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Fantasy (。◕‿◕。)The Lunar Lotus Inn(。◕︵◕。) [All Are Welcome~! ]

Nothingness

Two Thousand Club



Profile Skeleton


(Picture / Description Of Character)


Name:


Age:


Gender:


Race:


Weapon(s): (If any. Two would be max.)


Power(s): (If any. Four would be max. NO GOD-LIKE POWERS PLEASE.)


Current Job: (If you are working for the inn in anyway. This can be edited at anytime if you wish to have a job at the inn.)


Bio: (Optional)


Personality: (Optional)


Other: (Anything else you would like to add.)




 
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Human Form

tHiamcW.png


Fully Released Form






Yuuki

Name:

Yukito Himura

Age:

Unknown but appears to look around his early to mid twenties.

Gender:

Male

Race:

It is thought that he is a Shifter; when he is actually a Fallen.

Weapon(s):

A large scythe that he normally keeps hidden within his room.

Duel pistols that are normally holstered from underneath his large cloak that he wears over his usual professional suit.

Power(s):


>>
Darkness Manipulation<<

Being able to control the purest form of darkness itself. Yukito is able to shift and distort any form of darkness; which includes shadows as well to his own will. This also allows him to sink himself into the darkness and travel throughout different parts of the inn along with the forest for quicker and easier access to different parts of his surroundings.

>>Ice Manipulation<<

Being able to manipulate and create ice out of the liquid within the air already. Yukito is able to form ice into any shape or way he wishes for it to form around him; in the process of this, if he also decides to freeze an entire room; quite obviously the room will immediately grow cold as well. He is also able to cause the ice to shatter to clear the room from the cold as well.

>>Chi Empowerment<<

Chi empowerment takes quite a bit of energy out of Yukito and is also one of his more riskier techniques. When using this; all of his attributes are dramatically increased for as long as he keeps his concentration going. Allowing him to move much faster, react quicker and even his own strength increasing beyond more then he already normally had compared to an ordinary human. Following this power, whenever he uses it too much; his body will end up showing strains of pain by his own illness kicking him to cause him to cough up blood and grow weak.

>>Black Lightning Manipulation<<

Yukito's ability to manipulate the dark form of lightning is also a dangerous technique upon his own body and soul. Due to it's dark nature as it is and how the black lightning is a technique that will constantly shock it's target and everything around it's surroundings until the user decides to call it to end; when using this ability, Yukito must once more keep a high amount of concentration or his illness will kick in for this reason as well.

Current Job:

Owner / Chef

Bio:

Yukito had always been a kind soul before his banishment from Grace, throughout his centuries of living within Heaven the entire time. He had always been well known by nearly every angel as well as the arch angels themselves; this was due to the fact that Yukito Himura was himself an arch-angel as well. Obviously enough, he hadn't started out this way and it took quite some time for him to get up to where he was with hard work; although with all his efforts, he was finally able to make himself known to everyone that he wasn't useless due to how long it took him to gain his wings and halo. A few centuries into his time as an arch angel, a war was soon broken out against Hell itself. It was simply another war against the two lands of Heaven and Hell and destruction was sure to follow it. Yukito was never one to fight for the same reason as to destroy demons for who they were and such, rather he simply did it as his orders commanded. If anything, he wished to try to find some type of common and peaceful ground between the two races; obviously never finding one.

Throughout the war, it was near the end where Yuktio was deemed for treason against Heaven itself for a crime he hadn't committed. It was stated that Yukito had given away information to demons that lead to an opening within the defenses of Heaven and the arch-angels' army. No matter how much he had pleaded to the Arch-angels to tell them that he hadn't truly done so, he was always found guilty as he was sentence to punishment of being banished and to become the fallen he was.

Being sent down to Earth, Yukito was forced into a slumber for exactly a thousand years after the war had ended only for him to reawaken with no full memory of what had happened. Traveling the planet for years on end, it was only a matter of time from his constant journey did Yukito actually decide that he was build a large inn in the middle of the forest. Even if he didn't remember much other than his name and his powers; he knew well enough that he couldn't simply keep moving forward with no real goal in his mind. So with that, he had built himself this inn simply for him to have something to do with his life until he could possibly one day remember his past in anyway. To this day, he simply enjoys meeting new people that come and leave the inn everytime.

Personality:

Yukito is a kind person who would take nearly anyone into his inn and give them a home here for free, this also includes food and bathing as well as clothing if the person might need some. There has never been a time, or at least it is extremely rarely to see when Yukito will ever deny anyone service in anyway whatsoever. No matter his situation or condition, he prefers to help out others and put anyone else before himself at anytime.

The only times that it would be seen his personality actually changing is when his own illness would show itself and he would begin to cough violently. Rather than ever accepting help from anyone around him, Makoto prefers to deal with his own issues and keep others from getting too close to him to try and assist him in anyway. Other then that, the only other time he would become different is if someone or something tries to bring harm to his inn or guests that he has allowed to live at the inn for safety.

Other:

Although he may not look it; Yukito is a master chef and loves to cook as well as play music whenever he gets the chance. During the times when he is doing neither, he will normally be found either at the lake during the evening or practicing his own martial arts at the back of the inn.

Nearly at all times, a small kitsune fox-like creature is always around him to watch him from afar if not it is resting upon his shoulders the entire time. The small creature's name is Yuuki.

 
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grimdark_by_xxlovelikewinter13xx-d40k9sc.png


Adrasteia


A person starts dying when they stop dreaming.
Brian Williams


Description:

Height: 5'2 Weight: 85 lbs. (She is grossly underweight) Hair: Short white hair Eyes: Her eyes are a blank milky white with no iris or pupil

General Appearance: She wears dark dresses secured at the waist by a ridiculously long pink scarf. Her skin is grey and she is never seen smiling.


Gender:



Female



Age:



She is rumored to be around three hundred years old, but trapped in the body of a thirteen year old



Race:



Horrorterror



Weapons:


Anything she has in her hand becomes an outlet for her maygk. She is able to cast without a weapon, but it isn't as powerful as when she has a conduit.


Powers:

Major Power: Black Magyks. She can generate a white lightning that she channels through whatever weapon is in her hand. On occasion she is able to summon a horrorterror but she must be in distress and in a clear state of mind.




Minor Power: Void Communication. A power that lets her share thoughts with the monsters and horrorterrors on the other side of the Void.



Minor Power: Levitation. It is mostly an unconscious ability and most times she won't notice that she is floating rather than walking.



Minor Power: A massive intellect lost to the fact that she no longer speaks up unless acting upon orders.


Basic Biography:


Adrasteia had been abandoned by her companions the moment she looked to far into the light and disappeared. She could never bring herself to hate them or those creatures affiliated and she vanished without a trace, hoping to avoid trouble.However she was not welcome in the world of the light. So she retreated from society, slinking around in old buildings and abandoned mines until she was captured and brainwashed. Her captor was a general of an army, seeking to destroy his enemies by using powers far beyond his control. When he heard that a horror terror had been cast out, he decided to make use of her. She was promptly brainwashed, her personality and free will wiped clean and her head filled with nothing but orders and the remnants of the whispers of her monstrous companions.




General Personality:

Because she was once abducted and brainwashed, Adrasteia appears emotionless.She is easily manipulated and is often taken advantage of by people seeking power. However her old personality could be considered mature and understanding and as much as she tried she was much to kind for her own good.





Other tidbits of information:


Adrasteia likes reading and the 'Void'. She dislikes brightly lit places and disobeying orders She has a knack for Magyk tricks


 
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Description of character: You can use this image till my sketch for her is done, in which ill edit this and attach that one instead. The sprite image attached is near identical to her actual appearance except for a few minor details i decided to change. The only thing i will note is that she looks much older then she does in that picture, as that is a chibi version of her. Just simply imagine a adult one. :)


Name: Annabelle Lily


Age: 16


Gender: Female


Race: Elf


Weapon(s): white bo-staff with pink ribbons tied around in x's on it, flowing on both ends.


Power(s): fire creator/bender. Often uses this in conjunction with the bo-staff.


Current Job: Maid at the Inn


Bio: This will be fleshed out as the story goes on :) shes a developing character and I think using good roleplays would be a wonderful diving board to see who she becomes.


Personality:


-Tries to get along with everyone


-a performer in a sort of way, always doing things to make people smile


-easy to get along with


-can seem nosy but is very interested in people and cares


-vibrant


-loves to help


-feels bad if she doesn't do her duties correctly or cant help


-determined


-can get extremely quiet at points if in thought


-deep thinker in emotional matters


-very protective and can become violent if a loved one is hurt badly


Other: Nope!<p><a href="<fileStore.core_Attachment>/monthly_2015_11/57a8c57e17b13_myoc5.PNG.d1b28fed3e743d86fe733a60385d1610.PNG" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="83799" src="<fileStore.core_Attachment>/monthly_2015_11/57a8c57e17b13_myoc5.PNG.d1b28fed3e743d86fe733a60385d1610.PNG" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

 

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<p><a href="<fileStore.core_Attachment>/monthly_2015_11/MaleSiren.png.3753b98f6b6a21ac9ff712c092acb3b6.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="83801" src="<fileStore.core_Attachment>/monthly_2015_11/MaleSiren.png.3753b98f6b6a21ac9ff712c092acb3b6.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>

Chazel

Description: At a height of 5' 7", Chazel's long hair goes down to his waist and covers his face. His eyes are normally a distinct shade of swamp green like his stripes of green hair and vest. With a scrawny body type, weighing only 110 lbs, Chazel tries to hide in the water when he can.

Age: 48 years, which is not too long for his species.

Gender: Male

Race: Siren

Weapon(s): Chazel normally uses his harp to cast his magic, for without an instrument, a Siren is left virtually defenseless without the ability to manipulate foes.

Chazel also wields a bow sometimes. Not a bow and arrow, but the bow for his fiddle was crafted with a unique fiber that can cut through flesh like a rapier, which does not allow for jabs or stabbing enemies, but can easily making cuts on unsuspecting or slow victims.

Power(s):

Liquefaction: Like all Sirens, Chazel possesses the ability to morph his body into pure water, even without music. This allows him to breathe, move swiftly, and remain undetectable while underwater assuming he has the willpower to remain focused on this power for a long time.

Bend Thought: With the help of his instrument, Chazel can play sounds that could motivate allies, increasing their willpower, strength, endurance, and stamina; could demoralize enemies, decreasing their abilities; or could do both. Because this ability requires an instrument, targets are immune if they are deaf or cannot hear the music for any reason.

Basic Hypnosis: By playing notes on his instrument, Chazel can make targets extremely susceptible to ideas, allowing Chazel to easily persuade or trick an enemy. Again, this ability does not work on targets who cannot hear the music.

Grand Illusion: As Chazel strums his instrument, he is able to change the perception of the environment for everyone who hears it. During the effect, the targets cannot even comprehend the sound of the music, even though they would hear it in reality. This ability may allow Chazel to make everyone see objects or people, feel objects, smell, taste, and hear stuff that are not real, along with blocking out some sensory inputs. While casting, however, Chazel has to concentrate deeply on the music, the real world, and his illusion preventing him from moving or doing anything while the affect is in place. Targets must be able to hear the sound AND IF a target is, for example, struck by an illusion of a blade, they will feel the blade touching them, but they will not grow weak or die.

Current Job: N/A

Bio: After being born into a small cult of Sirens, Chazel was made fun of for his awful singing voice. Even though Chazel became extensively good at the harp and fiddle, he kept being bullied. When he turned 22, (about 10 in human years) Chazel ran away from his home and was able to pass himself off as a human for some time. Chazel found that he could pick up on body language quickly and was able to make his living laying poker for some time, until he met a girl named Sarah. After a month of the two going out with each other, Sarah and Chazel went on a date to a local hot spring. Alone, Chazel's thoughts started to slip away in love, until Chazel disappeared. Chazel did not actually disappear, but Sarah could not find Chazel and became worried. When Chazel reformed in the water a few feet away from the girl, Sarah was already worried and ran away, telling people that Chazel was not a human. The next day, the Siren was going about his business in a gloomy manner when the town's guards had him surrounded. Chazel played his harp, getting the guards to admit that they were outnumbered one to eight, and Chazel escaped. Living in Lotus Lake for the past 12 years, Chazel came to his senses and decided to attempt revenge at the men who wronged him, including the other Sirens at home, by whatever means necessary.

Personality: Chazel has been secluded in his swamp for some time, causing him to act antisocial. He still hates other beings and has lost any regard for other lives, even though he has enough sense not to kill randomly. If there is one thing he likes to do most, it would be to mess with people and make witty remarks.

Other: Chazel cannot read minds or anything crazy, but he can normally tell a lie from a truth, if the person in question has not been trained in the art of lying. Chazel has no reason to harm anyone he just met, but if you wrong him, Chazel will not forget it.

Also, I want to give credit to Ancientsama for the picture I got from So I found this awesome doll maker at Doll Divine.... • Ancient's Tumblr Account because I cannot draw for my life.​


 

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Name: Sir Renhiem


Nicknames: The controller



Age: 297



Species: once human now his soul lives in a puppet



Appearance: <p><a href="<fileStore.core_Attachment>/monthly_2015_11/puppet.jpg.2ec6c51f4defabd2c3c76d503a7e5e4d.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="83836" src="<fileStore.core_Attachment>/monthly_2015_11/puppet.jpg.2ec6c51f4defabd2c3c76d503a7e5e4d.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



Personality: quiet having a strange aura around him that'll make anyone skin crawl in a fight he is sadistic and merciless



Weapons: have puppets that comes with him that he can make use off ( I have two at the bottom)



Powers :He can see people souls and can manipulate people souls at will. (soul must be out of a body)



Limiting and trapping magic: able to restrict powers and movement with magic. As well as numerous magic to trap victims.



Can create wormholes that he can go through to go to another area.



Can control his soul to move into another puppet or corpse he likes


Weakness: Magic that attacks the soul, being without a body



Backstory:He had a dream, a dream of immortality and ever since he was a young boy his grandfather had a bunch of puppets, marionettes, and much more teaching him how to turn people into puppets using surgery and magic to trap the soul. Years went by he got married, had two kids a 19 year old daughter and a 13 year old son. Everything seemed peaceful until Rehiem went mad and killed his wife and turning her into a weaponized marionette, He then when after his daughter and son turned them also. He adds to his collection poor souls he could find from different races.



Weapon: marionettes



maleficent (body Destroyed):<p><a href="<fileStore.core_Attachment>/monthly_2015_11/57a8c57f1ba87_redlady.jpg.28c72bea15297e4b95dae579d50e3c29.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="83837" src="<fileStore.core_Attachment>/monthly_2015_11/57a8c57f1ba87_redlady.jpg.28c72bea15297e4b95dae579d50e3c29.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



big ben: <p><a href="<fileStore.core_Attachment>/monthly_2015_11/57a8c57f1dc43_Screenshot2015-11-05at3.01.44PM.png.a82004cc3097d458c2b05293f06c1be1.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="83838" src="<fileStore.core_Attachment>/monthly_2015_11/57a8c57f1dc43_Screenshot2015-11-05at3.01.44PM.png.a82004cc3097d458c2b05293f06c1be1.png" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> Powers: Dead no use
:P


Powers (ben): Magnetic field around his body(5 feet around himself, can't be used if he doing gravity). Can control gravity around himself and others (Not at same time)



Strength: can lift 2 tons.



Maleficent(new body) Powers: Magic and have tubes in her arms and back


semi-resistance to holy magic and full resistance to satanic magic: Being made with a holy object this body is have a resistance to holy magic but is still be damaged if it's physical objects and other types of magic



Magic: Basic magic can't heal or extremely hurt someone with her magic. (can evolve if given more time to learn)



tubes: Produces a stream of fire, water and air. They can be thicker for more



pushing power or thinner for cutting



<p><a href="<fileStore.core_Attachment>/monthly_2015_11/newbot.jpg.adc2aa5f811a5f94c447c389645aca7e.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="87582" src="<fileStore.core_Attachment>/monthly_2015_11/newbot.jpg.adc2aa5f811a5f94c447c389645aca7e.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>







 

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Name: Emma


Age: 6 years old


Gender: Female


Race: Human


Weapons: N/A


Powers:


• Short-range Blink -- Can teleport up to ~3 meters (~10 feet)


• Auric Growth -- Can, in a 1 meter radius, speed up growth of plants and increase vitality of people.


Current Job: N/A


Bio: Emma is a girl. A very strange girl. She blinks across the world, stopping only for food and water. She does not seem to need to sleep, and retains a constantly cheerful attitude. Emma does not remember her parents, but that is okay. She has no need for such things. She just blinks, and moves on.


Personality: Cheerful, oblivious, and without care.


Other: Emma likes flowers.

 

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[QUOTE="Genieva Von Bubbles]




grimdark_by_xxlovelikewinter13xx-d40k9sc.png


Adrasteia


A person starts dying when they stop dreaming.
Brian Williams


Description:

Height: 5'2 Weight: 85 lbs. (She is grossly underweight) Hair: Short white hair Eyes: Her eyes are a blank milky white with no iris or pupil

General Appearance: She wears dark dresses secured at the waist by a ridiculously long pink scarf. Her skin is grey and she is never seen smiling.


Gender:



Female



Age:



She is rumored to be around three hundred years old, but trapped in the body of a thirteen year old



Race:



Horrorterror



Weapons:


Anything she has in her hand becomes an outlet for her maygk. She is able to cast without a weapon, but it isn't as powerful as when she has a conduit.


Powers:

Major Power: Black Magyks. She can generate a white lightning that she channels through whatever weapon is in her hand. On occasion she is able to summon a horrorterror but she must be in distress and in a clear state of mind.




Minor Power: Void Communication. A power that lets her share thoughts with the monsters and horrorterrors on the other side of the Void.



Minor Power: Levitation. It is mostly an unconscious ability and most times she won't notice that she is floating rather than walking.



Minor Power: A massive intellect lost to the fact that she no longer speaks up unless acting upon orders.


Basic Biography:


Adrasteia had been abandoned by her companions the moment she looked to far into the light and disappeared. She could never bring herself to hate them or those creatures affiliated and she vanished without a trace, hoping to avoid trouble.However she was not welcome in the world of the light. So she retreated from society, slinking around in old buildings and abandoned mines until she was captured and brainwashed. Her captor was a general of an army, seeking to destroy his enemies by using powers far beyond his control. When he heard that a horror terror had been cast out, he decided to make use of her. She was promptly brainwashed, her personality and free will wiped clean and her head filled with nothing but orders and the remnants of the whispers of her monstrous companions.




General Personality:

Because she was once abducted and brainwashed, Adrasteia appears emotionless.She is easily manipulated and is often taken advantage of by people seeking power. However her old personality could be considered mature and understanding and as much as she tried she was much to kind for her own good.





Other tidbits of information:


Adrasteia likes reading and the 'Void'. She dislikes brightly lit places and disobeying orders She has a knack for Magyk tricks



[/QUOTE]
HOMESTUCK xD
 
Character name:Kiki


Age-16


Race:human with soul of a snow leopard


Description:has long spiky blue hair,hugging her fight side of the face is one big bang,and hair falling on either side.pale green eyes.Has long lush snow lepord tail and ears as well.wears a darker green scarf and a short light green cloak that goes down to the waist ,where there is a skirt same color as the scarf. And black knee high socks. Powers: Can speak with animal and mimick their calls perfectly,can call on them to help.


Weapons:A vine whil with magical properties.


Bio:tbd


Personality: find out for yourself ;)
 
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(Picture / Description Of Character): white messy hair with two goat horns that curl towards the back and points back to the front, and long goat ears that are always drooping. Stands rough 6 feet high, though most don't notice because he is usually slouching, really the only time you usually notice his tall height is when he is angry and he stands up tall. Constantly wears a green hoodie no matter the situation.


Name: Trojanac (the j is pronounced like a y)



Age: 16, although he is young, his maturity often has people mistake him for much older.



Gender: Male



Race: Goat/human hybrid



Weapon(s):
A custom made air rifle that shoots magically forged air 'bullets', there is a hole near the handle to power it.


A small dagger hidden within his hoodie, he rarely uses it but has it special made so he can heat it or chill it with his air temp magic for added damage.


Power(s):


Wind distribution: Allows the creation of air from his hands, can be used to make small gusts of wind to large whirlwinds.


Air tempurature manipulation: allows him to change the tempurature of a small area to the area of a room. From searing hot to bone chilling cold.


Wind transportation: can be used in conjunction with wind distribution. He can use the wind to 'carry' him in the direction it was blowing, it is very difficult to see him while using this power. With wind distribution he can make his own wind and use it for his own transportation. Very silent way of travel, though to the trained ear one can hear the wind passing by with a slightly lower tone than usual.


Air sensory: he can sense the air flow around him and can see the disruptions of air space people make when moving around and breathing. Can only typically extend within a building, as the outside wind can be difficult to manage with. Though on a windless day his range can extend drastically, though this rarely happens.


Current Job: hoping to land a job at the inn as a security guard.


Bio: (will be more developed as the story progresses)


Personality: Often very quiet with a very reserved tongue. When with close friends he is often fun to have about. He doesn't show it but he is very shy of making new friends. Does not smile often but does make an effort to be more comfortable around others.


Other: Since he doesn't smile often people often mistake his mood for annoyed or sad, most of the time however, he is indifferent.
 
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(Picture / Description Of Character)


Name:
Selensya


Age: 11


Gender: female


Race: Werewolf


Weapon(s): claws, teeth,(and fear)


Power(s): Ability to turn into a werewolf when she chooses, if she isn't in her werewolf form for too long, she turns into one automatically and literally goes insane.


Current Job: Mercenary and Thief


Bio: Selensya has no idea how or why she is a werewolf, but she does know from her mother that she is what is called a "natural werewolf", which means that her mother fell in love with a wolf and ended up having Selensya (little weird, I know). Her name is well known for her 0% fail rate in the assignments people give her when they hire her as a mercenary, but nobody knows she is so young untill they actually meet her. Has been nearly assassinated many times , leading to a scar on her hip only seeable when in werewolf form.


Personality: Often light-hearted and happy, and worries about people she respects. If you get on her bad side, she's rude, sarcastic, and agressive. If you get on her good side, she's protective and caring of you.


Other: She's good at deception and lying (hence the fact that nobody (who she hasn't killed) knows what she is.), and is good at bargaining, although she keeps gold, platinum, and silver coins in a pouch on her hip, so she often doesn't.


<p><a href="<fileStore.core_Attachment>/monthly_2015_11/wolf.jpg.5b84301d7208015af77e47c6e0707737.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="85076" src="<fileStore.core_Attachment>/monthly_2015_11/wolf.jpg.5b84301d7208015af77e47c6e0707737.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p> (My character is the girl when not in werewolf form, and the werewolf when in werewolf form. How convenient ^^)

 

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[QUOTE="The Arrival]Didn't expect to see you here xD
Although I suppose I can accept your liking of rps with inns or motels lol

[/QUOTE]
/komestuck is amazing


I have a liking of them
 
(I'll preface this by saying she was designed for Elder Scrolls RP stuff, if anything needs changed let me know)


Name: Falin Nightlake


Gender: Female


Species: Bosmer (Wood Elf)


Age: 210 (Looks like she's in her late twenties though)


Class: Agent


Major Skills: Stealth and archery


Weapons: Senche Tiger bone dagger, bow


Appearance:


Falin shares many similarities with other Bosmer: a small, slender yet strong build that allows for an agile fighting style, and her eyes carry the unnatural look Bosmer are known for. Black sclera with a blood red iris. She prefers to keep her snow white hair cut very short. The wild hair often appearing spiked on its own.


Taking on an aspect of the Wild Hunt out of desperation wasn't without its consequences. Horns now grow from her head and her teeth are closer to a Senche Tiger's than a Bosmer's.


While typically hidden beneath her armor, her right arm is covered in a sleeve of intricate tattoos. Complex knot work of vines and flowers representing the Bosmeri connection to the Green. The emblem of the Warriors of Y'ffre can be seen at the top near her shoulder.


Her armor is made from leather. Dragon scales have been meticulously layered along the cuirass, vambraces and boots resulting in an armor than can absorb some blows but still allow her to move freely. Carved dragon bone adds ornamentation while providing for extra reinforcement.


Personality:

  • Generally polite unless around friends. Being with people she knows tends to bring out the more playful and teasing side of her.
  • While she's willing and able to work with others, she does enjoy the peace that can come with being alone
  • Given that most of her village was burned down, she has a fear of fire. She's far more likely to just freeze up until survival instinct kicks in and forces her to move. She has gotten to the point that she's fine with campfires and fireplaces given they're under control.


Quirks:

  • Does not like people touching her horns
  • When angry or frustrated, she's likely to be hiding someplace high up. Be it the treetops or the rafters of a building.
  • Despises the cold


History:


As a child, she unintentionally led to her village being "cleansed" by the Thalmor due to the humans that had married into and lived with the clans. Nearly everyone that lived there had been killed. She was found by a group known as the "Warriors of Y'ffre." Among the patrol that found her was a young recruit by the name of Dereth Nightlake. What began as a rather bitter rivalry between the two eventually developed into a very close friendship. Ask around the members of the Nightlake clan or fellow Warriors of Y'ffre and they'd tell you the two were practically married though they would vehemently deny that claim. Falin adopting the Nightlake surname doesn't help her argument.


Being raised and trained by the warrior sect led to her becoming a close follower of the Green Pact. A series of rules put in place by the god Y'ffre in exchange for giving the Bosmer their form. Thanks to her rigorous training, she's become an expert marksman. However despite her strength from scaling and maneuvering through trees, she struggles to hold her own in close combat. Falin eventually decided to leave Valenwood and begin wandering Tamriel in search of some kind of purpose.


She ran into Sauriil while traveling through Skyrim and was pulled into helping save Tamriel from Daedric invasion. After helping cleanse Nirn of corruption in a later adventure, she was named an Immortal and became the vessel of Y'ffre. Though her newfound powers came with a cost: she could never settle down. Trying to create some kind of permanent home would result in tragedy befalling it and destroying it.


Abilities: As an Immortal, Vessel of the god Y'ffre, she's been granted abilities that others wouldn't normally be able to use

  • Controlling the Green: She is able to take control of plants and use roots and vines as an enchanted binding on her opponents. Plant life will bend to her will and she can use them to gather information on the surrounding area. This ability is amplified greatly within Valenwood
  • Summon Spectral Beasts: Call spectral creatures to aid in scouting, combat, or travel. However, these creatures can be easily slain. They can be summoned even if she's unconscious as a sort of defense mechanism.
  • Champions of the Hunt: Summon the champions from previous Wild Hunts. Can only be used once per week
  • The Great Story: Access and even alter the memories of another. Requires the person to be in a trance like state otherwise it causes great strain on her and the one whose Story she's viewing. Also more likely to fail.


Misc.

  • Outside of her abilities as an Immortal, she is incapable of using any kind of spell.
  • While her title is Immortal, that does not mean she's truly immortal. Time won't kill her, though wounds certainly can.
  • As a result of almost becoming a creature of the Hunt. Her sight, hearing, and sense of smell are far greater than any man or mer.
  • She can heal from minor cuts, bruises, etc. in a matter of minutes. More serious cuts are typically healed in 5 hours. Grievous wounds and broken bones require several days to recover from.
    She cannot regenerate lost limbs, digits, etc. Teeth, however, seem to grow back after a month or so.
 
Name:Tanden Shaile


Age:200


Gender:Male


Race:Elf


Weapon(s): Enchanted Bow, Dagger


Power(s): Extreme Tracking skills, Little bits of Earth magic


Current Job: Hunter for Hire


Personality: Timid, can be very confrontational


Dark Brown hair, green eyes, about 6'6", Bulky(For an elf).
 





Human


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Normal form

Archangel form


Name:


Lady Cecillia Anahera



Age:


Unknown looks around 20



Gender:


Female



Race:


Archangel - Angel of Music



Weapon(s):

Harp Scythe

Magic Flute as well as battle clothes she wears


Power(s):

Music Manipulation

Omnilingualism

Holy Fire Manipulation


Current Job:


None - Hoping to get the job as a musician



Bio:


Cecillia was born in Heaven to the Archangel Metatron and the female Archangel Annabell, Cecillia was excepted to be the next Archangel like her parents. However, she didn't really want to become one just yet. She wanted to just life and be free before starting such training. However, her training started early for her, since her father was Metatron, she was to be trained for both the field and smarts. Over the years, she would train her body and brain, however, it would be difficult at times due to her condition. But she would continue trying, stopping once she could train of study anymore. Thankfully, she had met someone during her studies, a male archangel named Yukito. He helped her study whenever he had the time and helped her train at times as well, this would continue until the war happened. Cecillia's mother and father, as well as, many of her friends would be called out to help with it. Of course, all Cecillia could do was hope and pray that the war went in their favor. Once the war was over, some of her friends returned, as well as her mother and father. This made Cecillia very happy, even more happy when Yukito was still alive. However, this happiness turned to sadness.



When Cecillia found out Yukito was banished to Earth for Treason, she didn't fully understand. She didn't want to believe it, but there wasn't much she could do about it. She had to accept that he was gone and she was going to be one friend. Over the years, she dedicated her life to training and would, over time, become the next Archangel. An angel of music. Her mother and father were proud to hear the news and allowed her to go to earth and see if she could fulfill her duties as an Archangel and maybe find the friend that she had lost.



Personality:


- Motherly



- Nonhostile



- Very friendly



- Trusting



- She does have a fighting spirit



- Unfortunately, she can be too trusting



- She can be very quiet at times, sometimes a little too quiet



Other:


Sadly, Cecillia has been blind since birth. Because of her blindness, it takes her a while to fully "see" what is happening around her. Even though she can't see, her other senses have been heightened greatly.



tsukumo21.jpg



Name:


Mimi Draca



Age:


400 looks about 4



Gender:


Female



Race:


Nightmare Daemon



Weapon(s):


Too young



Power(s):





Nightmare Glare


She has the ability to read a demon or humans' worst nightmare or dream, she can also make the nightmare appear right in front of the person if she has to. However, this takes a great toll on her due to how inexperienced and small she is.



Astral Projection


Mimi can astral project into other peoples' dreams, manipulating them to her liking.



Shadow manipulation



Current Job:


Too young to work there.



Bio:


Mimi Draca is a long family of Nightmare and Succubi demons, powerful ones. sadly, their power wasn't enough for them to survive an attack that happened to their home. The whole family was killed, the only reason Mimi survived was because of her oldest sister hid Mimi in the woods not too far from the house. Once the attacks died down, Mimi was an orphan and ended up wandering the human world, alone and scared. She had resorted to stealing from humans and eating out of the trash in order to survive, she would try to talk to the humans, however, they would shoo her away. Mimi was alone and she didn't like, it, often remembering when her family would take care of her, but that would only make her cry. Winters were the worse time, with barely any food around and people going on early.



Mimi was cold, hungry and nearly feral around those times. eating anything that looked like it had meat on it. Spring, Summer, and Fall were the closest times she could find food and eat enough. However, in Fall she had to learn to keep her food ratios so she could eat during the winter. However, one winter, she never got to save any food. She was starving and groaned softly, shivering in the cold long winter nights as she curled up the corners of dumpsters or buildings to try and stay warm. Thankfully, help came to Mimi in time when Cecillia noticed the child and took her end as her own. Cleaning her up and feeding her the food she needed. Mimi was allowed to stay with Cecillia, even after Mimi found out what Cecillia was. Mimi is grateful for what Cecillia has done for her and tries her best to help her savior.



Personality:


- Playful



- Carefree



- Curious



- Happy



- Can be sad



- Sweet



Other:


Since she is too young to learn shapeshifting, she can't change her eyes. She has been with Cecillia for a long time and thinks of her as her new mother. Mimi knows that Cecillia is an angel, so she does have fear towards her, however, she hides it to the best of her ability.
More to come.

eeff5a026e62a07b31a0ddfdf9f23bfd.jpg



Name:


Marzena Lanclawe and Fenrir



Age:


Unknown, Marzena looked about 17. However, it is rumored she has been on Earth since the 9th century. Fenrir has been around for longer. However, this is only a rumor.



Gender:


Marzena


Female



Fenrir


Male



Race:


Dream Reaper and Dark Wolf



Weapon(s):


Marzena


- Fenrir



-
Blood Daggers


Fenrir


- Claws



- Fangs



Power(s):


Marzena


- Blood manipulation



- Dream Manipulation



- Dream Walker



Fenrir


- Poison Saliva



- Darkness Manipulation



-
Fear Manipulation


Current Job:


Protector of Marzena



Bio:


Might or night not be explained in the roleplay.


Personality:


- A bit out of it.



- Common Sense has left the building.



- However, Marzena is a reasonable person to talk to, at times.



- Fenrir is very protective and doesn't listen to anyone but Marzena.



- Marzena can be playful, but she can get aggressive in her playing.



- Marzena is goofy.



- More to come in the RP


Other:


Fenrir is named after the Norse Wolf who was bound by Odin in chains. Marzena
loves Little Red Riding Hood.
 
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The blade of an Outrider shall not draw the blood of an innocent

The steed of an Outrider shall not trample over the rights of the people


The life of an Outrider shall be forfeit until victory in the name of the Lord is achieved


Ride fast, eyes front!


-The Outrider's Oath



iUYLnifqlsYOA.jpg



Name: Knight Hussar, Outrider of the North Plains


Age: 45


Gender: Male


Race: Human


Weapon(s): A curved saber made out of meteorite steel and an oak longbow (plus arrows)


Power(s):

  • Combat Master: Having nearly 35 years of combat experience, Hussar has honed his skills with the blade and bow to a level of satisfactory perfection. He fights in a powerful textbook fashion, having a rigid and trained stance in battle. He prioritizes a swift end as opposed to drawing out the bloodshed. He is also fairly accurate with the bow and arrow, though does not rely on it.
  • Aura Sensitivity: If he focuses hard enough (or, inversely, his mind is empty enough), he is able to detect others' presences to a fault. This makes him a deadly opponent even when his sight is obstructed.
  • Natural Equestrian: Being an outrider since a very early age of 10, Hussar was a proficient rider even in his childhood. He had a way with horses that others didn't quite have and that made him an outstanding warrior among the ranks of the Outriders.


old_warrior_by_famorphing-d4hg0f5.jpg

Current Job: Former Outrider, now a mercenary. He's been hoping to settle into a quiet sedentary life


Bio: Hussar was once Tekla,born in the harsh and unforgiving land of Iberia. He grew up in a village of solitary warriors, a community closely knit and focused mostly on the survival and well-being of the village. As a child, he was trained in simple combat. He would grow up to be a fine warrior and protector, but out of nowhere, his village was attacked by raiders. A fierce battle ensued lasting almost a full day. In the aftermath, only Tekla emerged as survivor. Now homeless, he wandered the barren wastes in search of sanctuary. And found a sanctuary he did in the form of a roaming band of Outriders. Valiant knights, they saw great promise in the boy and took him in, naming him Hussar. With the Outriders, his combat prowess further improved and improved. He participated in countless battles, fighting any matter of enemy, supernatural or otherwise. When he reached his 40th year, he decided that he had had enough and with the approval of his commanding officer, Hussar was honorably discharged. He now takes to wandering the world and lending his blade to people in need.


Personality: You'll find out soon enough...


Other:

  • His horse a brown palomino named Iber, after his motherland
  • His sword is a gift from the High Lord himself, in reward for his service
  • He keeps most of his face covered in his helm
 
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anime-boy-white-hair-photo-31590-jpg.jpg



Name: Torin Cairn


Age: 20


Gender: Male


Race: Human


Weapon(s): A small, ornate dagger and a larger straight sword


Power(s): Rune-scribing and fire type spell casting


Current Job: (I'd like to apply to be bartender)


Bio: Torin Cairn isn't anybody to be worried about. After learning Rune crafting, scribing, and fire magic, he wondered off to become the free-spirited nomad he is today. He often will stop at one place or another for a few weeks or months and then continue wandering, sometimes bringing companions with him.


Personality: Shy at first, but kind and helpful. Torin is pretty good at figuring out how things work and is easily caught up in studying mechanical and magic devices.


Other: Torin is also a great cook. He won't openly boast about it, but if asked nicely he will make a hot, savory meal for a party of any size.
 

82d1f4a457563ef65ea49ad9d962ae4f.gif


~Adrasteia~





Age



314 years of age precisely



Gender



Female



Race



Humanized horrorterror. This means she can no longer return to her original form, however she still lives an exceedingly long time and is not human.


tumblr_mw8b83FIRb1ru8g8yo2_500.gif



Weapon



Adrasteia uses her hands and fingers as conduits for her magyk.



Powers



Major Power: Black Magyks. She can generate a white lightning that she channels through her hands.





Minor Power: Levitation. It is mostly an unconscious ability and most times she won't notice that she is floating rather than walking.


Minor Power: A massive intellect only a power because she knows the answer to just about anything you ask her. She was
obsessed with learning about the world beyond the Void, and dedicated and good thirty years to nothing but reading.

tumblr_mv4z4lt0yQ1r012yho1_500.gif



Bio


Adrasteia was once one of the most powerful horrorterrors to run rampant in the void. She was also a candidate to be the next queen. However she was fascinated with the world beyond her reach and when she became to attached to it, her companions cast her out. Originally she was humanized and looked human, however once an army general found out what she truly was, he tortured and brainwashed her into doing his bidding. Because of this, she came in close contact with the void and it changed her appearance and abilities drastically. After 'dying' in fight to protect a group of people she had come to care about, Adrasteia was restored to her original humanized state.

8346562FA4E72AF46E190AFC00B10FBD511911C0



Personality


Adrasteia puts on an air of confidence and maturity, however she will argue like a five year old if there is a point she is trying to make or something she desperately wants. She cares almost too much for others, and because of this, she sometimes neglects to take care of herself.




Other


Adrasteia once spent a year drinking nothing but human liquor, as an experiment but now she absolutely abhors the drink. She is also very very fond of little Yuuki and despite 'dying' she remembers everything she did.

 
Last edited by a moderator:
[QUOTE="Genieva Von Bubbles]


82d1f4a457563ef65ea49ad9d962ae4f.gif


~Adrasteia~





Age



314 years of age precisely



Gender



Female



Race



Humanized horrorterror. This means she can no longer return to her original form, however she still lives an exceedingly long time and is not human.


tumblr_mw8b83FIRb1ru8g8yo2_500.gif



Weapon



Adrasteia uses her hands and fingers as conduits for her magyk.



Powers



Major Power: Black Magyks. She can generate a white lightning that she channels through her hands.





Minor Power: Levitation. It is mostly an unconscious ability and most times she won't notice that she is floating rather than walking.


Minor Power: A massive intellect only a power because she knows the answer to just about anything you ask her. She was
obsessed with learning about the world beyond the Void, and dedicated and good thirty years to nothing but reading.

tumblr_mv4z4lt0yQ1r012yho1_500.gif



Bio


Adrasteia was once one of the most powerful horrorterrors to run rampant in the void. She was also a candidate to be the next queen. However she was fascinated with the world beyond her reach and when she became to attached to it, her companions cast her out. Originally she was humanized and looked human, however once an army general found out what she truly was, he tortured and brainwashed her into doing his bidding. Because of this, she came in close contact with the void and it changed her appearance and abilities drastically. After 'dying' in fight to protect a group of people she had come to care about, Adrasteia was restored to her original humanized state.

8346562FA4E72AF46E190AFC00B10FBD511911C0



Personality


Adrasteia puts on an air of confidence and maturity, however she will argue like a five year old if there is a point she is trying to make or something she desperately wants. She cares almost too much for others, and because of this, she sometimes neglects to take care of herself.




Other


Adrasteia once spent a year drinking nothing but human liquor, as an experiment but now she absolutely abhors the drink. She is also very very fond of little Yuuki and despite 'dying' she remembers everything she did.


[/QUOTE]
Homestuck
 
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Name


Ogami Kiiryu





Age


24





Gender


Male





Race


Human





Weapon(s)


Rings: In order to draw blood, Ogami is equipped with special rings that have rotating blades on them. He wears them on both of this thumbs to cut his forearms, in which a scythe-like blade protrudes from the gases within each arm, acting as his weapons.





Power(s)


Enhanced Endurance and Strength: Ogami can operate on a low power setting, allowing him to operate for an extended amount of time. He can hold his breath for longer periods of time and remain calm through stressful or painful situations, tolerate extreme hunger, unbearable thirst, and strong urges to sleep. He has the incredible ability to defy weight limitations of the member of his race, but not completely break them. Dense, lengthy, or overweight items are easy to move and simple to use in nearly any manner. He can crush, lift, throw, or catch items of great weight.


Precise Accuracy and Aiming: He
can achieve complete and utter accuracy on distant targets, with the activity in his brain center for aim, accuracy and precision is drastically improved. He needs only to aim for an instant before precisely hitting a target with a projectile. Ogami can judge extremely long distances amazingly accurately, gauging the strength needed to launch a projectile, in order to hit a target accurately. He can compensate for environmental factors that would normally throw off people's aim like wind, air resistance, gravity, and radiant heat (which distorts the image of the target).


Enhanced Speed: He can move much faster than the average member of his species. However, this power is not without any ill effects, as it can strain the body. He can perform a decent flash-step, in which he disappears from the average eye, and appears in another spot. Or, maybe, he even creates multiple mirages of himself around his opponent, leaving them confused as to which one is actually him.






Branch of Sin: Ogami has the ability to freely control his blood out of his body. He has specially-made rings with serrated blades in them to slice open his forearms in order to force the blood out. He can manifest his blood into a scythe-like blade or blades. The blades can be inverted, outverted or sometimes straight with a hook at the end that resembles a hook sword. The straight blades are usually created from the top of his hand. He can create the blades on any part of his body, usually on his forearms. He can shape the blade into a straight or curvy blade. The basic use of this ability is to slice or cut down something or someone. Ogami has trained and perfected his powers that are now strong enough to slice through solid steel door. He can use them to guard as well, by crossing them together to stop a direct attack or an incoming projectile. While the blades are typically two to three feet long, Ogami can shape the blades in a netting-pattern, in order to greatly lengthen them allowing him to attack people at long range, without using more blood. One of the advantages his power provides him with is that he can restore his already used blood into his arteries, but only as long as it's still attached to him. Depending on the situation, Ogami intends to get creative to evade or defeat his opponents with his Branch of Sin, such as positioning multiple small Crow Claws at the soles of his feet. This way, he can climb up buildings by using his Branch of Sin as climbing hooks. He can use more blood to create one giant blade strong enough to cut a whole room in half. While his normal blades are used for cutting, this one is used more for strength and power. He doesn't often use this technique because of the huge amount of blood that is needed to form this giant blade, resulting in anemia, as well as it's weight. He can also create a barrier by creating multiple blades, mostly from his hands and forearms, in a formation that somewhat covers an entrance or exit. He can also shape the blades in a netting-pattern to extend it's reach and create a bigger blockade. Another technique that Ogami uses to create a large scythe-like blade at the top of his right hand, instead of his usual forearms, is called Invisible Black. He uses one hand to tear the veins on top of his other and draws his blade in less then a second to perform this technique. When Ogami draws the blade to its limit, he detaches the blade from his hand and forms a hook at the end of it. He then slices the target to pieces at the speed of sound, or just as the name suggests, "in a flash". While the top of the blade is still attached to his other hand, Ogami can use it to guard against incoming projectiles. He can use the blade to attack in both directions, vertical and horizontal. The faster he draws the blade, the more damage it deals. The blade has a small difference in its appearance, but mostly at the edge of the blade. The length of the blade differs as well. Instead of its usual length, Invisible black is at least half the length of Ogami's body.


Current Job


TBA





Bio


Ogami once worked as a police officer who defended the peace of the Earth. At the time, he already knew of his abilities, and used them to fight instead of using actual weapons; those made from the human hand. He kept his powers a secret from his partners, for he was afraid they'd grow scared of him. However, when a drug deal went wrong, and people ganged up on Ogami and his most trusted colleague, he brought out the big guns and took everyone out, murdering them all because of the damage they did to his friend. After this, he was taken into a maximum security prison, where he was actually forced to fight underground, in which people continuously bet on his win. Sometimes he thought of letting someone take him out, but he never went through with it. In the facility, Ogami met people and made friends. However, everyone was eventually killed off in their own fights, leaving him with nothing more than enemies. He soon decided to make his great escape, killing off hundreds of guards and fleeing the country. Now, with no one knowing of his identity, he got the names of his facility friends, three of them deceased, above his right eyebrow in their honor.





Personality


He seems to thoroughly enjoy violence, and his favorite phrase is "Dead Center." Despite his wild and battle-hungry attitude, he does have a sense of honor and respects strength and determination. He is also against the idea of needless killing. In an ironic twist, Ogami becomes flustered and embarrassed when a woman acts immodest. He's dense and highly competitive, often making one think of him as a 12-year-old boy who must get what he wants. Ogami doesn't intend to offend people, but seems to do it no matter what, resulting in him getting into fights. He's actually pretty smart despite appearances. He is stubborn, short-tempered, and strong-willed. When he has a goal, he makes sure to complete it even if it means his death.





Appearance


Ogami is a tall [6'3], muscular man with a medium-dark tan. He has short black hair in spikes to the back. He has the letters DSMK tattooed above his right eye, in memory of his former team-mates from within the facility he was forced into after his abilities were found out. He also has two rings with serrated blades built in them to slice open his forearms; he wears these on his thumbs. He lost his right eye as part of a Penalty Game and now wears a black eyepatch.



















 

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Name: Marguerite Celeste Valentino


<p><a href="<fileStore.core_Attachment>/monthly_2015_11/starry_magic_fantasy_broom_witch_cute_anime_hd-wallpaper-1308047.jpg.74ea46e9e73b36dc9dd04f241544e5b6.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="86601" src="<fileStore.core_Attachment>/monthly_2015_11/starry_magic_fantasy_broom_witch_cute_anime_hd-wallpaper-1308047.jpg.74ea46e9e73b36dc9dd04f241544e5b6.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>


5'6", hides scars on neck with shirt collar as well as bracelets to hide the scars on her wrists, she has scars from past abuse on back as well and only keeps the scars as to tell herself she has has lived through it and it did happen for real. Prefers to wear thigh high socks and curled toe shoes.


Age: unknown, anywhere from 18 - 1000 (lost track) appears to be in late teens


Gender: female


Race: Grey Witch, she is neither good nor bad... but is sometimes both at the same time. With grey witches they are more passive bystanders who only intervene when a balance seems to be disrupted... Marguerite sometimes breaks the rules though...


Weapon(s):


Her wand (only helps her create simple spells with out speaking them) and her flying broom named Ash (I don't know if that is considered a weapon or not.) She also has a never ending grimoir that can be rather large and bulky but doesn't attack or anything it only contains spells and rituals as well as room for her own spells, also which ever spells others in the Grey Witch cult wish to share with their comrades (idk if it counts as a weapon).


Power(s):


Maygks- can cast both white and black maygks since she is a "grey" witch. (Consequence of being both pure of heart and practicing both forms of maygks)


Medium/Phsycic- come on guys it comes with being a witch! She can read palms, auras, realign chakras, read tarot cards (sometimes but rarely reads angel cards), runes, etc. (She only rarely scrys through and only through a looking glass on occasion but never a crystal ball, that's just bad publicity)


Enchants objects: it takes a full day to enchant an object correctly so it's not like "oooooh I need a gun that never runs out of bullets *materializes*" No, the object must already exist and it takes time depending on the enchantment casted, a simple thing like a spoon that turns itself on command will take a full day non the less. (She did this as payment at a previous Inn she stayed at.)


Knowledge of tongues: she was taught ALMOST all languages during her time as a slave and while training as a grey witch in order to read and cast spells.


Current job:


Maybe applies as waitress or bartender? Or use her powers as a hand at the Inn? Which ever you choose it's your Inn. She'll just be looking for a job.


Bio:


After running away from The Black Magiks Academy because she didn't want to hurt others (as well as not wanting to eventually go through unferilization ceremonies) Marguerite was kidnapped by a gang known as the Night Crawlers who dealt with human trafficking and narcotics. Since Marguerite was so young, she was sold in many slave markets over the years and lost track of her age, and her real name. Being unable to escape and remaining unpracticed in any sort of spell casting, Marguerite felt useless. At one point or another during her "mid abolescence", a grey witch had found her in the slave market to turn her into a proper witch. Joining the small cult of spell binders, Marguerite was given a name and a purpose: keep the world at balance. She was given a grimoir and must make her own way now that she knows the basics. At this point she is meant to drift around and assist in keeping balance amongst this world.


Personality:


Upon meeting Marguerite she is quiet in a sense where when she speaks she speaks to get her point across, nothing more nothing less. As you get to know her she will become less awkward and talk a little more and shows a witty sarcastic side. Sometimes she gets flashbacks of her time in slavery and either freezes or faints. The witches often mistook this for the mystical visions of looks into the past, present, or future (happens as well with those vsions.) Although she seems like she is weak and passive, she isn't always, she sometimes tends to break the rules, and allow goodness to break balance in small ways. Being easy to offend, she does not take kind to criticism without purpose so if someone were to offend her she would most likely be a crying mess on the inside but on the outside seeking an equal way to balance out the words.


Some of the good that came of being a slave was that she adopted OCD and a very strong focus on getting things done.


At night the memories and visions rush into her mind the only way she can go to sleep is by flute music and smelling burnt sage or sage candles that she has a surplus of.


She apologizes for everything she does and often has mood swings that go from happy to sad through out the day with out notice, because "a grey witch is selfless and only concerns herself with the balance of the world."


Strengths:


Weapon mending, sewing, cleaning, cooking, slightly better at black magik than white , quick with problem solving, cares for all life, very loyal, never breaks promises/tells secrets, works hard, can sing decently,


Weaknesses:


Her visions, empty darkness, her past, spiders, things that aren't perfect, healing spells and hexes take large tolls on her, not very flexible or fast (uses magic as assit), doesn't accept unneeded criticism well, puts others before herself all the time, locks away love and other emotions, hurts emotionally but refuses to address issue, not stealthy, can be socially awkward, has an irrational fear of the church and holy figures... wait nope it's rationalized.


Likes:


Stars, snow, dark chocolate, all flowers, bathing, the smell of rain, sunlight, moonlight, the concept of falling in love and the hope that one day she may.


Dislikes:


Liars, death, the rain, thunder & lightning (terrified of the stuff), rude people, thieves


*from last I read of the in character RPing it seems pretty hectic right now so I'll just wait until things calm down a bit more before I post if that's all good with you I don't want to accidentally make the plot too too complicated*

 

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Name: Exrus D' Lefey


Age: 187


Gender: Male


Race: Vampire


Weapon(s): His hands are good enough


Power(s):


Excessive strength: Exrus has higher than normal levels of strength and speed. Nothing too special here.


Shadow Dance: Exrus can move through shadows. Essentially, he has the ability to dissipate and reappear in a different location, provided that those two locations are connected through the shadows of any objects. If no shadow exists, or if the path would be lost by the loss of his shadow, then he cannot perform Shadow Dance.


Current Job: (It would be cool if he could be a bartender at SOME point, but obviously not instantly)


Bio: (To be developed)


-Has known necromancers in the past (for what reason? ooo secrets)


Personality:


-Manipulative


-Quick to anger


-Talkative


-Eccentric


Other: He has an obsession with games of chance that he usually rigs. Also obsessed with dice, because he thinks that they are "fair chance" and he hates that.
 
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(Picture / Description Of Character)


Human form: <p><a href="<fileStore.core_Attachment>/monthly_2015_11/57a8c5de0545c_download(4).jpg.9ee5a5aab0c70b41af5b38f8d686430e.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="87268" src="<fileStore.core_Attachment>/monthly_2015_11/57a8c5de0545c_download(4).jpg.9ee5a5aab0c70b41af5b38f8d686430e.jpg" class="ipsImage ipsImage_thumbnailed" alt=""></a></p>



This human form pic is a basis. The rest will be built on.



Seraph form: Athena's hair turns white and she gains six wing and is draped in a silken moonlight coloured dress.



Name: Tokumei "athena grey" serafimu



Age: 15



Gender:



Race:seraph



Weapon(s):
(If any. Two would be max.) Holy sword/ holy explosion and razor wing blast.


Power(s): (If any. Four would be max. NO GOD-LIKE POWERS PLEASE.)


1. Healing/plant growth. 2. Flight. 3. Animal communication/ manipulation.


Current Job: (If you are working for the inn in anyway. This can be edited at anytime if you wish to have a job at the inn.)


Bio: (Optional)


Personality: (Optional) she is shy and quite reserved but when she gets to know someone she becomes bubbly and happy.


Other: (Anything else you would like to add.)

 

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