Arynne
Salmon of Doubt
Some time ago, I started a Solar/Lunar game called The Listening Sky, which took the PCs on a quest for a lost First Age manse. Unfortunately, I threw in too many D&D-style random encounters with monsters on the way there, then overcompensated by making the past-life dreams insistent to the point of railroading, and the and the whole thing got bogged down.
I'd like to start again from the beginning -- either streamlining the story and eliminating most of the monsters, or letting the characters have more freedom to roam around the jungle.
Any interest? Suggestions?
I'd like to start again from the beginning -- either streamlining the story and eliminating most of the monsters, or letting the characters have more freedom to roam around the jungle.
Any interest? Suggestions?