OnyxReaper
Mind Over Metal, Metal Over Flesh
- Major Factions
- World Map
- World Events/History
- Knight Catalog
- Knight Armaments
- Notable Characters
- Journal/Quest Log
New Gaea
Component Nations:
England, France, Italy, Australia, Iran, Canada, Scotland, Wales, IrelandAll For One/One For All
New Gaea, otherwise known as the Democratic People's Republic of New Gaea generally follows a mindset centered around equality. Atleast on the surface, in all cultures, discrimination and favouritism exists. In New Gaea's case, it's as simple as a difference between the rich and the poor. However, unlike Shinigami Terra and Valkyria, there are no clear social heirarchies or certain groups of people who are exempt from laws or gain unique benefits. Well, in theory, as always, the rich stand at the top and those with great influence can usually manage to circumvent the law or punishment. Though legally, all citizens share equal rights to vote, to their way of living and basic human rights.
Valkyria
Component Nations:
Germany, India, Russia, Egypt, Spain, Mexico, Pakistan, Afghanistan, NorwayKnightly Orders
Unlike Shinigami Terra's large but poorly trained military, Valkyria has never seen it's people as a resource. Valkyria dubs it's Knight pilots to be Valkyrs, named after the ancient mythical warriors of old. As well as just a mere title, the Valkyr are given land (which Valkyria has in abundance compared to their opposing nations) as well as a large household with a private Knight garage and usually enough wealth to afford their gift's upkeep. The Knight-Corps are divided into a number of Orders, often following their own code of laws both within and outside of combat. Each order is ran by a high-ranking military official with authority over the Knight pilots that follow them. Constant training and real-life combat (by proxy of the many raiders and bandits that try their luck in a number of popular trade routes that sprawl across the otherwise unpopulated Glasswastes in the south of Valkyria) ensures that the members of Knightly Orders are far better trained and more capable than their foreign, or even standard military counterparts. The Valkyrs of Knightly Orders are seen as protectors and heroes, rather than killers and soldiers.Military
All soldiers join of their own volition, and are paid a hefty sum for their efforts. There is a reason for this from an economic view as well. The lands of Valkyria are notoriously short on Divinity, a key component in both power production and creating Knights. In an effort to make up for their lower number of potential operating units, Valkyrian Military Knights tend to be more advance than their foreign counterparts, often focusing on highly-specialised elite units, rather than the expendable, frantic wave assaults of Shinigami Terra, or the versatile mass-produced units of New Gaea.Shinigami Terra
Component Nations:
Japan, China, New Zealand, Iceland, BrazilOne of the major nations/alliances in the world, Shinigami Terra and it's people are careful not to forget the wars that ravaged each of their member's people. Tearing the world asunder and killing billions. Shinigami Terra has not forgotten. Shinigami Terra will never forget.Castes
Shinigami Terra avoids the democratic formations of the other major nations, instead opting for a Hierarchy of Castes, with the Emperor at the top, carrying near-absolute authority in all of Shinigami Terra's territories. Divine CasteThe Divine Caste is exclusive to The Emperor, granting him absolute authority over the lands and peoples of Shinigami Terra. They do not answer to the laws, judges or juries below them, and are free to do as they wish.Dragon CasteThe Dragon Caste makes up the wealthy of Shinigami Terra, although they are far below The Emperor, they can still carry plenty of weight in politics and are exempt from compulsory conscription/ military service, those of the Dragon Caste that do serve in the military often serve as officials, commanding officers or Knight pilots. Many Dragon Caste families date back to the initial formation of Shinigami Terra, and consider military service to be an honorable profession, following in the militant, imperialistic ideals of Shinigami Terra.Tiger CasteMember of the Tiger Caste make up a vast majority of Shinigami Terra's population, the middle class population of Shinigami Terra, most of the Tiger Caste live in relative comfort, town houses, apartments and the like. However, unlike the Dragon Caste, they are forced into military service for two years; though it's unlikely these people will ever see combat, as most serve as border guards and the like.Horse CasteThe Horse Caste are the lowest Caste within Shinigami Terra, they are not provided with free medical aid like the Tiger Caste, and are often living in slums or homes in ill-repair. This Caste is made up primarily of migrants and foreigners, perhaps they had their own reasons for moving to Shinigami Terra, but most regret the fact that they simply cannot afford to return to their homelands. For many of the Horse Caste, the military is their only viable career, and luckily, they don't have the choice anyways. By the age of 18, all Horse Caste members are enlisted into the Shinigami Terra military, under the threat of either expulsion or imprisonment if they refuse. Unlike the Tiger Caste and above, they do not enjoy the comforts of their home territory, and often find themselves fighting on the front lines, mired and shelled in trenches to hold land that most wouldn't see to be worth it's price in lives and blood.
I.U.K.A
Component Nations:
N/A
Before The Fall - Before 2080
My knowledge of these times is sadly quite limited, what most people know of the world before the fall is even less limited than my knowledge, the world was split into dozens upon dozens of nations, each held in an uneasy peace by the proliference of nuclear weapons and man-made catastrophe. The world had been at war many, many a time, and humanity had eventually become sick of it. Or perhaps just sick of it. Under one banner, known as the United Nations, earth was kept together as one. Naturally, there were complications, but they were quelled quickly. Technology continued to grow, to develop and advance. It couldn't last for long, natural resources quickly dwindled and declined. Tension rose, and even the smallest shift in power could bring the world back into war-torn turmoil.
The Fall - 2080-2086
This was where we first encountered it, an off-world material that rained from the sky in balls of burning flame. It's first fall was in England, a hail of small comets tore up the dirt and blackened the sky (luckily) in a rural part of the country. The blue, crystalline material within the rocks was quickly determined to be alien in origin, not merely foreign. It was new, something strange and difficult to discern. For years, England studied the material, barely managing to keep the alien crystal in it's hands. This alien crystal supposedly had a borish, scientific name, but to us, it is called Divinity. A crystalline, shapeable material that produced an insane amount of energy (relative to it's size) when exposed to sunlight. The material wasn't explosive, nor reactive. A safe alternative to nuclear power, a far better substitute for solar energy. There was a catch of course, exposure to radiation, primarily nuclear caused the crystal to darken, it's light to fade. It'd stop producing power at even relatively light exposure. But there wasn't enough. Atleast, not for the rest of the world.
The Fractal War - 2086-2095
Resources dwindled even further, the 'black gold' called oil dwindled into nothing but a trickle. The rest of the world desired Divinity, it could keep their lights on, keep their people warm, keep their nations going. America fired the first shot, quickly followed by China, Russia and a number of other nations that desired Divinity.
They couldn't obtain Divinity by destroying the country that had it in nuclear hellfire, so they resorted to more conventional means. Air strikes and a lengthy land invasion to occupy the country. The air strikes were relatively succesful, key targets were far too well-protected; but bombs could wreak havoc on the citizens that couldn't make their way to shelters in time. It was only when invading troops touched British soil that the world learned to fear Divinity.The first of the Knight models to ever be created burst from the ground, charged across fields and fell from helicopters. The Stalwart. A bipedal, piloted mech shrugged off small arms, batted away missiles and charged on through cannon and artillery fire. One-thousand Knight units tore apart the unprepared armies with minimal casualties. The tables turned, countries united, age-old treaties and alliances called upon. Then it happened again.Thousands upon thousands of meteors rained from the sky, like apocalyptic rain. Within each, brilliant blue crystals shone. The world had found Divinity, and with Divinity, humanity would begin to destroy one another. More and more Knights hit the field, more and more land was taken, changing hands either through deals or destruction.It happened again, the second fall. But it was no rain. It was a collision, a massive impact. A sizable brilliant blue pierced a hole in the sky and punctured the ocean. An earthquake. Earthquakes in fact. An impact that could be felt across the world, the land cracked and splintered, the earth rumbled and roared, even the sky darkened as storms seemed to go on endlessly. Entire nations were torn apart.War was put on hold, there were far more important matters to deal with. For example, the entire geography of the world being violently restructured.
The Coming
This fractured world had to come together eventually, and over two-hundred years, it did. Compared to the slow movement of the world over billions of years, both the fracturing, and returning of the land was insanely fast. At first, three large landmasses formed, these would eventually come to be the factions of New Gaea, Valkyria and Shinigami Terra. These factions established themselves as singular nations, there cultures combined and built upon one another. At long last, these three landmasses crashed together to form a giant pangea. for months, earthquakes shook the world again. Terrible storms and raging tempests swallowed the sky; and the people looked to one another, three cultures so long seperated clashed again. And now, just like centuries ago, humanity stands on the brink of war again, though none are brave enough to fire the first shot without reason. This stalemate has persisted for nearly fifty years now, borders continue to build, armies continue to expand. Hatred and suspicion continue to spread.
The Formation Of I.U.K.A
A neutral ground born from necessity, the more peaceful and like-minded of the wealthy or powerful from each faction enforced age old treaties, threats and a multitude of other methosd to carve out a massive swath of land for themselves, directly in the center of this new, combined continent. There was farmland, cities and towns of course, all the infrastructure that could let a nation function. Yet in the center of this place, an academy had been constructured, the founders of I.U.K.A wished for tensions to decline, for bigotry, racism and hate to smoulder from a raging flame to nought but ash. What better way to do that than instill equality into the young, the impressionable. With each generation, tensions could calm, it was a long-term solution; but there were few better ways. Of course, I.U.K.A values it's students and citizens, they must be protected. As a neutral territory, it also makes I.U.K.A and it's territories an ideal land to war over; and thus it's students learn how to pilot knights, how to fight and how to protect themselves in case it ever came to it.Hopefully it won't. Hopefully, nothing will change.Hopefully.
PRODUCTION SPECIFICATION
MODEL NAME: MK.1 STALWARTMANUFACTERER: Gastúk & SonsASSOCIATED FACTION(S): VariousPRODUCED UNITS: 27,000TECHNICAL SPECIFICATION
HEIGHT: 34'WEIGHT: 47 TONSMAX SPEED: 45 MPHACCELERATION TO MAX: 5.3 SECONDSARMOR: 7.8" Ceramic-Carbon PlatingHISTORY
The Stalwart was one of the first Knight's to be designed after the discovery of Divinity, it's initial development and construction taking place in a rural area of England. The Mark 1 was the first to be mass-produced, and although inefficient, it stands to be one of the most reliable and durable Knight's to be produced, even in recent years. Stalwart's were a key factor in England's fast military domination early on in The Fractal War. After the Mark 0's performance in obliterating opposing armor squadrons, the Mark 1 was officially mass-produced and fielded. Although new methods of shaping and harnessing Divinity, as well as a larger understanding of how it functions have generally caused the Stalwart to no longe be seen in military operations, the remaining models of the no-longer supported Knight are often found in the possession of Mercenaries, Bandits and a number of well-off companies with valuable assets to guard.
PRODUCTION SPECIFICATION
MODEL NAME: UNKNOWN [CODENAME: HUNTER]MANUFACTERER: UNKNOWNASSOCIATED FACTION(S): UNKNOWNPRODUCED UNITS: UNKNOWNTECHNICAL SPECIFICATION
HEIGHT: 35'WEIGHT: UNKNOWNMAX SPEED: 120 MPHACCELERATION TO MAX: 3.2 SECONDSARMOR: UNKNOWNHISTORY
UNKNOWN
PRODUCTION SPECIFICATION
MODEL NAME: GLADIO
MANUFACTERER: Martello D'acciaioASSOCIATED FACTION(S): Police/EntertainersPRODUCED UNITS: 950TECHNICAL SPECIFICATION
HEIGHT: 24'WEIGHT: 27 TonsMAX SPEED: 65 MPHACCELERATION TO MAX: 3.7 SECONDSARMOR: 2.5" Plasteel / 1.2" Carbon-FibreHISTORY
The Gladio was a Knight never designed for use in military engagements or real combat, instead, the Gladio is known as the most prominent 'Sports Knight'. It is likely the Knight seen most often by regular citizens, as their are a number of events that the Gladio is used in, from gladiatorial combat to footraces. Tickets to live shows are rather expensive, though they are still affordable to middle-class citizens. The Gladio has also seen some use in police forces for riot control, though this usually means that the model's classic sword and shield loadout is swapped out for two large shields and shoulder-mounted stun grenades or other crowd control gear like water cannons and tear gas.
PRODUCTION SPECIFICATION
MODEL NAME: GLADIUSMANUFACTERER: Bullethound ConstructionsASSOCIATED FACTION(S): NEW GAEAPRODUCED UNITS: 13,700TECHNICAL SPECIFICATION
HEIGHT: 28'WEIGHT: 35 TONSMAX SPEED: 85 MPHACCELERATION TO MAX: 3.4 SECONDSARMOR: 4.2" Plastasteel PlatingHISTORY
Developed to ensure New Gaea a mainstay battle Knight, the Gladius is a reliable and versatile Knight that's original models and patterns only date back to a few decades. Although not a recent development, a large number of Gladius' have been produced and fielded by New Gaea, often used in skirmishes and border patrols, the Knight is often armed with a main battle rifle and a knife, though the relative versatility of a Gladius ensures that a number of armaments have been designed for it's use, making it one of the most versatile Knights fielded in the modern day.
PRODUCTION SPECIFICATION
MODEL NAME: SCUTUMMANUFACTERER: Bullethound ConstructionsASSOCIATED FACTION(S): NEW GAEAPRODUCED UNITS: 1,450TECHNICAL SPECIFICATION
HEIGHT: 31'WEIGHT: 38 TONSMAX SPEED: 80 MPHACCELERATION TO MAX: 5.4 SECONDSARMOR: 3.8" Plastasteel PlatingHISTORY
The Scutum is a Knight often piloted by captains and higher-ranking officers on the frontlines. Unlike most Knights, the Scutum was not in fact designed for open confrontation, instead, the Scutum uses a variety of electronic systems and equipment to better communicate with squad members and allies, as well as disrupting enemy systems. The Scutum's "Head" is densely packed with a variety of sensors and radio equipment, as well as this, most Scutum models in the field are directly connected to a number of video and audio feeds from airborne drones that allow a Scutum pilot an exceptionally detailed view of the surrounding area. Due to this, even though the Scutum is physically weaker than it's mainline Gladius counterpart, it has seen frequent use in combat.
PRODUCTION SPECIFICATION
MODEL NAME: SHINOBIMANUFACTERER : NI-PPONASSOCIATED FACTION(S): SHINIGAMI TERRAPRODUCED UNITS: 3,200TECHNICAL SPECIFICATION
HEIGHT: 24'WEIGHT: 26 TONSMAX SPEED: 85 (155) MPHACCELERATION TO MAX: 4.1 SECONDSARMOR: 3.1" Carbon-Steel / 2" ERAHISTORY
The Shinobi is one of the most recent patterns used by NI-PPON, the design and testing was paid for by a number of military sub-factions within Shinigami Terra, who had been looking to replace their older models for close quarters combat. Armed with explosive reactive armor and a very powerful jump pack, the Shinobi is capable of closing large distances quickly, easily outrunning most other Knights of similar and higher weight classes, though not necessarily outmaneuvering them. It's reactive armor allows the Shinobi to withstand heavy automatic fire for the time it takes the Knight to close into melee, where most Knights don't stand a chance of retaliating.
PRODUCTION SPECIFICATION
MODEL NAME: ONIMANUFACTERER : NI-PPONASSOCIATED FACTION(S): SHINIGAMI TERRAPRODUCED UNITS: 260TECHNICAL SPECIFICATION
HEIGHT: 27'WEIGHT: 41 TONSMAX SPEED: 70 MPHACCELERATION TO MAX: 6.2 SECONDSARMOR: 5.2" Carbon-SteelHISTORY
The Oni functions as Shinigami Terra's experimental sniper unit, it's clawed feet grant the Oni great stabilisation, allowing it to fire weaponry reserved for Knights of much heavier weight classes whilst still retaining stability. As well as this, advanced Divinity-based threads that simulate muscle and motors in the Oni's arms give the Knight almost perfect accuracy, and a number of shock absorbers and aim-assisting programs grant the Oni minimal recoil. Due to this technology however, the Oni is too expensive to produce on a scale similar to the Shinobi or other mainline Knight models.
PRODUCTION SPECIFICATION
MODEL NAME: JOTUNMANUFACTERER : DINA AVIONICSASSOCIATED FACTION(S): VALKYRIAPRODUCED UNITS: 500TECHNICAL SPECIFICATION
HEIGHT: 36'WEIGHT: 62 TONSMAX SPEED: 50 MPHACCELERATION TO MAX: 12.7 SECONDSARMOR: 9" Ceramic PlatingHISTORY
The Jotun was originally designed to provide long-range, mobile artillery support during knight-combat. Although it stands as one of the largest Knights that have ever been mass-produced and used in combat, it's production line has now been stopped. The issue with the Jotun was that it wasn't balanced or bottom-heavy enough for the Knight to be able to field particularly large or powerful weaponry, most Jotun models that are still fielded are primarily ranged knights, often boasting a number of missile pods, grenade launchers and rifles. Currently, there are only around 600 Jotun models still in use, with the rest having been scrapped and recycled for their divinity cores and wiring. The Jotun's original purpose is now filled in the Valkyrian military by quadrapedal and tracked Knights.
PRODUCTION SPECIFICATION
MODEL NAME: MK1 DRAUGRMANUFACTERER : DINA AVIONICSASSOCIATED FACTION(S): VALKYRIAPRODUCED UNITS: 1,700TECHNICAL SPECIFICATION
HEIGHT: 27'WEIGHT: 39 TONSMAX SPEED: 80 MPHACCELERATION TO MAX: 4.9 SECONDSARMOR: 5.5" Ceramic PlatingHISTORY
The Draugr is the most succesful model line of Knight's produced by Dina Avionics. Being a staple of the Valkyrian military, the Draugr has also seen a lot of use in gladiatorial fights and entertainment. The primary reason that the Draugr has gained so much traction in the Valkyrian military is that the Draugr's Divinity core is small and slightly more efficient than other Knights. However, unlike other Knights, the Draugr also features a relatively small nuclear reactor situated behind the Divinity core to supplement it's power. Although these nuclear reactors are seen as a slight risk, it allowws Valkyria to field more Knights with less Divinity, a resource which they are lacking by a large amount compared to the other factions. It isn't merely just the smaller use of Divinity that makes the Draugr so attractive however. The Knight is relatively swift and robust for it's weight class, and DINA AVIONICS have designed a variety of models based upon the Draugr due to it's success. As well as this, the Draugr is exceptionally easy to maintain and repair, as long as the nuclear reactor is not critically damaged.
Pile Bunker
Class: Melee
Handling: One-Handed (Can Be Wrist-Mounted)
Description:
The Pile Bunker is a simple, and rather efficient melee weapon. With armor getting thicker and stronger, more creative solutions for melee combat have become necessary. The concept behind the Pile Bunker however is almost primitive, the entire weapon is designed to force a large metal stake forwards at an extremely high velocity with explosive force. Some Pile Bunkers fire the stake as a projectile, though most retract the stake for use again. There are dozens upon dozens of different Pile Bunker designs, though the differences are usually negligible.
Vibro-Blade
Class: Melee
Handling: One-Handed (Often Sheathed On the Waist, Back or Thigh)
Description:
A staple of melee oriented Knights, Vibro-Blade technology was first fielded by Shinigami Terra, but has since been adapted for use by most nations and Knight manufacturers. The weapon works by vibrating rapidly. The blade often oscillates at a high-frequency, and is known for it's irritating piercing and buzzing noise when it cuts through objects. Although it is uncommon for Knights to carry around a fully fledged Vibro-Blade, smaller knife versions are carried around by even sniper and support Knights. This technology has also seen a large amount of use outside of the military, being used primarily with mining and construction, as well as the extraction of Divinity.
CDF-8 Handcannon
Manufacturer: The Chevalier De Fer Corporation
Class: Heavy Pistol
Handling: One-Handed (Often Sheathed On the Waist or Thigh)
Magazine Capacity: 8
Fire Rate: 22 RPM
Ammunition: 8-Inch Solid Tungsten Projectiles.
Description: Much like the Pile Bunker and Vibro-Blade, the CDF-8 Handcannon was designed to overcome ever-evolving armor technology. Although the CDF-8 has a rather small magazine capacity, and it is rather unwieldly for a weapon of it's class, the CDF-8 makes up for it with it's impressive stopping power, usually a few shots from this weapon can put down a Knight with ease, and even severely damage buildings. Due to it's manufacturer and expensive ammunition, the CDF-8 is hard to come by, and it is rarely seen in use outside of New Gaean Special Forces.
DAS-1K
Manufacturer: DINA AVIONICS
Class: Heavy Machinegun
Handling: Two-Handed
Magazine Capacity: 1000 (Drum)
Fire Rate: 600 RPM
Ammunition: 20.83mm Sabot Rounds
Description: After the Jotun's issues at launch with it's artillery capabilties, DINA AVIONICS designed the DAS-1K to be used by the Knight, turning the Jotun from an Artillery Support platform to a viable Heavy Gunner Knight, the DAS-1K has one of the highest fire rates seen in Knight-Based weaponry, and it's armor-piercing sabot rounds tear through most armour shorter then 6", and the sheer number of rounds it fires easily overwhelm Guardian systems and reactive armour.
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