TheEnchantedQuill
*Vampire Rat Lady*
A mysterious little girl has appeared before all of the members of the party. Whether it be in person or dream or by vision. She is a vampire that has not aged visibly in a long time. She has slipped each of the members' info that has to lead them to one another. These people were hand selected to fulfill tasks for their unknown leader. They all have unique qualities that help them in each mission leading to yet another unknown clue and quest. As they complete each task, their choices reveal the secrets of the world around them.
King Elijah Era. 2nd Season. (2nd Spring) 3K 5th.(3,500)
Zorth is a world like no other. Being the size of Jupiter in comparison to Earth, having 12 moons, 6 seasons, and many other odd features, this planet harbors some of the most intelligent life forces. However, we are not here to discuss the planet. We are here to discuss Lodile, a large continent that is not nearly as advanced as others around it. Home to developing countries and kingdoms. Lodile is filled with diverse animals, plants, and humanoid creatures. These creatures don't live in harmony, far from it. The states of Lodile are separated into four distinct groups: The Protectors, The Defenders, The Defilers, and The Peace. Only three groups have states dedicated to their faction.
The Protectors are children of Mother Nature, they will defend their Mothers name with their lives. These people are mostly chaotic good. If protecting their mothers grounds and culture means burning the defilers and the defenders, so be it. Creatures like Sun Elves, Moon Elves, Centaurs, Orcs, and many others. They believe in less modern life. Worship at the Mothers shrines, tradition, tribal villages and few true cities/towns. They wear Bronze crests with a trelk (Deer that grows tree branches instead of antlers) on it.
The Defenders come from any race or species. They are many alignments. They value their cities, wealth, and modernized living. The most common ideal of a defender is to exterminate Allea Touched/The Defilers. The Red states are larger and believe that they are more civilized. They wear red crests with a Ligur (Tiger/Lion/Saber-Toothed) on it.
The Peace also comes from any race or species. They share modern ideas and values, however, they hope to preserve the peace in Lodile. They do not want either side to fight any other and they hide and harbor many of the Defilers that have gone into hiding from both Bronze and Red. The Peace wears yellow crests with a bear on it.
The Defilers are Allea Touched. Creatures that history/legend says were created by the goddess Allea and not the Mother of Zorth. Tel Nobels, Old Blood Vampires, Red Desert Orcs, Minotaurs, Seers, Celestial Genasi, Demons (People born in the ancient city of Demolo), etc. They are not born evil. They are taught to hide and feel hate for themselves and what they were born as. Even though they are nothing like their ancestors who served Allea, they still suffer. They wear purple crests with a griffin skull.
- Trigger Warnings: Fantasy/Fictional drugs/alcohol use, Conflicts between feuding races/species, The market area sells humanoids, soft cannibalistic concepts in vampiric communities, taboo laws/traditions, etc. (It's a medieval Fantasy world)
- LGBT+ Zorth is filled with LGBT concepts and mentions. I do not tolerate hate/discrimination. Most NPCs sexualities/gender identities are based on cultural lore.
- Mild Cursing. It is okay to drop an F-bomb once or twice. But try not to go crazy? Some NPCs might curse more than others.
- Its DnD based so expect to kill some things.
- This campaign is roleplay-based and will more than likely be text-based and not spoken like most campaigns I run. I will probably invite the selected players to join a discord server I have for my lore and maps so we can further discuss things. I recommend having a journal/taking notes as we go because you are more than likely going to have to rely on little hints and facts dropped during the game. When I run campaigns I like focusing on immersing players into the world and their characters lives. If your character is wounded or has traveled a long distance or uses a lot of magik/strength they will get level 1 exhaustion and must replenish energy by eating/drinking/socializing/meditating/sleeping.
- Drama is not tolerated outside of In character. I do not tolerate immature players.
- This will be a written/detailed dnd campaign, discord is not required but it is recommended for OOC discussions/questions and things of that nature.
- I expect to speak with each candidate before selecting. If you have a strong interest in a character I recommend asking a lot of questions about races, lore, etc. (I am a sucker for answering questions.)
- Main goal: Have fun and explore my world
- A peculiar alchemist with a very big heart
- A fire bending (Handy-Man = tinkerer, blacksmith, mechanic, and much much more) orphan
- A retired sailor (gunslinger)
- An exiled, cloaked seer
Taken
Taken
Open. The character sheet will be put here.
Taken
There can be a fifth character if someone introduces another character concept I really enjoy and we are already full.
Same as the DnD races. No Homebrew unless we have already spoken about it. My custom races will be provided if asked for.
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