electroShogun
The Wizard
WARNING: MASSIVE INFO DUMP! I know it's a pain, but please make sure you know all of this before proceeding!
Every character in this RP is a player of a game called Sburb. This game allows one player to connect to another and manipulate their environment. In order to properly begin the game, the "Server" player must deploy several devices (see "Devices" below), which the "Client" player must use to create an artifact and enter "The Medium", or the game world. From this point, the player is following the game's story.
The Medium is a solar system composed of the core, Skaia, and many planets. The innermost planet, Prospit, and the outermost, Derse, are at war over the power stored within Skaia. Prospit defends Skaia, while Derse seeks to destroy it. The war remains a stalemate until the players enter. From that point, Prospit will lose the war, and the players must protect Skaia from Derse.
Prospit is populated by white-skinned Prospitians, and ruled by the White King and Queen. Derse, on the other hand, is populated by monstrous Underlings and ruled by the Black King and Queen. In addition, both planets are home to the players' dream selves (see "Dream Selves" below).
The Sylladex is a player's inventory. Every item picked up is stored in a Captchalogue card in the Sylladex. These cards show a code on the back, which can be used with the Punch Designix (see "Devices" below) to create a punched card. In the comic, players needed to use a Fetch Modus to retrieve their items (usually in very complicated ways), but for the sake of convenience, we will not be using those.
A Strife Specibus is a special type of Captchalogue card that grants proficiency in a weapon type. A weapon cannot be wielded without the proper Strife Specibus. These cards are labeled "____kind" and stored in the "Strife Portfolio".
There are four devices that players must use in order to enter the Medium, as well as create items. The "Cruxtruder" generates Cruxite dowels, which can be carved by the "Totem Lathe" into totems. The Lathe uses cards punched by the "Punch Designix" as blueprints for carving. The Designix uses codes from the back of Captchalogue cards to punch cards. Carved totems may then be scanned by the "Alchemiter" to produce items.
Upon activating the Cruxtruder, a "Kernelsprite" is produced. This Sprite can be "Prototyped" with any object or being, living or dead. Sprites must be Prototyped once before entering the Medium, and may be prototyped once more after entering. Prototyping a Sprite for the first time alters the appearance and abilities of the monsters a player will fight; therefore, it is beneficial to Prototype with a useless object at first.
The Queens each possess a Ring of Orbs. Likewise, the Kinds possess a Scepter of Orbs. These rings and scepters allow the holder to be Prototyped alongside the Underlings, gaining abilities based on what the players have Prototyped their Sprites with. However, their effects do not work on humans or trolls.
Skaia, the core of the Medium, is home to the Battlefield. This is the location of Prospit and Derse's war, as well as the most important location in the game. The Battlefield evolves every time a prototyped Sprite enters the Medium. If all players enter with a prototyped Sprite, the Battlefield reaches its final form. In this form, the Genesis Frog can be born, and a new universe can be made. Players may then enter the new universe and rule over it. However, if any Sprites enter the Medium unprototyped, the game cannot be won. This is known as a null session.
In addition to Prospit and Derse, a planet exists for every player in the session. These planets' features are determined by the player's class and aspect, and are home to the Consorts, amphibious creatures, as well as the Denizen of the aspect. Players must gather resources and seek out their Quest Bed in order to ascend to their God Tier (see "God Tiers" below).
Every player has a Dream Self on the moon of either Prospit or Derse. The dream self wakes up every time the "real" self sleeps. Some players can awaken their dream self even before entering the Medium, and others' do not awaken until long afterwards. However, every player's dream self does awaken.
Once a player reaches the highest level, they may ascend to God Tier. In order to do this, they must find their Quest Bed on their own planet, and sleep on it. Then, their real body must be killed on the bed. This allows the dream self to ascend to God Tier and gain the abilities of their class and aspect.
There are twelve classes in the game. Only one of each may be present in a session of the game. They are as follows.
Thief: Steals their aspect for their own benefit
Rogue: Steals their aspect for the benefit of their allies
Heir: Protects themselves by manipulating their aspect
Maid: Protects themselves and others with their aspect
Page: Creates their aspect
Knight: Uses their aspect as a weapon
Seer: Benefits from knowledge of their aspect
Mage: Helps others with knowledge of their aspect
Sylph: Heals using their aspect
Witch: Manipulates their aspect
Bard: Enhances themselves with their aspect
Prince: Destroy using their aspect
There are also twelve aspects in the game, and similarly, only one player controls each. They are as follows:
Time: Time, duh XP
Space: Physics
Void: Nothingness
Light: Luck, fortune
Mind: Thought, consequences of actions
Heart: Soul, conscience
Rage: Anger
Hope: Belief
Doom: Death
Life: Life force
Blood: Relations
Breath: Wind, motion
Every character must have a distinct way of typing. It can be as simple as TYPING IN ALL CAPS, or Capitalizing Every Word. Alternatively, you could use a substitution, such as r3pl4c1ng l3tt3rs w1th numb3rs. Or, you could preface your messages with some sort of emoticon. Really, the sky's the limit.
Trolls are the inhabitants of the planet Alternia. They are gray-skinned humanoids with yellow-orange horns. Trolls have very different biology than humans, as well as different terminology. You can read up on troll terminology here.
Please let me know if I'm missing any crucial information here!
The Medium is a solar system composed of the core, Skaia, and many planets. The innermost planet, Prospit, and the outermost, Derse, are at war over the power stored within Skaia. Prospit defends Skaia, while Derse seeks to destroy it. The war remains a stalemate until the players enter. From that point, Prospit will lose the war, and the players must protect Skaia from Derse.
Prospit is populated by white-skinned Prospitians, and ruled by the White King and Queen. Derse, on the other hand, is populated by monstrous Underlings and ruled by the Black King and Queen. In addition, both planets are home to the players' dream selves (see "Dream Selves" below).
The Sylladex is a player's inventory. Every item picked up is stored in a Captchalogue card in the Sylladex. These cards show a code on the back, which can be used with the Punch Designix (see "Devices" below) to create a punched card. In the comic, players needed to use a Fetch Modus to retrieve their items (usually in very complicated ways), but for the sake of convenience, we will not be using those.
A Strife Specibus is a special type of Captchalogue card that grants proficiency in a weapon type. A weapon cannot be wielded without the proper Strife Specibus. These cards are labeled "____kind" and stored in the "Strife Portfolio".
There are four devices that players must use in order to enter the Medium, as well as create items. The "Cruxtruder" generates Cruxite dowels, which can be carved by the "Totem Lathe" into totems. The Lathe uses cards punched by the "Punch Designix" as blueprints for carving. The Designix uses codes from the back of Captchalogue cards to punch cards. Carved totems may then be scanned by the "Alchemiter" to produce items.
Upon activating the Cruxtruder, a "Kernelsprite" is produced. This Sprite can be "Prototyped" with any object or being, living or dead. Sprites must be Prototyped once before entering the Medium, and may be prototyped once more after entering. Prototyping a Sprite for the first time alters the appearance and abilities of the monsters a player will fight; therefore, it is beneficial to Prototype with a useless object at first.
The Queens each possess a Ring of Orbs. Likewise, the Kinds possess a Scepter of Orbs. These rings and scepters allow the holder to be Prototyped alongside the Underlings, gaining abilities based on what the players have Prototyped their Sprites with. However, their effects do not work on humans or trolls.
Skaia, the core of the Medium, is home to the Battlefield. This is the location of Prospit and Derse's war, as well as the most important location in the game. The Battlefield evolves every time a prototyped Sprite enters the Medium. If all players enter with a prototyped Sprite, the Battlefield reaches its final form. In this form, the Genesis Frog can be born, and a new universe can be made. Players may then enter the new universe and rule over it. However, if any Sprites enter the Medium unprototyped, the game cannot be won. This is known as a null session.
In addition to Prospit and Derse, a planet exists for every player in the session. These planets' features are determined by the player's class and aspect, and are home to the Consorts, amphibious creatures, as well as the Denizen of the aspect. Players must gather resources and seek out their Quest Bed in order to ascend to their God Tier (see "God Tiers" below).
Every player has a Dream Self on the moon of either Prospit or Derse. The dream self wakes up every time the "real" self sleeps. Some players can awaken their dream self even before entering the Medium, and others' do not awaken until long afterwards. However, every player's dream self does awaken.
Once a player reaches the highest level, they may ascend to God Tier. In order to do this, they must find their Quest Bed on their own planet, and sleep on it. Then, their real body must be killed on the bed. This allows the dream self to ascend to God Tier and gain the abilities of their class and aspect.
There are twelve classes in the game. Only one of each may be present in a session of the game. They are as follows.
Thief: Steals their aspect for their own benefit
Rogue: Steals their aspect for the benefit of their allies
Heir: Protects themselves by manipulating their aspect
Maid: Protects themselves and others with their aspect
Page: Creates their aspect
Knight: Uses their aspect as a weapon
Seer: Benefits from knowledge of their aspect
Mage: Helps others with knowledge of their aspect
Sylph: Heals using their aspect
Witch: Manipulates their aspect
Bard: Enhances themselves with their aspect
Prince: Destroy using their aspect
There are also twelve aspects in the game, and similarly, only one player controls each. They are as follows:
Time: Time, duh XP
Space: Physics
Void: Nothingness
Light: Luck, fortune
Mind: Thought, consequences of actions
Heart: Soul, conscience
Rage: Anger
Hope: Belief
Doom: Death
Life: Life force
Blood: Relations
Breath: Wind, motion
Every character must have a distinct way of typing. It can be as simple as TYPING IN ALL CAPS, or Capitalizing Every Word. Alternatively, you could use a substitution, such as r3pl4c1ng l3tt3rs w1th numb3rs. Or, you could preface your messages with some sort of emoticon. Really, the sky's the limit.
Trolls are the inhabitants of the planet Alternia. They are gray-skinned humanoids with yellow-orange horns. Trolls have very different biology than humans, as well as different terminology. You can read up on troll terminology here.
Please let me know if I'm missing any crucial information here!
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