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Fantasy The Night's Hunt (Lore)

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Brendanfp

Black Otaku
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Centuries ago humanity was plentiful. Their race had claimed territories the stretched far and wide across a nameless land. While the humans were an ever-present part of the world, they were not the only occupants of this land. In the shadows of the night lurked a myriad of unclean creatures and there was nothing the unholy hated more than humanity. It was through their unmatched ingenuity and tenacity that the human race was able to thrive among the unnatural creatures of the night. This time of property for humanity was known as the golden ages and it spanned for hundreds of years. However, with peace came complacency and this proved to be the downfall of the human race. As the generations went by humans grew lazy and forgot the hardships of their ancestors. This weakness did not go unnoticed by the unholy creatures, and when humanity least expected it the creatures of darkness descended upon them. For the next decade humanity was whittled down to a select few hundred survivors. These horrid years were known as The Fall. There was little hope left when humanity hit rock bottom. With nowhere left to go the human race turned their prayers to the heavens, and to their surprise they were heard. From the heavens descended an Archangel who bestowed her divine light upon a single mortal man, deeming him the first Lunarch. This was a turning point for the human race. The Lunarch wasted no time assembling a legion of men and women, who he had blessed with the light of the angels. These were the first Hunters and with the power of light, they pushed back against the agents of darkness reclaiming a small territory where they guard the remaining few of humanity. Now the second age of humans has come, the silver age. Humanity has slowly risen from the brink of extinction with the aid of the Hunters as their guiding light. While small hope has returned to humanity, the reality of the world is still darkness, fear, and death. With the unholy creatures of the night more powerful than ever, the hunter’s duty is never fulfilled.

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    Thraben: Tharaben is one of humanity three settlements. This was the second town to be established after The Fall after Gastaf, however, it has flourished under the leadership of the famed hunter Thalia. It is a town surrounded by a fair plot of farmland to the west as well as daunting woodlands to the east. Tharaben is often called the heart of industry and is home to several well-known blacksmiths. Most metalworking and gunsmithing is done here. It is also here where the finest horses are bred and sold.

    Gastaf: Gastaf is a largest of humanity’s settlements as it was the first to be established after The Fall. A massive cobblestone wall surrounds the town protecting it from the nightly attacks of unholy beast. The large town also houses humanities largest active militia. They can often be seen standing guard and securing the border. The main trade of Gastaf is livestock, this includes chickens, sheep, goats, cows, and pigs. All of humanity's meat, cheese, milk, butter, eggs, pork, and wool come from Gastaf. Tailors from Gastaf will often work with Thraben smiths to supply armor to the Hunters.

    Kessig: Kessig is the youngest and smallest town by far, however, it still fulfills its job as a safe haven for humans. The small town is located directly north of Thraben alongside a riverbed. The town's location makes it an excellent location for fishermen. The river also provides power to humanity's only lumber mill. While the town is small and still developing the people from there are often incredibly strong both mentally and physically. The saying goes there's no resolve like Kessig resolve.

    Avabruck: Avabruck is a town to the south, near the southern bay, and perched beneath the towering peaks of the south. Avabruck is a mining townw and located above a large silver deposit. Their resources are an essential part of the Hunter's arsenal, and the war between humans and the children of darkness.

    Church of Avacyn: This church stands as the holy sanctum of the Lunarch and his Clergy. It stands directly beside the Silver Fortress. The church grounds are blessed by the Lunarch himself, therefore, making them unreachable by the unholy. It is here where children dedicate their lives to learn to live as members of the Clergy.

    Silver Fortress: This fortress is the home of the Hunters. It stands directly beside the Church of Avacyn. The Silver Fortress symbolizes the strength of humanity and serves as a base of operations. There are myriad of various training rooms to prepare Hunters against all types of threats. Other rooms include a mess hall, living quarters, strategy room, and armory.

    Eldritch Woods: A deep ancient woodland blanketing much of the land. The forest is so thick that the foliage blocks out all but a few rays of light creating a hotbed for unholy creatures to roam free. Humans know to stay clear of the Eldritch Woodlands during the day, but when night feel it was a place to avoid at all cost.

    Bloodfall Castle: The castle was once home to a wealthy family of nobles, however, since The Fall it now lies deep behind enemy lines. The castle is now home to a powerful clan of vampires, who rule the surrounding territories. The estate is located high upon a cliff overlooking the sea. The thick fog of the sea dampens the sun's harsh rays and creates a perfect environment for vampires to occupy. Several Hunters have gone missing near the castle.

    The Hunting Grounds: This massive forested land is often noted for its clawed trees and bloody trails. These being classic werewolf behaviors when marking one's territory. This land exists as apart of the larger Eldritch woods and is currently occupied by the Witherfang werewolf pack, a ferocious assortment of deadly wolfmen.

    Black Crypt: A massive gravesite that extends far into the ground. This gloomy graveyard is found near the sea and Bloodfall castle. Once the place to bury all human dead during the fall, but now abandoned after the humans realized their honored dead were only being raised by witches to fight against the people they once stood with. Humans now burn their dead, so as to not let their bodies be desecrated by dark magic.

    Forgotten Marsh: Once a beautiful stretch of farmlands is now covered in water, and stinking of death. The ancient marsh is a harsh, inhospitable wasteland that many travelers say expels strange noises and odd shadows. One must remain cautious to the deadly gasses that rise up out of the marshes.

    The Witches Retreat: Deep in the Eldritch woods there stands an abandoned, crumbling spire. This is a well know place for witches to gather and practice witchcraft. It is lead by the most ancient coven of witches who are all extremely powerful in their own right. Rumor has it that darkness bred from that very spot is the same darkness that no consumes the land. Human will tend to stay very far away from this place, as many Hunters have become the plaything of the sisterhood.


BugDozer73 BugDozer73 Whisker Whisker Gallus Gallus xAlter xAlter Skyward Sword Skyward Sword Jean Otus Jean Otus Castello Castello Mnemosyne Mnemosyne H Hal lucination @Slug_Hime Proletariat Proletariat loyalwolf loyalwolf sunkiids sunkiids
 
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