Grey
Dialectical Hermeticist
In the furthest reaches of Hell, where the greatest prayer-wheels spin and howl, where towering shrines belch sweet smoke or flow with sunlike nectar, where the the great spires of the Ur-City are shrouded from sight, there is a monastery of little repute.
Here, where the blasted plains meet the icy seas and the shadows speak in riddles, the Demon monks have painstakingly devised an alphabet of sigils to represent the names of the Creator. They meditate inwardly through prayer and outwardly through practice of martial arts. They tend frightful gardens and maintain terrifying shrines. For uncounted ages they have transcribed name after name upon a limitless scroll made from the flesh of a terrible beast, for their purpose is to record every name the Creator may have.
Now, their task is ended. The scroll is complete. All that remains is for one of the monks make the perilous journey across Hell's vast interior to the Temple Prime in Pandemonium, the Ur-City. They do not question the result of this act nor contemplate it, and once the pilgrim is chosen they will destroy themselves.
But Hell stretches beyond mortal comprehension; time and distance are malleable, easily bent to the whims of whatever great Demon rules any given patch of sea, sky, or land. It will be a long and arduous trek for a lone monk. Who will accompany them on their journey, and to what end?
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A game of strangeness, adventure, and high-flying wire-fu combat across the inward face of Hell using the Crucible system.
No more than four players. Start date will not be before November 5th. Details of the monastery can be settled upon based on character concepts for the potential monk.
Despite the apparent protagonist nature of the monk, this will be an ensemble story so strong personal motivations for every character are vital and everyone will receive equal 'screentime'.
Prior experience an asset but not mandatory. Newbies welcome to apply. Please post character concepts or ask questions in this thread and wait to be invited.
Here, where the blasted plains meet the icy seas and the shadows speak in riddles, the Demon monks have painstakingly devised an alphabet of sigils to represent the names of the Creator. They meditate inwardly through prayer and outwardly through practice of martial arts. They tend frightful gardens and maintain terrifying shrines. For uncounted ages they have transcribed name after name upon a limitless scroll made from the flesh of a terrible beast, for their purpose is to record every name the Creator may have.
Now, their task is ended. The scroll is complete. All that remains is for one of the monks make the perilous journey across Hell's vast interior to the Temple Prime in Pandemonium, the Ur-City. They do not question the result of this act nor contemplate it, and once the pilgrim is chosen they will destroy themselves.
But Hell stretches beyond mortal comprehension; time and distance are malleable, easily bent to the whims of whatever great Demon rules any given patch of sea, sky, or land. It will be a long and arduous trek for a lone monk. Who will accompany them on their journey, and to what end?
------------------------
A game of strangeness, adventure, and high-flying wire-fu combat across the inward face of Hell using the Crucible system.
No more than four players. Start date will not be before November 5th. Details of the monastery can be settled upon based on character concepts for the potential monk.
Despite the apparent protagonist nature of the monk, this will be an ensemble story so strong personal motivations for every character are vital and everyone will receive equal 'screentime'.
Prior experience an asset but not mandatory. Newbies welcome to apply. Please post character concepts or ask questions in this thread and wait to be invited.
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