Shin Positron Laser
Guardian of the Old Ways
Long ago, the World was safeguarded by the Five Great Races, known as the Keepers. They Cultivated, Protected and Nourished the planet with life and spirit.
These ones prepared the world for the day when humankind would become its guardian. When that time came, they vanished from it, never to be heard of again.
The Great Races held a profound hope that humankind would bring peace and prosperity to the world. However we proved unworthy of such trust and
responsibility. Centuries of human history testify to our infantile nature as a Race, deeply divided by aspects of our own creation.
In time we were given an opportunity to display our worth as beings of this World; Elegos. Once in a lifetime, a Holy One, Leaders of the Great Races, would bestow upon a child the Crest of Unity.
When the child became of Age, this one would set out on a Journey of Unification. This was to serve as a symbol known as
The Savior...
This particular storyline will exist in the RP World of the Principle Journey. The Principle Journey is a Roleplay created over 5 years ago that contains existing lore that has been archived and catalogued for future RP's using it as a basis. While the RP itself will build upon the World in terms of history, events and lore, it will stand on its own, requiring very little knowledge of what has been previously written. Essentially, players do not need to know anything about the RP's lore.These ones prepared the world for the day when humankind would become its guardian. When that time came, they vanished from it, never to be heard of again.
The Great Races held a profound hope that humankind would bring peace and prosperity to the world. However we proved unworthy of such trust and
responsibility. Centuries of human history testify to our infantile nature as a Race, deeply divided by aspects of our own creation.
In time we were given an opportunity to display our worth as beings of this World; Elegos. Once in a lifetime, a Holy One, Leaders of the Great Races, would bestow upon a child the Crest of Unity.
When the child became of Age, this one would set out on a Journey of Unification. This was to serve as a symbol known as
The Savior...
This Roleplay will be conducted as a ' The Hero's Journey '. A Hero's Journey has the titular role of the Hero, in our case the Savior and usually involves a small group, no more than 6 players excluding GM. In the Hero's journey, an ensemble cast of characters from all walks of life journey to different and exotic places forming bonds and overcoming hurdles along the way. It is a great way for personal conflicts to develop, and to show how differences in personality and upbringing result in contrasting responses to ideologies and spiritual beliefs.
Currently we are waiting for the HP threads to return to their Forum. I have it on good authority they will be restored. Until then I will update this Interest Check with information on character building for those who are really interested in RPing.
If you are interested, here are a few things we are looking for in players and somethings you may look forward to in our RP
-We are looking for no more than 6 members though 3-4 would work as well.
-Availability: We ask that players post in IC with at least 2 posts a week. We are a smaller group so to keep momentum going, rather than lots of posts, regular posting is recommended,
-Characters: Characters will have a specific role but it will be general enough for players to make it their own.
-Writing: It is casually detailed, anywhere fro 5-10 lines normally, but it has been my experience that players will subconsciously write more and more as time goes on . No IC one-liners please
-Creativity: We would love your contribution to this Original World RP, from flora to fauna to technology.
-Gaming: There are some game mechanics to keep combat and use of supernatural powers interesting and balanced.
If you thought to yourself, " I can do that! " here is what you can look forward to!
What WE offer YOU! :
- Genres include; Fantasy/Action/Romance/Supernatural/Homage/Adventure/Drama/Original/World Building
- An organized layout to help you navigate the walls of text that are found in the RP
- A game system that balances, rewards and tempers your characters with Action Dice, Support Tech, Items and more
- Encyclopedic look at the Worlds Lore, Plants, Animal, Organizations, Locations, History, Technology etc.
- Detailed Battle Systems, 1x1 duels, Player vs NPC group battles, Player Groups WAR SYSTEM, NPC Artillery, Airship Battles
- ZERO TO HERO progression. Everyone starts small, but those that play for a while get to do BIG things. Especially with our reward system.
These are the roles that should be filled in and they are in priority order.
The Savior: For the purpose of simplicity and flow, the GM will assume the role of Savior
Saviors Companion/Friend (2) : No gender preference. Should also be a member of the Church of Unification, can be a ranking member or play a specific role.
Saviors Protector ( 2-3 ) : A personal Guard chosen by the Church of Unification. Warriors, Soldiers, mercenaries, you name it. No gender preferences, no older than 27, no younger than 17
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