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Realistic or Modern The Haunted house game

Jagson

One Thousand Club
It was late October when six teenagers ended up in detention. One of them (TBD) found a peculiar book titled The Haunted House Game. It had a pencil attached to it as well a the strangest 1d10 they ever seen. When they opened it. They realize all but the first three pages were blank.

"Welcome to the Balor Manor. Having been home of some of the worst murders of the 18th and 19th century. A group of people through reasons of their own. Have agreed to spend one night in the manor. What they don't know is the nightmare they are entering. Will they survive the night and discover the mystery or become the Manors next inhabitants only you can figure it out.

This is recommended for two or more players. One person though allowed will most likely die easily. Please place your character Name, Age, career, in the first page. Then roll the dice six times for your stats.

Strength how physically strong you are,

Mentality how strong you are mentally,

Dexterity how fast you are and range weapons,

luck ability to avoid the residence

Constitution your health,

Psyche how far you can grasp into the spiritual plains. "

The others students curious of what the first was reading decide to join in. As the last one finishes their information . The room goes dark when the lights come back they are in a large dinning room as their characters. A simple note reads welcome to the Balor Manor. Try to survive the night

......

So that is my basic idea. While dice rolls will be used it's more rp than tabletop
 
Ooooh! Horror! It gives me corpse Party vibes, so I'm mega interested.

When you say the dice rolls are rp, you mean that we decide the rolls? Or are we actually rolling?
 
It depends. Initially the idea was to roll but not sure if that will translate well into the rp.

If not than it'll just be a metaphorical dice. And figure it out as we go.
 

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