magnificentmomo
That Guy
So I was thinking of having an alchemicals game where most of the body of the great maker has become blighted. I saw it akin to the real world scenes in the Matrix, driving around in skiffs, dodging large gremlins, chasing rumors. I wanted to start with the destruction of yet another patropolis, this one being the one the alchemicals are in, where they all group up and escape on a skiff together.
Couple of rumors I thought to have them chase would be The Core- try and revive Autobot at the source, some sort of Zion-like city that is still functioning, the last dying ruins of a matropolis that was rumored to have breeched the seal of eight divinities just before the resource shortages got too great.
I am currently looking for inspiration/ ideas/ noticeable problems. Ideas for more rumors, ideas for gremlin encounters. Also, validation- does this sound fun to anyone else?
Couple of rumors I thought to have them chase would be The Core- try and revive Autobot at the source, some sort of Zion-like city that is still functioning, the last dying ruins of a matropolis that was rumored to have breeched the seal of eight divinities just before the resource shortages got too great.
I am currently looking for inspiration/ ideas/ noticeable problems. Ideas for more rumors, ideas for gremlin encounters. Also, validation- does this sound fun to anyone else?