• This section is for roleplays only.
    ALL interest checks/recruiting threads must go in the Recruit Here section.

    Please remember to credit artists when using works not your own.

Realistic or Modern π•‹π‡π„ π•‚πˆπ‹π‹πˆππ† π™‚π˜Όπ™ˆπ™€ // lore & more

OOC
Here
Characters
Here
Other
Here

BELIAL.

wanna bewitch you in the moonlight
Roleplay Type(s)
COBRE FLATS HISTORY

8fdc6f4e2d771d246ef769c483c3d448.jpg


  • πŸ”ͺ Cobre Flats started out as a mining town about a hundred years ago. Many flocked due to the work available, as well as the prime location next to the Pacific Ocean.

    πŸ”ͺThe socio-economic distribution of Cobre Flats is somewhere between upper-middle class and lower-middle class. Some folks live at the edge of town, in 'The Flats' where rent is cheaper and the original town of Cobre Flats used to reside. The more wealthy and higher valued properties are north of Oakwood Highway, the highway that splits the town in two, up in the area known as North Cobre.

    πŸ”ͺ In 1889, Peter Mudd butchered six men in the mine shaft with him, down below in the copper mines beneath Cobre Flats. When he came out he stood trial for his actions, though some witnesses claim that he'd gone insane from the culmination of debts owed, his living situation, and the fact that the mines were beginning to run dry. The Copper Mine Massacre of 1889 remains a defining tragedy of the town, with memorials held every ten years to honour the victims of Peter's 'bloodlust'. The Killing Game stemmed from this, some say by Peter's own son.

    πŸ”ͺ A source of tragedy and local history, the copper mines of Cobre Flats ensured the town's survival and place on the map. Once held under the thumb of company rule, the collapse came as a bloody blessing⁠—leaving the mines abandoned and targeted by graffiti and adrenaline-junkie kids seeking a rush. The Historical Society was created in response to the proposed closing of the mines, filling with cement, and tearing down of the old mine town. They maintain the safety measures instated by the state, as well as to preserve this small chunk of history.

    πŸ”ͺCynthia Mudd, shunned by the townspeople for her husband's actions, threw herself from Cobre Flat’s bluffs in the year 1890. Coincidentally it would spark the myth, and sightings, of the Woman in White⁠—who wanders the nearby highway, limping on shattered legs. As far as tales go, to see her warns of tragedy ahead.

    πŸ”ͺ Pastor Clint Abel ⁠is an Evangelist TV pastor running on the local network, his services are sought after in the wealthier part of town. A native of Cobre Flats himself, Pastor Abel considers himself 'one of the people'. Namely pursuing the donations of married housewives seeking out a few readings of the good book, Clint Abel has built a domain in Cobre Flats preaching against the evils of β€œpop culture”. The vanguard of Satanic Panic, he protested the Killing Game’s first victim, and implicated the survivors of it to be none other than cultists.

    πŸ”ͺPastor Clint's most outright, outspoken opponent is the priest of the All Faiths Christian Chapel, Reverend Dixon, who has a reputation as a pillar of the community. Frequently raising money for charity, leading a local boy scout troop, and leading the memorial service dedicated to the victims. Dixon’s proximity to the Killing Game is closer than one might think, having read the funeral rites for each and encouraging a support network between affected families.

    πŸ”ͺ Cobre Flat's football team, the Copperheads, have won state competitions twenty years straight now. Their coach, Louis Chambers, treats them like he would his own sons.

    πŸ”ͺ Block parties, farmer's markets and outdoor concerts and theatres define summers in Cobre Flats. With a strong sense of community in the worst of times, and despite all their differences, most look out for each other. Recent stressors have made it a bit fragmented in some places, but the defining trait of Cobre Flats is that they persevere, no matter what happens.

    πŸ”ͺ Cobre Flats is divided by one big highway, Old Oak Highway, separating North Cobre from Downtown Cobre and 'The Flats' or South Cobre. The Bluffs sit parallel to the highway, accesible only by one road: Old Oak Road.


coded by BELIAL.
 
Last edited:

Users who are viewing this thread

Back
Top