Vengeance Spirit
Seeker of Justice
Journey centers around a fantasy world known as Bellial where several characters are faced with adapting to their ever-changing environments.
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Characters
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The world of Bellial is immense. The story cannot be simply told by one character. For this reason, several characters will be used to narrate this story. As the readers, you will take place of these characters. Control their actions and minds. You will become one with the characters in the story. Actions of one character will affect the other. Deep thought must be held before each decision
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Choices
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Choices made will change your characters permanently. There will never be an opportunity to undo a choice. These choices will shape future choices. A character who is chaotic evil will have different opportunities than one who is lawfully good. Choices will also affect relationships you have with others across the realm. When the chapter ends, the full story will be placed under the story tab.
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Voting
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Voting will now occur in the vote now thread. The system of voting will be based on how many people participate. In the start I will just respond based on how I feel the number has shifted. In the future I will stabilize and begin posting on certain days. But as of now, I am unable to tell if this will flop or not.
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Stats
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Stats will determine the probability of a certain decision going through. A seduction decision needs a high amount of charisma while a scholar might need a high intellect to decipher a scroll. Stats will affect how rapidly certain skills are learned. Stats can never be maxed.
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Skills
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Most characters will only start with one or two skills. Decisions will create skills. Unlike stats, skills can be maxed out. At max, a character will gain the next proficiency in the skill. There is a maximum of five proficiency in a majority of skills.
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Death
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A character's death is not always a bad thing. The right decisions can lead to a satisfying death. This death can enable other things in the story for other characters. Every death will be able to have a final thought or final word decision.
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