DankWaffles
Go Home, Go Bed
Faction:
The Kryptonian Oligarchy
Population: 7.2 billion people
Appearance:
Casual Outfit(s):
History: {Discover through RP}
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[NOTE: EACH WEAPON PRODUCES A ENERGY BLAST, NOT AN ACTUAL BULLET]
Recon Soldiers:
Kryptonian Nano suit; able to withstand projectile bullets (Human)
{The suit allows the user to go invisible for ONE Earth minute. Once the cloak is used, the user must wait 5 Earth minutes for it to recharge and is equipped with night vision. The suit also includes a filter for different sola radiation and harmful atmospheric conditions}
Name: TKO Exploration Unit
Arsenal:
M13O9 Energy Rifle; x4 clips; each clip holds 7 energy bolts
Yuger 511; x3 clips; each clip holds 15 energy bolts
Smoke Grenade x3
Infantry Unit:
Kryptonian Military Armor Mk.5; able to withstand projectile bullets (Human)
{The Infantry suit protects the wearer from blast shrapnel's, harmful atmosphere conditions, and foreign solar radiation}
Unit Name: Kryptonian Task Force Z
Arsenal:
VUX 8807; x3 clips; each clip holds 32 energy bolts
HOY 770; x3 clips; each clip holds 12 energy bolts
Frag Grenade; standard carry is 3 grenades
Heavy (Support) Unit:
^Kryptonian Battle Armor, with protective mask (the mask allows for the Kryptonians to withstand the change in air pressure, and allows for them to breathe on any planet, along with filtering out unknown solar radiation); able to withstand projectile bullets (Human) and blasts (frag)
Unit Name: Renegade Support
Arsenal:
Reverb Model 223; x3 clips; each clip holds 112 energy bolts
HUX Linger; x5 clips; each clip holds 25 energy bolts
Yun Chuck Rocket Launcher; x2 missiles
Kryptonian Impact grenade Model 2; x5 standard carry
Kryptonian Special Task Force X:
Council Sentry Guards:
Unit Name: Guards
Unit Size: There are exactly 35 Sentry Guards; Kryptonian Council Guards undergo the MOST painful and difficult training throughout the whole military. They're one duty is to protect the High Council members
Armaments: Equipped with Kryptonian Battle Armor, a HOY 770, and a pike, that is tipped with an electric blast (roughly 12,000,000 volts of electrcity)
Light Tanks:
{Taurus 900; Mounted machine gun (tipped with incendiary powder) and 2 canons able to make a full 360 rotation; Each canon produces energy blasts, capable of taking down a 3 story building; The tank itself can hover; takes about 7 people to operate a tank}
Medium Tank:
{The M92A3 Gorgon; The Gorgon is equipped with a railgun, used for short range and long range; estimated damage is capable of destroying a 9 story building and shoot a energy based projectiles; the tank is capable of rotating 360 degrees; takes around 25 people to operate a tank}
Heavy Tank:
{The M98A3 Goliath; The Goliath is fixed with 4 automated turrets on each track and a double pulse canon, capable of destroying a corvette spaceship, but it takes time to rotate the canon 360 degrees, plus the Goliath is slower than the other tanks, only by 5 mph; takes about 40 people to operate a tank}
Artillery Tank:
{USMC Ursa; The USMC Ursa is equipped with a long barrel and fires a Mercury tipped explosive shell, capable of destroying a 9 story building; the artillery tank can maneuver by it's 4 arms; takes around 15 people to operate a tank}
Naval/Space Unit(s):
[NOTE: THE NAVAL UNIT NUMBERS ARE SEPERATE FROM THE HEAVY, INFANTRY, AND RECON UNIT NUMBERS]
Pilot suit:
{The Pilot suit can be seen at 0:13 to 0:19}
Retribution Class - Capital Ship:
Crew Size: app. 150,000 people
Armaments: x24 Pulse Canons, x6 Anti-Gravity torpedo silos, x2 gauss canons, x1 auto canon, x3 point defense turrets, can house up to 80 fighter ships and 60 bombers, x14 particle shield generators, x2 ray shield generators, x2 concussion generators, x1 phantom drive
MC87 Star Gazer - Capital Ship:
There are 2 MC87 Star Gazer Capital ships in commission
Crew Size: It takes app. 70,800 people to operate this vessel
Armaments: x15 turbo laser canons, x9 Ion canons, x6 railguns, x1 tractor beam, x8 particle shield generators, x2 ray shield generators, x2 concussion shield generators, x1 phantom drive, can house 60 fighters and 40 bombers
Other: Serves as a mobile command base
Ravager Class - Destroyer Ship:
Crew Size: app. 20,000 people
Armaments: x10 Railguns, x6 gauss canons, x8 Ion torpedo launchers, x24 Ion torpedoes can house up to 40 fighter ships and 30 bombers, x5 shield generators, x2 concussion shield generator, x1 phantom drive
Marauder Class - Cruiser:
Crew Size: app. 19,000 people
Armament: x5 Ion canons, x4 railguns, x2 auto canons, x2 gauss canons, x4 particle shield generators, x1 concussion shield generator, x1 phantom drive, can house 38 fighters
Revere Class - Battleship:
Crew Size: app. 25,000 people
Armaments: x4 Railgun, x6 Pulse Canons, x2 gauss canons, can house up to 40 fighter ships and 40 bombers, x5 particle shield generators, x2 concussion shield generators, x1 phantom drive
Valor Class - Frigate:
Crew Size: app. 200 people
Armaments: x6 pulse canons, x2 Proton canons, x1 auto canon, x3 particle shield generators, x1 concussion shield generator, x1 phantom drive
Blockade Runner Class - Cargo Ship:
Crew Size: 550 people
Armaments: x5 auto canons, x2 railguns, x9 particle shield generators, x2 concussion shield generators, x1 phantom drive, x2 distress beacons
Zod Class - Scout Ship:
Crew Size: app. 40 people
Armaments: x5 pulse canons (rate of fire is increased), x2 particle shield generators, x1 phantom drive, x1 Genesis chamber
Rorschach Class - Corvette:
Crew Size: 150 people
Armaments: x4 charric lasers, x2 Proton canons, x1 railguns, x4 particle shield generators, x1 concussion shield generator, x1 phantom drive
Faora Class - Dropship (helicopter and transport ship):
Crew Size: 13 people, plus it can carry app. 75, which is equivalent to a third of a standard Kryptonian battalion
Armaments: 3 different sized pulse canons (rate of fire increased for each canon), x2 particle shield generators, x1 concussion shield generator
Hornet Class - Attack and Transport ship:
Crew Size: 1 pilot
Armaments: x3 pulse canons that fire simultaneously, can carry 9 people, excluding the pilot
Victor Class - Fighter ships:
Crew Size: 1 person
Armaments: x2 Taim and Bak IX9 medium laser canons, x2 Proton torpedo launchers, x16 torpedos
Ramen Grox Class - Bomber:
Crew Size: 2 people
Armaments: x2 KX5 laser canons, x2 Arakyd flex tube torpedo launchers; x4 torpedoes, Proton bombs
World Engine - Terraform Machine
There are 3 World Engines ready for use
Crew Size: Not applicable
Armaments: The Kryptonians have developed a special defense mechanism when the World Engine is terraforming. They have constructed a defense system in which a liquid is able to transform into a solid, referred to as Liquid Geo. The Liquid Geo takes the form of tentacles in order to repel any outside force attempting to stop the terraforming process. The world engine works by placing a Black Zero at one end of the planet, and the world engine at the other. The two machines then link up and send a pulsating gravitational beam through the planet, increasing the gravity of the planet (to match Krypton's) and changing the atmosphere (to match Krypton's). During this process, both machines will bombard the planet with particulate matter to reform the planet's biosphere.
Black Zero - Terraform and Prisoner Ship
There are 3 Black Zeros ready for use
Crew Size: 100 people
Armaments: Contains it's own atmosphere (similar to Krypton's), can hold 25 dropships, several escape pods, particle and concussion shield generators
History: Black Zero being a large barge ship, designed by the famous scientists known as Jor El and Jax Ur, it is capable of terraforming planets, when linked to a world engine. Not only can a Black Zero terraform, but it can send prisoners to a reality known as the Phantom Zone, although there was never a crime so harsh to be committed, in which a prisoner would be sent to the Phantom Zone.
~ {A phantom drive is basically a warp drive}
Reason for War:
The Kryptonians were informed that multiple outposts of theirs were destroyed, due to the conflict between the factions. Now, they just want to end this pitiful war... by terraforming the enemies world's, to make it habitable for the Kryptonians
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Character
Name: Kal El
Appearance:
Role: Commander, Special Task Force
Rank: Commander
Personality: Brave, Disciplined, Charismatic, Caring
Gender: Male
Weapons/Vehicle:
MC71; x5 clips; each clip holds 30 energy bolts
Stilton 42; x3 clips; each clip holds 14 energy bolts
Smoke Grenades x2
Kryptonian Impact Grenade x2
Equipment:
{Kryptonian Battle Armor; His right arm piece can retract a blade, primarily used for combat; when his mask is equipped, the battle armor enters it's true state and is able to withstand blasts (frag or impact) and projectile bullets}
His personal Scout ship; which also holds prisoner cells, the ordinary weaponry, a Genesis chamber, and his diplomatic suit
Kal El was gifted a Kelex and Kelor when he was ranked to Commander
Kelex
Kelor
Reason for recruitment:
His father is one of the few leaders of the faction. Specifically, Kal's father is the leader, or represents, the science community, but he wanted his son to join and be a part of the military, that way Kal would have experience when he would become the representative for the military, maybe even more. Kal El is very special to the Kryptonians, as he was the first natural born in centuries.
Battalion number/name:
Kryptonian Special Task Force X
The Kryptonian Oligarchy
Population: 7.2 billion people
Appearance:
Casual Outfit(s):
History: {Discover through RP}
--------------------------------------------------------------
[NOTE: EACH WEAPON PRODUCES A ENERGY BLAST, NOT AN ACTUAL BULLET]
Recon Soldiers:
{The suit allows the user to go invisible for ONE Earth minute. Once the cloak is used, the user must wait 5 Earth minutes for it to recharge and is equipped with night vision. The suit also includes a filter for different sola radiation and harmful atmospheric conditions}
Name: TKO Exploration Unit
Arsenal:
Infantry Unit:
{The Infantry suit protects the wearer from blast shrapnel's, harmful atmosphere conditions, and foreign solar radiation}
Unit Name: Kryptonian Task Force Z
Arsenal:
Heavy (Support) Unit:
^Kryptonian Battle Armor, with protective mask (the mask allows for the Kryptonians to withstand the change in air pressure, and allows for them to breathe on any planet, along with filtering out unknown solar radiation); able to withstand projectile bullets (Human) and blasts (frag)
Unit Name: Renegade Support
Arsenal:
Kryptonian Special Task Force X:
Council Sentry Guards:
Unit Name: Guards
Unit Size: There are exactly 35 Sentry Guards; Kryptonian Council Guards undergo the MOST painful and difficult training throughout the whole military. They're one duty is to protect the High Council members
Armaments: Equipped with Kryptonian Battle Armor, a HOY 770, and a pike, that is tipped with an electric blast (roughly 12,000,000 volts of electrcity)
Light Tanks:
{Taurus 900; Mounted machine gun (tipped with incendiary powder) and 2 canons able to make a full 360 rotation; Each canon produces energy blasts, capable of taking down a 3 story building; The tank itself can hover; takes about 7 people to operate a tank}
Medium Tank:
{The M92A3 Gorgon; The Gorgon is equipped with a railgun, used for short range and long range; estimated damage is capable of destroying a 9 story building and shoot a energy based projectiles; the tank is capable of rotating 360 degrees; takes around 25 people to operate a tank}
Heavy Tank:
{The M98A3 Goliath; The Goliath is fixed with 4 automated turrets on each track and a double pulse canon, capable of destroying a corvette spaceship, but it takes time to rotate the canon 360 degrees, plus the Goliath is slower than the other tanks, only by 5 mph; takes about 40 people to operate a tank}
Artillery Tank:
{USMC Ursa; The USMC Ursa is equipped with a long barrel and fires a Mercury tipped explosive shell, capable of destroying a 9 story building; the artillery tank can maneuver by it's 4 arms; takes around 15 people to operate a tank}
Naval/Space Unit(s):
[NOTE: THE NAVAL UNIT NUMBERS ARE SEPERATE FROM THE HEAVY, INFANTRY, AND RECON UNIT NUMBERS]
Pilot suit:
{The Pilot suit can be seen at 0:13 to 0:19}
Retribution Class - Capital Ship:
Crew Size: app. 150,000 people
Armaments: x24 Pulse Canons, x6 Anti-Gravity torpedo silos, x2 gauss canons, x1 auto canon, x3 point defense turrets, can house up to 80 fighter ships and 60 bombers, x14 particle shield generators, x2 ray shield generators, x2 concussion generators, x1 phantom drive
MC87 Star Gazer - Capital Ship:
There are 2 MC87 Star Gazer Capital ships in commission
Crew Size: It takes app. 70,800 people to operate this vessel
Armaments: x15 turbo laser canons, x9 Ion canons, x6 railguns, x1 tractor beam, x8 particle shield generators, x2 ray shield generators, x2 concussion shield generators, x1 phantom drive, can house 60 fighters and 40 bombers
Other: Serves as a mobile command base
Ravager Class - Destroyer Ship:
Crew Size: app. 20,000 people
Armaments: x10 Railguns, x6 gauss canons, x8 Ion torpedo launchers, x24 Ion torpedoes can house up to 40 fighter ships and 30 bombers, x5 shield generators, x2 concussion shield generator, x1 phantom drive
Marauder Class - Cruiser:
Crew Size: app. 19,000 people
Armament: x5 Ion canons, x4 railguns, x2 auto canons, x2 gauss canons, x4 particle shield generators, x1 concussion shield generator, x1 phantom drive, can house 38 fighters
Revere Class - Battleship:
Crew Size: app. 25,000 people
Armaments: x4 Railgun, x6 Pulse Canons, x2 gauss canons, can house up to 40 fighter ships and 40 bombers, x5 particle shield generators, x2 concussion shield generators, x1 phantom drive
Valor Class - Frigate:
Crew Size: app. 200 people
Armaments: x6 pulse canons, x2 Proton canons, x1 auto canon, x3 particle shield generators, x1 concussion shield generator, x1 phantom drive
Blockade Runner Class - Cargo Ship:
Crew Size: 550 people
Armaments: x5 auto canons, x2 railguns, x9 particle shield generators, x2 concussion shield generators, x1 phantom drive, x2 distress beacons
Zod Class - Scout Ship:
Crew Size: app. 40 people
Armaments: x5 pulse canons (rate of fire is increased), x2 particle shield generators, x1 phantom drive, x1 Genesis chamber
Rorschach Class - Corvette:
Crew Size: 150 people
Armaments: x4 charric lasers, x2 Proton canons, x1 railguns, x4 particle shield generators, x1 concussion shield generator, x1 phantom drive
Faora Class - Dropship (helicopter and transport ship):
Crew Size: 13 people, plus it can carry app. 75, which is equivalent to a third of a standard Kryptonian battalion
Armaments: 3 different sized pulse canons (rate of fire increased for each canon), x2 particle shield generators, x1 concussion shield generator
Hornet Class - Attack and Transport ship:
Crew Size: 1 pilot
Armaments: x3 pulse canons that fire simultaneously, can carry 9 people, excluding the pilot
Victor Class - Fighter ships:
Crew Size: 1 person
Armaments: x2 Taim and Bak IX9 medium laser canons, x2 Proton torpedo launchers, x16 torpedos
Ramen Grox Class - Bomber:
Crew Size: 2 people
Armaments: x2 KX5 laser canons, x2 Arakyd flex tube torpedo launchers; x4 torpedoes, Proton bombs
World Engine - Terraform Machine
There are 3 World Engines ready for use
Crew Size: Not applicable
Armaments: The Kryptonians have developed a special defense mechanism when the World Engine is terraforming. They have constructed a defense system in which a liquid is able to transform into a solid, referred to as Liquid Geo. The Liquid Geo takes the form of tentacles in order to repel any outside force attempting to stop the terraforming process. The world engine works by placing a Black Zero at one end of the planet, and the world engine at the other. The two machines then link up and send a pulsating gravitational beam through the planet, increasing the gravity of the planet (to match Krypton's) and changing the atmosphere (to match Krypton's). During this process, both machines will bombard the planet with particulate matter to reform the planet's biosphere.
Black Zero - Terraform and Prisoner Ship
There are 3 Black Zeros ready for use
Crew Size: 100 people
Armaments: Contains it's own atmosphere (similar to Krypton's), can hold 25 dropships, several escape pods, particle and concussion shield generators
History: Black Zero being a large barge ship, designed by the famous scientists known as Jor El and Jax Ur, it is capable of terraforming planets, when linked to a world engine. Not only can a Black Zero terraform, but it can send prisoners to a reality known as the Phantom Zone, although there was never a crime so harsh to be committed, in which a prisoner would be sent to the Phantom Zone.
~ {A phantom drive is basically a warp drive}
Reason for War:
The Kryptonians were informed that multiple outposts of theirs were destroyed, due to the conflict between the factions. Now, they just want to end this pitiful war... by terraforming the enemies world's, to make it habitable for the Kryptonians
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Character
Name: Kal El
Appearance:
Role: Commander, Special Task Force
Rank: Commander
Personality: Brave, Disciplined, Charismatic, Caring
Gender: Male
Weapons/Vehicle:
MC71; x5 clips; each clip holds 30 energy bolts
Equipment:
{Kryptonian Battle Armor; His right arm piece can retract a blade, primarily used for combat; when his mask is equipped, the battle armor enters it's true state and is able to withstand blasts (frag or impact) and projectile bullets}
His personal Scout ship; which also holds prisoner cells, the ordinary weaponry, a Genesis chamber, and his diplomatic suit
Kal El was gifted a Kelex and Kelor when he was ranked to Commander
Reason for recruitment:
His father is one of the few leaders of the faction. Specifically, Kal's father is the leader, or represents, the science community, but he wanted his son to join and be a part of the military, that way Kal would have experience when he would become the representative for the military, maybe even more. Kal El is very special to the Kryptonians, as he was the first natural born in centuries.
Battalion number/name:
Kryptonian Special Task Force X
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