't understand what's going on.




  • Close-minded or highly aggressive people, they scare him slightly.




  • Sour foods, or foods with meats, he prefers to eat vegetarian.



Love Interest: Open, just ask. (Male or female both acceptable.)


Other: Kyn enjoys receiving gifts, and even the smallest token will win him over, make him easier to influence.

@Vin Accepted! :D I love his story. I was reading it last night before I fell asleep and ignoring the fact I was barely awake it was something amazing. I can't wait to see what kingdom he ends up in.


 



 
Thanks, I'm glad you guys like him, and no worries Redemption, I've been snoozing all morning myself. xP
 
Name: Chantelle Swift - Goes by Chanty


Age: 17


Gender: Female


Race: Shapeshifter


Kingdom: The Kingdom of Order, Gelisa. But she does like to travel in spare time.


Position: She just wanders around, not royal or anything.


Appearance:


Human form: (Hoping Anime is alright ^^)


AnimeGirl131.jpg



Unicorn form:


Unicorn.jpg



Height: 4'11 in human form, 14.5 hands high in unicorn form


Weight: 100 pounds in human form, 950 pounds in unicorn form


Personality:


She is kind and friendly, but can get defensive. She is cheerful enough, and is quite naive. She is good with a sword and quick on her feet. Sometimes quiet and shy, and very brave. She can't tell lies, because when she does, she breaks out in giggles. She isn't very aggressive, but is very inquisitive and pokes her head in things. This gets her into trouble very often, and of course, she doesn't mean to be troublesome, its just her nature.


She is creative and sometimes trusts a little too easily. She is very sensitive. She is also determined to do the most with her life that she can. She also can be quite stubborn, and doesn't always agree to sensible things. She is trustworthy and a good friend.


History:


Her mom and dad were Polar Bear shapeshifters. They left Chantelle with a foster family when she was young because they went to go fight the humans. Chantelle has no possible idea where they went, as they never came back for her. Her foster family loved her and offered to give her a new last name, but she kept her last name Swift. She used to always be cold, shivering in the corner with a blanket because her coat hadn't grown and was still more of a summer coat, but her foster family helped her through her waiting and kept her warm. She first used 'Mr and Mrs' to adress her adoptive parents, but soon became comfortable calling them 'mom' and 'dad.' Her adoptive brother taught her how to use her sword that her real mother and father left her, and she became very good with it. As she grew up, she wondered what was behind the borders of Gelisa. She explores in spare time but always comes back home to see her foster family, and secretly hoping her real parents would have returned and be waiting for her. This hasn't happened yet, but of course a young girl can dream.


Weapon(s): A sword named 'Nix." (Means 'snow' in Latin :P )


Abilities(Optional): She can heal.


Likes:


~Snow


~Fruit and cake, but not Fruitcake


~Friends


Dislikes:


~Humans (Of course)


(Can't think of any more :P )


Love interest (optional): None yet.


Other:
 
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@HorseAtHeart I like the idea of her :D I do need a lot more detail though on her history and such. She is totally allowed healing powers.


>_< Why is everyone staring out without a kingdom. You won't be able to do much if you aren't in a kingdom.
 

Human Character Sheet:


Name: Isis Cassis




Age: 25


Gender: Male


Personality:


Isis is a rather caring person, though he has his limits to what he will care for. He has a great care for his own kingdom and the well being of other in his kingdom, for he sees them as family and wants the best for them. But he does have a cruel side as well, he was once a Ranger in the Hunters Corp and there hate on other creatures has grown accustom to him. He was raised to care for ones close to him and to protect them with all costs, even if it means to risk his own life or other lives. He cares most for his siblings for they are what all remain from his childhood memories and they understand most of how he feels. They lost a mother, just like he did and he can console his emotions with them behind closed doors.


Like stated before, Isis has a side to him that is rather cruel and arrogant. Sometimes he believes that humans are beyond any other creatures and deserve the most highest of respect. Sometimes he wonders why any other creatures would try to challenge the Humans but he does find it enjoyable to speak among the Rulers of other Kingdoms. Being an Ex-Ranger he has sharp eyes and likes to read others, he often reads a person by their actions. Once you have made an impression on Isis, that impression stays with him and he judges you for it.


His arrogant side often leads him into trouble in the presence of others. Sometimes while speaking to another ruler of another kingdom, things often slip out of his mouth that is quite rude. He will speak of himself as if he is higher than others, more so he will speak to creatures like there common filth and state that all humans should be praised like gods in the presence of creatures.


Appearance:


<p><a href="<fileStore.core_Attachment>/monthly_2013_10/57a8be57de6b8_GreenMynewfavoritecolor.jpg.b298327a7db744c7ada3ed0fc3bad324.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="8740" src="<fileStore.core_Attachment>/monthly_2013_10/57a8be57de6b8_GreenMynewfavoritecolor.jpg.b298327a7db744c7ada3ed0fc3bad324.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Height: 5’11


Weight: 145


Hunter Corps: Ex-Ranger


Position: King of Ibberlain


Weapon(s):


<p><a href="<fileStore.core_Attachment>/monthly_2013_10/57a8be57d67e5_IsisWeapon.jpg.bbd8dd56b7c21ce67ab09cd4fbea995a.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="8739" src="<fileStore.core_Attachment>/monthly_2013_10/57a8be57d67e5_IsisWeapon.jpg.bbd8dd56b7c21ce67ab09cd4fbea995a.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


Though he has a genuine love for the bow and arrow, he had also found some time to learn the skill of sword fighting. He carries his swords with him everywhere in case of needing for close combat.


History:


Isis grew up in a middle class family with five other siblings and a caring mother who always looked for better opportunities for her children. Isis had three older siblings and two younger siblings. His mother’s name was Isabella, a young woman who took care of all her children. Though some of the children in her household were not blood related to Isabella at all, for she took in most of the children from the streets or an orphanage. Only one child out of all was Isabella’s own flesh and blood, that child was the second oldest out of all of them. Isis grew up not knowing who his father was; none of the children knew their father and they were all happy with it. Though the children differed in likes, looks, dislikes, talents, and personality they all still accepted each other as family. They lived life without worries of when there next meal would come; Isabella rarely looked for a man to help around for she felt no need of having one. She was an independent woman, a rare girl of her kind indeed and she loved no one more than her own children.


Isis found an interest for the bow and arrow at a young age; he looked up to the Hunter Corps like all children did and hoped to become part of them as well. But he didn’t just dream of working for the Hunter Corps, he also practiced and worked hard to make his dream a reality. Isis was a fairly good ranger, he loved the way rangers attacked and there form of planning. They would wait for their prey to come to them, surely a stubborn group indeed and they were the best at finding their prey as well. Truly Isis admired them most out of all, he wasn’t one to pick favorites out of strength or stealth, and he chose the Rangers because they were patient. He believed that patience was the key to a good life, fortune, and accomplishments. Isis trained in his own back yard, making practice targets out of his own siblings but this soon stopped after Isabella found out and scolded him for it. After that Isabella found Isis a new form of practice dummies, she would mark things around the back yard with red paint. Isis was allowed to hit those targets but it would have to be done from a distance. With these simple practice targets, he grew to enjoy the training but still he wanted more of a challenge. To be more specific he wanted moving targets.


He begged Isabella to let him practice more on living things like small creatures of the forest, Isabella had no problem with Isis killing small woodland creatures but she was worried that there may be larger animals in the forest that could harm him. But she also did not want to say no to the boy and break his heart, so she decided to let Isis go but he would be accompanied by one of his older siblings and that was the deal. So his three older siblings took turns and took him into a forest for practicing on small creatures. Every weekend he would go into the forest and shoot some small game like squires, rabbits, and anything else they found. With this more advanced training, he found himself getting better at shooting moving targets but still he wanted to get better. What he lacked at that point in time was speed, to be a great Ranger you had to have an excelled motion of speed and that was what he needed to work on. Isis would run with his siblings, most times the older siblings would win the race but then Isis began to train without his sibling’s during times they would never train in like winter. Isis wanted to be number one, he was willing to freeze to death to become the greatest, so he trained during cold nights and eventually his speed caught up to his older siblings.


When Isis became the age of twenty, he joined up with the Hunter Corps to kill enemies and the creatures that roamed there world such as vampires, sirens, banshees, and so forth. But he never had a valuable reason for hunting these so called ‘beasts’. He simply hunted them without a thought, only an order and never thought of these monsters to have a well life of their own. He simply hunted because everyone around him told him too, they said those monsters were threats to the human species and it was either them or his own kind. So he didn’t have much of a choice, besides he thought his own species was right to kill all other than humans.


One day Isis was assigned a mission that required him to tag along with a few Assassins and some Warriors. They’re goal was simple, they needed to burn a small village port in the Kingdom of water, Kelasien but the task seemed fairly simple at first. Once again it was a mission where no one asked questions or asked of any reason for doing so; they just did as they were told. The Assassins had the privilege of pouring strange liquid that was capable of burning once ignited with fire. The Warriors were there to smash a few poles that supported the small village from sinking into the water; they only smashed a few so there would be a slant. It did not sink but only slanted to a certain degree. Isis being the only Ranger on the mission was the one to cause the fire. For he shot multiple arrows at the port, each arrow contained a piece of paper that was lit on fire. So as each arrow landed on the port, the fire that came from the arrows ignited with the strange liquid that was poured onto the port causing a huge flame to devourer the port. This was but a small attack, some would think the water would have saved the port but the Assassins were much more intelligent and took some time to pour the remaining flammable liquid into the water around the port. So the creatures that lived there had to pour the water furthest from the port in order to save the port.


But once they returned from the mission and congratulated on a job well done, Isis asked what the people of that village had done to deserve such a punishment. The answer he got from the others was surprising, for the creatures of that village had done nothing. The leader of the kingdom of water had refused trade with Ibberlain and for that they were punished. Isis knew it wasn’t right to burn a village for something so little of an argument, which was an argument for children. He continued to serve the Hunters Corps, thinking things were not always that way. That not every mission was only purposed for revenge and anger but as he continued to serve them, he found out that the whole purpose of the Hunters Corps was anger. They all took their anger out on those who were innocent, those who had no reason to be slaughtered or hunted and only chosen to be hunted because of their ancestors or brethren. But as much as Isis hated the way humans settled their anger, he would soon subdue to the culture.


As Isis was closer to home, taking a few days off to visit his family, he heard word that Isabella was announced dead. He was devastated at the thought of his beloved mother to be dead and did not believe anyone who told him. He was in a stage of denial, he asked his siblings and the same story went. Isabella took a ship to visit another part of the country but the ship never ported to its destination. The ship passed though some territories where Sea creatures lured around, some being from the kingdom of water. The ship supposedly sank and the first to blame was the sea creatures and they were hated for supposedly doing so. But this time Isis hated the sea creatures with everyone else, his mother had been taken away from him and someone had to pay but his revenge had to wait for he now had to help take care of the two younger siblings. He blessed the goddess Jiyu that his siblings were all still alive and well. If anything, from his mother’s death he learned to cherish his reason for living more.


Isis grew wiser from taking care of his younger siblings, of course his older siblings helped as well. They were family and they did everything together. Isis soon retired from the Hunters Corp to focus more on the well being of his family and later on heard interesting news from the royal family.


The king of Ibberlain was announced dead on his bed that morning, he died in his sleep and he had no sons or daughters that were alive but thankfully the king left a will. His only son had died in battle one summer and that left his father to take care of the kingdom though he was in a state of old age. His will stated that his son, Elswen had a son and that Elswen’s child would be given the throne. Elswen had fallen in love with a girl who worked in the castle as a servant. Her name was Aretha, he and her planned on eloping together after there was news of her becoming pregnant. Of course no one but Aretha and Elswen knew about the child, for at this time only royals could be with royals. But Elswen died in battle before he could ever see his own child and Aretha did not want to go on living without her true love. She agreed to give birth to the child but left the child in the care of her best friend Isabella before she took her own life. Well Aretha did not take her own life parse; she confronted the royal family and told them of her relationship with the late Elswen. She very well knew she would be sentenced to death but before she died she informed Elswen’s farther of her child, knowing the good man would never harm Elswen’s child. So with the current king dead, he left his grandson the title of king and trusted the boy would raise the kingdom well.


Isis went to live in the castle along with his five siblings; he would never leave them for a richer life. And he considered them his true family, so they were a part of the Royal Family as well. He was happy, overjoyed, and blessed that he could give his family such a wonderful life. But he still held a grudge over the sea creatures who took the life of the woman who raised him and had no intentions on forgiving them. They had to be punished for what they did and even though they had no evidence of the cause for the ships disappearance, he still craved revenge. So in return for Isabella’s death, he sent out a group of Assassins to kill the current Leader of Kelasien. His goal was received; he had avenged Isabella by killing the Leader of Kelasien.


Now a day’s Isis has no problem with any other Creatures or Kingdoms and he has no problem communicating or visiting other Queens/Kings of other Kingdoms. He knows how feared the Humans are and knows no one would dare to kill the King of Humans.


Likes:


· His siblings


· Both sword style and long ranged attacks


· apples


Dislikes:


· Sea Creatures


· Wearing shirts when not needed


Love interest (optional):


Elicia Arson- Played by @HeartBrokenIceQueen


Other:


· Anyone is free to fill in positions of Isis’s siblings; they can be female or male and can have any kind of history.



 

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[QUOTE="Izaki Nakajima]


Human Character Sheet:


Name: Isis Cassis




Age: 25


Gender: Male


Personality:


Isis is a rather caring person, though he has his limits to what he will care for. He has a great care for his own kingdom and the well being of other in his kingdom, for he sees them as family and wants the best for them. But he does have a cruel side as well, he was once a Ranger in the Hunters Corp and there hate on other creatures has grown accustom to him. He was raised to care for ones close to him and to protect them with all costs, even if it means to risk his own life or other lives. He cares most for his siblings for they are what all remain from his childhood memories and they understand most of how he feels. They lost a mother, just like he did and he can console his emotions with them behind closed doors.


Like stated before, Isis has a side to him that is rather cruel and arrogant. Sometimes he believes that humans are beyond any other creatures and deserve the most highest of respect. Sometimes he wonders why any other creatures would try to challenge the Humans but he does find it enjoyable to speak among the Rulers of other Kingdoms. Being an Ex-Ranger he has sharp eyes and likes to read others, he often reads a person by their actions. Once you have made an impression on Isis, that impression stays with him and he judges you for it.


His arrogant side often leads him into trouble in the presence of others. Sometimes while speaking to another ruler of another kingdom, things often slip out of his mouth that is quite rude. He will speak of himself as if he is higher than others, more so he will speak to creatures like there common filth and state that all humans should be praised like gods in the presence of creatures.


Appearance:


View attachment 28251


Height: 5’11


Weight: 145


Hunter Corps: Ex-Ranger


Position: King of Ibberlain


Weapon(s):


View attachment 28250


Though he has a genuine love for the bow and arrow, he had also found some time to learn the skill of sword fighting. He carries his swords with him everywhere in case of needing for close combat.


History:


Isis grew up in a middle class family with five other siblings and a caring mother who always looked for better opportunities for her children. Isis had three older siblings and two younger siblings. His mother’s name was Isabella, a young woman who took care of all her children. Though some of the children in her household were not blood related to Isabella at all, for she took in most of the children from the streets or an orphanage. Only one child out of all was Isabella’s own flesh and blood, that child was the second oldest out of all of them. Isis grew up not knowing who his father was; none of the children knew their father and they were all happy with it. Though the children differed in likes, looks, dislikes, talents, and personality they all still accepted each other as family. They lived life without worries of when there next meal would come; Isabella rarely looked for a man to help around for she felt no need of having one. She was an independent woman, a rare girl of her kind indeed and she loved no one more than her own children.


Isis found an interest for the bow and arrow at a young age; he looked up to the Hunter Corps like all children did and hoped to become part of them as well. But he didn’t just dream of working for the Hunter Corps, he also practiced and worked hard to make his dream a reality. Isis was a fairly good ranger, he loved the way rangers attacked and there form of planning. They would wait for their prey to come to them, surely a stubborn group indeed and they were the best at finding their prey as well. Truly Isis admired them most out of all, he wasn’t one to pick favorites out of strength or stealth, and he chose the Rangers because they were patient. He believed that patience was the key to a good life, fortune, and accomplishments. Isis trained in his own back yard, making practice targets out of his own siblings but this soon stopped after Isabella found out and scolded him for it. After that Isabella found Isis a new form of practice dummies, she would mark things around the back yard with red paint. Isis was allowed to hit those targets but it would have to be done from a distance. With these simple practice targets, he grew to enjoy the training but still he wanted more of a challenge. To be more specific he wanted moving targets.


He begged Isabella to let him practice more on living things like small creatures of the forest, Isabella had no problem with Isis killing small woodland creatures but she was worried that there may be larger animals in the forest that could harm him. But she also did not want to say no to the boy and break his heart, so she decided to let Isis go but he would be accompanied by one of his older siblings and that was the deal. So his three older siblings took turns and took him into a forest for practicing on small creatures. Every weekend he would go into the forest and shoot some small game like squires, rabbits, and anything else they found. With this more advanced training, he found himself getting better at shooting moving targets but still he wanted to get better. What he lacked at that point in time was speed, to be a great Ranger you had to have an excelled motion of speed and that was what he needed to work on. Isis would run with his siblings, most times the older siblings would win the race but then Isis began to train without his sibling’s during times they would never train in like winter. Isis wanted to be number one, he was willing to freeze to death to become the greatest, so he trained during cold nights and eventually his speed caught up to his older siblings.


When Isis became the age of twenty, he joined up with the Hunter Corps to kill enemies and the creatures that roamed there world such as vampires, sirens, banshees, and so forth. But he never had a valuable reason for hunting these so called ‘beasts’. He simply hunted them without a thought, only an order and never thought of these monsters to have a well life of their own. He simply hunted because everyone around him told him too, they said those monsters were threats to the human species and it was either them or his own kind. So he didn’t have much of a choice, besides he thought his own species was right to kill all other than humans.


One day Isis was assigned a mission that required him to tag along with a few Assassins and some Warriors. They’re goal was simple, they needed to burn a small village port in the Kingdom of water, Kelasien but the task seemed fairly simple at first. Once again it was a mission where no one asked questions or asked of any reason for doing so; they just did as they were told. The Assassins had the privilege of pouring strange liquid that was capable of burning once ignited with fire. The Warriors were there to smash a few poles that supported the small village from sinking into the water; they only smashed a few so there would be a slant. It did not sink but only slanted to a certain degree. Isis being the only Ranger on the mission was the one to cause the fire. For he shot multiple arrows at the port, each arrow contained a piece of paper that was lit on fire. So as each arrow landed on the port, the fire that came from the arrows ignited with the strange liquid that was poured onto the port causing a huge flame to devourer the port. This was but a small attack, some would think the water would have saved the port but the Assassins were much more intelligent and took some time to pour the remaining flammable liquid into the water around the port. So the creatures that lived there had to pour the water furthest from the port in order to save the port.


But once they returned from the mission and congratulated on a job well done, Isis asked what the people of that village had done to deserve such a punishment. The answer he got from the others was surprising, for the creatures of that village had done nothing. The leader of the kingdom of water had refused trade with Ibberlain and for that they were punished. Isis knew it wasn’t right to burn a village for something so little of an argument, which was an argument for children. He continued to serve the Hunters Corps, thinking things were not always that way. That not every mission was only purposed for revenge and anger but as he continued to serve them, he found out that the whole purpose of the Hunters Corps was anger. They all took their anger out on those who were innocent, those who had no reason to be slaughtered or hunted and only chosen to be hunted because of their ancestors or brethren. But as much as Isis hated the way humans settled their anger, he would soon subdue to the culture.


As Isis was closer to home, taking a few days off to visit his family, he heard word that Isabella was announced dead. He was devastated at the thought of his beloved mother to be dead and did not believe anyone who told him. He was in a stage of denial, he asked his siblings and the same story went. Isabella took a ship to visit another part of the country but the ship never ported to its destination. The ship passed though some territories where Sea creatures lured around, some being from the kingdom of water. The ship supposedly sank and the first to blame was the sea creatures and they were hated for supposedly doing so. But this time Isis hated the sea creatures with everyone else, his mother had been taken away from him and someone had to pay but his revenge had to wait for he now had to help take care of the two younger siblings. He blessed the goddess Jiyu that his siblings were all still alive and well. If anything, from his mother’s death he learned to cherish his reason for living more.


Isis grew wiser from taking care of his younger siblings, of course his older siblings helped as well. They were family and they did everything together. Isis soon retired from the Hunters Corp to focus more on the well being of his family and later on heard interesting news from the royal family.


The king of Ibberlain was announced dead on his bed that morning, he died in his sleep and he had no sons or daughters that were alive but thankfully the king left a will. His only son had died in battle one summer and that left his father to take care of the kingdom though he was in a state of old age. His will stated that his son, Elswen had a son and that Elswen’s child would be given the throne. Elswen had fallen in love with a girl who worked in the castle as a servant. Her name was Aretha, he and her planned on eloping together after there was news of her becoming pregnant. Of course no one but Aretha and Elswen knew about the child, for at this time only royals could be with royals. But Elswen died in battle before he could ever see his own child and Aretha did not want to go on living without her true love. She agreed to give birth to the child but left the child in the care of her best friend Isabella before she took her own life. Well Aretha did not take her own life parse; she confronted the royal family and told them of her relationship with the late Elswen. She very well knew she would be sentenced to death but before she died she informed Elswen’s farther of her child, knowing the good man would never harm Elswen’s child. So with the current king dead, he left his grandson the title of king and trusted the boy would raise the kingdom well.


Isis went to live in the castle along with his five siblings; he would never leave them for a richer life. And he considered them his true family, so they were a part of the Royal Family as well. He was happy, overjoyed, and blessed that he could give his family such a wonderful life. But he still held a grudge over the sea creatures who took the life of the woman who raised him and had no intentions on forgiving them. They had to be punished for what they did and even though they had no evidence of the cause for the ships disappearance, he still craved revenge. So in return for Isabella’s death, he sent out a group of Assassins to kill the current Leader of Kelasien. His goal was received; he had avenged Isabella by killing the Leader of Kelasien.


Now a day’s Isis has no problem with any other Creatures or Kingdoms and he has no problem communicating or visiting other Queens/Kings of other Kingdoms. He knows how feared the Humans are and knows no one would dare to kill the King of Humans.


Likes:


· His siblings


· Both sword style and long ranged attacks


· apples


Dislikes:


· Sea Creatures


· Wearing shirts when not needed


Love interest (optional):


Other:


· Anyone is free to fill in positions of Isis’s siblings; they can be female or male and can have any kind of history.

[/QUOTE]
@Izaki Nakajima Accepted!!!! I love his story. Specially the parts with discovering that not all who the humans kill are out for revenge. No, most of it was simple hatred, disgust or the fact they had something the humans did not. He seems like a interesting character and if the leaders of the kingdoms ever have a summit or meeting then I'm sure he will make it all the more interesting.
 
[QUOTE="Izaki Nakajima]


Human Character Sheet:


Name: Isis Cassis




Age: 25


Gender: Male


Personality:


Isis is a rather caring person, though he has his limits to what he will care for. He has a great care for his own kingdom and the well being of other in his kingdom, for he sees them as family and wants the best for them. But he does have a cruel side as well, he was once a Ranger in the Hunters Corp and there hate on other creatures has grown accustom to him. He was raised to care for ones close to him and to protect them with all costs, even if it means to risk his own life or other lives. He cares most for his siblings for they are what all remain from his childhood memories and they understand most of how he feels. They lost a mother, just like he did and he can console his emotions with them behind closed doors.


Like stated before, Isis has a side to him that is rather cruel and arrogant. Sometimes he believes that humans are beyond any other creatures and deserve the most highest of respect. Sometimes he wonders why any other creatures would try to challenge the Humans but he does find it enjoyable to speak among the Rulers of other Kingdoms. Being an Ex-Ranger he has sharp eyes and likes to read others, he often reads a person by their actions. Once you have made an impression on Isis, that impression stays with him and he judges you for it.


His arrogant side often leads him into trouble in the presence of others. Sometimes while speaking to another ruler of another kingdom, things often slip out of his mouth that is quite rude. He will speak of himself as if he is higher than others, more so he will speak to creatures like there common filth and state that all humans should be praised like gods in the presence of creatures.


Appearance:


View attachment 28251


Height: 5’11


Weight: 145


Hunter Corps: Ex-Ranger


Position: King of Ibberlain


Weapon(s):


View attachment 28250


Though he has a genuine love for the bow and arrow, he had also found some time to learn the skill of sword fighting. He carries his swords with him everywhere in case of needing for close combat.


History:


Isis grew up in a middle class family with five other siblings and a caring mother who always looked for better opportunities for her children. Isis had three older siblings and two younger siblings. His mother’s name was Isabella, a young woman who took care of all her children. Though some of the children in her household were not blood related to Isabella at all, for she took in most of the children from the streets or an orphanage. Only one child out of all was Isabella’s own flesh and blood, that child was the second oldest out of all of them. Isis grew up not knowing who his father was; none of the children knew their father and they were all happy with it. Though the children differed in likes, looks, dislikes, talents, and personality they all still accepted each other as family. They lived life without worries of when there next meal would come; Isabella rarely looked for a man to help around for she felt no need of having one. She was an independent woman, a rare girl of her kind indeed and she loved no one more than her own children.


Isis found an interest for the bow and arrow at a young age; he looked up to the Hunter Corps like all children did and hoped to become part of them as well. But he didn’t just dream of working for the Hunter Corps, he also practiced and worked hard to make his dream a reality. Isis was a fairly good ranger, he loved the way rangers attacked and there form of planning. They would wait for their prey to come to them, surely a stubborn group indeed and they were the best at finding their prey as well. Truly Isis admired them most out of all, he wasn’t one to pick favorites out of strength or stealth, and he chose the Rangers because they were patient. He believed that patience was the key to a good life, fortune, and accomplishments. Isis trained in his own back yard, making practice targets out of his own siblings but this soon stopped after Isabella found out and scolded him for it. After that Isabella found Isis a new form of practice dummies, she would mark things around the back yard with red paint. Isis was allowed to hit those targets but it would have to be done from a distance. With these simple practice targets, he grew to enjoy the training but still he wanted more of a challenge. To be more specific he wanted moving targets.


He begged Isabella to let him practice more on living things like small creatures of the forest, Isabella had no problem with Isis killing small woodland creatures but she was worried that there may be larger animals in the forest that could harm him. But she also did not want to say no to the boy and break his heart, so she decided to let Isis go but he would be accompanied by one of his older siblings and that was the deal. So his three older siblings took turns and took him into a forest for practicing on small creatures. Every weekend he would go into the forest and shoot some small game like squires, rabbits, and anything else they found. With this more advanced training, he found himself getting better at shooting moving targets but still he wanted to get better. What he lacked at that point in time was speed, to be a great Ranger you had to have an excelled motion of speed and that was what he needed to work on. Isis would run with his siblings, most times the older siblings would win the race but then Isis began to train without his sibling’s during times they would never train in like winter. Isis wanted to be number one, he was willing to freeze to death to become the greatest, so he trained during cold nights and eventually his speed caught up to his older siblings.


When Isis became the age of twenty, he joined up with the Hunter Corps to kill enemies and the creatures that roamed there world such as vampires, sirens, banshees, and so forth. But he never had a valuable reason for hunting these so called ‘beasts’. He simply hunted them without a thought, only an order and never thought of these monsters to have a well life of their own. He simply hunted because everyone around him told him too, they said those monsters were threats to the human species and it was either them or his own kind. So he didn’t have much of a choice, besides he thought his own species was right to kill all other than humans.


One day Isis was assigned a mission that required him to tag along with a few Assassins and some Warriors. They’re goal was simple, they needed to burn a small village port in the Kingdom of water, Kelasien but the task seemed fairly simple at first. Once again it was a mission where no one asked questions or asked of any reason for doing so; they just did as they were told. The Assassins had the privilege of pouring strange liquid that was capable of burning once ignited with fire. The Warriors were there to smash a few poles that supported the small village from sinking into the water; they only smashed a few so there would be a slant. It did not sink but only slanted to a certain degree. Isis being the only Ranger on the mission was the one to cause the fire. For he shot multiple arrows at the port, each arrow contained a piece of paper that was lit on fire. So as each arrow landed on the port, the fire that came from the arrows ignited with the strange liquid that was poured onto the port causing a huge flame to devourer the port. This was but a small attack, some would think the water would have saved the port but the Assassins were much more intelligent and took some time to pour the remaining flammable liquid into the water around the port. So the creatures that lived there had to pour the water furthest from the port in order to save the port.


But once they returned from the mission and congratulated on a job well done, Isis asked what the people of that village had done to deserve such a punishment. The answer he got from the others was surprising, for the creatures of that village had done nothing. The leader of the kingdom of water had refused trade with Ibberlain and for that they were punished. Isis knew it wasn’t right to burn a village for something so little of an argument, which was an argument for children. He continued to serve the Hunters Corps, thinking things were not always that way. That not every mission was only purposed for revenge and anger but as he continued to serve them, he found out that the whole purpose of the Hunters Corps was anger. They all took their anger out on those who were innocent, those who had no reason to be slaughtered or hunted and only chosen to be hunted because of their ancestors or brethren. But as much as Isis hated the way humans settled their anger, he would soon subdue to the culture.


As Isis was closer to home, taking a few days off to visit his family, he heard word that Isabella was announced dead. He was devastated at the thought of his beloved mother to be dead and did not believe anyone who told him. He was in a stage of denial, he asked his siblings and the same story went. Isabella took a ship to visit another part of the country but the ship never ported to its destination. The ship passed though some territories where Sea creatures lured around, some being from the kingdom of water. The ship supposedly sank and the first to blame was the sea creatures and they were hated for supposedly doing so. But this time Isis hated the sea creatures with everyone else, his mother had been taken away from him and someone had to pay but his revenge had to wait for he now had to help take care of the two younger siblings. He blessed the goddess Jiyu that his siblings were all still alive and well. If anything, from his mother’s death he learned to cherish his reason for living more.


Isis grew wiser from taking care of his younger siblings, of course his older siblings helped as well. They were family and they did everything together. Isis soon retired from the Hunters Corp to focus more on the well being of his family and later on heard interesting news from the royal family.


The king of Ibberlain was announced dead on his bed that morning, he died in his sleep and he had no sons or daughters that were alive but thankfully the king left a will. His only son had died in battle one summer and that left his father to take care of the kingdom though he was in a state of old age. His will stated that his son, Elswen had a son and that Elswen’s child would be given the throne. Elswen had fallen in love with a girl who worked in the castle as a servant. Her name was Aretha, he and her planned on eloping together after there was news of her becoming pregnant. Of course no one but Aretha and Elswen knew about the child, for at this time only royals could be with royals. But Elswen died in battle before he could ever see his own child and Aretha did not want to go on living without her true love. She agreed to give birth to the child but left the child in the care of her best friend Isabella before she took her own life. Well Aretha did not take her own life parse; she confronted the royal family and told them of her relationship with the late Elswen. She very well knew she would be sentenced to death but before she died she informed Elswen’s farther of her child, knowing the good man would never harm Elswen’s child. So with the current king dead, he left his grandson the title of king and trusted the boy would raise the kingdom well.


Isis went to live in the castle along with his five siblings; he would never leave them for a richer life. And he considered them his true family, so they were a part of the Royal Family as well. He was happy, overjoyed, and blessed that he could give his family such a wonderful life. But he still held a grudge over the sea creatures who took the life of the woman who raised him and had no intentions on forgiving them. They had to be punished for what they did and even though they had no evidence of the cause for the ships disappearance, he still craved revenge. So in return for Isabella’s death, he sent out a group of Assassins to kill the current Leader of Kelasien. His goal was received; he had avenged Isabella by killing the Leader of Kelasien.


Now a day’s Isis has no problem with any other Creatures or Kingdoms and he has no problem communicating or visiting other Queens/Kings of other Kingdoms. He knows how feared the Humans are and knows no one would dare to kill the King of Humans.


Likes:


· His siblings


· Both sword style and long ranged attacks


· apples


Dislikes:


· Sea Creatures


· Wearing shirts when not needed


Love interest (optional):


Other:


· Anyone is free to fill in positions of Isis’s siblings; they can be female or male and can have any kind of history.

[/QUOTE]
I think it would be better if we had someone a bit older. Considering the Humans are still the newest creation, they would choose someone with more experience but other than that, I agree with Red-chan!
 
Drow


Name: Noah Grey


Age: 750


Gender: Male


Race: Drow


Kingdom: Niama, Kingdom of Nature


Position: Archivist/Historian


Appearance: Noah has very wrinkled skin and a weary expression on his face most of the time. He has grey hair growing to his shoulders and a three foot beard he takes pride in.


Height: 6'4" Standing upright.


Weight: 150 lbs


Personality: Noah is a wise person who is very patient with others. While being very knowledgeable, he tends to be lazy. He doesn't like taking on important roles such as being a leader or one of the elders in the Niama. With many,many years of life and experience under his belt, he knows how to speak persuasively. He often uses this skill to get out of arguments or avoid conflict. Noah loves to teach others about history but he is very boring about it. He hardly gets excited and mainly shows a boring or tired face most of the time with a monotone voice.


History: Noah is a very old Drow. When he was young, he was eager to explore new places and was very nomadic. Every new place was full of dangers and Noah was very cautious to avoid them. Over time he fell in love with another. Unfortunately, she was not as careful as Noah, and died on one of Noah's trips. This struck Noah with much grief and stopped going on adventures. Noah grew older and went on to studying magic. The one that appealed to him the most was Illusions. He grew quite proficient in it and met another female Drow who studied it as well. They fell In love, but she passed away while they were outside the Kingdom, and were attacked by humans. They put up fight but were over-powered and Noah was the only one who was able to get away. Noah, ashamed of himself for not saving his loved one, secluded himself in his home. After a period of mourning, he decides to take up a profession that would keep him in the safe confine of the kingdom and provide little danger. He became the historian and began living a more boring life. He has been a historian for a long time and gained lots of knowledge and wisdom. Noah's library and archives has a large expanse of knowledge on the history of Niama. Sometimes the Elders call on him for information. On Noah's free time, he studies and practices his magic so he can be better prepared should he occasion call for it.


Weapon(s): Staff with a grey gem at the top


Abilities(Optional): Proficient in illusion magic.


Likes: Tea, Quiet, Historical Information, Teaching


Dislikes: Arguments, Strenuous work, Loud noises, choosing sides ( on the fence kind of guy) and of course, humans


Love interest (optional): None.


Other: Beans make him extremely gassy. Tends to doze off easy when sitting down.
 
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