The Invid

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The worker and Shock Trooper are two of the most common Invid mecha. Except for the weapons on the Shock Trooper, the two designs are basically identical. Main body MDC of the Shock Trooper is 200 points, and the worker is just 170 MDC
 
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Smaller and faster than the Trooper and Shock Trooper, the Scout and Armored Scouts use swarming tactics to take down opponents much larger than themselves. The main body MDC of the Scout is 100 points, and the Armored Scout is 150 MDC
 
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The Invid Troopcarrier, also known as the Clamshell, is a high speed, ground to orbit mecha transporter capable of holding up to 400 Invid Scouts, and slightly less than that in Shock Troopers. The MDC of the troopcarrier is 2000, and if the MDC of the carrier is depleted, its payload of Invid troops are all destroyed. The Clamshell is unarmed, and depends upon its cargo of hundreds of troops to defend it.
 
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The Scorpion troop ship is a heavily armed and armored weapon capable of tearing ships much larger than itself apart with its anti-ship weapons and its cargo of several hundred assorted Invid troops. It is all terrain capable, fast, and tough. Fortunately, the Scorpion is fairly rare in the Invid arsenal. The MDC of its main body is in excess of 40,000 points
 
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Invid Shock Trooper by optimuspint


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Invid Trooper


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Invid Scout


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Invid Armored Scout
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Invid Troopship in deployment mode


Sorry it took so long, was moving house :D


Captain Hesperus
 
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The Odeon, a powerful walking tank, with a Main Body MDC of nearly 1000 points.


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Not as heavily armored as the Odeon, the Scrim is still a nasty foe. Its Main Body MDC is in excess of 600 points.
 
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L to R: Invid (naked), Invid Soldier, Command Battloid, Pincer Command Unit, Armored Scout, Beta fighter (back), Shock Trooper (front), Alpha fighter, Cyclone Battler.


As yet, not found similar comparisons for the Inorganics, but the Odeon is slightly shorter than the Shock Trooper and the Scrim is a couple of feet taller than the Armored Scout.


Captain Hesperus
 
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The Pincer Command Unit, also known as the Enforcer. A heavily armed and armored opponent with nearly 400 MDC on its Main Body, the Enforcer is the Invid's version of heavy artillery.
 
Invid Command Battloid


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A nasty piece of work, this is the first Invid mecha that comes equipped with missiles. A new design, not much is known about the Command Battloid.
 
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Invid Inorganic: Code Name Garn (Aka the Vampire)


The Garn is fairly small in comparison to the other Inorganics at only ten feet tall, but it is the only flight capable unit in the Inorganic class of Invid mecha. With a top speed of 300 mph, it is slower than the flying units of the REF, but it is not to be overlooked as a threat. It is equipped with a quad barrel laser turret in its abdomen, giving it decent ranged punch. Its exact armor stats are unknown.


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Invid Mobile Artillery Unit AKA Fury


This ground unit is the largest combat mecha fielded by the Invid. Over 70 feet long over 120 tons in weight, it is not flight capable, but it can engage capitol ships in low orbit with its main weapons. The exact range is not known, but is suspected to be in the 80-100 mile area. Its armor is substantial.


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Invid Assault Trooper


A new variant of the classic Shock Trooper, this is a heavy attack unit that has recently shown up in the Invid arsenal. Flight capable and nasty, it can reach a speed of 300 mph, and is equipped with a single shoulder cannon that packs a good punch and four mini-plasma cannons.
 
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